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The Minos are a very hardy race of warriors. They are the strongest race, physically, and besides their prowess with swords, they are known for their ability to bludgeon their opponents with maces. Their great strength gives them the ability to carry heavier loads early on, but they learn spells later and don't gain a lot of magic points to cast them with.
LV
EXP
HP
MP
STR
DEX
CHA
INT
Spells learned
01
0
10
12
12
1
7
13
Spark,Heal
02
60
13
14
14
2
7
14
03
200
15
17
16
3
8
15
04
500
18
19
18
3
9
16
05
1000
22
21
20
4
9
18
06
1500
27
23
22
5
10
19
07
2000
30
25
25
6
10
20
Confuse
08
2500
35
28
28
7
11
22
09
3000
41
33
30
8
12
23
10
3500
47
37
33
10
13
24
11
4000
52
40
35
12
14
25
Inspect
12
4700
58
42
38
13
16
26
13
5500
65
43
40
14
17
27
14
6500
72
45
43
15
18
29
15
7500
79
46
46
17
20
30
Slow
16
8500
87
47
49
19
22
31
17
10000
95
50
52
20
23
32
18
11500
103
52
56
22
25
33
19
13000
112
55
60
24
27
35
Sleep
20
15000
120
57
63
27
28
36
21
16500
128
60
67
29
30
38
22
18000
136
63
71
32
32
39
23
19500
144
66
75
34
35
40
Blitz
24
21000
152
68
79
36
37
42
25
22500
161
70
83
39
38
43
26
24000
169
74
87
42
40
44
27
26000
177
77
91
45
42
45
Death
28
28000
185
80
96
47
44
47
29
30000
193
82
100
49
47
48
30
32000
201
85
105
52
49
50
Last one
31
36000
209
87
110
54
52
52
32
40000
218
90
115
57
54
55
33
44000
226
93
121
59
56
58
34
50000
234
97
126
62
59
60
Lost
35
56000
241
100
132
64
62
63
36
62000
248
103
138
66
65
66
37
70000
255
106
144
68
67
69
38
80000
255
110
150
71
69
73
39
90000
255
114
157
74
72
77
40
100000
255
118
165
76
75
80
The Dionea race is the fastest and most agile of the four races. This great boost in speed comes at a cost, as they are second to last in overall health and magic points. However, you'll hardly notice when you make use of the Dionea's favored weapon, the bow. With a bow, they can attack enemies from a safe distance away. Just be careful not to get surrounded.
LV
EXP
HP
MP
STR
DEX
CHA
INT
Spells learned
01
0
10
13
9
10
7
15
Spark,Heal
02
60
12
16
10
11
8
17
03
200
14
19
11
12
9
18
04
500
16
22
12
13
9
19
05
1000
19
25
13
14
10
20
Confuse
06
1500
22
30
14
16
11
22
07
2000
26
33
15
18
12
24
08
2500
29
37
16
19
13
25
Inspect
09
3000
33
40
18
20
15
26
10
3500
38
43
19
22
17
28
11
4000
44
47
20
25
19
30
Slow
12
4700
48
50
22
27
20
33
13
5500
53
53
24
29
22
35
Sleep
14
6500
59
56
27
31
26
37
15
7500
65
59
30
33
28
39
16
8500
72
62
32
36
30
40
Blitz
17
10000
79
65
34
38
32
41
18
11500
87
68
36
40
35
42
19
13000
94
70
38
43
37
43
20
15000
102
73
40
47
39
45
Death
21
16500
108
76
43
50
42
47
22
18000
116
79
45
54
44
49
23
19500
124
83
47
57
47
50
Last one
24
21000
132
87
49
60
49
52
25
22500
139
90
51
62
51
54
26
24000
146
93
54
66
53
56
27
26000
153
96
57
69
56
58
28
28000
160
99
60
72
60
60
Lost
29
30000
166
102
63
75
63
63
30
32000
173
105
65
78
67
66
31
36000
180
108
68
82
70
69
32
40000
186
112
70
86
72
72
33
44000
193
115
73
89
74
75
34
50000
199
119
76
92
76
78
35
56000
205
122
80
96
79
82
36
62000
211
125
83
98
81
85
37
70000
218
128
86
102
83
89
38
80000
224
132
89
106
85
92
39
90000
230
136
93
110
88
96
40
100000
237
140
96
114
90
100
The opposite of the Minos in almost every way, the Aylex race is very gifted in the use of magic. What they lack in physical strength, they make up for in talent with spells. They learn all a variety of magic very quickly, and they earn a large supply of magic points with which to cast spells. Their weapon of choice is the staff.
LV
EXP
HP
MP
STR
DEX
CHA
INT
Spells learned
01
0
10
20
8
3
8
16
Spark,Heal
02
60
12
25
9
4
9
17
03
200
13
32
9
4
9
19
04
500
15
37
10
5
10
20
Confuse
05
1000
17
40
11
6
11
22
06
1500
19
45
12
7
12
25
Inspect
07
2000
21
50
12
8
13
28
08
2500
24
54
13
9
14
30
Slow
09
3000
26
60
14
11
15
33
10
3500
28
67
15
12
16
35
Sleep
11
4000
32
74
17
13
18
38
12
4700
36
80
18
15
20
40
Blitz
13
5500
41
87
20
17
22
42
14
6500
46
95
21
19
23
43
15
7500
50
102
22
22
25
45
Death
16
8500
55
110
22
24
27
48
17
10000
60
120
23
25
30
50
Last one
18
11500
65
128
24
27
32
55
19
13000
69
136
25
29
34
57
20
15000
74
144
26
32
37
60
Lost
21
16500
79
150
27
35
40
63
22
18000
84
157
28
37
43
66
23
19500
89
164
28
39
45
70
24
21000
95
172
30
43
47
74
25
22500
100
180
32
45
50
78
26
24000
105
186
34
47
52
82
27
26000
111
195
37
49
54
86
28
28000
117
201
40
52
57
90
29
30000
123
207
43
55
59
94
30
32000
128
214
45
57
62
97
31
36000
134
220
48
60
64
100
32
40000
140
226
51
62
67
104
33
44000
146
233
54
65
69
108
34
50000
153
240
57
68
72
112
35
56000
159
247
60
71
75
118
36
62000
166
255
64
74
78
122
37
70000
173
255
68
77
81
127
38
80000
180
255
72
79
84
132
39
90000
187
255
76
82
87
138
40
100000
195
255
80
84
90
144
Compared to the other three races, the Viskam are a very balanced race, excelling in neither strength, intelligence, or speed. All of their stats grow at an even rate, and their charisma grows to levels beyond that of the other races, making their dealings with shop keepers go a little smoother. Their lack of any particular weakness is their strength, and their favored weapon is the rod.
LV
EXP
HP
MP
STR
DEX
CHA
INT
Spells learned
01
0
10
15
10
2
10
14
Spark,Heal
02
60
12
18
12
2
11
15
03
200
14
22
13
3
12
17
04
500
17
25
15
3
13
18
05
1000
19
27
17
4
14
20
Confuse
06
1500
22
30
19
5
16
22
07
2000
26
33
21
6
18
24
08
2500
30
37
23
7
19
25
Inspect
09
3000
34
40
25
8
21
28
10
3500
38
42
27
9
23
30
Slow
11
4000
43
45
29
11
25
32
12
4700
48
49
31
12
28
33
13
5500
53
50
34
13
30
35
Sleep
14
6500
59
55
37
15
32
37
15
7500
65
59
40
17
34
40
Blitz
16
8500
73
63
43
19
36
41
17
10000
80
66
46
21
38
43
18
11500
88
70
50
23
40
45
Death
19
13000
95
74
53
24
43
46
20
15000
102
78
56
26
45
48
21
16500
109
82
59
29
47
50
Last one
22
18000
118
85
62
31
49
53
23
19500
129
88
65
33
52
56
24
21000
138
92
68
36
54
58
25
22500
146
96
72
38
57
60
Lost
26
24000
153
100
75
40
60
63
27
26000
160
103
78
43
63
65
28
28000
168
106
81
46
67
67
29
30000
176
110
83
48
70
70
30
32000
182
114
85
50
74
73
31
36000
189
117
88
53
78
75
32
40000
192
121
92
56
83
77
33
44000
203
125
95
60
87
80
34
50000
209
129
98
64
91
82
35
56000
216
132
102
67
95
85
36
62000
223
135
105
69
100
88
37
70000
230
138
108
72
105
90
38
80000
236
142
111
75
109
92
39
90000
242
146
115
79
113
95
40
100000
250
150
118
83
118
98
Magic spells [ edit ]
Spell name
MP
Description
Spark
8
Does a small amount of damage to surrounding enemies.
Heal
8
Recovers a small amount of hit points.
Confuse
6
Fills the minds of surrounding enemies with chaos, causing them to lose focus.
Inspect
4
Any hidden treasure chests in the surrounding area are revealed (and mimics are exposed.)
Slow
4
The movement speed of surrounding enemies is decreased.
Sleep
8
Enemies will stop in their tracks as they suddenly fall asleep.
Blitz
20
Does a medium amount of damage to surrounding enemies.
Death
39
One of the surrounding enemies may die immediately.
Last one
50
The health of surrounding enemies may be reduced to near-death.
Lost
61
Does an extensive amount of damage to surrounding enemies.