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NGP SvC CFC SC Park exterior.png

The "SC" in SC Park presumably refers to SNK and Capcom. It contains two sides, although those sides are not broken up like the sides of The Lost World or Plaza Capcom are. Instead, both side of the park are together on one map. However, the right side of the map is home to a mansion which you can enter. It iside the mansion where most of the Card Fighter action takes place.

The left side of the park contains a variety of booths, and several people that you can speak with to obtain more information. There are only two notable aspects to interact with here:

  • There is a card trading machine here. It functions identically to the (working) card trading machine in SNK vs. Capcom: Card Fighters Clash/The Lost World, accepting either 10 D rank cards or 5 C rank cards for the random chance at a different card. It differs from the other machine in that it is more likely to offer D rank cards in return, but on a few small occasions, it may spit out an A rank card.
  • There is a person standing in front of the lower right booth who asks if you have a Jubei card that would you like to trade. If you do, they will offer you the extremely rare S ranked action card Curse in return.

It is the right side of the park where you will find the mansion. Pass through the front door to explore the interior.

NGP SvC CFC SC Park interior.png

Inside, you will find a mansion which is clearly intended to be an homage to the mansion in the first Resident Evil (or Biohazard in Japan). It even contains a typewriter to the left of the stairs, a reference to the device's purpose of saving a player's game in Resident Evil.

At the bottom of the steps, you will find two Card Fighters, Mikami and Yuri (both highlighted in yellow.) Battling each of them launches a 2000 hit point, 3 card reward battle. You must defeat both of them in order to reveal SC Park's boss and coin holder. Upon beating them both, a Zombie will appear on the balcony above.

Climb the steps, and you will locate the Zombie (highlighted in green) on the right side after he has revealed himself. Challenge him to initiate a 3000 hit point, 5 card reward battle, and the opportunity to collect the SC Park Coin. Other than being undead, he is identical to the other park bosses.

NGP SvC CFC SC Park closet.png

There is one other feature of the park. Most of the doorways in the back of the bottom floor of the mansion lead no where except for the one on the far left. If you step inside, you'll see the scene presented on the right. Several zombies have amassed in the room, and a person named Chris (presumably Chris Redfield) is fighting for his life in the upper left corner of the room. While the moving zombies can make just enough space for you to find your way to the back of the room, the moving zombie closest to Chris will prevent you from speaking with him. However, the treasure chest to the right can be interacted with to obtain a random action card one time.

After beating the game[edit]

Two changes occur at SC Park after you beat the game. The first change is that Mask may appear on the left side of the balcony of the mansion, across from the Zombie. Just as he does in other locations, he spawns randomly, and you can speed the process up by climbing down the left side of the steps and back up until he appears. He is a strong fighter who gives up rare and unique cards after being defeated enough times.

The more interesting change is that Chris in the backroom of the mansion becomes accessible. If you watch the end credits closely, Chris can be seen finally shooting down the zombie closest to him, which means it will no long block you from speaking with him. When you speak with him, he will mention that he's found some rare cards on the floor which he is willing to trade you for. Like Sylphy in The Lost World and Lad in Joy Joy, he requires three cards for a trade, but now they must be three Rank A or Rank S cards (in any combination).

At first, he only has two S Rank cards for trade, C001 Ryu and S060 Kyo. He must trade those two cards with you before he will make anything else available. After this occurs, he will have two A ranked cards ready for trade. Like Sylphy and Lad, he can only ever trade each particular card once, and the selection of cards he has to trade changes after every five battles with a computer controlled character.