Paper Mario/Badges: Difference between revisions

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1,698 bytes added ,  18 December 2023
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{{Header Nav|game=Paper Mario}}
{{Header Nav|game=Paper Mario}}


{|{{prettytable|sortable=1}}
{|{{prettytable|class=sortable}}
!width="3%" class="unsortable"|Picture
!width="3%" class="unsortable"|Picture
!width="5%"|Name of Badge
!width="5%"|Name of Badge
Line 8: Line 8:
!width="15%" class="unsortable"|Effect
!width="15%" class="unsortable"|Effect
|-
|-
| [[File:Paper Mario All or Nothing Badge.png]]
| [[File:Paper Mario All or Nothing Badge.png|All or Nothing Badge|center]]
| All or Nothing
| All or Nothing
| 4
| 4
Line 14: Line 14:
| Mario's attack power will go up by 1 if he successfully uses the action command. If not, his attack power goes down to 0.
| Mario's attack power will go up by 1 if he successfully uses the action command. If not, his attack power goes down to 0.
|-
|-
| [[File:Paper Mario Attack FX A Badge.png]]
| [[File:Paper Mario Attack FX A Badge.png|Attack FX A Badge|center]]
| Attack FX A
| Attack FX A
| 0
| 0
Line 20: Line 20:
| Changes the sound effects from Mario's hammer and jump attacks.
| Changes the sound effects from Mario's hammer and jump attacks.
|-
|-
| [[File:Paper Mario Attack FX B Badge.png]]
| [[File:Paper Mario Attack FX B Badge.png|Attack FX B Badge|center]]
| Attack FX B
| Attack FX B
| 0
| 0
Line 26: Line 26:
| Changes the sound effects from Mario's hammer and jump attacks.
| Changes the sound effects from Mario's hammer and jump attacks.
|-
|-
| [[File:Paper Mario Attack FX C Badge.png]]
| [[File:Paper Mario Attack FX C Badge.png|Attack FX C Badge|center]]
| Attack FX C
| Attack FX C
| 0
| 0
Line 32: Line 32:
| Changes the sound effects from Mario's hammer and jump attacks.
| Changes the sound effects from Mario's hammer and jump attacks.
|-
|-
| [[File:Paper Mario Attack FX D Badge.png]]
| [[File:Paper Mario Attack FX D Badge.png|Attack FX D Badge|center]]
| Attack FX D
| Attack FX D
| 0
| 0
Line 38: Line 38:
| Changes the sound effects from Mario's hammer and jump attacks.
| Changes the sound effects from Mario's hammer and jump attacks.
|-
|-
| [[File:Paper Mario Attack FX E Badge.png]]
| [[File:Paper Mario Attack FX E Badge.png|Attack FX E Badge|center]]
| Attack FX E
| Attack FX E
| 0
| 0
Line 44: Line 44:
| Changes the sound effects from Mario's hammer and jump attacks.
| Changes the sound effects from Mario's hammer and jump attacks.
|-
|-
| [[File:Paper Mario Bump Attack Badge.png]]
| [[File:Paper Mario Bump Attack Badge.png|Bump Attack Badge|center]]
| Bump Attack
| Bump Attack
| 5
| 5
Line 50: Line 50:
| Allows Mario to instantly defeat enemies who no longer give Star Points by walking into them.
| Allows Mario to instantly defeat enemies who no longer give Star Points by walking into them.
|-
|-
| [[File:Paper Mario Chill Out Badge.png]]
| [[File:Paper Mario Chill Out Badge.png|Chill Out Badge|center]]
| Chill Out
| Chill Out
| 2
| 2
Line 56: Line 56:
| Prevents enemies from making First Strikes.
| Prevents enemies from making First Strikes.
|-
|-
| [[File:Paper Mario Close Call Badge.png]]
| [[File:Paper Mario Close Call Badge.png|Close Call Badge|center]]
| Close Call
| Close Call
| 1
| 1
Line 62: Line 62:
| Enemies will occasionally miss Mario when he is in "danger" (5 or less HP).
| Enemies will occasionally miss Mario when he is in "danger" (5 or less HP).
|-
|-
| [[File:Paper Mario D-Down Jump Badge.png]]
| [[File:Paper Mario D-Down Jump Badge.png|D-Down Jump Badge|center]]
| D-Down Jump
| D-Down Jump
| 2
| 2
Line 68: Line 68:
| For 2 FP, you can use the "D-Down Jump" ability, a jump attack which ignores enemy defence.
| For 2 FP, you can use the "D-Down Jump" ability, a jump attack which ignores enemy defence.
|-
|-
| [[File:Paper Mario D-Down Pound Badge.png]]
| [[File:Paper Mario D-Down Pound Badge.png|D-Down Pound Badge|center]]
| D-Down Pound
| D-Down Pound
| 2
| 2
Line 74: Line 74:
| For 2 FP, you can use the "D-Down Pound" ability, a jump attack which ignores enemy defense.
| For 2 FP, you can use the "D-Down Pound" ability, a jump attack which ignores enemy defense.
|-
|-
| [[File:Paper Mario Damage Dodge Badge.png]]
| [[File:Paper Mario Damage Dodge Badge.png|Damage Dodge Badge|center]]
| Damage Dodge
| Damage Dodge
| 3
| 3
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| Increases the amount of damage blocked when Mario successfully Guards by 1.
| Increases the amount of damage blocked when Mario successfully Guards by 1.
|-
|-
| [[File:Paper Mario Deep Focus Badge.png]]
| [[File:Paper Mario Deep Focus Badge.png|Deep Focus Badge|center]]
| Deep Focus
| Deep Focus
| 1
| 1
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| Increases the amount of Star Power refilled by the "Focus" command.
| Increases the amount of Star Power refilled by the "Focus" command.
|-
|-
| [[File:Paper Mario Defend Plus Badge.png]]
| [[File:Paper Mario Defend Plus Badge.png|Defend Plus Badge|center]]
| Defend Plus
| Defend Plus
| 6
| 6
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| Reduces the damage Mario receives per attack by 1.
| Reduces the damage Mario receives per attack by 1.
|-
|-
| [[File:Paper Mario Dizzy Attack Badge.png]]
| [[File:Paper Mario Dizzy Attack Badge.png|Dizzy Attack Badge|center]]
| Dizzy Attack
| Dizzy Attack
| 2
| 2
Line 98: Line 98:
| If you spin into an enemy before battle, that enemy will begin the battle dizzy and unable to move temporarily.
| If you spin into an enemy before battle, that enemy will begin the battle dizzy and unable to move temporarily.
|-
|-
| [[File:Paper Mario Dizzy Stomp Badge.png]]
| [[File:Paper Mario Dizzy Stomp Badge.png|Dizzy Stomp Badge|center]]
| Dizzy Stomp
| Dizzy Stomp
| 1
| 1
Line 104: Line 104:
| For 2 FP, Mario can use the "Dizzy Stomp" attack, a jump attack which can render the enemy dizzy, making them unable to act.
| For 2 FP, Mario can use the "Dizzy Stomp" attack, a jump attack which can render the enemy dizzy, making them unable to act.
|-
|-
| [[File:Paper Mario Dodge Master Badge.png]]
| [[File:Paper Mario Dodge Master Badge.png|Dodge Master Badge|center]]
| Dodge Master
| Dodge Master
| 2
| 2
Line 110: Line 110:
| The action command will work a little more frequently.
| The action command will work a little more frequently.
|-
|-
| [[File:Paper Mario Double Dip Badge.png]]
| [[File:Paper Mario Double Dip Badge.png|Double Dip Badge|center]]
| Double Dip
| Double Dip
| 1
| 1
Line 116: Line 116:
| Use two items simultaneously in one turn for 3 FP.
| Use two items simultaneously in one turn for 3 FP.
|-
|-
| [[File:Paper Mario Feeling Fine Badge.png]]
| [[File:Paper Mario Feeling Fine Badge.png|Feeling Fine Badge|center]]
| Feeling Fine
| Feeling Fine
| 3
| 3
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| Renders Mario immune to Poison and Dizziness in battle.
| Renders Mario immune to Poison and Dizziness in battle.
|-
|-
| [[File:Paper Mario Fire Shield Badge.png]]
| [[File:Paper Mario Fire Shield Badge.png|Fire Shield Badge|center]]
| Fire Shield
| Fire Shield
| 2
| 2
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| Reduces damage taken by fire attacks 1, and allows Mario to jump on fire enemies without taking damage.
| Reduces damage taken by fire attacks 1, and allows Mario to jump on fire enemies without taking damage.
|-
|-
| [[File:Paper Mario First Attack Badge.png]]
| [[File:Paper Mario First Attack Badge.png|First Attack Badge|center]]
| First Attack
| First Attack
| 1
| 1
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| Instantly defeats enemies who no longer give star points if you get a "First Strike" on them.
| Instantly defeats enemies who no longer give star points if you get a "First Strike" on them.
|-
|-
| [[File:Paper Mario Flower Finder Badge.png]]
| [[File:Paper Mario Flower Finder Badge.png|Flower Finder Badge|center]]
| Flower Finder
| Flower Finder
| 3
| 3
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| You will receive more flowers than usual upon winning battles.
| You will receive more flowers than usual upon winning battles.
|-
|-
| [[File:Paper Mario Flower Saver Badge.png]]
| [[File:Paper Mario Flower Saver Badge.png|Flower Saver Badge|center]]
| Flower Saver
| Flower Saver
| 6
| 6
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| Reduces FP cost of all abilities by 1.
| Reduces FP cost of all abilities by 1.
|-
|-
| [[File:Paper Mario FP Plus Badge.png]]
| [[File:Paper Mario FP Plus Badge.png|FP Plus Badge|center]]
| FP Plus
| FP Plus
| 3
| 3
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| Causes your maximum FP to go up by 5, as long as it's equipped.
| Causes your maximum FP to go up by 5, as long as it's equipped.
|-
|-
| [[File:Paper Mario Group Focus Badge.png]]
| [[File:Paper Mario Group Focus Badge.png|Group Focus Badge|center]]
| Group Focus
| Group Focus
| 2
| 2
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| Allows Mario's partners to also use the "Focus" command.
| Allows Mario's partners to also use the "Focus" command.
|-
|-
| [[File:Paper Mario Hammer Throw Badge.png]]
| [[File:Paper Mario Hammer Throw Badge.png|Hammer Throw Badge|center]]
| Hammer Throw
| Hammer Throw
| 2
| 2
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| For 2 FP, Mario can use the "Hammer Throw" ability to throw his hammer at any enemy.
| For 2 FP, Mario can use the "Hammer Throw" ability to throw his hammer at any enemy.
|-
|-
| [[File:Paper Mario Happy Flower Badge.png]]
| [[File:Paper Mario Happy Flower Badge.png|Happy Flower Badge|center]]
| Happy Flower
| Happy Flower
| 3
| 3
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| Mario slowly regains FP as he battles enemies.
| Mario slowly regains FP as he battles enemies.
|-
|-
| [[File:Paper Mario Happy Heart Badge.png]]
| [[File:Paper Mario Happy Heart Badge.png|Happy Heart Badge|center]]
| Happy Heart
| Happy Heart
| 3
| 3
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| Mario slowly regains HP as he battles enemies.
| Mario slowly regains HP as he battles enemies.
|-
|-
| [[File:Paper Mario Heart Finder Badge.png]]
| [[File:Paper Mario Heart Finder Badge.png|Heart Finder Badge|center]]
| Heart Finder
| Heart Finder
| 3
| 3
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| You win more hearts than usual after winning battles.
| You win more hearts than usual after winning battles.
|-
|-
| [[File:Paper Mario HP Drain Badge.png]]
| [[File:Paper Mario HP Drain Badge.png|HP Drain Badge|center]]
| HP Drain
| HP Drain
| 3
| 3
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| Reduces Mario's attack power by 1, but he regains 1 HP per attack.
| Reduces Mario's attack power by 1, but he regains 1 HP per attack.
|-
|-
| [[File:Paper Mario HP Plus Badge.png]]
| [[File:Paper Mario HP Plus Badge.png|HP Plus Badge|center]]
| HP Plus
| HP Plus
| 3
| 3
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| Causes your maximum HP to go up by 5, as long as it's equipped.
| Causes your maximum HP to go up by 5, as long as it's equipped.
|-
|-
| [[File:Paper Mario I-Spy Badge.png]]
| [[File:Paper Mario I-Spy Badge.png|I-Spy Badge|center]]
| I-Spy
| I-Spy
| 1
| 1
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| A noise and a Star Piece icon will alert you when you're in an area with a hidden Star Piece.
| A noise and a Star Piece icon will alert you when you're in an area with a hidden Star Piece.
|-
|-
| [[File:Paper Mario Ice Power Badge.png]]
| [[File:Paper Mario Ice Power Badge.png|Ice Power Badge|center]]
| Ice Power
| Ice Power
| 2
| 2
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| Mario's attack power against fire enemies goes up by 2, and he is able to safely jump on fiery enemies.
| Mario's attack power against fire enemies goes up by 2, and he is able to safely jump on fiery enemies.
|-
|-
| [[File:Paper Mario Jump Charge Badge.png]]
| [[File:Paper Mario Jump Charge Badge.png|Jump Charge Badge|center]]
| Jump Charge
| Jump Charge
| 1
| 1
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| For 1 FP, it lets you use "Jump Charge", which takes a turn, but raises your next jump attack's power by 2.
| For 1 FP, it lets you use "Jump Charge", which takes a turn, but raises your next jump attack's power by 2.
|-
|-
| [[File:Paper Mario Last Stand Badge.png]]
| [[File:Paper Mario Last Stand Badge.png|Last Stand Badge|center]]
| Last Stand
| Last Stand
| 1
| 1
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| Halves damage taken by Mario When he is in "danger" (5 or less HP)
| Halves damage taken by Mario When he is in "danger" (5 or less HP)
|-
|-
| [[File:Paper Mario Lucky Day Badge.png]]
| [[File:Paper Mario Lucky Day Badge.png|Lucky Day Badge|center]]
| Lucky Day
| Lucky Day
| 7
| 7
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| Causes enemies' attacks against Mario miss more frequently.
| Causes enemies' attacks against Mario miss more frequently.
|-
|-
| [[File:Paper Mario Mega Jump Badge.png]]
| [[File:Paper Mario Mega Jump Badge.png|Mega Jump Badge|center]]
| Mega Jump
| Mega Jump
| 3
| 3
Line 230: Line 230:
| For 6 FP, it allows Mario to use "Mega Jump", an extremely powerful jump attack.
| For 6 FP, it allows Mario to use "Mega Jump", an extremely powerful jump attack.
|-
|-
| [[File:Paper Mario Mega Quake Badge.png]]
| [[File:Paper Mario Mega Quake Badge.png|Mega Quake Badge|center]]
| Mega Quake
| Mega Quake
| 3
| 3
Line 236: Line 236:
| For 7 FP, Mario can use "Mega Quake", an extremely powerful hammer attack that damages all enemies on the ceiling/floor.
| For 7 FP, Mario can use "Mega Quake", an extremely powerful hammer attack that damages all enemies on the ceiling/floor.
|-
|-
| [[File:Paper Mario Mega Rush Badge.png]]
| [[File:Paper Mario Mega Rush Badge.png|Mega Rush Badge|center]]
| Mega Rush
| Mega Rush
| 1
| 1
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| Increases Mario's attack power up by 4 when he is in "peril" (at 1 HP).
| Increases Mario's attack power up by 4 when he is in "peril" (at 1 HP).
|-
|-
| [[File:Paper Mario Mega Smash Badge.png]]
| [[File:Paper Mario Mega Smash Badge.png|Mega Smash Badge|center]]
| Mega Smash
| Mega Smash
| 3
| 3
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| For 6 FP, it allows Mario to use "Mega Smash", an extremely powerful hammer attack.
| For 6 FP, it allows Mario to use "Mega Smash", an extremely powerful hammer attack.
|-
|-
| [[File:Paper Mario Money Money Badge.png]]
| [[File:Paper Mario Money Money Badge.png|Money Money Badge|center]]
| Money Money
| Money Money
| 7
| 7
Line 254: Line 254:
| Mario wins twice the amount of coins from battle as he usually does.
| Mario wins twice the amount of coins from battle as he usually does.
|-
|-
| [[File:Paper Mario Multibounce Badge.png]]
| [[File:Paper Mario Multibounce Badge.png|Multibounce Badge|center]]
| Multibounce
| Multibounce
| 1
| 1
Line 260: Line 260:
| For 2 FP, you'll be able to use "Multibounce", which lets you jump on all enemies in battle consecutively.
| For 2 FP, you'll be able to use "Multibounce", which lets you jump on all enemies in battle consecutively.
|-
|-
| [[File:Paper Mario P-Down D-Up Badge.png]]
| [[File:Paper Mario P-Down D-Up Badge.png|P-Down, D-Up Badge|center]]
| P-Down, D-Up
| P-Down, D-Up
| 2
| 2
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| Your attack power goes down by 1, but your defense power goes up by 1.
| Your attack power goes down by 1, but your defense power goes up by 1.
|-
|-
| [[File:Paper Mario P-Up D-Down Badge.png]]
| [[File:Paper Mario P-Up D-Down Badge.png|P-Up, D-Down Badge|center]]
| P-Up, D-Down
| P-Up, D-Down
| 2
| 2
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| Your attack power goes up by 1, but your defense power goes down by 1.
| Your attack power goes up by 1, but your defense power goes down by 1.
|-
|-
| [[File:Paper Mario Pay Off Badge.png]]
| [[File:Paper Mario Pay Off Badge.png|Pay-Off Badge|center]]
| Pay-Off
| Pay-Off
| 2
| 2
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| The more damage Mario receives, the more coins he will receive if he wins the battle.
| The more damage Mario receives, the more coins he will receive if he wins the battle.
|-
|-
| [[File:Paper Mario Peekaboo Badge.png]]
| [[File:Paper Mario Peekaboo Badge.png|Peekaboo Badge|center]]
| Peekaboo
| Peekaboo
| 3
| 3
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| Allows you to see the enemies' HP without using Goombario's "Tattle" ability.
| Allows you to see the enemies' HP without using Goombario's "Tattle" ability.
|-
|-
| [[File:Paper Mario Power Bounce Badge.png]]
| [[File:Paper Mario Power Bounce Badge.png|Power Bounce Badge|center]]
| Power Bounce
| Power Bounce
| 2
| 2
Line 290: Line 290:
| For 3 FP, Mario can use "Power Bounce", which lets him bounce on an enemy continuously until you miss an action command.
| For 3 FP, Mario can use "Power Bounce", which lets him bounce on an enemy continuously until you miss an action command.
|-
|-
| [[File:Paper Mario Power Jump Badge.png]]
| [[File:Paper Mario Power Jump Badge.png|Power Jump Badge|center]]
| Power Jump
| Power Jump
| 1
| 1
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| For 2 FP, Mario can use "Power Jump", a more powerful jump attack.
| For 2 FP, Mario can use "Power Jump", a more powerful jump attack.
|-
|-
| [[File:Paper Mario Power Plus Badge.png]]
| [[File:Paper Mario Power Plus Badge.png|Power Plus Badge|center]]
| Power Plus
| Power Plus
| 6
| 6
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| Mario's attack power for both his hammer and his jump go up by 1.
| Mario's attack power for both his hammer and his jump go up by 1.
|-
|-
| [[File:Paper Mario Power Quake Badge.png]]
| [[File:Paper Mario Power Quake Badge.png|Power Quake Badge|center]]
| Power Quake
| Power Quake
| 2
| 2
Line 308: Line 308:
| For 4 FP, Mario can use "Power Quake", a powerful hammer attack that damages all enemies on the ceiling/floor.
| For 4 FP, Mario can use "Power Quake", a powerful hammer attack that damages all enemies on the ceiling/floor.
|-
|-
| [[File:Paper Mario Power Rush Badge.png]]
| [[File:Paper Mario Power Rush Badge.png|Power Rush Badge|center]]
| Power Rush
| Power Rush
| 1
| 1
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| Increases Mario's attack power by 2 when he's in "danger" (5 or less HP).
| Increases Mario's attack power by 2 when he's in "danger" (5 or less HP).
|-
|-
| [[File:Paper Mario Power Smash Badge.png]]
| [[File:Paper Mario Power Smash Badge.png|Power Smash Badge|center]]
| Power Smash
| Power Smash
| 1
| 1
Line 320: Line 320:
| For 2 FP, Mario can use "Power Smash", a more powerful hammer attack.
| For 2 FP, Mario can use "Power Smash", a more powerful hammer attack.
|-
|-
| [[File:Paper Mario Pretty Lucky Badge.png]]
| [[File:Paper Mario Pretty Lucky Badge.png|Pretty Lucky Badge|center]]
| Pretty Lucky
| Pretty Lucky
| 3
| 3
Line 326: Line 326:
| Enemies will occasionally miss Mario when it's equipped.
| Enemies will occasionally miss Mario when it's equipped.
|-
|-
| [[File:Paper Mario Quake Hammer Badge.png]]
| [[File:Paper Mario Quake Hammer Badge.png|Quake Hammer Badge|center]]
| Quake Hammer
| Quake Hammer
| 1
| 1
Line 332: Line 332:
| For 2 FP, it lets you use "Quake Hammer", an attack that damages all enemies on the ceiling/floor.
| For 2 FP, it lets you use "Quake Hammer", an attack that damages all enemies on the ceiling/floor.
|-
|-
| [[File:Paper Mario Quick Change Badge.png]]
| [[File:Paper Mario Quick Change Badge.png|Quick Change Badge|center]]
| Quick Change
| Quick Change
| 4
| 4
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| Allows Mario to switch partners in the midst of battle without using up a turn.
| Allows Mario to switch partners in the midst of battle without using up a turn.
|-
|-
| [[File:Paper Mario Refund Badge.png]]
| [[File:Paper Mario Refund Badge.png|Refund Badge|center]]
| Refund
| Refund
| 1
| 1
Line 344: Line 344:
| If you use an item in battle, you'll be given coins equal to 75% of the standard sale value of the item (rounded up, max 113 coins)
| If you use an item in battle, you'll be given coins equal to 75% of the standard sale value of the item (rounded up, max 113 coins)
|-
|-
| [[File:Paper Mario Runaway Pay Badge.png]]
| [[File:Paper Mario Runaway Pay Badge.png|Runaway Pay Badge|center]]
| Runaway Pay
| Runaway Pay
| 2
| 2
Line 350: Line 350:
| If you run from a battle, you'll still receive Star Points from the enemies you defeated.
| If you run from a battle, you'll still receive Star Points from the enemies you defeated.
|-
|-
| [[File:Paper Mario S Jump Charge Badge.png]]
| [[File:Paper Mario S Jump Charge Badge.png|S. Jump Chg. Badge|center]]
| S. Jump Chg.
| S. Jump Chg.
| 2
| 2
Line 356: Line 356:
| For 4 FP, it allows you to use "S. Jump Chg.", which uses up a turn, but raises your next jump attack's power by 3.
| For 4 FP, it allows you to use "S. Jump Chg.", which uses up a turn, but raises your next jump attack's power by 3.
|-
|-
| [[File:Paper Mario S Smash Charge Badge.png]]
| [[File:Paper Mario S Smash Charge Badge.png|S. Smash Chg. Badge|center]]
| S. Smash Chg.
| S. Smash Chg.
| 2
| 2
Line 362: Line 362:
| For 4 FP, it allows you to use "S. Smash Chg.", which uses up a turn, but raises your next hammer attack's power by 3.
| For 4 FP, it allows you to use "S. Smash Chg.", which uses up a turn, but raises your next hammer attack's power by 3.
|-
|-
| [[File:Paper Mario Shrink Stomp Badge.png]]
| [[File:Paper Mario Shrink Stomp Badge.png|Shrink Stomp Badge|center]]
| Shrink Stomp
| Shrink Stomp
| 1
| 1
Line 368: Line 368:
| For 2 FP, Mario can use "Shrink Stomp", a jump attack which can shrink an enemy, halving its attack power.
| For 2 FP, Mario can use "Shrink Stomp", a jump attack which can shrink an enemy, halving its attack power.
|-
|-
| [[File:Paper Mario Sleep Stomp Badge.png]]
| [[File:Paper Mario Sleep Stomp Badge.png|Sleep Stomp Badge|center]]
| Sleep Stomp
| Sleep Stomp
| 1
| 1
Line 374: Line 374:
| For 2 FP, Mario can use "Sleep Stomp", a jump attack which can put an enemy to sleep.
| For 2 FP, Mario can use "Sleep Stomp", a jump attack which can put an enemy to sleep.
|-
|-
| [[File:Paper Mario Slow Go Badge.png]]
| [[File:Paper Mario Slow Go Badge.png|Slow Go Badge|center]]
| Slow Go
| Slow Go
| 0
| 0
Line 380: Line 380:
| Prevents Mario from running.
| Prevents Mario from running.
|-
|-
| [[File:Paper Mario Smash Charge Badge.png]]
| [[File:Paper Mario Smash Charge Badge.png|Smash Charge Badge|center]]
| Smash Charge
| Smash Charge
| 1
| 1
Line 386: Line 386:
| For 1 FP, Mario can use "Smash Charge", which uses up a turn, but raises his next hammer attack's power by 2.
| For 1 FP, Mario can use "Smash Charge", which uses up a turn, but raises his next hammer attack's power by 2.
|-
|-
| [[File:Paper Mario Speedy Spin Badge.png]]
| [[File:Paper Mario Speedy Spin Badge.png|Speedy Spin Badge|center]]
| Speedy Spin
| Speedy Spin
| 1
| 1
Line 392: Line 392:
| When Mario uses his Spin Dash, he will go further (and faster) than normal.
| When Mario uses his Spin Dash, he will go further (and faster) than normal.
|-
|-
| [[File:Paper Mario Spike Shield Badge.png]]
| [[File:Paper Mario Spike Shield Badge.png|Spike Shield Badge|center]]
| Spike Shield
| Spike Shield
| 2
| 2
Line 398: Line 398:
| Allows Mario to safely jump on spiky enemies without getting hurt.
| Allows Mario to safely jump on spiky enemies without getting hurt.
|-
|-
| [[File:Paper Mario Spin Attack Badge.png]]
| [[File:Paper Mario Spin Attack Badge.png|Spin Attack Badge|center]]
| Spin Attack
| Spin Attack
| 3
| 3
Line 404: Line 404:
| Allows Mario to defeat weak enemies (who no longer give Star Points) using his Spin Dash.
| Allows Mario to defeat weak enemies (who no longer give Star Points) using his Spin Dash.
|-
|-
| [[File:Paper Mario Spin Smash Badge.png]]
| [[File:Paper Mario Spin Smash Badge.png|Spin Smash Badge|center]]
| Spin Smash
| Spin Smash
| 1
| 1
Line 410: Line 410:
| For 2 FP, Mario can use "Spin Smash", which attacks an enemy and knocks it backward, damaging the enemy behind it as well.
| For 2 FP, Mario can use "Spin Smash", which attacks an enemy and knocks it backward, damaging the enemy behind it as well.
|-
|-
| [[File:Paper Mario Triple Dip Badge.png]]
| [[File:Paper Mario Triple Dip Badge.png|Triple Dip Badge|center]]
| Triple Dip
| Triple Dip
| 3
| 3
Line 416: Line 416:
| For 6 FP, Mario can use 3 items in 1 round of battle if he wants to.
| For 6 FP, Mario can use 3 items in 1 round of battle if he wants to.
|-
|-
| [[File:Paper Mario Zap Tap Badge.png]]
| [[File:Paper Mario Zap Tap Badge.png|Zap Tap Badge|center]]
| Zap Tap
| Zap Tap
| 4
| 4

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