MapleStory/Beginner/Skills: Difference between revisions

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→‎Oz Rings: boss damage wording fix
(fix)
(→‎Oz Rings: boss damage wording fix)
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{{MapleStory/Skill desc||Limit Ring|Limits your Maximum MP to 500 while increasing Boss Damage. The MP Cost is applied '''before your MaxMP is set to 500'''. '''Jobs without MP cannot use this skill.'''||
{{MapleStory/Skill desc||Limit Ring|Limits your Maximum MP to 500 while increasing Damage dealt to Boss Monsters. The MP Cost is applied '''before your MaxMP is set to 500'''. '''Jobs without MP cannot use this skill.'''||
*'''Level 1''': MP Cost: 1200, limits your MaxMP to 500 and Boss Damage +4% for 9 seconds, cooldown 180 seconds.
*'''Level 1''': MP Cost: 1200, limits your MaxMP to 500 and Damage to Boss Monsters +4% for 9 seconds, cooldown 180 seconds.
*'''Level 2''': MP Cost: 1000, limits your MaxMP to 500 and Boss Damage +6% for 11 seconds, cooldown 180 seconds.
*'''Level 2''': MP Cost: 1000, limits your MaxMP to 500 and Damage to Boss Monsters +6% for 11 seconds, cooldown 180 seconds.
*'''Level 3''': MP Cost: 800, limits your MaxMP to 500 and Boss Damage +8% for 13 seconds, cooldown 180 seconds.
*'''Level 3''': MP Cost: 800, limits your MaxMP to 500 and Damage to Boss Monsters +8% for 13 seconds, cooldown 180 seconds.
*'''Level 4''': MP Cost: 600, limits your MaxMP to 500 and Boss Damage +10% for 15 seconds, cooldown 180 seconds.
*'''Level 4''': MP Cost: 600, limits your MaxMP to 500 and Damage to Boss Monsters +10% for 15 seconds, cooldown 180 seconds.
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{{MapleStory/Skill desc||Health Cut Ring|Reduces your Maximum HP to 70% of the original HP multiplicatively to increase your Boss Damage.||
{{MapleStory/Skill desc||Health Cut Ring|Reduces your Maximum HP to 70% of the original HP multiplicatively to increase your Damage dealt to Boss Monsters.||
*'''Level 1''': MP Cost: 1200, MaxHP -30% and Boss Damage +4% for 9 seconds, cooldown 180 seconds.
*'''Level 1''': MP Cost: 1200, MaxHP -30% and Damage to Boss Monsters +4% for 9 seconds, cooldown 180 seconds.
*'''Level 2''': MP Cost: 1000, MaxHP -30% and Boss Damage +6% for 11 seconds, cooldown 180 seconds.
*'''Level 2''': MP Cost: 1000, MaxHP -30% and Damage to Boss Monsters +6% for 11 seconds, cooldown 180 seconds.
*'''Level 3''': MP Cost: 800, MaxHP -30% and Boss Damage +8% for 13 seconds, cooldown 180 seconds.
*'''Level 3''': MP Cost: 800, MaxHP -30% and Damage to Boss Monsters +8% for 13 seconds, cooldown 180 seconds.
*'''Level 4''': MP Cost: 600, MaxHP -30%,and Boss Damage +10% for 15 seconds, cooldown 180 seconds.
*'''Level 4''': MP Cost: 600, MaxHP -30%,and Damage to Boss Monsters +10% for 15 seconds, cooldown 180 seconds.
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