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Regular Skills[edit]

MS Skill Three Snails.png

Three Snails: Throws a snail shell to inflict set damage.


MS Skill Recovery.png

Recovery: Uses MP to recover HP over a period of 30 seconds. Usable only once every minute.


MS Skill Nimble Feet.png

Nimble Feet: Uses MP to provide a very short burst of speed. Usable only once every 2 minutes.


MS Skill Blessing of the Fairy.png

Blessing of the Fairy: Boosts skills of another character on your account.


MS Skill Empress's Blessing.png

Empress's Blessing: Your other characters in the same world receive a buff based on the level of a Cygnus Knight you have in that world.


Quest Skills[edit]

MS Skill Legendary Spirit.png

Legendary Spirit: Uses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character.


MS Skill Monster Rider.png

Monster Rider: Enables one to ride on a tamed monster and use it as a method of transportation.


MS Skill Echo of Hero.png

Echo of Hero: Increase weapon attack and magic attack on all players around.


MS Skill Soaring.png

Soaring: Fly through the sky with the mysterious powers of the dragon race.


Potential Skills[edit]

MS Skill Haste.png

Haste: Increases your Speed and Jump for a set amount of time.


MS Skill Mystic Door.png

Mystic Door: Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears.


MS Skill Sharp Eyes.png

Sharp Eyes: Finds an enemy's weak spot and grants the ability to deal fatal damage on that enemy.


MS Skill Hyper Body2.png

Hyper Body: Increases Max HP and Max MP.


Ultimate Adventurer[edit]

MS Skill Soul DriverU.png

Soul Driver: Attacks multiple monsters 4 times at once via the power of Soul.


MS Skill Flame GearU.png

Flame Gear: Temporarily creates a wall of fire near the character for a given duration. The monsters inside the wall continuously receive damage.


MS Skill Wind PiercingU.png

Wind Piercing: Inflicts a significant damage on multiple monsters at once with a single powerful blow. Available only during the character's transformed state of Eagle Eye.


MS Skill VampireU.png

Vampire: Can attack multiple monsters 4 times and partially consumes the damage to recover HP. No more than ½ of the character's max HP and the Monster's max HP can be consumed.


MS Skill Shark WaveU.png

Shark Wave: Attack multiple monsters in front with a onslaught of sharks.


Mounts[edit]

MS Skill Orange Mushroom (Skill).png

Orange Mushroom (Skill): Allows you to ride an Orange Mushroom.


MS Skill Transformed Robot.png

Transformed Robot: Allows you to ride a Transformed Robot.


MS Skill Yeti Mount.png

Yeti Mount: Allows you to move around while being mounted on a Yeti.


MS Skill ZD Tiger.png

ZD Tiger: Allows you to ride a ZD Tiger.


Oz Rings[edit]

These skills are only listed when you equip Oz Rings. Once unequipped, skill will be unlisted until re-equipped.

Certain general rules
  • Other than Durability Ring and Risk Taker Ring, which has 12/18/24/30 seconds of buff duration, and Tower Boost Ring and Burden Lift Ring which has no duration, all other rings have a 9/11/13/15 seconds of buff duration.
  • All rings have 180 seconds cooldown.
  • Buff duration increase effects are not applied.
  • Cooldown reduction and Cooldown ignorance chance are applied (except Cooldown Reset Skills).
  • A ring has 4 levels. The levels are dependent on the ring itself (which is random upon receiving the ring from the Oz box), and the level cannot be increased in any way.
  • If you change to another ring of the same skill but different level, the skill effects are not stacked (shares the same cooldown).
  • You can only wear 1 ring at a time. Switching ring while buff is active will cancel the ongoing buff.

Ring of Restraint: Increases Weapon ATT and Magic ATT but you cannot move for the skill duration. (Mobility skills are still allowed)


Ultimatum Ring: Sets your Attack Range (before Total Damage %) to 2,000,000. (Your damage range is not reduced due to this skill even if you have above 2,000,000 damage; it just means this skill does nothing.)


Limit Ring: Limits your Maximum MP to 500 while increasing Damage dealt to Boss Monsters. The MP Cost is applied before your MaxMP is set to 500. Jobs without MP cannot use this skill.


Health Cut Ring: Reduces your Maximum HP to 70% of the original HP multiplicatively to increase your Damage dealt to Boss Monsters.


Mana Cut Ring: Reduces your Maximum MP to 70% of the original MP multiplicatively to increase your Ignore DEF. Jobs without MP cannot use this skill.


Durability Ring: Increase your Maximum HP by +100%. Additive with other MaxHP % sources.


Crit Damage Ring: Increase your Critical Damage by a certain amount.


Critical Defense Ring: Ignore DEF increases based on a portion of your critical rate, rounded down.


Critical Shift Ring: Replaces your critical rate by a portion of your base main stat, rounded down. (Your critical rate may decrease due to this skill.) For Xenon, the main stat is LUK only, for Demon Avengers, it is based on the number of AP added into HP.


Stance Shift Ring: Replaces your stance by a portion of your base main stat, rounded down. (Your stance may decrease due to this skill.) For Xenon, the main stat is LUK only, for Demon Avengers, it is based on the number of AP added into HP.


Totalling Ring: Increases your main stat by a small portion of the sum of all your 4 stats (STR, DEX, INT, LUK) including Percentage Bonuses, rounded down. This amount of stats added is affected by stat percentage increase. Increase amount is based on sum during the time of usage, sum changes during the buff will not affect the buff effect.


Level Buff - S Ring: Increases your STR based on a portion of your character level, rounded down. Affected by STR % and All Stat % boosts.


Level Buff - D Ring: Increases your DEX based on a portion of your character level, rounded down. Affected by DEX % and All Stat % boosts.


Level Buff - I Ring: Increases your INT based on a portion of your character level, rounded down. Affected by INT % and All Stat % boosts.


Level Buff - L Ring: Increases your LUK based on a portion of your character level, rounded down. Affected by LUK % and All Stat % boosts.


Weapon Buff - S Ring: Increases your STR based on a portion of your primary weapon's basic ATT or Magic ATT Value (whichever's higher), including scrolling stats, star force stats and Additional Option Bonus, rounded down. Calculations exclude Potential, Additional Potential, Nebulites, Set Effects or Special Item Effects and Soul Weapon's ATT Boosts. Affected by STR % and All Stat % boosts.


Weapon Buff - D Ring: Increases your DEX based on a portion of your primary weapon's basic ATT or Magic ATT Value (whichever's higher), including scrolling stats, star force stats and Additional Option Bonus, rounded down. Calculations exclude Potential, Additional Potential, Nebulites, Set Effects or Special Item Effects and Soul Weapon's ATT Boosts. Affected by DEX % and All Stat % boosts.


Weapon Buff - I Ring: Increases your INT based on a portion of your primary weapon's basic ATT or Magic ATT Value (whichever's higher), including scrolling stats, star force stats and Additional Option Bonus, rounded down. Calculations exclude Potential, Additional Potential, Nebulites, Set Effects or Special Item Effects and Soul Weapon's ATT Boosts. Affected by INT % and All Stat % boosts.


Weapon Buff - L Ring: Increases your LUK based on a portion of your primary weapon's basic ATT or Magic ATT Value (whichever's higher), including scrolling stats, star force stats and Additional Option Bonus, rounded down. Calculations exclude Potential, Additional Potential, Nebulites, Set Effects or Special Item Effects and Soul Weapon's ATT Boosts. Affected by LUK % and All Stat % boosts.


Swift Ring: Increases your Attack Speed by 2 stages for a short time. Breaks soft speed cap, which is Faster (2), thus allowing you to get Fastest (0) Attack Speed.


Overpass Ring: Temporarily ignores Damage Reflect and Damage Nullify monster buffs for a short time. During the buff duration, you deal normal damage. There is no damage increase.


Berserker Ring: Reduce your DEF by 50% to increase the amount of monster DEF ignored for some time.


Reflective Ring: During the buff duration, while you still take normal damage from monsters, the damage taken is reflected back to the monster at an amplified rate.


Burden Lift Ring: At an extremely high chance remove all Abnormal Status in effect at the time of usage. Works exactly like Hero's Will and Cleansing Potion with a low cooldown. Note: If you accidentally use this skill even when no abnormal status is in effect, cooldown is still applied.


Risk Taker Ring: Gain Weapon ATT and Magic ATT for some time. However, the buff is prematurely dispelled if you take damage (Guard and Miss are not counted as taking damage).


Crisis - H Ring: When your Current HP goes below a certain threshold, your DEF will increase for a short time. Passive Skill: Activates automatically without using any MP when condition is met but when the skill is still on cooldown, it is not activated.


Crisis - M Ring: When your Current MP goes below a certain threshold, your DEF will increase for a short time. Passive Skill: Activates automatically without using any MP when condition is met but when the skill is still on cooldown, it is not activated.


Crisis - HM Ring: When both your Current HP and Current MP goes below 5%, your Weapon ATT and Magic ATT are greatly imcreases for a short time. Passive Skill: Activates automatically without using any MP when condition is met but when the skill is still on cooldown, it is not activated.


Clean Stance Ring: After recovering from an Abnormal Status, gain Stance chance for a short time. Passive Skill: Activates automatically without using any MP when condition is met but when the skill is still on cooldown, it is not activated.


Clean Defense Ring: After recovering from an Abnormal Status, gain Abnormal Status Resistance for a short time. Passive Skill: Activates automatically without using any MP when condition is met but when the skill is still on cooldown, it is not activated.


Tower Boost Ring: When you clear a floor with an internal time limit or a Boss Floor in the Tower Under the Ocean, you gain Bonus Seed Points/Oz Points. Passive Skill: Activates automatically without using any MP when condition is met. Eligible Floors: 7, 9, 10, 13, 18, 19, 20, 28, 29, 30, 32, 33, 40, 47, 48, 49, 50.



Skills not listed: Downward Jump, Mu Lung Training Academy skills, Follow the Leader.