[edit] Beginner
[edit] Regular Skills
Three Snails: Throws a snail shell to inflict set damage.
Three Snails effects
Hurls snail shells to attack monsters from long distance.
- Level 1: MP -10; Damage 10.
- Level 2: MP -15; Damage 25.
- Level 3: MP -20; Damage 40.
Recovery: Uses MP to recover HP over a period of 30 seconds. Usable only once every minute.
Recovery effects
Enables the user to recover HP constantly for 30 sec.
- Level 1: MP -10; Recover HP 24 in 30 seconds.
- Level 2: MP -20; Recover HP 48 in 30 seconds.
- Level 3: MP -30; Recover HP 72 in 30 seconds.
Nimble Feet: Uses MP to provide a very short burst of speed. Usable only once every 2 minutes.
Nimble Feet effects
Enables the character to move around quickly for a short amount of time.
- Level 1: MP -10; speed +10 for 4 seconds.
- Level 2: MP -15; speed +15 for 8 seconds.
- Level 3: MP -20; speed +20 for 12 seconds.
Blessing of the Fairy: Boosts skills of another character on your account.
Blessing of the Fairy effects
Boosts skills of another character on your account.
- Skill points increase at an interval of 10 levels.
- Level 1: Weapon Attack +1, Magic Attack +1, Accuracy and Evasion +1.
- Level 2: Weapon Attack +2, Magic Attack +2, Accuracy and Evasion +2.
- Level 3: Weapon Attack +3, Magic Attack +3, Accuracy and Evasion +3.
- Level 4: Weapon Attack +4, Magic Attack +4, Accuracy and Evasion +4.
- Level 5: Weapon Attack +5, Magic Attack +5, Accuracy and Evasion +5.
- Level 6: Weapon Attack +6, Magic Attack +6, Accuracy and Evasion +6.
- Level 7: Weapon Attack +7, Magic Attack +7, Accuracy and Evasion +7.
- Level 8: Weapon Attack +8, Magic Attack +8, Accuracy and Evasion +8.
- Level 9: Weapon Attack +9, Magic Attack +9, Accuracy and Evasion +9.
- Level 10: Weapon Attack +10, Magic Attack +10, Accuracy and Evasion +10.
- Level 11: Weapon Attack +11, Magic Attack +11, Accuracy and Evasion +11.
- Level 12: Weapon Attack +12, Magic Attack +12, Accuracy and Evasion +12.
- Level 13: Weapon Attack +13, Magic Attack +13, Accuracy and Evasion +13.
- Level 14: Weapon Attack +14, Magic Attack +14, Accuracy and Evasion +14.
- Level 15: Weapon Attack +15, Magic Attack +15, Accuracy and Evasion +15.
- Level 16: Weapon Attack +16, Magic Attack +16, Accuracy and Evasion +16.
- Level 17: Weapon Attack +17, Magic Attack +17, Accuracy and Evasion +17.
- Level 18: Weapon Attack +18, Magic Attack +18, Accuracy and Evasion +18.
- Level 19: Weapon Attack +19, Magic Attack +19, Accuracy and Evasion +19.
- Level 20: Weapon Attack +20, Magic Attack +20, Accuracy and Evasion +20.

Empress's Blessing: Your other characters in the same world receive a buff based on the level of a Cygnus Knight you have in that world.
Empress's Blessing effects
Your other characters in the same world receive a buff based on the level of a Cygnus Knight you have in that world.
- Skill points increase at an interval of 5 levels.
- Level 1: Weapon Attack +1, Magic Attack +1, Accuracy and Evasion +1.
- Level 2: Weapon Attack +2, Magic Attack +2, Accuracy and Evasion +2.
- Level 3: Weapon Attack +3, Magic Attack +3, Accuracy and Evasion +3.
- Level 4: Weapon Attack +4, Magic Attack +4, Accuracy and Evasion +4.
- Level 5: Weapon Attack +5, Magic Attack +5, Accuracy and Evasion +5.
- Level 6: Weapon Attack +6, Magic Attack +6, Accuracy and Evasion +6.
- Level 7: Weapon Attack +7, Magic Attack +7, Accuracy and Evasion +7.
- Level 8: Weapon Attack +8, Magic Attack +8, Accuracy and Evasion +8.
- Level 9: Weapon Attack +9, Magic Attack +9, Accuracy and Evasion +9.
- Level 10: Weapon Attack +10, Magic Attack +10, Accuracy and Evasion +10.
- Level 11: Weapon Attack +11, Magic Attack +11, Accuracy and Evasion +11.
- Level 12: Weapon Attack +12, Magic Attack +12, Accuracy and Evasion +12.
- Level 13: Weapon Attack +13, Magic Attack +13, Accuracy and Evasion +13.
- Level 14: Weapon Attack +14, Magic Attack +14, Accuracy and Evasion +14.
- Level 15: Weapon Attack +15, Magic Attack +15, Accuracy and Evasion +15.
- Level 16: Weapon Attack +16, Magic Attack +16, Accuracy and Evasion +16.
- Level 17: Weapon Attack +17, Magic Attack +17, Accuracy and Evasion +17.
- Level 18: Weapon Attack +18, Magic Attack +18, Accuracy and Evasion +18.
- Level 19: Weapon Attack +19, Magic Attack +19, Accuracy and Evasion +19.
- Level 20: Weapon Attack +20, Magic Attack +20, Accuracy and Evasion +20.
- Level 21: Weapon Attack +21, Magic Attack +21, Accuracy and Evasion +21.
- Level 22: Weapon Attack +22, Magic Attack +22, Accuracy and Evasion +22.
- Level 23: Weapon Attack +23, Magic Attack +23, Accuracy and Evasion +23.
- Level 24: Weapon Attack +24, Magic Attack +24, Accuracy and Evasion +24.
[edit] Quest Skills
Legendary Spirit: Uses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character.
Legendary Spirit effects
Uses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character.
- Level 1: Allows one to use Legendary Spirit.
Monster Rider: Enables one to ride on a tamed monster and use it as a method of transportation.
Monster Rider effects
Enables one to ride on a tamed monster and use it as a method of transportation.
- Level 1: Allows one to ride a tamed monster.
Echo of Hero: Increase weapon attack and magic attack on all players around.
Echo of Hero effects
Increase weapon attack and magic attack on all players around.
- Required Level: 200.
- Cooldown: 2 hours.
- Level 1: MP -30 Weapon attack +4%, Magic attack +4% for 40 Minutes.
Maker: Enables you to create item by using alchemy. Items that can be created will vary depending on your Character level.
Maker effects
Enables you to create item by using alchemy. Items that can be created will vary depending on your Character level.
- Level 1: Able to create items under level 75.
- Level 2: Able to create items under level 105.
- Level 3: Able to create items under level 135.
Flying: Borrows the mysterious powers of the Dragon race to let you fly through the sky. However, the damage you take if you fall is substantial.
Flying effects
Borrows the mysterious powers of the Dragon race to let you fly through the sky. However, the damage you take if you fall is substantial.
- Level 1: MP -90; MP -3 every second so long as Flying is active.
Pig's Weakness: Inflicts 150% damage on Pigs.
Pig's Weakness effects
Inflicts 150% damage on Pigs.
- Level 1: 150% Damage on Pigs.
Stump's Weakness: Inflicts 150% damage on Stumps.
Stump's Weakness effects
Inflicts 150% damage on Stumps.
- Level 1: 150% Damage on Stumps.
Slimes's Weakness: Inflicts 150% damage on Slimes.
Slimes's Weakness effects
Inflicts 150% damage on Slimes.
- Level 1: 150% Damage on Slimes.
[edit] Potential Skills
Haste: Increases your Speed and Jump for a set amount of time.
Haste effects
Increases your Speed and Jump for a set amount of time.
- Level 1: MP -50, Speed +20, Jump +10, Duration: 200 seconds.
Mystic Door: Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears.
Mystic Door effects
Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears.
- Level 1: MP -120, Spawns Magic Door Portal. Duration: 120 seconds.
Sharp Eyes: Finds an enemy's weak spot and grants the ability to deal fatal damage on that enemy.
Sharp Eyes effects
Finds an enemy's weak spot and grants the ability to deal fatal damage on that enemy.
- Level 1: MP -80; +10% Critical Rate, +15% Minimum Critical Damage. Duration: 240 seconds.
Hyper Body: Increases Max HP and Max MP.
Hyper Body effects
Increases Max HP and Max MP.
- Level 1: MP -80; Max HP and Max MP +40%. Duration: 240 seconds.
[edit] Ultimate Adventurer
Soul Driver: Attacks multiple monsters 4 times at once via the power of Soul.
Soul Driver effects
Attacks multiple monsters 4 times at once via the power of Soul.
- Level 1: MP -15; Attacks 4 times with 130% Damage on 4 monsters.
- Level 2: MP -15; Attacks 4 times with 160% Damage on 4 monsters.
- Level 3: MP -15; Attacks 4 times with 190% Damage on 4 monsters.
- Level 4: MP -17; Attacks 4 times with 220% Damage on 4 monsters.
- Level 5: MP -17; Attacks 4 times with 250% Damage on 5 monsters.
Flame Gear: Temporarily creates a wall of fire near the character for a given duration. The monsters inside the wall continuously receive damage.
Flame Gear effects
Temporarily creates a wall of fire near the character for a given duration. The monsters inside the wall continuously receive damage.
- Level 1: MP -31; Lasts 11 seconds with 100% Damage. DOT Damage of 42% for 3 seconds.
- Level 2: MP -32; Lasts 12 seconds with 135% Damage. DOT Damage of 44% for 3 seconds.
- Level 3: MP -33; Lasts 13 seconds with 170% Damage. DOT Damage of 46% for 3 seconds.
- Level 4: MP -34; Lasts 14 seconds with 205% Damage. DOT Damage of 48% for 3 seconds.
- Level 5: MP -35; Lasts 15 seconds with 240% Damage. DOT Damage of 50% for 3 seconds.
Wind Piercing: Inflicts a significant damage on multiple monsters at once with a single powerful blow. Available only during the character's transformed state of Eagle Eye.
Wind Piercing effects
Inflicts a significant damage on multiple monsters at once with a single powerful blow. Available only during the character's transformed state of Eagle Eye.
- Level 1: MP -15; 400% Damage on 3 monsters.
- Level 2: MP -15; 450% Damage on 3 monsters.
- Level 3: MP -15; 500% Damage on 3 monsters.
- Level 4: MP -15; 550% Damage on 3 monsters.
- Level 5: MP -18; 600% Damage on 3 monsters.
Vampire: Can attack multiple monsters 4 times and partially consumes the damage to recover HP. No more than ½ of the character's max HP and the Monster's max HP can be consumed.
Vampire effects
Can attack multiple monsters 4 times and partially consumes the damage to recover HP. No more than ½ of the character's max HP and the Monster's max HP can be consumed.
- Level 1: MP -12; Attacks 3 enemies 4 times with 54% Damage at 1% recovery leech.
- Level 2: MP -12; Attacks 3 enemies 4 times with 63% Damage at 1% recovery leech.
- Level 3: MP -12; Attacks 3 enemies 4 times with 72% Damage at 1% recovery leech.
- Level 4: MP -12; Attacks 3 enemies 4 times with 81% Damage at 1% recovery leech.
- Level 5: MP -12; Attacks 3 enemies 4 times with 90% Damage at 2% recovery leech.
Shark Wave: Attack multiple monsters in front with a onslaught of sharks.
Shark Wave effects
Attack multiple monsters in front with a onslaught of sharks.
- Level 1: MP -15; 270% Damage on 4 monsters.
- Level 2: MP -15; 330% Damage on 4 monsters.
- Level 3: MP -15; 390% Damage on 4 monsters.
- Level 4: MP -15; 450% Damage on 4 monsters.
- Level 5: MP -15; 510% Damage on 4 monsters.
[edit] Mounts
Orange Mushroom (Skill): Allows you to ride an Orange Mushroom.
Orange Mushroom (Skill) effects
'
- Level 1: MP -10, WA +10, MA +10, Speed +140, Jump +120
Transformed Robot: Allows you to ride a Transformed Robot.
Transformed Robot effects
'
- Level 1: MP -10, WA +10, MA +10, Speed +170, Jump +120
Yeti Mount: Allows you to move around while being mounted on a Yeti.
Yeti Mount effects
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- Level 1: MP -10, Weapon Def +10, Magic Def +10, Speed +120, Jump +120
ZD Tiger: Allows you to ride a ZD Tiger.
ZD Tiger effects
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- Level 1: MP -10, Weapon Def +10, Magic Def +10, Speed +140, Jump +120
Skills not listed: Downward Jump, Mu Lung Training Academy skills, Follow the Leader.
[edit] Hyper Skills
- Hyper Strength: Permanently increase STR by 50
- Hyper Dexterity: Permanently increase DEX by 50
- Hyper Intelligence: Permanently increase INT by 50
- Hyper Luck: Permanently increase LUK by 50
- Hyper Critical: Permanently increase Critical Rate by 10%
- Hyper Accuracy: Permanently increase Accuracy by 20%
- Hyper Max Health Point: Permanently increase Max HP by 15%
- Hyper Max Mana Point: Permanently increase Max MP by 15%
- Hyper Fury: Permanently increase Max DF by 50
- Hyper Physical Guard: Permanently increase Weapon DEF by 500
- Hyper Magical Guard: Permanently increase Magic DEF by 500
- Hyper Movement: Permanently increase Speed by 10
- Hyper Jump: Permanently increase Jump by 10