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Beginner[edit]

MS Skill Demonic Blood.png

Demonic Blood: Demons are born with a strong will and overwhelming charisma.

Demonic Blood effects

'

  • Level 1: Gives you level 20 Will and Charisma.

MS Skill Dark Winds.png

Dark Winds: Allows you to use various jump skills using your wings.

Dark Winds effects

'

  • Level 1: High Jump: Press the up arrow key twice during a jump, Double jump: Press the right or left arrow key twice during a jump, Glide: Jump while in the air.

MS Skill Wild Rage.png

Wild Rage: Your rage increases your damage output.

Wild Rage effects

(Link skill)

  • Level 1: Damage +5%
  • Level 2: Damage +10%
  • Level 3: Damage +15%

MS Skill Blood Pact.png

Blood Pact: Seal a blood pact to convert your HP to Attack Power. This pact lets you ignore Warrior and Demon Avenger equipment stat requirements.

Blood Pact effects

'

  • Level 1: Damage based on your current HP (70% min). Allows you to ignore Warrior and Demon Avenger equipment stat requirements.

MS Skill Hyper Potion Mastery.png

Hyper Potion Mastery: Makes potions more effective.

Hyper Potion Mastery effects

'

  • Level 1: Potion Recovery Rate: +300%

MS Skill Exceed.png

Exceed: Exceed speeds up your attacks and makes you more powerful, but also strains your body and decreases the amount of HP you absorb through Life Sap. When you reach the skill's final stage, the attacks will change. Your Exceed skill will reset if you use another Exceed skill.

Exceed effects

'

  • Level 1: Life Sap -1% for every 20 Exceed Overload cap and 2 Overload stacks.

First Job[edit]

MS Skill Demonic Veracity.png

Demonic Veracity: Permanently increases movement speed, max movement speed, Jump, and Critical Rate.

Demonic Veracity effects

'

  • Level 1: Speed: +3, Max Speed: +6, Jump: +6, Critical Rate: +1%
  • Level 2: Speed: +6, Max Speed: +7, Jump: +7, Critical Rate: +2%
  • Level 3: Speed: +9, Max Speed: +8, Jump: +8, Critical Rate: +4%
  • Level 4: Speed: +12, Max Speed: +9, Jump: +9, Critical Rate: +5%
  • Level 5: Speed: +15, Max Speed: +10, Jump: +10, Critical Rate: +6%
  • Level 6: Speed: +18, Max Speed: +11, Jump: +11, Critical Rate: +8%
  • Level 7: Speed: +21, Max Speed: +12, Jump: +12, Critical Rate: +9%
  • Level 8: Speed: +24, Max Speed: +13, Jump: +13, Critical Rate: +10%
  • Level 9: Speed: +27, Max Speed: +14, Jump: +14, Critical Rate: +12%
  • Level 10: Speed: +30, Max Speed: +15, Jump: +15, Critical Rate: +13%
  • Level 11: Speed: +33, Max Speed: +16, Jump: +16, Critical Rate: +14%
  • Level 12: Speed: +36, Max Speed: +17, Jump: +17, Critical Rate: +16%
  • Level 13: Speed: +39, Max Speed: +18, Jump: +18, Critical Rate: +17%
  • Level 14: Speed: +42, Max Speed: +19, Jump: +19, Critical Rate: +18%
  • Level 15: Speed: +45, Max Speed: +20, Jump: +20, Critical Rate: +20%

MS Skill Life Sap.png

Life Sap: Saps away your enemies life to restore your own.

Life Sap effects

'

  • Level 1: 10% chance to recover 1% HP on hit
  • Level 2: 20% chance to recover 1% HP on hit
  • Level 3: 30% chance to recover 2% HP on hit
  • Level 4: 40% chance to recover 2% HP on hit
  • Level 5: 50% chance to recover 3% HP on hit
  • Level 6: 60% chance to recover 3% HP on hit
  • Level 7: 70% chance to recover 4% HP on hit
  • Level 8: 80% chance to recover 4% HP on hit
  • Level 9: 90% chance to recover 5% HP on hit
  • Level 10: 100% chance to recover 5% HP on hit

MS Skill Exceed- Double Slash.png

Exceed- Double Slash: Slashes enemies in front two times. Exceed: Gradually increases attack speed and decreases HP. Range increased during final stage.

Exceed- Double Slash effects

'

  • Level 1: HP Cost: 1%, Damage: 105%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 2: HP Cost: 1%, Damage: 110%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 3: HP Cost: 1%, Damage: 115%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 4: HP Cost: 1%, Damage: 120%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 5: HP Cost: 1%, Damage: 125%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 6: HP Cost: 1%, Damage: 130%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 7: HP Cost: 1%, Damage: 135%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 8: HP Cost: 1%, Damage: 140%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 9: HP Cost: 1%, Damage: 145%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 10: HP Cost: 1%, Damage: 150%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 11: HP Cost: 1%, Damage: 155%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 12: HP Cost: 1%, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 13: HP Cost: 1%, Damage: 165%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 14: HP Cost: 1%, Damage: 170%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 15: HP Cost: 1%, Damage: 175%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 16: HP Cost: 1%, Damage: 180%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 17: HP Cost: 1%, Damage: 185%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 18: HP Cost: 1%, Damage: 190%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 19: HP Cost: 1%, Damage: 195%, Number of Attacks: 2, Max Enemies Hit: 8
  • Level 20: HP Cost: 1%, Damage: 200%, Number of Attacks: 2, Max Enemies Hit: 8

MS Skill Overload Release.png

Overload Release: Cancels Exceed’s Overload debuff, increases max HP, and restores HP. Can only be used when Overload is maxed out.

Overload Release effects

'

  • Level 1: Resets Overload to 0. Duration: 41 sec, Max HP: +1%, HP Restored: 24%
  • Level 2: Resets Overload to 0. Duration: 42 sec, Max HP: +2%, HP Restored: 28%
  • Level 3: Resets Overload to 0. Duration: 43 sec, Max HP: +3%, HP Restored: 32%
  • Level 4: Resets Overload to 0. Duration: 44 sec, Max HP: +4%, HP Restored: 36%
  • Level 5: Resets Overload to 0. Duration: 45 sec, Max HP: +5%, HP Restored: 40%
  • Level 6: Resets Overload to 0. Duration: 46 sec, Max HP: +6%, HP Restored: 44%
  • Level 7: Resets Overload to 0. Duration: 47 sec, Max HP: +7%, HP Restored: 48%
  • Level 8: Resets Overload to 0. Duration: 48 sec, Max HP: +8%, HP Restored: 52%
  • Level 9: Resets Overload to 0. Duration: 49 sec, Max HP: +9%, HP Restored: 56%
  • Level 10: Resets Overload to 0. Duration: 50 sec, Max HP: +10%, HP Restored: 60%
  • Level 11: Resets Overload to 0. Duration: 51 sec, Max HP: +11%, HP Restored: 64%
  • Level 12: Resets Overload to 0. Duration: 52 sec, Max HP: +12%, HP Restored: 68%
  • Level 13: Resets Overload to 0. Duration: 53 sec, Max HP: +13%, HP Restored: 72%
  • Level 14: Resets Overload to 0. Duration: 54 sec, Max HP: +14%, HP Restored: 76%
  • Level 15: Resets Overload to 0. Duration: 55 sec, Max HP: +15%, HP Restored: 80%
  • Level 16: Resets Overload to 0. Duration: 56 sec, Max HP: +16%, HP Restored: 84%
  • Level 17: Resets Overload to 0. Duration: 57 sec, Max HP: +17%, HP Restored: 88%
  • Level 18: Resets Overload to 0. Duration: 58 sec, Max HP: +18%, HP Restored: 92%
  • Level 19: Resets Overload to 0. Duration: 59 sec, Max HP: +19%, HP Restored: 96%
  • Level 20: Resets Overload to 0. Duration: 60 sec, Max HP: +20%, HP Restored: 100%

Second Job[edit]

MS Skill Bat Swarm.png

Bat Swarm: Summons a cloud of infernal bats that follow you and attack enemies. You can change the bats’ flight direction by pressing the skill key again.

Bat Swarm effects

'

  • Level 1: HP Cost: 305, Damage: 143%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 2: HP Cost: 310, Damage: 146%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 3: HP Cost: 315, Damage: 149%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 4: HP Cost: 320, Damage: 152%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 5: HP Cost: 325, Damage: 155%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 6: HP Cost: 330, Damage: 158%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 7: HP Cost: 335, Damage: 161%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 8: HP Cost: 340, Damage: 164%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 9: HP Cost: 345, Damage: 167%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 10: HP Cost: 350, Damage: 170%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 11: HP Cost: 355, Damage: 173%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 12: HP Cost: 360, Damage: 176%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 13: HP Cost: 365, Damage: 179%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 14: HP Cost: 370, Damage: 182%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 15: HP Cost: 375, Damage: 185%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 16: HP Cost: 380, Damage: 188%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 17: HP Cost: 385, Damage: 191%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 18: HP Cost: 390, Damage: 194%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 19: HP Cost: 395, Damage: 197%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
  • Level 20: HP Cost: 400, Damage: 200%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.

MS Skill Desperado Mastery.png Desperado Mastery
"IncPermanently increases the Mastery and Accuracy of your Desperado."
Desperado Mastery level data
Level Desperado Mastery Accuracy
Add 4%
per level
Add 20
per level
1 +14% +20
2 +18% +40
3 +22% +60
4 +26% +80
5 +30% +100
6 +34% +120
7 +38% +140
8 +42% +160
9 +46% +180
10 +50% +200
MS Skill Battle Pact DA.png Battle Pact
"Temporarily increases attack speed"
Battle Pact level data
Level HP Cost Attack Speed Duration
Subtract 20
per level
No
change
Add 16 sec
per level
1 380 +2 36 sec
2 360 +2 52 sec
3 340 +2 68 sec
4 320 +2 84 sec
5 300 +2 100 sec
6 280 +2 116 sec
7 260 +2 132 sec
8 240 +2 148 sec
9 220 +2 164 sec
10 200 +2 180 sec

MS Skill Exceed- Demon Strike.png

Exceed- Demon Strike: Charge forward and slice through enemies. Exceed: Gradually increases damage and decreases HP. Range increased during final stage.

Exceed- Demon Strike effects

'

  • Level 1: HP Cost: 3%, Damage: 107%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 2: HP Cost: 3%, Damage: 109%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 3: HP Cost: 3%, Damage: 111%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 4: HP Cost: 3%, Damage: 113%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 5: HP Cost: 3%, Damage: 115%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 6: HP Cost: 3%, Damage: 117%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 7: HP Cost: 3%, Damage: 119%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 8: HP Cost: 3%, Damage: 121%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 9: HP Cost: 3%, Damage: 123%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 10: HP Cost: 3%, Damage: 125%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 11: HP Cost: 3%, Damage: 127%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 12: HP Cost: 3%, Damage: 129%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 13: HP Cost: 3%, Damage: 131%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 14: HP Cost: 3%, Damage: 133%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 15: HP Cost: 3%, Damage: 135%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 16: HP Cost: 3%, Damage: 137%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 17: HP Cost: 3%, Damage: 139%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 18: HP Cost: 3%, Damage: 141%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 19: HP Cost: 3%, Damage: 143%, Number of Attacks: 4, Max Enemies Hit: 10
  • Level 20: HP Cost: 3%, Damage: 145%, Number of Attacks: 4, Max Enemies Hit: 10

MS Skill Unbreakable Steel.png Unbreakable Steel
"Greatly increases Weapon Defense and Magic Defense through indomitable will."
Unbreakable Steel level data
Level Weapon and Magic Defense
Add 10%
per level
1 +10%
2 +20%
3 +30%
4 +40%
5 +50%
6 +60%
7 +70%
8 +80%
9 +90%
10 +100%

MS Skill Abyssal Connection.png

Abyssal Connection: Temporarily boosts your Attack Power.

Abyssal Connection effects

'

  • Level 1: HP Cost: 305, Weapon ATT: +2, Duration: 28 sec
  • Level 2: HP Cost: 310, Weapon ATT: +4, Duration: 36 sec
  • Level 3: HP Cost: 315, Weapon ATT: +6, Duration: 44 sec
  • Level 4: HP Cost: 320, Weapon ATT: +8, Duration: 52 sec
  • Level 5: HP Cost: 325, Weapon ATT: +10, Duration: 60 sec
  • Level 6: HP Cost: 330, Weapon ATT: +12, Duration: 68 sec
  • Level 7: HP Cost: 335, Weapon ATT: +14, Duration: 76 sec
  • Level 8: HP Cost: 340, Weapon ATT: +16, Duration: 84 sec
  • Level 9: HP Cost: 345, Weapon ATT: +18, Duration: 92 sec
  • Level 10: HP Cost: 350, Weapon ATT: +20, Duration: 100 sec
  • Level 11: HP Cost: 355, Weapon ATT: +22, Duration: 108 sec
  • Level 12: HP Cost: 360, Weapon ATT: +24, Duration: 116 sec
  • Level 13: HP Cost: 365, Weapon ATT: +26, Duration: 124 sec
  • Level 14: HP Cost: 370, Weapon ATT: +28, Duration: 132 sec
  • Level 15: HP Cost: 375, Weapon ATT: +30, Duration: 140 sec
  • Level 16: HP Cost: 380, Weapon ATT: +32, Duration: 148 sec
  • Level 17: HP Cost: 385, Weapon ATT: +34, Duration: 156 sec
  • Level 18: HP Cost: 390, Weapon ATT: +36, Duration: 164 sec
  • Level 19: HP Cost: 395, Weapon ATT: +38, Duration: 172 sec
  • Level 20: HP Cost: 400, Weapon ATT: +40, Duration: 180 sec

MS Skill Rage Within.png Rage Within
"Permanently increases Strength and Weapon Defense."
Rage Within level data
Level STR Weapon and Magic Defense
Add 6
per level
Add 100
per level
1 +6 +100
2 +12 +200
3 +18 +300
4 +24 +400
5 +30 +500

Third Job[edit]

MS Skill Exceed- Lunar Slash.png

Exceed- Lunar Slash: Attacks enemy to the front and back. Exceed: Gradually increases attack speed and decreases HP. Range increased during final stage.

Exceed- Lunar Slash effects

'

  • Level 1: HP Cost: 5%, Damage: 205%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 2: HP Cost: 5%, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 3: HP Cost: 5%, Damage: 215%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 4: HP Cost: 5%, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 5: HP Cost: 5%, Damage: 225%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 6: HP Cost: 5%, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 7: HP Cost: 5%, Damage: 235%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 8: HP Cost: 5%, Damage: 240%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 9: HP Cost: 5%, Damage: 245%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 10: HP Cost: 5%, Damage: 250%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 11: HP Cost: 5%, Damage: 255%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 12: HP Cost: 5%, Damage: 260%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 13: HP Cost: 5%, Damage: 265%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 14: HP Cost: 5%, Damage: 270%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 15: HP Cost: 5%, Damage: 275%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 16: HP Cost: 5%, Damage: 280%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 17: HP Cost: 5%, Damage: 285%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 18: HP Cost: 5%, Damage: 290%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 19: HP Cost: 5%, Damage: 295%, Number of Attacks: 3, Max Enemies Hit: 10
  • Level 20: HP Cost: 5%, Damage: 300%, Number of Attacks: 3, Max Enemies Hit: 10

MS Skill Diabolic Recovery.png

Diabolic Recovery: Rapidly recover HP for a short time. Also lets you recover HP over time.

Diabolic Recovery effects

'

  • Level 1: HP Cost: 520, Duration: 28 sec, Max HP: +2%, Interval: 23 sec, HP Restored at Interval: 1%
  • Level 2: HP Cost: 540, Duration: 36 sec, Max HP: +4%, Interval: 22 sec, HP Restored at Interval: 1%
  • Level 3: HP Cost: 560, Duration: 44 sec, Max HP: +6%, Interval: 21 sec, HP Restored at Interval: 1%
  • Level 4: HP Cost: 580, Duration: 52 sec, Max HP: +8%, Interval: 20 sec, HP Restored at Interval: 1%
  • Level 5: HP Cost: 600, Duration: 60 sec, Max HP: +10%, Interval: 19 sec, HP Restored at Interval: 2%
  • Level 6: HP Cost: 620, Duration: 68 sec, Max HP: +12%, Interval: 18 sec, HP Restored at Interval: 2%
  • Level 7: HP Cost: 640, Duration: 76 sec, Max HP: +14%, Interval: 17 sec, HP Restored at Interval: 2%
  • Level 8: HP Cost: 660, Duration: 84 sec, Max HP: +16%, Interval: 16 sec, HP Restored at Interval: 2%
  • Level 9: HP Cost: 680, Duration: 92 sec, Max HP: +18%, Interval: 15 sec, HP Restored at Interval: 3%
  • Level 10: HP Cost: 700, Duration: 100 sec, Max HP: +20%, Interval: 14 sec, HP Restored at Interval: 3%
  • Level 11: HP Cost: 720, Duration: 108 sec, Max HP: +22%, Interval: 13 sec, HP Restored at Interval: 3%
  • Level 12: HP Cost: 740, Duration: 116 sec, Max HP: +24%, Interval: 12 sec, HP Restored at Interval: 3%
  • Level 13: HP Cost: 760, Duration: 124 sec, Max HP: +26%, Interval: 11 sec, HP Restored at Interval: 4%
  • Level 14: HP Cost: 780, Duration: 132 sec, Max HP: +28%, Interval: 10 sec, HP Restored at Interval: 4%
  • Level 15: HP Cost: 800, Duration: 140 sec, Max HP: +30%, Interval: 9 sec, HP Restored at Interval: 4%
  • Level 16: HP Cost: 820, Duration: 148 sec, Max HP: +32%, Interval: 8 sec, HP Restored at Interval: 4%
  • Level 17: HP Cost: 840, Duration: 156 sec, Max HP: +34%, Interval: 7 sec, HP Restored at Interval: 5%
  • Level 18: HP Cost: 860, Duration: 164 sec, Max HP: +36%, Interval: 6 sec, HP Restored at Interval: 5%
  • Level 19: HP Cost: 880, Duration: 172 sec, Max HP: +38%, Interval: 5 sec, HP Restored at Interval: 5%
  • Level 20: HP Cost: 900, Duration: 180 sec, Max HP: +40%, Interval: 4 sec, HP Restored at Interval: 5%

MS Skill Vitality Veil.png

Vitality Veil: Hit enemies with the skill key pressed and your Desperado will absorb HP. Release the key to dish out an additional explosive attack.

Vitality Veil effects

'

  • Level 1: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 205%, HP Restored: 1%. Explosion Damage: 620%. Cooldown: 31 sec
  • Level 2: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 210%, HP Restored: 1%.\ Explosion Damage: 640%. Cooldown: 30 sec
  • Level 3: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 215%, HP Restored: 2%. Explosion Damage: 660%. Cooldown: 29 sec
  • Level 4: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 220%, HP Restored: 2%. Explosion Damage: 680%. Cooldown: 28 sec
  • Level 5: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 225%, HP Restored: 3%. Explosion Damage: 700%. Cooldown: 27 sec
  • Level 6: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 230%, HP Restored: 3%. Explosion Damage: 720%. Cooldown: 26 sec
  • Level 7: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 235%, HP Restored: 4%. Explosion Damage: 740%. Cooldown: 25 sec
  • Level 8: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 240%, HP Restored: 4%. Explosion Damage: 760%. Cooldown: 24 sec
  • Level 9: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 245%, HP Restored: 5%. Explosion Damage: 780%. Cooldown: 23 sec
  • Level 10: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 250%, HP Restored: 5%. Explosion Damage: 800%. Cooldown: 22 sec
  • Level 11: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 255%, HP Restored: 6%. Explosion Damage: 820%. Cooldown: 21 sec
  • Level 12: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 260%, HP Restored: 6%. Explosion Damage: 840%. Cooldown: 20 sec
  • Level 13: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 265%, HP Restored: 7%. Explosion Damage: 860%. Cooldown: 19 sec
  • Level 14: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 270%, HP Restored: 7%. Explosion Damage: 880%. Cooldown: 18 sec
  • Level 15: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 275%, HP Restored: 8%. Explosion Damage: 900%. Cooldown: 17 sec
  • Level 16: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 280%, HP Restored: 8%. Explosion Damage: 920%. Cooldown: 16 sec
  • Level 17: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 285%, HP Restored: 9%. Explosion Damage: 940%. Cooldown: 15 sec
  • Level 18: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 290%, HP Restored: 9%. Explosion Damage: 960%. Cooldown: 14 sec
  • Level 19: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 295%, HP Restored: 10%. Explosion Damage: 980%. Cooldown: 13 sec
  • Level 20: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 300%, HP Restored: 10%. Explosion Damage: 1000%. Cooldown: 12 sec

MS Skill Shield Charge.png

Shield Charge: Charge through enemies and knock them back with your shield. When the charge finishes, you unleash a powerful blast that knocks them back further, and has a chance to stun.

Shield Charge effects

'

  • Level 1: HP Cost: 0, Enemies Hit: 12, Damage: 105%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 105%
  • Level 2: HP Cost: 0, Enemies Hit: 12, Damage: 110%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 110%
  • Level 3: HP Cost: 0, Enemies Hit: 12, Damage: 115%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 115%
  • Level 4: HP Cost: 0, Enemies Hit: 12, Damage: 120%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 120%
  • Level 5: HP Cost: 0, Enemies Hit: 12, Damage: 125%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 125%
  • Level 6: HP Cost: 0, Enemies Hit: 12, Damage: 130%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 130%
  • Level 7: HP Cost: 0, Enemies Hit: 12, Damage: 135%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 135%
  • Level 8: HP Cost: 0, Enemies Hit: 12, Damage: 140%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 140%
  • Level 9: HP Cost: 0, Enemies Hit: 12, Damage: 145%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 145%
  • Level 10: HP Cost: 0, Enemies Hit: 12, Damage: 150%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 150%
  • Level 11: HP Cost: 0, Enemies Hit: 12, Damage: 155%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 155%
  • Level 12: HP Cost: 0, Enemies Hit: 12, Damage: 160%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 160%
  • Level 13: HP Cost: 0, Enemies Hit: 12, Damage: 165%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 165%
  • Level 14: HP Cost: 0, Enemies Hit: 12, Damage: 170%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 170%
  • Level 15: HP Cost: 0, Enemies Hit: 12, Damage: 175%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 175%
  • Level 16: HP Cost: 0, Enemies Hit: 12, Damage: 180%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 180%
  • Level 17: HP Cost: 0, Enemies Hit: 12, Damage: 185%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 185%
  • Level 18: HP Cost: 0, Enemies Hit: 12, Damage: 190%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 190%
  • Level 19: HP Cost: 0, Enemies Hit: 12, Damage: 195%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 195%
  • Level 20: HP Cost: 0, Enemies Hit: 12, Damage: 200%, Number of Attacks: 1. Enemies Hit After Charge: 12, Damage After Charge: 200%

MS Skill Ward Evil.png

Ward Evil: Blocks evil energy. All Elemental Resistance and Abnormal Status resistance increase, and the damage received is reduced.

Ward Evil effects

'

  • Level 1: HP Cost: 520, Duration: 28 sec, Elemental Resistance: +12%, Status Ailment Resistance: +12%, Damage Intake: -1%
  • Level 2: HP Cost: 540, Duration: 36 sec, Elemental Resistance: +14%, Status Ailment Resistance: +14%, Damage Intake: -3%
  • Level 3: HP Cost: 560, Duration: 44 sec, Elemental Resistance: +16%, Status Ailment Resistance: +16%, Damage Intake: -4%
  • Level 4: HP Cost: 580, Duration: 52 sec, Elemental Resistance: +18%, Status Ailment Resistance: +18%, Damage Intake: -6%
  • Level 5: HP Cost: 600, Duration: 60 sec, Elemental Resistance: +20%, Status Ailment Resistance: +20%, Damage Intake: -7%
  • Level 6: HP Cost: 620, Duration: 68 sec, Elemental Resistance: +22%, Status Ailment Resistance: +22%, Damage Intake: -9%
  • Level 7: HP Cost: 640, Duration: 76 sec, Elemental Resistance: +24%, Status Ailment Resistance: +24%, Damage Intake: -10%
  • Level 8: HP Cost: 660, Duration: 84 sec, Elemental Resistance: +26%, Status Ailment Resistance: +26%, Damage Intake: -12%
  • Level 9: HP Cost: 680, Duration: 92 sec, Elemental Resistance: +28%, Status Ailment Resistance: +28%, Damage Intake: -13%
  • Level 10: HP Cost: 700, Duration: 100 sec, Elemental Resistance: +30%, Status Ailment Resistance: +30%, Damage Intake: -15%
  • Level 11: HP Cost: 720, Duration: 108 sec, Elemental Resistance: +32%, Status Ailment Resistance: +32%, Damage Intake: -16%
  • Level 12: HP Cost: 740, Duration: 116 sec, Elemental Resistance: +34%, Status Ailment Resistance: +34%, Damage Intake: -18%
  • Level 13: HP Cost: 760, Duration: 124 sec, Elemental Resistance: +36%, Status Ailment Resistance: +36%, Damage Intake: -19%
  • Level 14: HP Cost: 780, Duration: 132 sec, Elemental Resistance: +38%, Status Ailment Resistance: +38%, Damage Intake: -21%
  • Level 15: HP Cost: 800, Duration: 140 sec, Elemental Resistance: +40%, Status Ailment Resistance: +40%, Damage Intake: -22%
  • Level 16: HP Cost: 820, Duration: 148 sec, Elemental Resistance: +42%, Status Ailment Resistance: +42%, Damage Intake: -24%
  • Level 17: HP Cost: 840, Duration: 156 sec, Elemental Resistance: +44%, Status Ailment Resistance: +44%, Damage Intake: -25%
  • Level 18: HP Cost: 860, Duration: 164 sec, Elemental Resistance: +46%, Status Ailment Resistance: +46%, Damage Intake: -27%
  • Level 19: HP Cost: 880, Duration: 172 sec, Elemental Resistance: +48%, Status Ailment Resistance: +48%, Damage Intake: -28%
  • Level 20: HP Cost: 900, Duration: 180 sec, Elemental Resistance: +50%, Status Ailment Resistance: +50%, Damage Intake: -30%

MS Skill Advanced Life Sap.png

Advanced Life Sap: Permanently increases Life Sap’s HP absorption abilities.

Advanced Life Sap effects

Requires Level 10 Life Sap

  • Level 1: Life Sap HP Absorption: +6%
  • Level 2: Life Sap HP Absorption: +7%
  • Level 3: Life Sap HP Absorption: +8%
  • Level 4: Life Sap HP Absorption: +9%
  • Level 5: Life Sap HP Absorption: +10%

MS Skill Pain Dampener.png

Pain Dampener: Permanently decreases the Life Sap HP absorption penalty created by Exceed Overload. In addition, enhances the ATT of the Exceed skill.

Pain Dampener effects

'

  • Level 1: Exceed Overload HP Absorption Penalty: -1%, Exceed ATT: +1%
  • Level 2: Exceed Overload HP Absorption Penalty: -1%, Exceed ATT: +2%
  • Level 3: Exceed Overload HP Absorption Penalty: -1%, Exceed ATT: +3%
  • Level 4: Exceed Overload HP Absorption Penalty: -1%, Exceed ATT: +4%
  • Level 5: Exceed Overload HP Absorption Penalty: -1%, Exceed ATT: +5%
  • Level 6: Exceed Overload HP Absorption Penalty: -1%, Exceed ATT: +6%
  • Level 7: Exceed Overload HP Absorption Penalty: -1%, Exceed ATT: +7%
  • Level 8: Exceed Overload HP Absorption Penalty: -1%, Exceed ATT: +8%
  • Level 9: Exceed Overload HP Absorption Penalty: -1%, Exceed ATT: +9%
  • Level 10: Exceed Overload HP Absorption Penalty: -1%, Exceed ATT: +10%
  • Level 11: Exceed Overload HP Absorption Penalty: -2%, Exceed ATT: +11%
  • Level 12: Exceed Overload HP Absorption Penalty: -2%, Exceed ATT: +12%
  • Level 13: Exceed Overload HP Absorption Penalty: -2%, Exceed ATT: +13%
  • Level 14: Exceed Overload HP Absorption Penalty: -2%, Exceed ATT: +14%
  • Level 15: Exceed Overload HP Absorption Penalty: -2%, Exceed ATT: +15%
  • Level 16: Exceed Overload HP Absorption Penalty: -2%, Exceed ATT: +16%
  • Level 17: Exceed Overload HP Absorption Penalty: -2%, Exceed ATT: +17%
  • Level 18: Exceed Overload HP Absorption Penalty: -2%, Exceed ATT: +18%
  • Level 19: Exceed Overload HP Absorption Penalty: -2%, Exceed ATT: +19%
  • Level 20: Exceed Overload HP Absorption Penalty: -2%, Exceed ATT: +20%

Fourth Job[edit]

Those in Italic can be obtained through Combat Orders.

MS Skill Maple Warrior2.png Maple Warrior
"Increases the base stats of all party members."
Maple Warrior level data
Level HP Cost Base Stats Duration
Add 30
per level
Add 1%
per 2 levels
Add 30 seconds per level
1 130 +1% 30 sec
2 160 +1% 60 sec
3 190 +2% 90 sec
4 220 +2% 120 sec
5 250 +3% 150 sec
6 280 +3% 180 sec
7 310 +4% 210 sec
8 340 +4% 240 sec
9 370 +5% 270 sec
10 400 +5% 300 sec
11 430 +6% 330 sec
12 460 +6% 360 sec
13 490 +7% 390 sec
14 520 +7% 420 sec
15 550 +8% 450 sec
16 580 +8% 480 sec
17 610 +9% 510 sec
18 640 +9% 540 sec
19 670 +10% 570 sec
20 700 +10% 600 sec
21 730 +11% 630 sec
22 760 +11% 660 sec
23 790 +12% 690 sec
24 820 +12% 720 sec
25 850 +13% 750 sec
26 880 +13% 780 sec
27 910 +14% 810 sec
28 940 +14% 840 sec
29 970 +15% 870 sec
30 1000 +15% 900 sec
31 1030 +16% 930 sec
32 1060 +16% 960 sec

MS Skill Exceed- Execution.png

Exceed- Execution: Uses the true powers of the Demon to deal a powerful slash, ignoring a portion of enemy defense. Exceed: Attack speed gradually increases, along with HP cost. Slashes one more time at the final level.

Exceed- Execution effects

'

  • Level 1: HP Cost: 4%, Damage: 310%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 1%
  • Level 2: HP Cost: 4%, Damage: 320%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 2%
  • Level 3: HP Cost: 4%, Damage: 330%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 3%
  • Level 4: HP Cost: 4%, Damage: 340%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 4%
  • Level 5: HP Cost: 4%, Damage: 350%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 5%
  • Level 6: HP Cost: 4%, Damage: 360%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 6%
  • Level 7: HP Cost: 4%, Damage: 370%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 7%
  • Level 8: HP Cost: 4%, Damage: 380%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 8%
  • Level 9: HP Cost: 4%, Damage: 390%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 9%
  • Level 10: HP Cost: 4%, Damage: 400%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 10%
  • Level 11: HP Cost: 4%, Damage: 410%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 11%
  • Level 12: HP Cost: 4%, Damage: 420%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 12%
  • Level 13: HP Cost: 4%, Damage: 430%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 13%
  • Level 14: HP Cost: 4%, Damage: 440%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 14%
  • Level 15: HP Cost: 4%, Damage: 450%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 15%
  • Level 16: HP Cost: 4%, Damage: 460%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 16%
  • Level 17: HP Cost: 4%, Damage: 470%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 17%
  • Level 18: HP Cost: 4%, Damage: 480%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 18%
  • Level 19: HP Cost: 4%, Damage: 490%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 19%
  • Level 20: HP Cost: 4%, Damage: 500%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 20%
  • Level 21: HP Cost: 4%, Damage: 510%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 21%
  • Level 22: HP Cost: 4%, Damage: 520%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 22%
  • Level 23: HP Cost: 4%, Damage: 530%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 23%
  • Level 24: HP Cost: 4%, Damage: 540%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 24%
  • Level 25: HP Cost: 4%, Damage: 550%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 25%
  • Level 26: HP Cost: 4%, Damage: 560%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 26%
  • Level 27: HP Cost: 4%, Damage: 570%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 27%
  • Level 28: HP Cost: 4%, Damage: 580%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 28%
  • Level 29: HP Cost: 4%, Damage: 590%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 29%
  • Level 30: HP Cost: 4%, Damage: 600%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 30%
  • Level 31: HP Cost: 4%, Damage: 610%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 31%
  • Level 32: HP Cost: 4%, Damage: 620%, Number of Attacks: 3, Max Enemies Hit: 6, DEF Ignored: 32%

MS Skill Defense Expertise.png

Defense Expertise: Permanently increases your defensive abilities, allowing you to ignore a portion of the enemy's defense. Increases the ATT of Shield Charge and Nether Shield. Doubles defense penetration for shield skills.

Defense Expertise effects

'

  • Level 1: Enemy DEF Ignored: 1%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 2: Enemy DEF Ignored: 2%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 3: Enemy DEF Ignored: 3%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 4: Enemy DEF Ignored: 4%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 5: Enemy DEF Ignored: 5%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 6: Enemy DEF Ignored: 6%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 7: Enemy DEF Ignored: 7%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 8: Enemy DEF Ignored: 8%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 9: Enemy DEF Ignored: 9%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 10: Enemy DEF Ignored: 10%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 11: Enemy DEF Ignored: 11%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 12: Enemy DEF Ignored: 12%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 13: Enemy DEF Ignored: 13%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 14: Enemy DEF Ignored: 14%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 15: Enemy DEF Ignored: 15%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 16: Enemy DEF Ignored: 16%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 17: Enemy DEF Ignored: 17%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 18: Enemy DEF Ignored: 18%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 19: Enemy DEF Ignored: 19%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 20: Enemy DEF Ignored: 20%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 21: Enemy DEF Ignored: 21%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 22: Enemy DEF Ignored: 22%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 23: Enemy DEF Ignored: 23%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 24: Enemy DEF Ignored: 24%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 25: Enemy DEF Ignored: 25%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 26: Enemy DEF Ignored: 26%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 27: Enemy DEF Ignored: 27%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 28: Enemy DEF Ignored: 28%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 29: Enemy DEF Ignored: 29%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 30: Enemy DEF Ignored: 30%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 31: Enemy DEF Ignored: 31%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.
  • Level 32: Enemy DEF Ignored: 32%, Shield Charge and Nether Shield Damage: +20%. Shield Charge and Nether Shield ignore 2x DEF.

MS Skill Advanced Desperado Mastery.png Advanced Desperado Mastery
"Permanently increases the Mastery, ATT, and minimum Critical damage of your Desperado."
Requires Level 10 Desperado Mastery
Advanced Desperado Mastery level data
Level Desperado Mastery Weapon Attack Minimum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%

MS Skill Infernal Exceed.png

Infernal Exceed: Permanently adds a chance for an additional attack after the Exceed attack.

Infernal Exceed effects

'

  • Level 1: Chance for extra attack after Exceed: 13%, Damage: 143%, Bonus Number of Attacks: 2
  • Level 2: Chance for extra attack after Exceed: 16%, Damage: 146%, Bonus Number of Attacks: 2
  • Level 3: Chance for extra attack after Exceed: 19%, Damage: 149%, Bonus Number of Attacks: 2
  • Level 4: Chance for extra attack after Exceed: 22%, Damage: 152%, Bonus Number of Attacks: 2
  • Level 5: Chance for extra attack after Exceed: 25%, Damage: 155%, Bonus Number of Attacks: 2
  • Level 6: Chance for extra attack after Exceed: 28%, Damage: 158%, Bonus Number of Attacks: 2
  • Level 7: Chance for extra attack after Exceed: 31%, Damage: 161%, Bonus Number of Attacks: 2
  • Level 8: Chance for extra attack after Exceed: 34%, Damage: 164%, Bonus Number of Attacks: 2
  • Level 9: Chance for extra attack after Exceed: 37%, Damage: 167%, Bonus Number of Attacks: 2
  • Level 10: Chance for extra attack after Exceed: 40%, Damage: 170%, Bonus Number of Attacks: 2
  • Level 11: Chance for extra attack after Exceed: 43%, Damage: 173%, Bonus Number of Attacks: 2
  • Level 12: Chance for extra attack after Exceed: 46%, Damage: 176%, Bonus Number of Attacks: 2
  • Level 13: Chance for extra attack after Exceed: 49%, Damage: 179%, Bonus Number of Attacks: 2
  • Level 14: Chance for extra attack after Exceed: 52%, Damage: 182%, Bonus Number of Attacks: 2
  • Level 15: Chance for extra attack after Exceed: 55%, Damage: 185%, Bonus Number of Attacks: 2
  • Level 16: Chance for extra attack after Exceed: 58%, Damage: 188%, Bonus Number of Attacks: 2
  • Level 17: Chance for extra attack after Exceed: 61%, Damage: 191%, Bonus Number of Attacks: 2
  • Level 18: Chance for extra attack after Exceed: 64%, Damage: 194%, Bonus Number of Attacks: 2
  • Level 19: Chance for extra attack after Exceed: 67%, Damage: 197%, Bonus Number of Attacks: 2
  • Level 20: Chance for extra attack after Exceed: 70%, Damage: 200%, Bonus Number of Attacks: 2
  • Level 21: Chance for extra attack after Exceed: 73%, Damage: 203%, Bonus Number of Attacks: 2
  • Level 22: Chance for extra attack after Exceed: 76%, Damage: 206%, Bonus Number of Attacks: 2

MS Skill Overwhelming Power.png

Overwhelming Power: Greatly increases attack power and attack speed for a short time.

Overwhelming Power effects

'

  • Level 1: HP Cost: 1130, Duration: 35 sec, ATT: +1%, Attack Speed: +1
  • Level 2: HP Cost: 1160, Duration: 40 sec, ATT: +2%, Attack Speed: +1
  • Level 3: HP Cost: 1190, Duration: 45 sec, ATT: +3%, Attack Speed: +1
  • Level 4: HP Cost: 1220, Duration: 50 sec, ATT: +4%, Attack Speed: +1
  • Level 5: HP Cost: 1250, Duration: 55 sec, ATT: +5%, Attack Speed: +1
  • Level 6: HP Cost: 1280, Duration: 60 sec, ATT: +6%, Attack Speed: +1
  • Level 7: HP Cost: 1310, Duration: 65 sec, ATT: +7%, Attack Speed: +1
  • Level 8: HP Cost: 1340, Duration: 70 sec, ATT: +8%, Attack Speed: +1
  • Level 9: HP Cost: 1370, Duration: 75 sec, ATT: +9%, Attack Speed: +1
  • Level 10: HP Cost: 1400, Duration: 80 sec, ATT: +10%, Attack Speed: +1
  • Level 11: HP Cost: 1430, Duration: 85 sec, ATT: +11%, Attack Speed: +1
  • Level 12: HP Cost: 1460, Duration: 90 sec, ATT: +12%, Attack Speed: +1
  • Level 13: HP Cost: 1490, Duration: 95 sec, ATT: +13%, Attack Speed: +1
  • Level 14: HP Cost: 1520, Duration: 100 sec, ATT: +14%, Attack Speed: +1
  • Level 15: HP Cost: 1550, Duration: 105 sec, ATT: +15%, Attack Speed: +1
  • Level 16: HP Cost: 1580, Duration: 110 sec, ATT: +16%, Attack Speed: +1
  • Level 17: HP Cost: 1610, Duration: 115 sec, ATT: +17%, Attack Speed: +1
  • Level 18: HP Cost: 1640, Duration: 120 sec, ATT: +18%, Attack Speed: +1
  • Level 19: HP Cost: 1670, Duration: 125 sec, ATT: +19%, Attack Speed: +1
  • Level 20: HP Cost: 1700, Duration: 130 sec, ATT: +20%, Attack Speed: +1
  • Level 21: HP Cost: 1730, Duration: 135 sec, ATT: +21%, Attack Speed: +1
  • Level 22: HP Cost: 1760, Duration: 140 sec, ATT: +22%, Attack Speed: +1
  • Level 23: HP Cost: 1790, Duration: 145 sec, ATT: +23%, Attack Speed: +1
  • Level 24: HP Cost: 1820, Duration: 150 sec, ATT: +24%, Attack Speed: +1
  • Level 25: HP Cost: 1850, Duration: 155 sec, ATT: +25%, Attack Speed: +1
  • Level 26: HP Cost: 1880, Duration: 160 sec, ATT: +26%, Attack Speed: +1
  • Level 27: HP Cost: 1910, Duration: 165 sec, ATT: +27%, Attack Speed: +1
  • Level 28: HP Cost: 1940, Duration: 170 sec, ATT: +28%, Attack Speed: +1
  • Level 29: HP Cost: 1970, Duration: 175 sec, ATT: +29%, Attack Speed: +1
  • Level 30: HP Cost: 2000, Duration: 180 sec, ATT: +30%, Attack Speed: +1
  • Level 31: HP Cost: 2030, Duration: 185 sec, ATT: +31%, Attack Speed: +1
  • Level 32: HP Cost: 2060, Duration: 190 sec, ATT: +32%, Attack Speed: +1

MS Skill Blood Prison.png

Blood Prison: Imprisons enemies around you, stunning them for a short time.

Blood Prison effects

'

  • Level 1: HP Cost: 5000, Enemies Hit: 14, Damage: 420%, Stun Duration: 10 sec. Cooldown: 180 sec
  • Level 2: HP Cost: 5000, Enemies Hit: 14, Damage: 440%, Stun Duration: 11 sec. Cooldown: 180 sec
  • Level 3: HP Cost: 5000, Enemies Hit: 14, Damage: 460%, Stun Duration: 11 sec. Cooldown: 180 sec
  • Level 4: HP Cost: 5000, Enemies Hit: 14, Damage: 480%, Stun Duration: 12 sec. Cooldown: 168 sec
  • Level 5: HP Cost: 5000, Enemies Hit: 14, Damage: 500%, Stun Duration: 12 sec. Cooldown: 168 sec
  • Level 6: HP Cost: 5000, Enemies Hit: 14, Damage: 520%, Stun Duration: 13 sec. Cooldown: 168 sec
  • Level 7: HP Cost: 5000, Enemies Hit: 14, Damage: 540%, Stun Duration: 13 sec. Cooldown: 168 sec
  • Level 8: HP Cost: 5000, Enemies Hit: 14, Damage: 560%, Stun Duration: 14 sec. Cooldown: 156 sec
  • Level 9: HP Cost: 5000, Enemies Hit: 14, Damage: 580%, Stun Duration: 14 sec. Cooldown: 156 sec
  • Level 10: HP Cost: 5000, Enemies Hit: 14, Damage: 600%, Stun Duration: 15 sec. Cooldown: 156 sec
  • Level 11: HP Cost: 5000, Enemies Hit: 14, Damage: 620%, Stun Duration: 15 sec. Cooldown: 156 sec
  • Level 12: HP Cost: 5000, Enemies Hit: 14, Damage: 640%, Stun Duration: 16 sec. Cooldown: 144 sec
  • Level 13: HP Cost: 5000, Enemies Hit: 14, Damage: 660%, Stun Duration: 16 sec. Cooldown: 144 sec
  • Level 14: HP Cost: 5000, Enemies Hit: 14, Damage: 680%, Stun Duration: 17 sec. Cooldown: 144 sec
  • Level 15: HP Cost: 5000, Enemies Hit: 14, Damage: 700%, Stun Duration: 17 sec. Cooldown: 144 sec
  • Level 16: HP Cost: 5000, Enemies Hit: 14, Damage: 720%, Stun Duration: 18 sec. Cooldown: 132 sec
  • Level 17: HP Cost: 5000, Enemies Hit: 14, Damage: 740%, Stun Duration: 18 sec. Cooldown: 132 sec
  • Level 18: HP Cost: 5000, Enemies Hit: 14, Damage: 760%, Stun Duration: 19 sec. Cooldown: 132 sec
  • Level 19: HP Cost: 5000, Enemies Hit: 14, Damage: 780%, Stun Duration: 19 sec. Cooldown: 132 sec
  • Level 20: HP Cost: 5000, Enemies Hit: 14, Damage: 800%, Stun Duration: 20 sec. Cooldown: 120 sec
  • Level 21: HP Cost: 5000, Enemies Hit: 14, Damage: 820%, Stun Duration: 20 sec. Cooldown: 120 sec
  • Level 22: HP Cost: 5000, Enemies Hit: 14, Damage: 840%, Stun Duration: 21 sec. Cooldown: 120 sec

MS Skill Nether Slice.png

Nether Slice: Attacks enemies and rips through armor. Any enemies hit will receive a debuff which temporarily reduces their armor.

Nether Slice effects

'

  • Level 1: HP Cost: 420, Enemies Hit: 12, Damage: 205%, Number of Attacks: 4, Debuff Duration: 1 sec, Enemy DEF: 1%
  • Level 2: HP Cost: 440, Enemies Hit: 12, Damage: 210%, Number of Attacks: 4, Debuff Duration: 2 sec, Enemy DEF: 2%
  • Level 3: HP Cost: 460, Enemies Hit: 12, Damage: 215%, Number of Attacks: 4, Debuff Duration: 3 sec, Enemy DEF: 3%
  • Level 4: HP Cost: 480, Enemies Hit: 12, Damage: 220%, Number of Attacks: 4, Debuff Duration: 4 sec, Enemy DEF: 4%
  • Level 5: HP Cost: 500, Enemies Hit: 12, Damage: 225%, Number of Attacks: 4, Debuff Duration: 5 sec, Enemy DEF: 5%
  • Level 6: HP Cost: 520, Enemies Hit: 12, Damage: 230%, Number of Attacks: 4, Debuff Duration: 6 sec, Enemy DEF: 6%
  • Level 7: HP Cost: 540, Enemies Hit: 12, Damage: 235%, Number of Attacks: 4, Debuff Duration: 7 sec, Enemy DEF: 7%
  • Level 8: HP Cost: 560, Enemies Hit: 12, Damage: 240%, Number of Attacks: 4, Debuff Duration: 8 sec, Enemy DEF: 8%
  • Level 9: HP Cost: 580, Enemies Hit: 12, Damage: 245%, Number of Attacks: 4, Debuff Duration: 9 sec, Enemy DEF: 9%
  • Level 10: HP Cost: 600, Enemies Hit: 12, Damage: 250%, Number of Attacks: 4, Debuff Duration: 10 sec, Enemy DEF: 10%
  • Level 11: HP Cost: 620, Enemies Hit: 12, Damage: 255%, Number of Attacks: 4, Debuff Duration: 11 sec, Enemy DEF: 11%
  • Level 12: HP Cost: 640, Enemies Hit: 12, Damage: 260%, Number of Attacks: 4, Debuff Duration: 12 sec, Enemy DEF: 12%
  • Level 13: HP Cost: 660, Enemies Hit: 12, Damage: 265%, Number of Attacks: 4, Debuff Duration: 13 sec, Enemy DEF: 13%
  • Level 14: HP Cost: 680, Enemies Hit: 12, Damage: 270%, Number of Attacks: 4, Debuff Duration: 14 sec, Enemy DEF: 14%
  • Level 15: HP Cost: 700, Enemies Hit: 12, Damage: 275%, Number of Attacks: 4, Debuff Duration: 15 sec, Enemy DEF: 15%
  • Level 16: HP Cost: 720, Enemies Hit: 12, Damage: 280%, Number of Attacks: 4, Debuff Duration: 16 sec, Enemy DEF: 16%
  • Level 17: HP Cost: 740, Enemies Hit: 12, Damage: 285%, Number of Attacks: 4, Debuff Duration: 17 sec, Enemy DEF: 17%
  • Level 18: HP Cost: 760, Enemies Hit: 12, Damage: 290%, Number of Attacks: 4, Debuff Duration: 18 sec, Enemy DEF: 18%
  • Level 19: HP Cost: 780, Enemies Hit: 12, Damage: 295%, Number of Attacks: 4, Debuff Duration: 19 sec, Enemy DEF: 19%
  • Level 20: HP Cost: 800, Enemies Hit: 12, Damage: 300%, Number of Attacks: 4, Debuff Duration: 20 sec, Enemy DEF: 20%
  • Level 21: HP Cost: 820, Enemies Hit: 12, Damage: 305%, Number of Attacks: 4, Debuff Duration: 21 sec, Enemy DEF: 21%
  • Level 22: HP Cost: 840, Enemies Hit: 12, Damage: 310%, Number of Attacks: 4, Debuff Duration: 22 sec, Enemy DEF: 22%
  • Level 23: HP Cost: 860, Enemies Hit: 12, Damage: 315%, Number of Attacks: 4, Debuff Duration: 23 sec, Enemy DEF: 23%
  • Level 24: HP Cost: 880, Enemies Hit: 12, Damage: 320%, Number of Attacks: 4, Debuff Duration: 24 sec, Enemy DEF: 24%
  • Level 25: HP Cost: 900, Enemies Hit: 12, Damage: 325%, Number of Attacks: 4, Debuff Duration: 25 sec, Enemy DEF: 25%
  • Level 26: HP Cost: 920, Enemies Hit: 12, Damage: 330%, Number of Attacks: 4, Debuff Duration: 26 sec, Enemy DEF: 26%
  • Level 27: HP Cost: 940, Enemies Hit: 12, Damage: 335%, Number of Attacks: 4, Debuff Duration: 27 sec, Enemy DEF: 27%
  • Level 28: HP Cost: 960, Enemies Hit: 12, Damage: 340%, Number of Attacks: 4, Debuff Duration: 28 sec, Enemy DEF: 28%
  • Level 29: HP Cost: 980, Enemies Hit: 12, Damage: 345%, Number of Attacks: 4, Debuff Duration: 29 sec, Enemy DEF: 29%
  • Level 30: HP Cost: 1000, Enemies Hit: 12, Damage: 350%, Number of Attacks: 4, Debuff Duration: 30 sec, Enemy DEF: 30%
  • Level 31: HP Cost: 1020, Enemies Hit: 12, Damage: 355%, Number of Attacks: 4, Debuff Duration: 31 sec, Enemy DEF: 31%
  • Level 32: HP Cost: 1040, Enemies Hit: 12, Damage: 360%, Number of Attacks: 4, Debuff Duration: 32 sec, Enemy DEF: 32%

MS Skill Nether Shield.png

Nether Shield: Enchants your shield with a tracking spirit, which hits an enemy, then bounces to the next target. If there are no other enemies nearby, the shield will attack the first enemy it hit.

Nether Shield effects

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  • Level 1: HP Cost: 710, Shields: 2, Enemies Hit: 2, Damage: 210%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 2: HP Cost: 720, Shields: 2, Enemies Hit: 2, Damage: 220%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 3: HP Cost: 730, Shields: 2, Enemies Hit: 2, Damage: 230%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 4: HP Cost: 740, Shields: 2, Enemies Hit: 2, Damage: 240%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 5: HP Cost: 750, Shields: 2, Enemies Hit: 2, Damage: 250%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 6: HP Cost: 760, Shields: 2, Enemies Hit: 2, Damage: 260%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 7: HP Cost: 770, Shields: 2, Enemies Hit: 2, Damage: 270%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 8: HP Cost: 780, Shields: 2, Enemies Hit: 2, Damage: 280%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 9: HP Cost: 790, Shields: 2, Enemies Hit: 2, Damage: 290%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 10: HP Cost: 800, Shields: 2, Enemies Hit: 2, Damage: 300%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 11: HP Cost: 810, Shields: 2, Enemies Hit: 2, Damage: 310%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 12: HP Cost: 820, Shields: 2, Enemies Hit: 2, Damage: 320%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 13: HP Cost: 830, Shields: 2, Enemies Hit: 2, Damage: 330%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 14: HP Cost: 840, Shields: 2, Enemies Hit: 2, Damage: 340%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 15: HP Cost: 850, Shields: 2, Enemies Hit: 2, Damage: 350%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 16: HP Cost: 860, Shields: 2, Enemies Hit: 2, Damage: 360%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 17: HP Cost: 870, Shields: 2, Enemies Hit: 2, Damage: 370%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 18: HP Cost: 880, Shields: 2, Enemies Hit: 2, Damage: 380%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 19: HP Cost: 890, Shields: 2, Enemies Hit: 2, Damage: 390%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 20: HP Cost: 900, Shields: 2, Enemies Hit: 2, Damage: 400%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 21: HP Cost: 910, Shields: 2, Enemies Hit: 2, Damage: 410%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 22: HP Cost: 920, Shields: 2, Enemies Hit: 2, Damage: 420%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 23: HP Cost: 930, Shields: 2, Enemies Hit: 2, Damage: 430%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 24: HP Cost: 940, Shields: 2, Enemies Hit: 2, Damage: 440%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 25: HP Cost: 950, Shields: 2, Enemies Hit: 2, Damage: 450%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 26: HP Cost: 960, Shields: 2, Enemies Hit: 2, Damage: 460%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 27: HP Cost: 970, Shields: 2, Enemies Hit: 2, Damage: 470%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 28: HP Cost: 980, Shields: 2, Enemies Hit: 2, Damage: 480%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 29: HP Cost: 990, Shields: 2, Enemies Hit: 2, Damage: 490%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 30: HP Cost: 1000, Shields: 2, Enemies Hit: 2, Damage: 500%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 31: HP Cost: 1010, Shields: 2, Enemies Hit: 2, Damage: 510%, Attacks per Shield: 8. Cooldown: 6 sec
  • Level 32: HP Cost: 1020, Shields: 2, Enemies Hit: 2, Damage: 520%, Attacks per Shield: 8. Cooldown: 6 sec

Hyper Skills[edit]

Stat Enhancers[edit]

MS Skill Hyper Strength.png Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
MS Skill Hyper Dexterity.png Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
MS Skill Hyper Intelligence.png Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
MS Skill Hyper Luck.png Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
MS Skill Hyper Jump.png Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
MS Skill Hyper Speed.png Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
MS Skill Hyper Accuracy.png Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
MS Skill Hyper Defense.png Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
MS Skill Hyper Magic Defense.png Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
MS Skill Hyper Fury.png Hyper Fury
"Permanently increases Max DF (useless for Thieves)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
MS Skill Hyper Mana.png Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
MS Skill Hyper Health.png Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
MS Skill Hyper Critical.png Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%

Skill Enhancers[edit]

MS Skill Exceed - Reinforce.png

Exceed - Reinforce: Permanently increases the damage of Exceed skills.

Exceed - Reinforce effects

Required level: 143

  • Level 1: Exceed ATT: +20%

MS Skill Ward Evil - Harden.png

Ward Evil - Harden: Permanently reduces damage intake.

Ward Evil - Harden effects

Required level: 149

  • Level 1: Damage Intake: -10%

MS Skill Nether Shield - Reinforce.png

Nether Shield - Reinforce: Permanently increases Nether Shield skill damage.

Nether Shield - Reinforce effects

Required level: 155

  • Level 1: Nether Shield ATT: +20%

MS Skill Exceed - Reduce Overload.png

Exceed - Reduce Overload: Permanently decreases the max value of Overload when using the Exceed skill.

Exceed - Reduce Overload effects

Required level: 162

  • Level 1: Exceed Overload: -2

MS Skill Ward Evil - Immunity Enhance 1.png

Ward Evil - Immunity Enhance 1: Permanently increases resistance to all status ailments.

Ward Evil - Immunity Enhance 1 effects

Required level: 168

  • Level 1: Status Ailment Resistance: +10%

MS Skill Nether Shield - Spread.png

Nether Shield - Spread: Permanently increases the number of monsters that Nether Shield hits.

Nether Shield - Spread effects

Required level: 177

  • Level 1: Enemies Hit by Nether Shield: +2

MS Skill Exceed - Opportunity.png

Exceed - Opportunity: Permanently increases the chance for an additional Exceed attack.

Exceed - Opportunity effects

Required level: 183

  • Level 1: Bonus Exceed Attack Chance: +10%

MS Skill Ward Evil - Immunity Enhance 2.png

Ward Evil - Immunity Enhance 2: Permanently increases resistance to all elements.

Ward Evil - Immunity Enhance 2 effects

Required level: 189

  • Level 1: Elemental Resistance: +10%

MS Skill Nether Shield - Range.png

Nether Shield - Range: Permanently increases Nether Shield range.

Nether Shield - Range effects

Required level: 195

  • Level 1: Nether Shield Range: +50

Active Skills[edit]

MS Skill Forbidden Contract.png

Forbidden Contract: Rapidly recovers HP for a short time. Skills will not consume HP while this is active.

Forbidden Contract effects

Required level: 150.

  • Level 1: HP Cost: 5000 , Duration: 30 sec, Max HP: 30%, Skill HP Usage: 0. Cooldown: 90 sec

MS Skill Thousand Swords.png Thousand Swords
"Covers your enemies in a veil of darkness, then slashes through enemies at the speed of light."
Unlocked at level 170
Thousand Swords level data
Level HP Cost Damage Number of Attacks Max Enemies Hit Cooldown
1 5000 500% 8 14 8 sec
MS Skill For Liberty.png For Liberty
"Materializes the will of the Resistance to increase attack power. Only applies to Resistance classes within the party."
Unlocked at level 200
For Liberty level data
Level HP Cost Damage Max Damage Duration Cooldown
1 100 +10% +5,000,000 60 sec 120 sec