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Black Heaven is the first Blockbuster in MapleStory. It features the battle between the Maple Alliance and the Black Wings. It is located at the Ereve's Conference Room, accessible from Mirror of Dimension.

Black Heaven must be completed in order to fight Lotus (along with other requirements).

Pre-requisites[edit]

  • Level 120 or higher

Outline[edit]

There are a total of 6 Acts, classified into 4 Chapters. Each Act will give Honor Points and certain special rewards. Replaying will give only reduced Honor points and no special rewards but new overhead Titles are obtainable (Gives All Stat +1) The storyline focuses on the topic of the battle between the Alliance and the Black Wings as well as Gelimer's scam to Orchid in the making of Black Heaven.

Replay[edit]

You can replay the whole of Black Heaven once weekly after clearing it, however you will get reduced Honor Points and no special rewards. For replaying, you can get certain overhead titles (All Stats +1) when certain conditions are triggered.

General Rewards[edit]

Act 1
  • 1000 Honor Points (500 for replay)
Act 2
  • 2500 Honor Points (1000 for replay)
  • Hanging with Neinheart Chair
  • Ace of the Alliance Medal
Act 3
  • 5000 Honor Points (1000 for replay)
Act 4
  • 6500 Honor Points (2000 for replay)
  • Android Helmet
Act 5
  • 7500 Honor Points (3000 for replay)
Act 6
  • 12500 Honor Points (5000 for replay)
  • Maple World Savior Medal
  • Athena Pierce or Orchid Mount (30 Days), depending on who you choose.
  • Access to Lotus Boss.

Quest List[edit]

  • At certain intervals during the storyline, you can be given EXP equal to a certain number of units of FriendStory monster EXP based on level (up till 53,777 EXP per unit for Level 200+).
  • Quests are separated based on the instance when they give EXP.
  • There are 6 Acts under 4 Chapters: Chapter 1: Preparation (Acts 1 to 2), Chapter 2: Inflitration (Act 3), Chapter 3: Trespassing (Act 4), Chapter 4: Defeating Gelimer (Act 5 and 6)
  • No EXP is deducted if you die inside but you have to restart that particular segment of the Act.
  • Times which there will be cutscenes are not shown under the parts unlike FriendStory as the whole blockbuster is full of cutscenes.
  • During the intermediate fighting tasks, sidetrack speeches are played periodically as well as milestone progresses if there are NPCs accompanying you.
  • For certain jobs, there are bonus cutscenes exclusively for them. These will be stated as far as possible but it may not be the full coverage. (Requires many different characters running through Black Heaven, different videos, etc)
  • There is absolutely no obligation to stay on for the full blockbuster at one shot (in fact it takes about 6-7 hours), you can leave by talking to Moco in certain maps. Don't worry, your full specific progress is saved.

Firstly, to begin, accept the quest For Maple World and enter Ereve Alliance Conference Room through Dimensional Mirror or Black Heaven Quest Icon (left side) and talk to the bird Moco on the left to begin Act 1.

Act 1[edit]

Act 1: Secrets in the Black Wings

Part 1[edit]

Procedure
  1. Talk to Dolpi
  2. Jump off the ship by going to the right
  3. Land on the ground (Speed up this process by pressing Down Arrow Key)
  4. Enter the portal and kill 3 maps of monsters. 3rd map contains a Boss monster.
Reward
  • 80 units (4,302,160 EXP)


Part 2[edit]

Procedure
  1. Enter the Passcode 0196 on the elevator, using the given hint: Paper by the elevator stating 9610, picture of the bunny upside down.
  2. Climb up the cable as elevator has broken down. Beware of electrical currents by exposed wires (don't worry, they only knock you off the cable, mobility skills are allowed)
  3. The 3 Cygnus Birds stack on top of one another. Stand on them and use normal attack to break the chain tying 10 Boogies.
  4. The androids seem to know your presence. Run for your life for 90 seconds/1 minute 30 seconds!
  5. You managed to escape and the Ereve ship managed to ferry you back.
Reward
  • 100 units (5,377,700 EXP)
Notes
  • For Step 4, note the following:
    • Cutter does 100% damage, so keep left at all times.
    • Falling rocks are marked and fall after 2 seconds,dealing 20% damage
    • Potions are disabled. However mobility skills are allowed.


Part 3[edit]

Procedure
  1. Walk towards the left to meet Cygnus.
  2. Have a conference talk with the Alliance.
  3. At the Resistance Base, enter Orchid's resting room and talk to Belle.
  4. Talk to Grendel.
  5. Hack into Orchid's memories through Grendel's mirror. Memory Guide will accompany you.
  6. For the First Memory, 5 background elements are messed up. Fix them back by normal attack to rotate 90 degrees clockwise once in no particular order. (Some needs more than 1 rotation, markings will vanish once fixed)
  7. Look at the First Memory: How Lotus and Orchid are derived.
Reward
  • 50 units (2,688,850 EXP)
Notes
  • Sparkling areas denote floatable areas, so use those to fly up to unreachable areas! (Also applies to the other Memories)


Part 4[edit]

Procedure
  1. For the Second Memory, kill Red Jelly Bunnies for 20 Bunny Dolls and enter the portal.
  2. Kill Yellow Jelly Bunnies and Blue Jelly Bunnies for 30 Bunny Dolls and enter the portal.
  3. Fix the background element by normal attack once.
  4. Look at the Second Memory: Aria's death
Reward
  • 50 units (2,688,850 EXP)
Notes
  • For Steps 1 and 2, do not keep excess Bunny Dolls, the portal will take all of your Bunny Dolls including the excess.


Part 5[edit]

Procedure
  1. Kill 20 Red Jelly Bunnies and fix background element by normal attack twice.
  2. Kill 20 Red Jelly Bunnies and fix background element by normal attack twice.
  3. Kill 20 Yellow Jelly Bunnies and fix background element by normal attack once.
  4. Kill 20 Blue Jelly Bunnies and fix background element by normal attack twice.
  5. Look at the Third Memory: Lotus' death
Reward
  • 80 units (4,302,160 EXP)


Part 6[edit]

Procedure
  1. Kill Jelly Bunnies for 30 Bunny Dolls. (You can normal attack the box in the middle to magnet all Jelly Bunnies temporarily) and enter the portal.
  2. Based on the rainbow colour order: Red, Orange, Yellow, Green, Cyan/Blue, Dark Blue/Indigo, Violet/Purple, normal attack the background elements to fix them: Red x1, Orange x3, Yellow x3, Green x1, Cyan/Blue x2, Dark Blue/Indigo x3, Violet/Purple x1. (If you made a mistake, progress is not reset., a sparkling aura will appear at the fixed background elements.)
  3. Look at the Fourth Memory: Deal between Orchid and Gelimer
Reward
  • 120 units (6,453,240 EXP)

Part 7[edit]

End of Act 1

Procedure
  1. Watch the remaining cutscenes as Gelimer promotes Black Heaven ship to Arkarium and Hilla.
  2. Exclusive cutscenes (incomplete list)
  • Explorers: Sugar, Tess, Olive and Rondo knew that you are going to save Maple World. They prayed for your safety and success.
  • Zero: Zero Alpha and Zero Beta discusses on whether or not to join the Maple Alliance on saving Maple World.
  • Angelic Buster, Kaiser: The Nova jobs have a small chat before the mission begins.
  • Resistance (except Demons): Claudine declares the Black Heaven mission and informs the Resistance about it. She then pulls you out and have a personal chat with you.
  • Resistance (Xenon): You have the normal resistance chat but Roo-D also joins the conversation to talk about Gelimer and Beryl
  • Demon: Mastema waits for you at your burnt house and talks to you.
  • Luminous: Luminous goes back to visit Lania for awhile before setting off for this mission.
  • Eunwol: Eunwol thought about Moonbeam for a while.
  • Beast Tamer: Chase returns to Arboren and reunites with Grandma and the townsfolk whom Eka reported before Chase's arrival.
Reward
  • 200 units (10,755,400 EXP)
  • 1000 Honor Points for 1st play (500 Honor Points for replay)

Act 2[edit]

Act 2: To War, Lumiere!

Talk to Moko after completing Act 1, then simply watch job-specific cutscene in Act 1 Part 7 and enter the portal in the Boarding Map.

Part 1[edit]

Procedure
  1. Watch the video on the Maple Alliance boarding the Lumiere ship.
  2. Talk to Athena Pierce and proceed to find Neinheart
  3. While walking, you saw sparrows stealing food. The Resistance member asked for your help. Press the Ctrl button when the block is within the highlighted zone in the bar.
  4. Enter the left portal and talk to Brighton
  5. Resolve the conflict between the resistance and cygnus knight members (by choosing the 3rd option) and talk to Brighton
  6. Enter the left portal and kill Sparrows to get 30 Hardtacks and 30 Star Sugar. (Not taken away upon completion) Monsters will drop 2-3 Hardtacks or 2-3 Sugar if it drops.
  7. Enter the left portal and talk to Kyrin after colleting the food.
Reward
  • 50 units (2,688,850 EXP)
Notes
  • Hardtacks and Star Sugars are not taken away after clearing the quest (Kyrin specified that you keep it), so you can save it for replay to skip this part of the Act.


Part 2[edit]

Procedure
  1. Talk to Kyrin
  2. Enter the conference room on the left while inside the deck and talk to Cygnus
  3. Exit the conference room and enter the portal on the right inside the deck, then enter the only bedroom with the portal
  4. There seem to be a disguise on Neinheart (Left: Standing Neinheart, Right: Knocked out Neinheart). Identify the true Neinheart (Answer: Right, Neinheart never wins a physical fight)
  5. As a result, the disguise revealed his true look, called Baroq. Kill it
Reward
  • 50 units (2,688,850 EXP)
Notes
  • If you chose the wrong Neinheart, he will follow you out, then explode in your face. Then you have to restart from step 3 again.


Part 3[edit]

Procedure
  1. Baroq disguises into Cygnus. Nevertheless, insist on slapping "her".
  2. However, it's too late and you got backstabbed and knocked out.
  3. After regaining consciousness, you and Neinheart were tied up together. Spam the space bar key to fill up the bar, 4 times, to break the rope.
  4. Exit the room immediately and defeat 3 maps of monsters that invaded the corridor. The 2nd map contains a Boss monster, she has about 2000 Damage Reflect. EXP reward for this segment is awarded after exiting from the 3rd map.
Reward
  • 80 units (4,302,160 EXP)
Notes
  • If you die you restart the part on killing monsters only.


Part 4[edit]

Procedure
  1. Exit the inner deck and move towards the right.
  2. Defeat 30 monsters in the 1st map, 40 monsters in the 2nd map, 50 monsters in the 3rd map and the mini-ship at the last map. The ship can perform a dash that deals 30% damage and throw out 3 balls, doing 20% damage each upon contact and explodes.
Reward
  • 120 units (6,453,240 EXP)
Notes
  • Androids in all 4 maps can enter by natural spawn, bombing spawn or climbing up the ship.
    • Bombing does damage regardless of avoidability
    • Blue Androids that climb up has a laser skill that does 15% damage
    • An area bomb may be casted sometimes to deal 20% damage after 2 seconds and 2 second stun.
  • If you die you need to repeat this entire part.


Part 5[edit]

Procedure
  1. Press Alt button when the bar is within the yellow area in the bar to jump away from the attack.
  2. Enter the 5th map and kill 60 monsters. Ignore the ship for now, it is only background effect.
  3. Press the down arrow key when the bar is within the yellow area to duck from laser.
  4. Enter the 6th map and kill the ship. Ship can perform a storm hop to deal 25% damage and 3 second stun, as well as laser attack that deals 15% damage.
Reward
  • 160 units (8,604,320 EXP)
  • If you die you need to restart this part.


Part 6[edit]

Procedure
  1. You head back to inside the deck and have a conference talk with the Alliance on the strategy to defeat Black Heaven. You heard scuffling sound, so you decided to head out of the room.
  2. Go to the right portal and enter 1st Bedroom, 2nd Bedroom, then 3rd Bedroom. Kill all monsters that spawn (1st 2 bedroom are Francis' Puppet, 3rd bedroom is Fake Francis)
  3. Apparently, that is the fake Francis. When you exit the bedroom corridor, the Alliance leaders asked about your action and you explained about Francis' trespassing into the ship. Everyone exits out of the deck to outside to look for Francis.
  4. Francis gave himself away and tries to summon fake Francises but Oz managed to find the true one anyway.
Reward
  • 100 units (5,377,700 EXP)


Part 7[edit]

End of Act 2. Also marks the end of Chapter 1.

Procedure
  1. Francis was captured anyway and he pleaded the Alliance to release Orchid. Of course, they refused and so Francis made a "bribe" using the Black Heaven Blueprint to release Orchid. However, as he was tied up and he could not do anything, he got scammed by the Alliance after they got the blueprint and only promised to release her after the war.
Reward
  • 200 units (10,755,400 EXP)
  • 2500 Honor Points for 1st play (1000 Honor points for replay)
  • Ace of the Alliance Medal (for 1st play only, obtained from a separate quest under Black Heaven icon)
  • Memories with Neinheart Chair (for 1st play only, obtained from a separate quest under Black Heaven icon)

Act 3[edit]

Act 3: Clash of the Heavens

Talk to Moko to proceed to Act 3 after Act 2 is completed.

Part 1[edit]

Procedure
  1. Go out of the deck and find Brighton.
  2. Belle joins you in the rescue of soldiers while the other alliance members fight against enemies on the deck. Enter the deck to the Corridor.
  3. Walk to the soldier beside the 1st Bedroom Door and slap him by pressing Ctrl when it is on the highlighted area (2 times), then spam left, right arrow key alternatingly till the bar is filled.
  4. Walk to the soldier beside the 3rd Bedroom Door and spam Space Bar until the bar is full.
  5. Enter the 1st Bedroom and walk to the soldier lying below the bed. Slap him by pressing Ctrl when it is on the highlighted area.
  6. Exit the Bedroom. Monsters have inflitrated the ship. (Cry for your ship if you are Phantom.)
  7. Kill 30 monsters. You hear a cry emerging from the 2nd Bedroom. Enter the 2nd Bedroom
  8. 4 Cygnus Soldiers are lying down. Walk to the 1st soldier and press Ctrl when it is on the highlighted area
  9. Walk to the 2nd soldier and spam Space Bar till the bar is full.
  10. Walk to the 3rd soldier and spam left, right arrow key alternatingly till the bar is full.
  11. Walk to the 4th soldier and spam Space Bar till the bar is full.
  12. Leave the bedroom. Now more monsters have invaded the ship.
  13. Kill 45 monsters before hearing a cry from the 3rd Bedroom. Enter thr 3rd Bedroom.
  14. 2 Resistance soldiers are lying inside. Walk to the 1st soldier and spam Space Bar till the bar is full.
  15. Walk to the 2nd soldier and spam left, right arrow key alternatingly till the bar is full.
  16. Exit the bedroom. Now even more monsters have entered the ship.
  17. Kill 60 monsters. Now that the corridor is free of monsters, everyone leaves the corridor to rest up.
Reward
  • 200 units (10,755,400 EXP)


Part 2[edit]

Procedure
  1. Before you leave, you heard a cry from the Prison room (it's from Francis). Enter the Prison room.
  2. Francis begs you to release him as the Prison is on fire. Then a resistance member came in and notified that monsters have taken over the control. You felt the ship jerking abnormally.
  3. Pick an option whether or not to release Francis (either way, the result will not be affected)
  4. The resistance member promises to look after Francis while you attend the crisis. Go to the control room.
  5. You saw a Cygnus soldier lying down and 5 Black Wing Bunnies. Kill all of the bunnies and take over the ship's wheel.
  6. Achieve balance by spamming left arrow key until the bar is full, then right arrow key until the bar is full, followed by left arrow key until the bar is full.
  7. Kyrin enters and thanks you for your effort.
Reward
  • 100 units (5,377,700 EXP)

Part 3[edit]

Procedure
  1. You return back to the Prison room. Francis has escaped.
  2. However you got called up and was tasked to inflitrate the Black Heaven. Follow Checky, Brighton and Belle into this task.
  3. Checky realised that the airships have broken down. He needs 30 Steel Pieces from monsters at the map to the right. Collect 30 Steel Pieces and return to him. Monsters will drop 2-3 at a time.
Reward
  • 150 units (8,066,550 EXP)
Notes
  • Monster map will contain certain bombing activities which can deal 10% damage. Applies to the next 2 parts as well.


Part 4[edit]

Procedure
  1. Checky realises that he needs another 30 Screws from the monsters. Collect 30 Screws and return to him. Monsters will drop 2-3 at a time.
Reward
  • 150 units (8,066,550 EXP)


Part 5[edit]

Procedure
  1. Checky got fustrated that the ships still refuse to work, then he realises that all the ships lack fuel. Collect 30 Fuel from the monsters and return to him. Monsters will drop 2-3 at a time.
  2. Play an Air Battle Raid game to get through towards Black Heaven. Refer to Notes for game instructions.
  3. When completed, or when you have attempted at least once, you can continue with the Act (or choose to skip if you failed, by the way you are allowed to continue trying if you choose to). If you lose, enter through the centre portal to restart the game or to skip.
Reward
  • 300 units (16,133,100 EXP)
  • 10,000 Honor Points if you cleared and did not skip the game (given in a separate quest in lightbulb)
Notes

Instructions for Air Battle Raid game

  • Using 1366x768 Resolution, fight through monsters with your ship. Use Ctrl to attack and arrow keys to position your ship through the map freely.
  • Start from 3 lives, you get 1 life deducted for getting hit once (with a 1 second invincibility) and 1 life extra if you picked up an Extra Life Bubble after killing a monster at a chance. Lose when you reach 0 lives. You can store up till 5 lives max.
  • Additional obstacles may be present that can deal damage if touched, just like monsters.
  • There are 3 stages and a Boss Stage. Good luck, it is nearly impossible to complete.
  • Monsters can drop a general Bubble which cycles through Shield Attack, Erase All, Dark Sight and Ship Upgrade, with Ship Upgrade changing its cycle twice as fast as the others. What is displayed is what you get when you pick the bubble up.
  • EXP Bubbles can also be dropped, these bubbles give minimal EXP and serves as a distractor.
  • You need 4 charges of a certain powerup from the bubbles to use a certain powerup. Each bubble provides 1 charge.
  • Use Space Bar to use power up, if more than a powerup is available for use the left side powerup will be used. Order of powerup from left to right: Shield Attack, Erase All, Dark Sight
  • Shield Attack provides a speed boost and about 5 seconds of invincibility.
  • Erase All kills all monsters on screen instantly.
  • Dark Sight provides about 10 second invinciblity.
  • Ship upgrade enhances damage dealt and subsequently additional hits as well as homing missiles.


Part 6[edit]

End of Act 3. Also marks the end of Chapter 2.

Procedure
  1. Checky, Brighton and Belle were captured and their ships were shot down. You then make a choice to either stay on or retreat immediately (either way, you still retreated eventually)
  2. You return to Lumiere safely and entered the deck to meet Cygnus.
  3. Claudine wanted to turn back the ship to save Checky, Brighton and Belle but Neinheart refused. They quarrelled and Claudine blamed you for releasing Francis so that their plan fails.
  4. Attend an interrogation session with the soldiers as witnesses (they help to adjust the judgement and result of the interrogation). You must pass the interrogation or else you have to restart this process. Interrogation questions and suggested answers are listed under Notes.
  5. When interrogation is passed, the soldiers started to fight and you decided to leave them to calm things down.
  6. If you are a Resistance job, Claudine will address you, if you are a non-Resistance Cygnus will address you.
  7. Board the ship with a fake Cygnus Soldier. There are 2 sets of 10 seconds intermission between the speeches. The soldier then revealed his true identity: Francis after he asks you if you want to rescue him again. You felt anguish and want to beat him up (choose the intensity of beating: Hard, Very Hard, Very Very Hard).
  8. Francis calms you down and leaks out to you the true structure of the Black Heaven (apparently the one on the Blueprint given in Act 2 is incomplete)
  9. You realised that there is totally no hope in infiltrating the Black Heaven as planned by the Alliance. You decided to go to Edelstein's Scrapyard (or Mechanical Grave).
Reward
  • 400 units (21,510,800 EXP)
  • 5000 Honor Points (1000 Honor Points for replay)
Notes

Interrogation questions and suggested answers (bolded), reactions are in brackets. Note that if your answer varies a little, so long as the answers are still within valid reasons you can still pass, so you may not need to follow the suggested answers strictly (you also get to read more speeches).

1) Did you release Francis?

  • Yes (Cygnus: Please tell the truth)
  • No (Neinheart: Please do not lie)
  • I don't recall (Claudine: What? Are you that shameless?)

2) Why did you release him?

  • Even enemy lives are worth to save (Claudine: I can't believe I served a person like you but nevermind, the empress will favour you anyway. Cygnus: If we are heartless, we aren't better than the Black Wings)
  • We would not be able to get the information from him anyway. (Cygnus: Do you really think this way?)

3) Why didn't you keep an eye on him?

  • No choice, the situation is dire (Soldier: Yes, the ship was tilting)
  • I didn't think that the soldier would fail to keep an eye on him (Resistance Soldier: Are you blaming me? Neinheart: Please do not blame your ally. If you answered the suggested answer for the 1st 2 questions only, Cygnus: Do you really believe that?, then the question is repeated).
  • Francis promised not to run away (Claudine: And you believed him? Wow. But the empress will still favour you anyway. Cygnus: ...)

4) Why didn't you think that Francis will leak our plans to the Black Wings?

  • Francis won't do that (Claudine: Wow, you know him so much? Who are you standing with? Cygnus: Claudine, you are crossing the line, (s)he did so much for the Alliance)
  • I missed this thought in the midst of the events (Claudine: Unbelievable)
  • Impossible (You: Francis was all along under custody, so he could not leave the ship. Neinheart: Yes, you are spot on)

5) Any last words?

  • Admit your mistakes
  • Appeal to emotions
  • Talk logically

Act 4[edit]

Act 4: Returning Fire

Talk to Moko to start Act 4 after completing Act 3.

Part 1[edit]

Procedure
  1. Walk towards the right and read the letter.
  2. Enter the portal on the right and navigate through the maze while dodging guards. (If you get caught after 6 times, you will be asked if you want to skip it or not.)
  3. When the androids surround you, you have to try to kill them off for 1 minute.
  4. You heard One-Eyed prompting you to a shelter. Go towards it automatically.
Reward
  • 300 units (16,133,100 EXP)
Notes
  • Gigantic Robot's laser attack deals 20% damage.

Part 2[edit]

Procedure
  1. Enter the map on the left and collect 10 Bent Metal Plates and 2 Giant Screws from monsters.
  2. Return to Bitterbot.
Reward
  • 150 units (8,066,650 EXP)


Part 3[edit]

Procedure
  1. Enter the map on the right and collect 1 Meaningless Bulb and 2 Blinking Lights from monsters.
  2. Return to Bitterbot.
Reward
  • 150 units (8,066,650 EXP)


Part 4[edit]

Procedure
  1. Talk to Three Hands.
  2. The shelter is attacked by androids. Protect the shelter for 2 minutes. Gigantic Robot spawns 1 minute later.
Reward
  • 200 units (10,755,400 EXP)
Notes
  • Gigantic Robot's Laser attack deals 20% damage.


Part 5[edit]

Procedure
  1. Talk to One-Eyed.
  2. Go to the tent to take out the computer chip and return to One-Eyed.
  3. Climb up the tower while avoiding the Bunny Patrols (or kill them if you want, they die in 5 hits anyway)
  4. At the top, press the Spacebar key on the panel with B, L, A, C and then press the keys in order: Up, Left, Right, Down
Reward
  • 300 units (16,133,100 EXP)


Part 6[edit]

Procedure
  1. Press 'Alt' at the yellow area to reveal yourself.
  2. Repeatedly press 'Left Arrow' and 'Right Arrow' keys alternatingly until the bar is full to shake off androids hugging you.
  3. After successfully raiding into the Black Heaven Deck, kill 7 maps worth of monsters (spawn time may be delayed due to vehicle travelling)
  4. You managed to kill Georgi. Now sit on it and use it to destroy all obstacles for the next 2 maps. (Use 'Ctrl' key to Attack)
Reward
  • 350 units (18,821,950 EXP)


Part 7[edit]

End of Act 4. Also marks the end of Chapter 3.

Procedure
  1. Press 'Up' at the yellow area to send the signal.
  2. A pulveriser has spotted you. Run away for 90 seconds.
  3. Dodge the guards and the lights as Francis.
Reward
  • 400 units (21,510,800 EXP)
  • 6,500 Honor Points for 1st play (2,000 Honor Points for replays)
  • Android Helmet for 1st play
  • 10,000 Honor Points if you cleared and did not skip this game (given in a separate quest in lightbulb)
  • Pulveriser Mount if you cleared and did not skip this game (given in a separate quest in lightbulb)
Notes
  • For the first 45 seconds, it will be upwards incline. Boxes and bunnies will appear and you use Regular Attacks to destroy them, else you will be knocked towards the pulveriser.
  • For the next 45 seconds, it will be downwards incline. Bunnies and androids will fall from behind you, you have to jump and let them fall through, else you will be knocked towards the pulveriser.
  • Boxes will deal 5% damage, monsters will deal 10% damage, pulveriser deals 100% damage.
  • Bombs will also drop at the marked areas after 2 seconds for 10% damage.

Act 5[edit]

Act 5: Towards the Core!

Talk to Moko to start Act 5 after clearing Act 4.

Part 1[edit]

Procedure
  1. Enter the portal.
  2. Navigate through 2 maps of jump quest (mobility skills are allowed)
Reward
  • 150 units (8,066,650 EXP)


Part 2[edit]

Procedure
  1. Collect 10 Security Chips from monsters and talk to Neinheart.
  2. Take the portal all the way to the right and try to enter the elevator.
  3. You realised it will not work. Try collecting 30 more Security Chips from monsters and talk to Neinheart.
  4. It still fails. Looks like you have to find the security guard and kill it for the Card Key. Click on the switch and jump up towards the tunnel.
  5. Kill the guard and obtain the Card Key, then go back to the elevator and use it.
Reward
  • 200 units (10,755,400 EXP)
Notes
  • Inside all tunnels, there will be a visible gas leak, getting hit results in a 3 second stun.


Part 3[edit]

Procedure
  1. Enter the bottom portal, then top right portal, then top right tunnel.
  2. There is a very big metal box blocking your way. You need to destroy it using a bomb. Collect 30 Unusable Batteries and 10 Wire Pieces from monsters (you can take the left portal), then talk to Neinheart.
  3. After making the bomb, click on the bottom left of the box to boom it. Take the portal on the right.
  4. Kill the guard, take the Card Key, then take the top right tunnel.
  5. Use the elevator.
Reward
  • 250 units (13,444,250 EXP)


Part 4[edit]

Procedure
  1. Suddenly, you met Orchid and a quarrel started to happen. Gelimer used the chance to drop an object on both you and Orchid. Both of you fell off the platform and landed on some mysterious basement area...
  2. Operate the button to let Orchid pass, then Orchid presses the button to let you pass.
  3. Repair Robots are stealing the pipe pieces! Go to the top left tunnel and kill them and get 3 Pipe Pieces, then talk to Orchid.
  4. Use normal attack once on the left and on the right pipe pieces to get the colours to match.
  5. As you are walking through the tunnel, Orchid will talk to you 3 times.
  6. Again, Repair Robots stole the Pipe Pieces. Go up the top right tunnel and kill them to get 4 Pipe Pieces, then talk to Orchid.
  7. Use normal attack once on top left and bottom left pipe pieces to get the colours to match.
  8. Finally, both of you got out. However Orchid decides to move on, leaving you trapped. Repair Robots then caught up and you got surrounded by them. Kill them for 30 seconds before you got captured.
  9. Repeatedly press left, right arrow keys alternatingly until the bar is full to get them out.
  10. Repeat Steps 8 and 9 (excluding the Orchid part)
  11. The Alliance team managed to find you and got you out of that area.
Reward
  • 300 units (16,133,100 EXP)


Part 5[edit]

Procedure
  1. Continuing the journey, now theres more jumping quests (no mobility skills can be used unless stated)
  2. Travel upwards using the moving platforms, then you will land on another map (you can use mobility skill on the other map)
  3. Kill monsters and use the switch to descend. Repeat 2 more times. On the 3rd time, there is a guard, loot the Card Key that it drops.
  4. Jump through the platforms and bounce towards the right (press righr arrow key in air) and take the portal to get out.
  5. Do not take shortcut. Exit using the moving platforms instead as you will be sent back up if you walked through the jumper. Use the switch and travel upwards to the right (don't worry about the elevator below you as of now)
  6. Mobility skill can be used on this map. Travel towards the right (a jumper will push you there), then follow the platforms that will appear 1 by 1 (or just double jump through the entire row).
  7. You will see 3 monsters, kill them and use the switch. Go down and use the jumper to reach the portal.
  8. Enter the portal and you will end up beside the elevator, use the elevator.
Reward
  • 200 units (10,755,400 EXP)

Part 6[edit]

Procedure
  1. Navigate through the map and use the portal.
  2. Navigate through the map (cracked platforms indicate that it disappears after landing on it for some time)
  3. Use the switch to go upwards and enter the portal.
  4. Find the guard which is at the top right of the map (you can use mobility skills). Kill it and get the Card Key, then go back.
  5. Go back to the switch and click on it to go downwards and enter the portal.
  6. You will only see a platform. Step on it and the next one will appear, so on. Step towards the following directions in order: Right, left, right, left, right, left, then use the jumper to propel yourself towards the elevator on the right. Use the elevator.
Reward
  • 250 units (13,444,250 EXP)


Part 7[edit]

Procedure
  1. The place is infested with androids. Kill 3 maps worth of monsters (Belle and Brighton will leave to take care of monsters in other areas after the first map). On the 3rd map there will be a Georgi, just sit on it.
  2. Use the Georgi to destroy everything in the next map (use 'Ctrl' key to attack/drill), then use the elevator.
Reward
  • 350 units (18,821,950 EXP)


Part 8[edit]

End of Act 5.

Procedure
  1. Navigate through the map and kill all monsters (mobility skills can be used).
  2. Use the switch to lower the platform, then walk through it towards the portal (no mobility skills)
  3. Navigate through the map and kill all monsters (mobility skills can be used).
  4. Talk to Claudine, then using WASD, find the switch on the other side to activate the platform, then wak through it (no mobility skills)
  5. Now, there is no switch because the head is broken. However just talk to Athena Pierce and use the WASD buttons to find the intersection of the knots tying the platform together. Click on that spot to break the chain so that the platform drops, then walk through it (no mobility skills)
  6. Navigate through the map and kill all monsters (mobility skills can be used), then take a Gas Mask by talking to it.
  7. Enter the poisonous room and talk to Admiral Martini. Then read the 3 documents written by Gelimer (from right to left)
  8. Switch off the lights to see the markings.
  9. Neinheart and Claudine will go back to devise a plan while you go with Athena Pierce to stop Gelimer. Take the elevator on the right.
  10. Gelimer decides to play with you. He will drop various objects and you have to dodge them for 2 minutes, else you get damaged if you got hit (10% for blue, 20% for red, 30% for purple). You can only use 1 potion.
  11. After that, you entered the portal and found that it is connected to the core. Then Gelimer decides to drop a pulveriser on Athena Pierce and she falls off the elevator, leaving you alone. Now you are the only person who can stop Gelimer.
Reward
  • 400 units (21,510,800 EXP)
  • 7,500 Honor Points for 1st play (3,000 Honor Points for replay)

Act 6[edit]

Final Act: Black Heaven

Talk to Moko to start Act 6 after clearing Act 5.

Part 1[edit]

Procedure
  1. Enter the portal on the right and watch a short cutscene.
  2. Kill Lotus (skills used by Lotus is in the page linked). Certain attacks deals lesser damage (example: lasers deal 30% damage instead of 100%)
  3. If you failed to kill Lotus for the 1st attempt, you can disconnect certain wires to weaken Lotus. You can choose to fight the original version if you wish to however.
Reward
  • 100 units (5,377,700 EXP)
  • 10,000 Honor Points if you did not weaken Lotus (given in a separate quest in lightbulb)


Part 2[edit]

Procedure
  1. Watch cutscenes on Orchid reuniting back with Lotus, as well as Lotus' death.
  2. Enter the portal on the right and kill 3 maps of monsters.
Reward
  • 100 units (5,377,700 EXP)


Part 3[edit]

Procedure
  1. You stepped into the computer room but Gelimer sprayed gas on you to poison you. Watch cutscenes on bombs dropping and a video of Orchid using her powers against Gelimer.
  2. You decided to fight back against Gelimer for 20 seconds but it was useless. Gelimer then decided to play you and ask if you would beg for the medicine. Either way, he will destroy it anyway.
  3. Continue cutscenes on Gelimer's escape.
  4. You realise that the Xenoroids clinged onto Gelimer's device (and they are about to self destruct as instructed). You then took the chance to let the device take off. Walk to the right and spam Space Bar until the bar is full.
  5. Watch Gelimer panic as he flies into the sky and eventually explodes.
Reward
  • 100 units (5,377,700 EXP)


Part 4[edit]

Procedure
  1. Orchid walked in and see you inside the room. She chidded you for not letting her get rid of Gelimer, then carry you out of Black Heaven. Play as Orchid and walk to the left for 3 maps.
  2. Orchid hands you over to Athena Pierce and she will carry you out while Orchid settles something else. Play as Athena Pierce and walk to the left.
  3. Looks like you are just a jump away from escaping Black Heaven. Press Alt at the yellow zone to jump on the Lumiere.
  4. Watch a video about Black Heaven crashing.
  5. Watch cutscenes on happenings on Lumiere as well as Cygnus using the last seal stone to cure you, and the sky.
Reward
  • None

Part 5[edit]

Can be done in any order with Part 6 or Part 7.

Procedure
  1. Talk to Athena Pierce.
Reward
  • 450 units (24,199,650 EXP)


Part 6[edit]

Can be done in any order with Part 5 or Part 7.

Procedure
  1. Talk to Claudine.
Reward
  • 450 units (24,199,650 EXP)


Part 7[edit]

Can be done in any order with Part 5 or Part 6.

Procedure
  1. Talk to Neinheart.
Reward
  • 450 units (24,199,650 EXP)


Part 8[edit]

End of Act 6. Also marks the end of Chapter 4 and the end of the entire blockbuster.

Procedure
  1. Talk to Cygnus.
  2. Watch cutscenes as you left and everyone gives their parting words (especially the 3 birds)
Reward
  • 450 units (24,199,650 EXP)
  • 12,500 Honor Points for 1st play (5,000 Honor Points for replay)
  • Savior of Maple Word medal (given for 1st play, in a separate quest in lightbulb)
  • Orchid/Athena Pierce Support mount 30 days (given for 1st play, in a separate quest in lightbulb. The "saviour" you chose will be your support mount.)


Part 9[edit]

End of Black Heaven. Song played: https://www.youtube.com/watch?v=7C4s3ZttoiQ

Procedure
  1. Watch the credits.
  2. Watch cutscenes of the next impending danger: Damien.
  3. And you are done with Black Heaven. You can start on Heroes of Maple to watch the downfall of Damien if you wish.
  4. Additionally, there is an extra quest in lightbulb about Orchid (purely cutscenes) if you wonder where she went.
Reward
  • None