MapleStory/Elite Monsters and Elite Bosses: Difference between revisions

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Elite champions are more powerful versions of special monsters. They are an annoyance in general, however failure to kill them does not hinder the elite boss from spawning.
Elite champions are more powerful versions of special monsters. They are an annoyance in general, however failure to kill them does not hinder the elite boss from spawning.


It appears in place of the 5th, 10th and 15th elite monsters, and 20th elite monsters level 139 and below.
It appears in place of the 5th, 10th and 15th elite monsters. For maps with monsters level 139 and below, and Grandis continental maps, it will also appear as the 20th elite monster instead of the elite boss.


It will only stay in the map for '''1 minute''' unlike elite monsters.
It will only stay in the map for '''1 minute''' unlike elite monsters. When killed successfully, 4 Elite Champion Experience Orbs will spawn around you in a square shape. They will disappear if you did not touch them, and it will provide a fixed amount of EXP based on the monster EXP in the map. '''The EXP is not affected by Combo Orb EXP increasing effects, and not affected by level advantage final multiplier, but it is affected by cursed runes and death debuff final multipliers'''.
 
The EXP awarded is based on the map type.
*Normal maps: 15x EXP
*Star Force maps: 5x EXP
*Arcane Force, Authentic Force maps: 9.27x EXP


===Black Crescendo Slime===
===Black Crescendo Slime===
Player must stand near the slime within its aura to deal full damage, else only 1 damage is dealt. Destroy it and it will grow bigger, 5 times. Each time it is destroyed, a darkness status is inflicted.
Destroy it and it will grow bigger 3 times. The 2nd stage gives 3x the EXP of the 1st stage, and the 3rd atage gives 2x the EXP of the 2nd stage. Based on level 200+ arcane/authentic force maps, compared to the monster EXP in the map:
 
*Stage 1: 1.855x EXP
===Fallen Trent===
*Stage 2: 5.565x EXP
A fallen trent appears with a shield. Hitting it deals no damage and it will spawn an area of tree branch anywhere in the map. It absorbs monster energy 6 seconds later. If there are no monsters within the branch area, it fails to absorb the energy and the shield weakens. Weaken the shield 2 times to remove the shield completely to be able to deal damage to the trent.
*Stage 3: 11.13x EXP
 
Maximum failure count: 2 times (any more and the trent will probably disappear)


===Shadow Butterfly===
===Shadow Butterfly===
Every 7 seconds, 2 butterflies will spawn randomly and chase after you. They will have a few seconds of invincibility before they can be damaged.
Every 3 seconds, 5 butterflies will spawn randomly and chase after you.  


A total of 15 butterflies will spawn. '''However, the monster population will be counted fully, so there will be less monsters in the map'''.
A total of 15 butterflies will spawn. '''However, the monster population will be counted fully, so there will be less monsters in the map'''.
Based on level 200+ arcane/authentic force maps, compared to the monster EXP in the map, each butterfly gives 1.2349x EXP.


===Dark Wolf===
===Dark Wolf===
A dark wolf spawns randomly. Kill it and it will change its place, as it changes its place it will turn into a dark sphere and takes 5 seconds. It will change its place 4 times in total.
5 Dark Orbs will be spawned around you. Destroy all 5 orbs to spawn the dark wolf. The dark wolf deals a heavy amount of damage and it can hit very high up from below. Be careful.


It deals a heavy amount of damage and it can hit very high up from below. Be careful.
Based on level 200+ arcane/authentic force maps, compared to the monster EXP in the map:
*Each Dark Orb: 1.855x EXP
*Dark Wolf: 9.275x EXP


===Fantastical Flower===
===Fantastical Flower===
A flower will spawn randomly. Killer bees will spawn in regular intervals and chase after the flower. The flower should be protected from the killer bees by eliminating the bees. When the timer on the flower ends, the flower will change its spot. Protect the flower 5 times.
A flower will spawn randomly. 10 Killer bees will spawn and chase after the flower. '''However, the monster population will be counted fully, so there will be less monsters in the map'''.
 
Based on level 200+ arcane/authentic force maps, compared to the monster EXP in the map, each killer bee gives 1.855x EXP.


Up to 10 killer bees will spawn. '''However, the monster population will be counted fully, so there will be less monsters in the map'''.
===Dark Gargoyle===
A dark gargoyle will spawn randomly in the map. Once it is killed, 10 smaller dark gargoyles will spawn around you and fly towards you.


===Twin Dark Gargoyle===
Based on level 200+ arcane/authentic force maps, compared to the monster EXP in the map:
2 dark gargoyles will spawn randomly in the map. If 1 of the gargoyles is damaged too heavily compared to the other, it will go into a rest state and cannot be damaged further, until the other one is damaged sufficiently. Perform it 3 times.
*Dark Gargoyle: 9.275x EXP
*Each Small Dark Gargoyle: 0.9275x EXP


==Elite Boss==
==Elite Boss==