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Usefulness sections[edit]

Where are these random numbers from? I don't think we should list this type of content, as it appears to be point of view opinion at best. If anyone can list a reliable source for them, then they should stay... if not: the numbers should go and be replaced by text only. I think it's more useful to state why the person is good or bad, compared to a random number based on opinion. Good or bad can be proven by how they level up, their stats and so on. A random number can't be. RobJ1981 16:26, 24 August 2009 (UTC)

These "random" numbers are there to help show how good some units are in comparison to others. The numbers can help a user decide between using Gatrie or Shinon, for example. These scores would help show that it would be better to field Gatrie than to field Shinon. In a game where the number of unit slots are limited, it's important that those reading the guide will understand which units they should focus they're attention on and which they shouldn't. I could say that Aran is a good character, but that doesn't mean that he should be fielded over, say, Boyd. Both are quite close and whilst these "random" numbers are quite subjective (these numbers are based around how good or bad they are, so they're no more aubjective than deciding how good or bad a unit is), the importance between using Boyd or Aran can be quite sujective as well as it's mainly offence vs defence. A newbie may interpret defence > offence and use Aran over Boyd which is mistake. In order for the reader to fully comprehend which character is better than another and which characters they should use/not use, the numbers need to be in place. Kirsche 16:59, 24 August 2009 (UTC)
Objectively analyzing and comparing the characters is what needs to be done. The inclusion of arbitrary values has no way of accurately comparing anything. --Notmyhandle (talk contribs) 18:54, 24 August 2009 (UTC)
Very well. Kirsche 21:04, 24 August 2009 (UTC)
The only time a rating system, like the one you proposed, appears educational and is allowed on this site is when it appears in game (e.g. a racing game may have vehicles with statistics like acceleration and top speed, but they don't allow the player to examine the calculations used or the actual values). We attempt to rely on official information and facts. --Notmyhandle (talk contribs) 21:24, 24 August 2009 (UTC)