Cave Story/Enemies: Difference between revisions

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{{Header Nav|game=Cave Story}}
{{Header Nav|game=Cave Story}}


{{floatingtoc|right|2}}
{{floatingtoc|right}}
These are the enemies you encounter throughout the game. They are divided up depending on what area you '''''first''''' find them in. Enemies that have slight variations in them (Like say the black and red bat) will be found in the category of which you first encountered one of them (so black and red bat would be in Start Cave).{{-}}
These are the enemies you encounter throughout the game. They are divided up depending on what area you '''''first''''' find them in. Enemies that have slight variations in them (Like say the black and red bat) will be found in the category of which you first encountered one of them (so black and red bat would be in Start Cave).
{{-}}


==Start Cave==
==Start Cave==
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===Critter===
===Critter===
[[File:cscritter.gif|right]]
[[File:Cave Story Critter Sprite.png|right]]
*''Damage'': 1-6 HP
*''Damage'': 1-6 HP
*''Health'': 2-6 HP
*''Health'': 2-6 HP
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===Pignon===
===Pignon===
{|{{prettytable|notwide=1|float=right}}
{|{{prettytable|notwide=1|float=right}}
|bgcolor="#339033"|[[File:cspignon.gif]]
|bgcolor="#339033"|[[File:Cave Story Pignon Sprite.png]]
|}
|}
*''Damage'': 1 HP
*''Damage'': 1 HP
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===Grave Keeper===
===Grave Keeper===
[[File:csgravekeeper.gif|right]]
[[File:Cave Story Grave Keeper Sprite.png|right]]
*''Damage'': 10 HP
*''Damage'': 10 HP
*''Health'': 20 HP
*''Health'': 20 HP
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===Giant Pignon===
===Giant Pignon===
{|{{prettytable|notwide=1|float=right}}
{|{{prettytable|notwide=1|float=right}}
|bgcolor="#339033"|[[File:csgpignon.gif]]
|bgcolor="#339033"|[[File:Cave Story Giant Pignon Sprite.png]]
|}
|}
*''Damage'': 1 HP
*''Damage'': 1 HP
*''Health'': 12 HP
*''Health'': 12 HP
*''Found In'': Mimiga Graveyard
*''Found In'': Mimiga Graveyard
The giant pignon is basically the exact same as the normal pignon. It will not actively seek you out so the only way to get hurt is by running into it. The only real noticeable difference is that when shot, the giant pignon tends to "bounce" around a lot more than the normal one, so be careful of that. The giant pignon is found only in the graveyard section of the Mimiga Village.
The Giant Pignon is basically the exact same as the normal pignon. It will not actively seek you out so the only way to get hurt is by running into it. The only real noticeable difference is that when shot, the Giant Pignon tends to "bounce" around a lot more than the normal one, so be careful of that. The Giant Pignon is found only in the graveyard section of the Mimiga Village.


===Chin Fish===
===Chin Fish===
[[File:cschinfish.gif|right]]
[[File:Cave Story Chin Fish Sprite.png|right]]
*''Damage'': 1 HP
*''Damage'': 1 HP
*''Health'': 2 HP
*''Health'': 2 HP
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===First Visit===
===First Visit===
====Basil====
====Basil====
{|{{prettytable|notwide=1|float=right}}
{|{{prettytable|notwide=1|float=right}}
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==Grasstown==
==Grasstown==
===Power Critter===
===Power Critter===
[[File:cspowercritter.gif|right]]
[[File:Cave Story Power Critter Sprite.png|right]]
*''Damage'': 2 HP / 12 HP when landing upon
*''Damage'': 2 HP / 12 HP when landing upon
*''Health'': 16 HP
*''Health'': 16 HP
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===Jelly===
===Jelly===
[[File:csjellye.gif|right]]
[[File:Cave Story Jellye Sprite.png|right]]
*''Damage'': 5 HP
*''Damage'': 5 HP
*''Health'': 4 HP
*''Health'': 4 HP
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===Mannan===
===Mannan===
[[File:csmannan.gif|right]]
[[File:Cave Story Mannan Sprite.png|right]]
*''Damage'': 3 HP
*''Damage'': 3 HP
*''Health'': 11 HP
*''Health'': 11 HP
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===Frog===
===Frog===
[[File:csfrog.gif|right]]
[[File:Cave Story Frog Sprite.png|right]]
*''Damage'': 3 HP
*''Damage'': 3 HP
*''Health'': 10 HP
*''Health'': 10 HP
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=== Igor ===
=== Igor ===
{|{{prettytable|notwide=1|float=right}}
{|{{prettytable|notwide=1|float=right}}
|bgcolor="#339033"|[[File:csigor.gif]]
|bgcolor="#339033"|[[File:Cave Story Igor Sprite.png]]
|}
|}
*''Health'': 300
*''Health'': 300
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[[File:Cave story mesa.gif|right]]
[[File:Cave story mesa.gif|right]]


A mesa is a large humanoid, who pickups a ground tile to throw at the player. It has around 60 health and it's blocks do 10 damage but they only throw at a certain place so just get up close (but not too close) and keep on attacking until it dies.
A mesa is a large humanoid, who pickups a ground tile to throw at the player. It has around 60 health and its blocks do 10 damage, but they only throw at a certain place, so just get up close (but not too close) and keep on attacking until it dies.


=== Green Devil ===   
=== Green Devil ===   
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==Bosses==
==Bosses==
===Balrog (Shack)===
===Balrog (Shack)===
[[File:csbalrogb.gif|right]]
[[File:Cave Story Balrog Sprite.png|right]]
'''Damage'''
'''Damage'''
*HP:60
*HP:60
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*Running attack: 2 HP
*Running attack: 2 HP
{{sidebar
{{sidebar
|style=banner
|class=banner
|float=right
|float=right
|width=200px
|width=300px
|title=Note
|title=Note
|contents=This is the only boss that gives you experience after you fight him(other than the Red Demon). You can skip him by saying you aren't going to fight him with "that thing" (your polar star) when he asks you, but getting used to his basic attack patterns, as well as the exp, is worth it at this early stage of the game.
|contents=This is the only boss that gives you experience after you fight him(other than the Red Demon). You can skip him by saying you aren't going to fight him with "that thing" (your polar star) when he asks you, but getting used to his basic attack patterns, as well as the exp, is worth it at this early stage of the game.
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===Igor===
===Igor===
{|{{prettytable|notwide=1|float=right}}
{|{{prettytable|notwide=1|float=right}}
|bgcolor="#339033"|[[File:csigor.gif]]
|bgcolor="#339033"|[[File:Cave Story Igor Sprite.png]]
|}
|}
'''Damage'''
'''Damage'''
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===Balrog (Power Room)===
===Balrog (Power Room)===
[[File:csbalrogb.gif|right]]
[[File:Cave Story Balrog Sprite.png|right]]
'''Damage'''
'''Damage'''
*HP: 240
*HP: 240
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===Balfrog===
===Balfrog===
[[File:csbalrogfrog.gif|right]]
[[File:Cave Story Balrog Frog Sprite.png|right]]
;Damage
;Damage
*Energy Orbs: 4 HP
*Energy Orbs: 4 HP
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===Balrog (Boulder Chamber)===
===Balrog (Boulder Chamber)===
[[File:csbalrogb.gif|right]]
[[File:Cave Story Balrog Sprite.png|right]]
'''Damage'''
'''Damage'''
*Rockets: 5 HP
*Rockets: 5 HP
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*Flying Axes: 6
*Flying Axes: 6
{{sidebar
{{sidebar
|style=banner
|class=banner
|float=right
|float=right
|width=200px
|width=300px
|title=Note
|title=Note
|contents=This is the only other boss that gives you exp, like Balrog. You can skip him by keeping the Mimiga Mask. There is a Clay Figure Medal in the chest, but it's optional, so take it if you want.}}
|contents=This is the only other boss that gives you exp, like Balrog. You can skip him by keeping the Mimiga Mask. There is a Clay Figure Medal in the chest, but it's optional, so take it if you want.}}
This guy isn't so hard. He's only like the Drolls. However, he throws more than one, so be careful! He should be easy to take down. Use the Spur/Nemesis in this fight. Nemesis can work better, because there are no enemies in this fight. Machine Gun also works. When you beat him, you'll find a chest. Open it; it contains the Clay Figure Medal.{{-}}
This guy isn't so hard. He's only like the Drolls. However, he throws more than one, so be careful! He should be easy to take down. Use the Spur/Nemesis in this fight. Nemesis can work better, because there are no enemies in this fight. Machine Gun also works. When you beat him, you'll find a chest. Open it; it contains the Clay Figure Medal.
{{-}}


===Misery===
===Misery===
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*Spiked Spheres: 14 HP (3rd form), 10 HP (4th form)
*Spiked Spheres: 14 HP (3rd form), 10 HP (4th form)


This is it — the final boss! Like any final boss in any game, Ballos is ''very'' tough. He will have four forms for you to deal with. (Unless you are playing Super Metroid)
This is it — the final boss! Like any final boss in any game, Ballos is ''very'' tough. He will have four forms for you to deal with.


Let's start with form one: himself. Eventually he will charge at you. He follows a basic strategy: charge at you, jump in the air, charge at you, and pound you down to the ground, and it repeats over and over. While he is doing this, shoot him with Nemesis or Spur. If he is not dead for about 8 times he performs his strategy, he'll hang in the air and shoot lightning at you. He'll leave a target to aim at you, so move fast.{{-}}
Let's start with form one: himself. Eventually he will charge at you. He follows a basic strategy: charge at you, jump in the air, charge at you, and pound you down to the ground, and it repeats over and over. While he is doing this, shoot him with Nemesis or Spur. If he is not dead for about 8 times he performs his strategy, he'll hang in the air and shoot lightning at you. He'll leave a target to aim at you, so move fast.{{-}}
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After that, he'll grow spiked spheres around him. There's really nothing to drop. Just shoot the balls until they close their eyes. Ballos will roll all over the map, and when he rolls on the ceiling, he'll drop skull bombs on you. Don't touch the spiked balls either, or you'll get -14.{{-}}
After that, he'll grow spiked spheres around him. There's really nothing to drop. Just shoot the balls until they close their eyes. Ballos will roll all over the map, and when he rolls on the ceiling, he'll drop skull bombs on you. Don't touch the spiked balls either, or you'll get -14.{{-}}
[[File:Cave story ballos final.gif|right]]
[[File:Cave story ballos final.gif|right]]
Once all spheres are closed, he will float in the middle. The ground is covered in spikes, there are platforms all over him — it's the final form! The spiked spheres will stick onto him and will be hurled at you. His eyes are gleaming bloody red, and red butes will go after you. Hang onto his eyes and shoot into it with missiles, or whatever you've got. After that…you're done!{{-}}
Once all spheres are closed, he will float in the middle. The ground is covered in spikes, there are platforms all over him — it's the final form! The spiked spheres will stick onto him and will be hurled at you. His eyes are gleaming bloody red, and red butes will go after you. Hang onto his eyes and shoot into it with missiles, or whatever you've got. After that...you're done!{{-}}


== Other monsters ==
== Other monsters ==
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