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Sid Meier's Alpha Centauri/Units: Difference between revisions
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→'Copter
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The 'copter is like the needlejet, except that it can survive running out of fuel in a space without a city or airbase. Instead of being destroyed outright, it simply crash-lands, taking some damage. The 'copter can also attack as many times per turn as it has fuel remaining; however, attacking with the last unit of fuel will result in the unit crash-landing. | The 'copter is like the needlejet, except that it can survive running out of fuel in a space without a city or airbase. Instead of being destroyed outright, it simply crash-lands, taking some damage. The 'copter can also attack as many times per turn as it has fuel remaining; however, attacking with the last unit of fuel will result in the unit crash-landing. | ||
Care must be taken when assigning go-to commands to a 'copter, as they will '''always''' end their turn upon entering a friendly base square, regardless of how many moves they have left. | Care must be taken when assigning go-to commands to a 'copter, as they will '''always''' end their turn upon entering a friendly base square, regardless of how many moves they have left. They are unique among non-land units in that they can blitz, or attack multiple times per turn. | ||
===Cruiser=== | ===Cruiser=== |