Sonic the Hedgehog 3/Zones: Difference between revisions

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[[Image:S3K Marble Garden 1.jpg|thumb|The boss of Act 1.]]
[[Image:S3K Marble Garden 1.jpg|thumb|The boss of Act 1.]]
The marble ruins of an ancient civilization. This is the only zone without any water to drown Sonic or Tails, though tar pits can still drag the heroes down and kill them.
The marble ruins of an ancient civilization. This is the only zone without any water to drown Sonic or Tails, though tar pits can still drag the heroes down and kill them.
*Act 18
*Act 1
;Boss:The mini-boss uses a pair of drills to attack Sonic and Tails, both directly and by drilling into the rock above and raining debris on their heads (reminiscent of Dr. Eggman's own vehicle in the Mystic Cave Zone of Sonic 2).
;Boss:The mini-boss uses a pair of drills to attack Sonic and Tails, both directly and by drilling into the rock above and raining debris on their heads (reminiscent of Dr. Eggman's own vehicle in the Mystic Cave Zone of Sonic 2).
[[Image:S3K Marble Garden 2.jpg|thumb|The boss of Act 2, for Tails.]]
[[Image:S3K Marble Garden 2.jpg|thumb|The boss of Act 2, for Tails.]]
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