User talk:Antaios: Difference between revisions

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== User Talk ==
Please feel free to offer any suggestions and helpful advice, or just ask me a question regarding anything. If you have the PS2 controls for [[Half-Life]], please post them on the strategy guide right away. Thanks!
==Resident Evil/Biohazard==
==Resident Evil/Biohazard==


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Actually, I see what you mean now. I'll save the Bar part for later when we come back to the west side to pick up everything. Good suggestion! ;)
Actually, I see what you mean now. I'll save the Bar part for later when we come back to the west side to pick up everything. Good suggestion! ;)
== Relicensing StrategyWiki - request for comments ==
Hi, I'm posting this notice on various user pages so that you can vote on our course of action. Please take a look at [[StrategyWiki_talk:License#Relicense_StrategyWiki_Plan_-_This_is_important.21|this topic]] about relicensing StrategyWiki. Your comments and vote would be much appreciated. Thanks.
If you have any questions regarding this matter, feel free to ask me on my talk page! <span style="border: 2px solid #000; padding: 1px">'''[[User:Echelon|<span style="color:#000">ech</span>]][[User_talk:Echelon|<span style="color:#fff;background-color:#000">''elon''</span>]]'''</span> 11:09, 25 June 2006 (PDT)


== Director's Cut (Chris)==
== Director's Cut (Chris)==
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Hi Antaios.  First, I'm really excited that you're going to contribute to the fighting games Move Lists!  That's awesome.  Second, I wanted to help you out with something, cuz the way you named your portraits, they won't show up if you use the Moves_Header template.  The portraits need to be named Portrait_''game''_''name''.png and then you can use the Moves Header to populate the entry with the portrait cuz it's <nowiki>{{Moves_Header|''game''|''name''}}</nowiki>.  I'll fix the MK1 portraits for you.  Feel free to ask any questions! [[User:Procyon|Procyon]] 19:33, 23 September 2006 (CDT)
Hi Antaios.  First, I'm really excited that you're going to contribute to the fighting games Move Lists!  That's awesome.  Second, I wanted to help you out with something, cuz the way you named your portraits, they won't show up if you use the Moves_Header template.  The portraits need to be named Portrait_''game''_''name''.png and then you can use the Moves Header to populate the entry with the portrait cuz it's <nowiki>{{Moves_Header|''game''|''name''}}</nowiki>.  I'll fix the MK1 portraits for you.  Feel free to ask any questions! [[User:Procyon|Procyon]] 19:33, 23 September 2006 (CDT)
:Yeah I just noticed that right after I tried putting in the header lol. I just said: "ohhhhhh sh*t" and knew I had to start over again, but no big deal. Your SF2 guide is top-of-the-line and is a great template for future fighting and arcade game guides. The arcade buttons look sweet too- but do you know of any specific block buttons like in MK1? For now I'll just use the regular Punch icon. Great work again and thanks for the help! --[[User:Antaios|Antaios]] 19:44, 23 September 2006 (CDT)
::Thanks so much for your compliments.  I will discuss your Block button concerns with [[:User_Talk:Blendmaster|blendmaster]] for you since he is working on replacements for my SF buttons.  I reuploaded the portraits for you.  Talk to you again soon. [[User:Procyon|Procyon]] 19:53, 23 September 2006 (CDT)
::Thank you very much. I'll probably finish the move lists before the end of the night; MK1 has a small amount of characters. I'll probably do Tekken guides in the future too since they're some of my favorites. Thanks again! --[[User:Antaios|Antaios]] 20:02, 23 September 2006 (CDT)
::: That would be awesome.  But it makes me realize that we'll need an R punch and an R Kick to mirror the L punch and kick.  I can provide those.  I'll let you know when I get them up. [[User:Procyon|Procyon]] 20:12, 23 September 2006 (CDT)
Hi again.  Just wanted to say, you did an outstanding job with Mortal Kombat.  I also want to apologize for all of the little edits.  I'm an anal moron.  I changed it from Mortal Kombat I to just Mortal Kombat because I believe we should stick to the official name given by the developer.  Also, I completed the character sections of the move lists for you.  You don't ''have'' to do that part if you don't want to, but in order for the lists to be complete, someone has to do it, so if you don't mind working on it in the future, that would be awesome.  All you have to do is copy/paste each individual character's move sets in to that character's page (or start the page if it hasn't already been started.)  Looking forward to working on more of these with you.  Take care!  [[User:Procyon|Procyon]] 22:12, 23 September 2006 (CDT)
:Thanks; no problem with the edits. I'm probably going to add in some more advanced combos and juggles now, and then start working on the MK2 guide. I'll work on the character sections too; see ya around. --[[User:Antaios|Antaios]] 08:44, 24 September 2006 (CDT)
Antaios, I saw your response to Blendmaster.  I would recommend '''against''' using kick for run.  The reason is, eventually you will have to replace all the kicks with runs and you might forget all of the locations where you need to do that.  It would be better to upload a bad icon and call it Arcade-Button-Run.png and use it in your movelists.  Then instead of fixing 20 characters, all we have to is fix one icon.  See what I mean?  I'll try to get something up there for you tomorrow.  [[User:Procyon|Procyon]] 19:18, 24 September 2006 (CDT)
== New arcade glyphs for you. ==
Hi Antaios.  I uploaded a bunch of new arcade glyphs, five of which are specifically for you.<br>
[[Image:Arcade-Button-Run.png|left]] Your U/MK3 run button.{{-}}
[[Image:Arcade-Button-Leftp.png|left]] Your left punch for Tekken which is different then the [[Image:Arcade-Button-Lpunch.png]] light punch image.{{-}}
[[Image:Arcade-Button-Rightp.png|left]] Inverted punch with an R for right punch.{{-}}
[[Image:Arcade-Button-Leftk.png|left]] Left kick, again different from the [[Image:Arcade-Button-Lkick.png]] light kick image.{{-}}
[[Image:Arcade-Button-Rightk.png]] and the right kick for Tekken.{{-}}
So you should be able to rock and roll with these.  Also note that the image sizes have been reduced from 32px to 24px in an effort to make the lists easier to read.  Let me know what you think about that please.  Thanks and let me know if you need anything else. L8r [[User:Procyon|Procyon]] 12:46, 25 September 2006 (CDT)
:Sweet dude, all of them look awesome. Thanks! --[[User:Antaios|Antaios]] 15:05, 25 September 2006 (CDT)
== MKII moves are looking awesome. ==
Hi Antaios, I noticed what an awesome job you were doing with MKII.  I just wanted to point something out that I noticed when I didn't have my web browser window maximized.  Unfortunately, you've probably noticed that there isn't a lot of screen real estate on a single line, so you have to be stingy about how you use it.  Even Maximized, Kitana's Kiss of Death Fatality drops to a second line.  What I would recommend is that instead of "(at close range)", perhaps try just "close" instead, and put a note at the top indicating that the moves which need to be done at close range are noted with the word "close" or something to that effect.  That way, you'll get more milage out of what little space you have.  Just a suggestion.  Keep up the great work!  [[User:Procyon|Procyon]] 20:28, 28 September 2006 (CDT)
:Thanks. I haven't really seen the movelist at a lower resolution or different font type (I'm in Fedora Core 5 and have a 1280 x 1024 resolution), so I understand that the movelist might look a little squished and unorganized. I'll try limiting space as best I can though. --[[User:Antaios|Antaios]] 18:38, 29 September 2006 (CDT)
== Move List updates. ==
Hi Antaios.  First off, I wanted to congratulate you on a job well done with the MK2 moves.  Second, I wanted to alert you to two new changes.  The first change, and minor of the two, is I created a [[:Category:Fighter Portraits]] cat for fighting game faces.  That way they don't get muddled in with the other character images.  The second change is a nicer one, but in the process of changing as we speak.  I created a [[Template:Fighting Game Nav]] and a [[Template:Move Lists Nav]] whose sole purpose is to link the guide article to the corresponding move lists.  I've already gone and altered your MK pages, and it rendered your MKI TOC obsolete, so I deleted it (hope you don't mind ^_^; )  But Garrett is in the middle of finding a way to merge both templates, so before you start on your next move lists project, there should be one unique template that will go at the top of both pages.  In the unlikely event that Garrett can't do it, both templates will still be available for use.  Take care!  [[User:Procyon|Procyon]] 20:14, 10 October 2006 (CDT)
:Ok, cool. I don't plan on working on the movelists for a little while because I want to finish this gigantic [[Biohazard]] guide and get back to [[Half-Life]]. The navs should be pretty cool, so I have confidence in them; I look forward to it though! See ya around. --[[User:Antaios|Antaios]] 20:19, 10 October 2006 (CDT)
:: Hi Antaios.  I understand you won't be working on move lists for a while, that's cool, I understand.  Just wanted to let you know that the functionality has been merged, and we're only using [[Template:Fighting Game Nav]] on both the game guide and the move lists.  See ya.  [[User:Procyon|Procyon]] 21:16, 10 October 2006 (CDT)
==Resident Evil 2==
You might want to look at the character page and read some of the bios. They don't seem to match the pics.--[[User:Kcman13|Kcman13]] 18:59, 12 November 2006 (CST)
:I know, they're pasted from Biohazard's character page as a guideline. I'll create the real ones soon. --[[User:Antaios|Antaios]] 19:01, 12 November 2006 (CST)
== Day of Defeat: Source ==
Good work so far on this; it looks great. It looks to me like you're following the layout I decided upon for [[Counter-Strike: Source]]. If so, you'll eventually want to create some map overviews. I was wondering if you wanted me to send you the Photoshop sources I'm using for all the various map icons (etc.)? --[[User:DrBob|DrBob]] ([[User_talk:DrBob|Talk]]) 09:31, 2 December 2006 (CST)
:Yeah, that'd be good, because I'll probably be putting in a lot of rushing tactics and whatnot. Thanks. --[[User:Antaios|Antaios]] 09:34, 2 December 2006 (CST)
== Day of Defeat: Source ==
Thanks for your advice on the images. I'll try and do the rest of the maps as soon as I've got some free time, but it's going to be a problem for me to get screen shots of dod_colmar, dod_argentan, dod_jagd and dod_kalt. If you play on these maps and get a good screenshot, I would appreciate its use in the guide. Also Garry's mod 10 could be used for some (probably better) screenshots of these maps. --[[User:Jofunu6|Jofunu6]] 16:39, 12 December 2006 (GMT)
:Yeah, I'll see what I can do with some of the map images. I basically play on every map, so it shouldn't be a problem. Cheers. --[[User:Antaios|Antaios]] 20:26, 14 December 2006 (CST)
== Images ==
You can upload the new pictures under the same names as the old ones.  Just have it overwrite them.  It will take care of resizing (though it may require clearing your cache).  -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 15:23, 30 December 2006 (CST)
:Yeah, I probably should've done that. Wasn't thinking at the time. ;-) --[[User:Antaios|Antaios]] 22:51, 30 December 2006 (CST)
== MK:A movelist possible solution ==
Hi.  This is Wittj.  I think I may have a solution to the movelist problem. Though it isn't flashy, we can just put the moves in a table. (Columns are moves, ps2 controls, and xbox controls.)  I already did this for Scorpion on the MK: A Fighters page.  Would you mind checking it out and telling me what you think.  The page is [[Mortal Kombat: Armageddon/Fighters]].  Check Scorpion's section. --[[User:Wittj|Wittj]] 19:15, 31 December 2006 (CST)
== [[Resident Evil 3: Nemesis/Controls]] ==
I've put in another way of showing the controls for multiple systems.  I just started it out, but delete it if you don't like it. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 17:37, 20 January 2007 (CST)
:Yeah, it seems fine to me. --[[User:Antaios|Antaios]] 17:57, 20 January 2007 (CST)
== Ban that user ==
Thanks for saving me from clicking the link (I love buttons).  My mom was in the room :P.  I've deleted the page, so it isn't in the history either. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 18:03, 22 January 2007 (CST)
:You don't want to know what was off of that link. >< Good thing I pressed Alt + F4 really quickly. --[[User:Antaios|Antaios]] 20:14, 22 January 2007 (CST)
::Lol, interesting vandalism eh?  Shock sites ftw! --[[User:Notmyhandle|Notmyhandle]] ([[User talk:Notmyhandle|talk]] <small>•</small> [[Special:Contributions/Notmyhandle|contribs]]) 18:27, 2 August 2007 (CDT)
== Mega Man X ==
Glad to see someone else interested.  How much do you think you can contribute?  Anyways, just continue where I left off (Fire Mammoth/Spark Mandrill).  If you get far enough (I might not be able to edit again until tommorow) to create new pages just make sure to continue where logical (after Spark Mandrill, go to the boss with the weakness to the new weapon).  I've been at work all day with nothing to do.  I don't usually have this much time to write guides.  I'm going to try and get my PC at home set up to dump movies so that I can create perfect boss fight videos (where I take no damage, quick kills or difficult kills, etc.).  Good luck, and just keep adding where possible!  --[[User:Notmyhandle|Notmyhandle]] ([[User talk:Notmyhandle|talk]] <small>•</small> [[Special:Contributions/Notmyhandle|contribs]]) 18:24, 2 August 2007 (CDT)
:Lol the correction on Shotgun ice - Ice Cracker is the power you get in [[Mega Man 7]].  Whoops. --[[User:Notmyhandle|Notmyhandle]] ([[User talk:Notmyhandle|talk]] <small>•</small> [[Special:Contributions/Notmyhandle|contribs]]) 18:30, 2 August 2007 (CDT)
::Er it's Freeze Cracker (Freeze Man).  Anyways, yeah thanks a ton.  I like the additions to the opening stage (I'm glad I don't have to replay it again anytime soon, er wait I have to when I go home... Yay for passcodes!). --[[User:Notmyhandle|Notmyhandle]] ([[User talk:Notmyhandle|talk]] <small>•</small> [[Special:Contributions/Notmyhandle|contribs]]) 18:33, 2 August 2007 (CDT)
== MMX ==
Hi Antaios!  I like how the guide is coming along a lot.  The changes to the page are definitely an improvement.  I have a few more thoughts, but please feel free to consider them, or ignore them as you see fit.
;Standardization:The names you came up for the sections are clever and witty, no doubt, but they may not help a reader navigate to the section that he wants.  If you're true goal is to help the reader find what he is looking for, then you may want to opt instead for a slightly more boring naming convention.  Something simple like "First leg" or "Part 1", then "Upgrade" or "Mini-Boss", then the next parts and so on.  That way, the convention stays consistent across every page.  I realize it's not as fun as coming up with funny section names, but you can still include them as a '''bolded''' introduction sentence.
;Header levels:Personally, I would make most of the header level 3 headers, and leave level 2 headers for the  stage introduction, and for the Boss fight.  This way, it helps a reader if all he wants to read about is the boss fight, he can quickly look for the next section header instead of skipping each one, one at a time.  It will also make the in-page TOC look cooler.
;White Space: Obviously, the Leg Upgrade side bar gave you a bit of a problem, with white space.  There are ways around that.  The <nowiki>{{-}}</nowiki> break template can actually take an argument, left or right, which tells it to only clear images on one side or the other.
Tell you what I'll do, I'll go ahead and implement some of these ideas.  Please feel free to keep what you like, revert what you don't like, or roll back the whole thing if you disagree with it all.  [[User:Procyon|Procyon]] ([[User talk:Procyon|Talk]]) 15:02, 3 August 2007 (CDT)
:OK, I took a whack at it.  I don't know about you, but I really prefer page layouts that don't have excess white space.  They look tighter too me.  Your eyes drawn to the next section of the guide more easily instead of needing to search for it.  I also removed the 150px limitation on the thumbs.  I totally agree with the ones that you intentionally set to 250, I think it's a great way to make those images stand out.  But for regular images, the user actually has control of thumb sizes in their preference settings, so it's probably better to let them keep control over it.  But you can see how the <nowiki>{{-|left}}</nowiki> allows the sidebar to float over to the next section.  I think it brings the page together nicely.  But all in all, very good work on your guys' part, keep it up!  [[User:Procyon|Procyon]] ([[User talk:Procyon|Talk]]) 15:12, 3 August 2007 (CDT)
Congrats on a fine collaboration!  We have much work to do but the groundwork is done, yay!  --{{User:Notmyhandle/Sig}} 11:19, 30 August 2007 (CDT)
== Half Life ==
Would it be possible to add in some intro text to pages like [[Half-Life/Anomalous Materials]] so that the first thing on the page isn't a header? That way it doesn't seem like we're putting the same title twice at the top of the page.  Also, is it necessary for that first == heading, since it just says the same thing as the title (essentially), or is that for page standardization? -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 18:18, 19 August 2007 (CDT)
:Cool.  I actually meant an introductory paragraph of regular text, but it's up to you :). -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 21:49, 20 August 2007 (CDT)
== Resident Evil ==
Rather than saying (All versions) in a bunch of headings, why don't you label only the exceptions (perhaps put the really small ones in a {{t|sidebar}}. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 18:14, 8 September 2007 (CDT)
== Cleanup project members ==
As part of our ongoing cleanup project, we are transitioning to a category based membership scheme for the [[StrategyWiki:Cleanup project]].  The member listing at the bottom of the page has been removed so if you would like to rejoin the project, please add [[:Category:Cleanup project members]] to your user page. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 13:05, 12 October 2007 (CDT)

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