Anonymous user
Jump to navigation
Jump to search
Star Wars: Battlefront/Galactic Conquest (edit)
Revision as of 20:08, 19 August 2010
, 19 August 2010→Planets
(tips) |
|||
(2 intermediate revisions by 2 users not shown) | |||
Line 4: | Line 4: | ||
==Planets== | ==Planets== | ||
{| | {| {{prettytable}} | ||
|- | |- | ||
! Planet | ! Planet | ||
Line 36: | Line 36: | ||
| Geonosis | | Geonosis | ||
| Blockade | | Blockade | ||
| CIS only. This | | CIS only. This bonus will destroy any planet. | ||
|- | |- | ||
| Kamino | | Kamino | ||
| Insurrection | | Insurrection | ||
| Republic only. This bonus will | | Republic only. This is a special bonus that can only be activated every four victories. It will automatically claim a planet as your own. | ||
|- | |- | ||
| Endor | | Endor | ||
Line 55: | Line 55: | ||
To start a Galactic Conquest game, you first choose which conquest you are playing. The conquest you choose will dictate your faction and the planets you start with. | To start a Galactic Conquest game, you first choose which conquest you are playing. The conquest you choose will dictate your faction and the planets you start with. | ||
{| | {| {{prettytable}} | ||
|- | |- | ||
! Game | ! Game | ||
Line 79: | Line 79: | ||
| The Galactic Civil War | | The Galactic Civil War | ||
| Rebellion or Empire | | Rebellion or Empire | ||
| Rebellion: Hoth, Rhen Var, Yavin 4 </ | | Rebellion: Hoth, Rhen Var, Yavin 4 <br/> Empire: Endor, Kashyyk, Naboo | ||
|- | |- | ||
| A Galaxy Divided | | A Galaxy Divided | ||
| Rebellion or Empire | | Rebellion or Empire | ||
| Rebellion: Hoth, Bespin, Yavin 4 </ | | Rebellion: Hoth, Bespin, Yavin 4 <br/> Empire: Endor, Kashyyyk, and Tatooine | ||
|- | |- | ||
| The Clone Wars | | The Clone Wars | ||
| Republic or CIS | | Republic or CIS | ||
| Republic: Kamino, Tatooine, and Yavin 4 </ | | Republic: Kamino, Tatooine, and Yavin 4 <br/> CIS: Bespin, Geonosis, and Rhen Var | ||
|- | |- | ||
| Balance of the Force | | Balance of the Force | ||
| Republic or CIS | | Republic or CIS | ||
| Republic: Bespin, Kamino, and Kashyyyk </ | | Republic: Bespin, Kamino, and Kashyyyk <br/> CIS: Geonosis, Naboo, and Rhen Var | ||
|} | |} | ||
Line 97: | Line 97: | ||
*The order of importance for bonuses from highest to lowest (excluding base bonuses) should be as follows: Bacta Tanks (Naboo), Sabotage (Bespin), Reinforcements (Kashyyk), Elite Training (Yavin 4), Jedi Hero (Tatooine), and Orbital Sensors (Rhen Var). | *The order of importance for bonuses from highest to lowest (excluding base bonuses) should be as follows: Bacta Tanks (Naboo), Sabotage (Bespin), Reinforcements (Kashyyk), Elite Training (Yavin 4), Jedi Hero (Tatooine), and Orbital Sensors (Rhen Var). | ||
*Use Sabotage in maps with many vehicles. This includes the maps in Naboo, Kashyyk, Geonosis, Hoth, Endor, Rhen Var: Harbor, and Tatooine: Dune Sea. | *Use Sabotage in maps with many vehicles. This includes the maps in Naboo, Kashyyk, Geonosis, Hoth, Endor, Rhen Var: Harbor, and Tatooine: Dune Sea. | ||
*When in doubt, Bacta Tanks or Reinforcements are some of the best bonuses in the absence of Sabotage. They are also particularly effective in maps with minimal vehicles. | *When in doubt, Bacta Tanks, Elite Training, or Reinforcements are some of the best bonuses in the absence of Sabotage. They are also particularly effective in maps with minimal vehicles. | ||
*When using a base bonus that destroys a planet, aim for a planet with a not-as-effective bonus. Rhen Var and Tatooine are prime targets, or Yavin 4 if it is difficult to capture. | *When using a base bonus that destroys a planet, aim for a planet with a not-as-effective bonus. Rhen Var and Tatooine are prime targets, or Yavin 4 if it is difficult to capture. | ||
*When using a base bonus that automatically gains a planet, aim for a planet with a useful bonus. Naboo, Bespin, and Kashyyk are great targets. | *When using a base bonus that automatically gains a planet, aim for a planet with a useful bonus. Naboo, Bespin, and Kashyyk are great targets. |