Half-Life/Surface Tension: Difference between revisions

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Around this corner, a rocket shooting tank is waiting for you. Take out the RPG and turn off the laser sight. Hide behind one of the non-explosive boxes until the rockets stop flying by. When it's relatively safe, peek out and fire a rocket at the tank's dome before sneaking back into cover. A few rockets and explosions later, the tank will blow its top, allowing you to safely pass. Before you do, however, jump through the hole in the wall to your right to find two marines guarding a small outpost full of supplies. When you have scavenged all that you can from both the small outpost and non-explosive boxes up top, walk past the tank and through the large garage-type door.
Around this corner, a rocket shooting tank is waiting for you. Take out the RPG and turn off the laser sight. Hide behind one of the non-explosive boxes until the rockets stop flying by. When it's relatively safe, peek out and fire a rocket at the tank's dome before sneaking back into cover. A few rockets and explosions later, the tank will blow its top, allowing you to safely pass. Before you do, however, jump through the hole in the wall to your right to find two marines guarding a small outpost full of supplies. When you have scavenged all that you can from both the small outpost and non-explosive boxes up top, walk past the tank and through the large garage-type door.


[[Image:HL ST Screenshot 8.png|right|thumb|The camouflaged alcove contains a sniper. Lob a grenade up into his next before proceeding.]]
[[Image:HL ST Screenshot 8.png|right|thumb|The camouflaged alcove contains a sniper. Lob a grenade up into his nest before proceeding.]]
At the other side of the door, you'll see the aliens dropping in reinforcements. When the aliens are down, go to the right. Detonate the laser mine around the next corner and proceed to the small flight of stairs. Destroy the laser mines in the path, but don't go too far. A wounded security guard pleads for help, shot by a sniper. From the top of the stairs, look up to see a window with netting over it and a gun sticking out. Lob a grenade into this alcove to take out the sniper (when he's dead, there will be a blood spatter under the window). Run past the dead security guard to reach yet another minefield. There are mines on this part as well as around the corner, so two well-placed grenades should clear out all the mines. Beyond the mines is a section of barbed wire you must crawl under followed by an enclosure containing two electrified towers, one leaning onto the building. Shoot the two explosive barrels next to the electric converters, causing them to shut down. Climb the fallen tower onto the building's roof and jump down through a giant hole to enter the building.
At the other side of the door, you'll see the aliens dropping in reinforcements. When the aliens are down, go to the right. Detonate the laser mine around the next corner and proceed to the small flight of stairs. Destroy the laser mines in the path, but don't go too far. A wounded security guard pleads for help, shot by a sniper. From the top of the stairs, look up to see a window with netting over it and a gun sticking out. Lob a grenade into this alcove to take out the sniper (when he's dead, there will be a blood spatter under the window). Run past the dead security guard to reach yet another minefield. There are mines on this part as well as around the corner, so two well-placed grenades should clear out all the mines. Beyond the mines is a section of barbed wire you must crawl under followed by an enclosure containing two electrified towers, one leaning onto the building. Shoot the two explosive barrels next to the electric converters, causing them to shut down. Climb the fallen tower onto the building's roof and jump down through a giant hole to enter the building.


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