Children of Mana/Gems: Difference between revisions

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{{Header Nav|game=Children of Mana}}
{{Header Nav|game=Children of Mana}}


Gems can be arranged in your gem frame to modify many statistics and weapon/item behaviors in the game. You're limited by the available space in your gem frame (which expands through various quests in the game), and the orientation of that space within the frame (ie if you have 2 empty spaces you may be able to put in a 2x1 gem but not a 1x2 gem, depending on the arrangement of the current gems in the frame).
Gems can be arranged in your gem frame to modify many statistics and weapon/item behaviors in the game. You're limited by the available space in your gem frame (which expands through various quests in the game), and the orientation of that space within the frame (i.e. if you have 2 empty spaces you may be able to put in a 2x1 gem but not a 1x2 gem, depending on the arrangement of the current gems in the frame).


Some gems are found or purchased throughout the game (or won as quest rewards), while others must be fused from other gems. Some gems can be created with more than one formula, and when known this should be indicated in the tables below. Costs listed may be the cost of fusion or the cost to purchase from the vendor, depending on availability.
Some gems are found or purchased throughout the game (or won as quest rewards), while others must be fused from other gems. Some gems can be created with more than one formula, and when known this should be indicated in the tables below. Costs listed may be the cost of fusion or the cost to purchase from the vendor, depending on availability.


The number of gems you can carry (besides those in your gem frame) is determined by the type of knapsack you have, and is the same as the number of any other type of item you can carry (8 to 24). Therefore, if you have the basic knapsack you start the game with, you can carry 8 of each type of gem (individual gem types, not just 8 within each color of gem).
The number of gems you can carry (besides those in your gem frame) is determined by the type of knapsack you have, and is the same as the number of any other type of item you can carry (8 to 24). Therefore, if you have the basic knapsack you start the game with, you can carry 8 of each type of gem (individual gem types, not just 8 within each color of gem).
Gems come in primary (red, yellow, blue) and secondary (green, purple, orange) colors, as well as imperfect gems. Primary colors can be fused to create other gems (not all primary color gems can be fused, though) in expected ways. Two like-color gems will create another like-color gem (red + red = red). Two non-like colors will create the expected secondary color (red + yellow = orange, red + blue = purple, yellow + blue = green).
Following each list of gems is a table showing the fusion formulas. This should be read similar to a multiplication table. The gem on the left when combined with the gem on the top will result in the gem at the intersection of the row and column. The order of the gems does not matter in the fusion.


==Red Gems (affect ATK and attack type) 43 types==
==Red Gems (affect ATK and attack type) 43 types==
{| {{prettytable|sortable=1}}
{| {{prettytable|sortable=1}}
|-
|-
! Gem Type
!Gem Type
! Description
!Description
! Cost
!Cost
! Size
!Size
|-
|-
! Crystal of Strength
!Crystal of Strength
| ATK (weapon attack power) +4
|ATK +4
| 750
|750
| 1x1
|1x1
|-
|-
! Feral Soul
!Feral Soul
| ATK +8
|ATK +8
|
|
| 1x1
|1x1
|-
!Steal Hook
|Enables theft of items from monsters with a flick of the flail
|1000
|1x1
|-
|-
! Steal Hook
!Unstoppable Hook
| Enables theft of items from monsters with a flick of the flail
|Enables the flail to penetrate foes with a pull strike
| 1000
|3000
| 1x1
|1x1
|-
|-
! Unstoppable Hook
!Light on a Boy
| Enables the flail to penetrate foes with a pull strike
|Sword ATK +20. DEF and DEX +10
| 3000
|Quest Reward
| 1x1
|1x1
|-
|-
! Crystal of Life
!Unstoppable Claw
| Maximum HP + 30
|Enables the flail to penetrate foes and steal items with a pull strike
| 1000
|4000
| 2x1
|1x1
|-
|-
! Sonic Wave
!Mighty Defense
| Causes the third sword slash to unleash a shock wave
|Raises the maximum number of parries to 10
| 3000
|1000
| 2x1
|1x2
|-
|-
! Multiple Swings
!String Resonance
| Enables up to 3 consecutive swings with the flail
|Extends range of bow's music
| 3000
|1000
| 2x1
|1x2
|-
|-
! Triple Shot
!Great Tremor
| Each bow attack fires arrows in three directions
|Extends range of hammer ground strikes
| 8000
|1000
| 2x1
|1x2
|-
|-
! Heavy Swing
!Total Parry
| Hammer strikes knock monsters even farther back
|Nullifies all damage when you parry with your sword
| 3000
|5000
| 2x1
|1x2
|-
|-
! Double Slash
!Lullaby
| Deal double damage when striking with a sword
|The bow's music puts enemies to sleep
| 8000
|6000
| 2x1
|1x2
|-
|-
! Double Sonic Wave
!Requiem
| Deal double damage with sword. Third strike unleashes shock waves
|Extends range of bow's music and puts foes to sleep
|
|8000
| 2x1
|1x2
|-
|-
! Swift Rotation
!Meteor Shock Wave
| Swing your flail faster
|Hammer ground strikes stun nearby monsters
| 3000
|6000
| 2x1
|1x2
|-
|-
! Multiple Rotations
!Sword Training
| Enables up to 3 faster consecutive swings with the flail
|ATK +10 when striking with a sword
|  
|
| 2x1
|1x2
|-
|-
! Strong Arrows
!Flail Training
| Shots penetrate monsters
|ATK +10 when striking with a flail
| 8000
|
| 2x1
|1x2
|-
|-
! Strong Triple Shot
!Bow Training
| Each bow attack fires penetrating arrows in three directions
|ATK +10 when shooting a bow
|  
|
| 2x1
|1x2
|-
|-
! Swift Recovery
!Hammer Training
| Quickens recovery time after hammer swings
|ATK +10 when striking with a hammer
| 8000
|
| 2x1
|1x2
|-
|-
! Swift Heavy Swing
!Fountain of Life
| Quickens hammer swing recovery time. Knock enemies back
|Maximum HP +50
|
|
| 2x1
|1x2
|-
!Pride of Gemmas
|ATK +10, DEF +25
|10000
|3x2
|-
|-
! Sword Expertise
!Crystal of Life
| Sword ATK +8. Double damage. Third strike unleashes shock waves
|Maximum HP + 30
|  
|1000
| 2x1
|2x1
|-
|-
! Flail Expertise
!Sonic Wave
| Flail ATK +8. Enables up to three flail swings
|Causes the third sword slash to unleash a shock wave
| 12000
|3000
| 2x1
|2x1
|-
|-
! Bow Expertise
!Multiple Swings
| Bow ATK +8. Fire penetrating arrows in three directions
|Enables up to 3 consecutive swings with the flail
| 12000
|3000
| 2x1
|2x1
|-
|-
! Hammer Expertise
!Triple Shot
| Hammer ATK +8. Quickens hammer recovery. Knock enemies back
|Each bow attack fires arrows in three directions
|
|8000
| 2x1
|2x1
|-
|-
! Mighty Defense
!Heavy Swing
| Raises the maximum number of parries to 10
|Hammer strikes knock monsters even farther back
| 1000
|3000
| 1x2
|2x1
|-
|-
! String Resonance
!Double Slash
| Extends range of bow's music
|Deal double damage when striking with a sword
| 1000
|8000
| 1x2
|2x1
|-
|-
! Great Tremor
!Double Sonic Wave
| Extends range of hammer ground strikes
|Deal double damage with sword. Third strike unleashes shock waves
| 1000
|10000
| 1x2
|2x1
|-
|-
! Total Parry
!Swift Rotation
| Nullifies all damage when you parry with your sword
|Swing your flail faster
| 5000
|3000
| 1x2
|2x1
|-
|-
! Unstoppable Claw
!Multiple Rotations
| Enables the flail to penetrate foes and steal items with a pull strike
|Enables up to 3 faster consecutive swings with the flail
| 4000
|10000
| 1x1
|2x1
|-
|-
! Lullaby
!Strong Arrows
| The bow's music puts enemies to sleep
|Shots penetrate monsters
| 6000
|8000
| 1x2
|2x1
|-
|-
! Requiem
!Strong Triple Shot
| Extends range of bow's music and puts foes to sleep
|Each bow attack fires penetrating arrows in three directions
|
|15000
| 1x2
|2x1
|-
|-
! Meteor Shock Wave
!Swift Recovery
| Hammer ground strikes stun nearby monsters
|Quickens recovery time after hammer swings
|  
|8000
| 1x2
|2x1
|-
|-
! Sword Training
!Swift Heavy Swing
| ATK +10 when striking with a sword
|Quickens hammer swing recovery time. Knock enemies back
|
|4000
| 1x2
|2x1
|-
|-
! Flail Training
!Sword Expertise
| ATK +10 when striking with a flail
|Sword ATK +8. Double damage. Third strike unleashes shock waves
|
|12000
| 1x2
|2x1
|-
|-
! Bow Training
!Flail Expertise
| ATK +10 when shooting a bow
|Flail ATK +8. Enables up to three flail swings
|
|12000
| 1x2
|2x1
|-
|-
! Hammer Training
!Bow Expertise
| ATK +10 when striking with a hammer
|Bow ATK +8. Fire penetrating arrows in three directions
|
|12000
| 1x2
|2x1
|-
|-
! Flawless Parry
!Hammer Expertise
| Raises max no. of parries to 10. Nullifies all damage
|Hammer ATK +8. Quickens hammer recovery. Knock enemies back
|  
|12000
| 2x2
|2x1
|-
|-
! Wide Shock Wave
!Soul of the Dragon
| Hammer ground strikes gain range and stun nearby foes
|ATK +12
|
|
| 2x2
|2x1
|-
|-
! Might of Gemmas
!Flawless Parry
| ATK +20
|Raises max no. of parries to 10. Nullifies all damage
| 8000
|8000
| 2x2
|2x2
|-
|-
! Soul of the Gemma
!Wide Shock Wave
| ATK +25, DEF +10
|Hammer ground strikes gain range and stun nearby foes
| 10000
|8000
| 3x2
|2x2
|-
|-
! Pride of Gemmas
!Might of Gemmas
| ATK +10, DEF +25
|ATK +20
| 10000
|8000
| 1x2
|2x2
|-
! Soul of the Dragon
| ATK +12
|
| 2x1
|-
|-
!Soul of the Gemma
|ATK +25, DEF +10
|10000
|3x2
|}
|}


==Red Gem Fusion Table==
==Blue Gems (affect INT, MP, and spell levels) 33 types==
{| {{prettytable}}
{| {{prettytable|sortable=1}}
|-
|-
|
!Gem Type
! Crystal of Strength
!Description
! Steal Hook
!Cost
! Sonic Wave
!Size
! Multiple Swings
! Triple Shot
! Heavy Swing
! Mighty Defense
! String Resonance
! Great Tremor
|-
|-
! Crystal of Strength
!Crystal of Lore
| Crystal of Life
|INT (spell damage) +4
| Unstoppable Hook
|750
| Double Slash
|1x1
| Swift Rotation
| Strong Arrows
| Swift Recovery
| Total Parry
| Lullaby
| Meteor Shock Wave
|-
|-
! Steal Hook
!Crystal of Power
| Unstoppable Hook
|Raises max MP by 30
| Unstoppable Claw
|1000
| Soul of the Gemma
|1x2
| Flail Expertise
| Soul of the Gemma
| Soul of the Gemma
| Pride of Gemmas
| Pride of Gemmas
| Pride of Gemmas
|-
|-
! Sonic Wave
!Dryad's Favor
| Double Slash
|Dryad's spells reach level 2
| Soul of the Gemma
|5000
| Double Sonic Wave
|1x2
| Might of the Gemmas
| Might of the Gemmas
| Might of the Gemmas
| Sword Expertise
| Soul of the Gemma
| Soul of the Gemma
|-
|-
! Multiple Swings
!Luna's Favor
| Swift Rotation
|Luna's spells reach level 2
| Flail Expertise
|5000
| Might of the Gemmas
|1x2
| Multiple Rotations
| Might of the Gemmas
| Might of the Gemmas
| Soul of the Gemma
| Soul of the Gemma
| Soul of the Gemma
|-
|-
! Triple Shot
!Wisp's Favor
| Strong Arrows
|Wisp's spells reach level 2
| Soul of the Gemma
|4000
| Might of the Gemmas
|1x2
| Might of the Gemmas
| Strong Triple Shot
| Might of the Gemmas
| Soul of the Gemma
| Bow Expertise
| Soul of the Gemma
|-
|-
! Heavy Swing
!Shade's Favor
| Swift Recovery
|Shade's spells reach level 2
| Soul of the Gemma
|4000
| Might of the Gemmas
|1x2
| Might of the Gemmas
| Might of the Gemmas
| Swift Heavy Swing
| Soul of the Gemma
| Soul of the Gemma
| Hammer Expertise
|-
|-
! Mighty Defense
!Might of the Spirits
| Total Parry
|All elemental spells reach level 2
| Pride of Gemmas
|12000
| Sword Expertise
|1x2
| Soul of the Gemma
| Soul of the Gemma
| Soul of the Gemma
| Flawless Parry
| Pride of Gemmas
| Pride of Gemmas
|-
|-
! String Resonance
!Soul of the Spirits
| Lullaby
|All elemental spells consume 10% less MP
| Pride of Gemmas
|4000
| Soul of the Gemma
|1x2
| Soul of the Gemma
| Bow Expertise
| Soul of the Gemma
| Pride of Gemmas
| Requiem
| Pride of Gemmas
|-
|-
! Great Tremor
!Pride of the Spirits
| Meteor Shock Wave
|All elemental spells reach level 2
| Pride of Gemmas
|12000
| Soul of the Gemma
|2x1
| Soul of the Gemma
| Soul of the Gemma
| Hammer Expertise
| Pride of Gemmas
| Pride of Gemmas
| Wide Shock Wave
|-
|-
|}
!Salamander's Favor
 
|Salamander's spells reach level 2
==Blue Gems (affect INT, MP, and spell levels) 33 types==
|5000
{| {{prettytable|sortable=1}}
|2x1
|-
|-
! Gem Type
!Undine's Favor
! Description
|Undine's spells reach level 2
! Cost
|5000
! Size
|2x1
! Fusion Formula
|-
|-
! Crystal of Lore
!Gnome's Favor
| INT (spell damage) +4
|Gnome's spells reach level 2
| 750
|4000
| 1x1
|2x1
|
|-
|-
! Salamander's Favor
!Jinn's Favor
| Salamander's spells reach level 2
|Jinn's spells reach level 2
| 5000
|4000
| 2x1
|2x1
|
|-
|-
! Undine's Favor
!Zeal of Salamander
| Undine's spells reach level 2
|Salamander's spells consume 40% less MP
| 5000
|8000
| 2x1
|2x2
|
|-
|-
! Gnome's Favor
!Zeal of Undine
| Gnome's spells reach level 2
|Undine's spells consume 40% less MP
| 4000
|8000
| 2x1
|2x2
|
|-
|-
! Jinn's Favor
!Zeal of Gnome
| Jinn's spells reach level 2
|Gnome's spells consume 40% less MP
| 4000
|8000
| 2x1
|2x2
|
|-
|-
! Pride of the Spirits
!Zeal of Jinn
| All elemental spells reach level 2
|Jinn's spells consume 40% less MP
|  
|8000
| 2x1
|2x2
|
|-
|-
! Dryad's Favor
!Zeal of Dryad
| Dryad's spells reach level 2
|Dryad's spells consume 40% less MP
| 5000
|8000
| 1x2
|2x2
|  
|-
|-
! Luna's Favor
!Zeal of Luna
| Luna's spells reach level 2
|Luna's spells consume 40% less MP
| 5000
|8000
| 1x2
|2x2
|
|-
|-
! Wisp's Favor
!Zeal of Wisp
| Wisp's spells reach level 2
|Wisp's spells consume 40% less MP
| 4000
|8000
| 1x2
|2x2
|
|-
! Shade's Favor
| Shade's spells reach level 2
| 4000
| 1x2
|
|-
! Bond of Wisp
| Wisp's spells reach level 3
|  
| 2x2
|
|-
|}
 
==Blue Gem Fusion Table==
{| {{prettytable}}
|-
|-
|
!Zeal of Shade
! Crystal of Lore
|Shade's spells consume 40% less MP
! Salamander's Favor
|8000
! Undine's Favor
|2x2
! Gnome's Favor
! Jinn's Favor
! Dryad's Favor
! Luna's Favor
! Wisp's Favor
! Shade's Favor
|-
|-
! Crystal of Lore
!Bond of Salamander
| Crystal of Power
|Salamander's spells reach level 3
| Zeal of Salamander
|11000
| Zeal of Undine
|2x2
| Zeal of Gnome
| Zeal of Jinn
| Zeal of Dryad
| Zeal of Luna
| Zeal of Wisp
| Zeal of Shade
|-
|-
! Salamander's Favor
!Bond of Undine
| Zeal of Salamander
|Undine's spells reach level 3
| Bond of Salamander
|11000
| Might of the Spirits
|2x2
| Might of the Spirits
| Might of the Spirits
| Soul of the Spirits
| Soul of the Spirits
| Soul of the Spirits
| Soul of the Spirits
|-
|-
! Undine's Favor
!Bond of Gnome
| Zeal of Undine
|Gnome's spells reach level 3
| Might of the Spirits
|11000
| Bond of Undine
|2x2
| Might of the Spirits
| Might of the Spirits
| Soul of the Spirits
| Soul of the Spirits
| Soul of the Spirits
| Soul of the Spirits
|-
|-
! Gnome's Favor
!Bond of Jinn
| Zeal of Gnome
|Jinn's spells reach level 3
| Might of the Spirits
|11000
| Might of the Spirits
|2x2
| Bond of Gnome
| Might of the Spirits
| Soul of the Spirits
| Soul of the Spirits
| Soul of the Spirits
| Soul of the Spirits
|-
|-
! Jinn's Favor
!Bond of Dryad
| Zeal of Jinn
|Dryad's spells reach level 3
| Might of the Spirits
|11000
| Might of the Spirits
|2x2
| Might of the Spirits
| Bond of Jinn
| Soul of the Spirits
| Soul of the Spirits
| Soul of the Spirits
| Soul of the Spirits
|-
|-
! Dryad's Favor
!Bond of Luna
| Zeal of Dryad
|Luna's spells reach level 3
| Soul of the Spirits
|11000
| Soul of the Spirits
|2x2
| Soul of the Spirits
| Soul of the Spirits
| Bond of Dryad
| Pride of the Spirits
| Pride of the Spirits
| Pride of the Spirits
|-
|-
! Luna's Favor
!Bond of Wisp
| Zeal of Luna
|Wisp's spells reach level 3
| Soul of the Spirits
|11000
| Soul of the Spirits
|2x2
| Soul of the Spirits
| Soul of the Spirits
| Pride of the Spirits
| Bond of Luna
| Pride of the Spirits
| Pride of the Spirits
|-
|-
! Wisp's Favor
!Bond of Shade
| Zeal of Wisp
|Shade's spells reach level 3
| Soul of the Spirits
|11000
| Soul of the Spirits
|2x2
| Soul of the Spirits
| Soul of the Spirits
| Pride of the Spirits
| Pride of the Spirits
| Bond of Wisp
| Pride of the Spirits
|-
|-
! Shade's Favor
!Zeal of the Spirits
| Zeal of Shade
|All elemental spirits consume 30% less MP
| Soul of the Spirits
|
| Soul of the Spirits
|2x2
| Soul of the Spirits
| Soul of the Spirits
| Pride of the Spirits
| Pride of the Spirits
| Pride of the Spirits
| Bond of Shade
|-
|-
!Bond of the Spirits
|All elemental spells reach level 3
|
|2x2
|}
|}


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{| {{prettytable|sortable=1}}
{| {{prettytable|sortable=1}}
|-
|-
! Gem Type
!Gem Type
! Description
!Description
! Cost
!Cost
! Size
!Size
! Fusion Formula
|-
!Crystal of Defense
|DEF (physical defense) +4
|750
|1x1
|-
!Crystal of Thought
|MND (magical defense) +4
|750
|1x1
|-
|-
! Crystal of Defense
!Millennicite
| DEF (physical defense) +4
|Restores 2 MP every 3 seconds
| 750
| 1x1
|  
|  
|1x1
|-
|-
! Crystal of Thought
!Herbal Miracle
| MND (magical defense) +4
|The effects of pep root apply to all party members
| 750
|2000
| 1x1
|1x1
|  
|-
!Stardust Miracle
|The effects of stardust herb apply to all party members
|1000
|1x1
|-
!Druid's Miracle
|Effects of HP and MP recovery items apply to all party members
|11000
|1x2
|-
!Healer's Miracle
|The effects of HP recovery items apply to all party members
|3000
|1x2
|-
!Mage's Miracle
|The effects of MP recovery items apply to all party members
|3000
|1x2
|-
!Angel's Miracle
|The effects of angel's grail apply to all party members
|6000
|1x2
|-
!Lore of Mages
|Doubles effects of MP recovery items
|6000
|1x2
|-
!Lore of Angels
|Restores to full HP anyone you revive with an angel's grail
|12000
|1x2
|-
|-
! Millennicite
!Courage to Fight
| Restores 2 MP every 3 seconds
|Automatically use pep root when needed
|  
|4000
| 1x1
|1x2
|
|-
|-
! Herbal Miracle
!Courage to Prevail
| The effects of pep root apply to all party members
|Automatically use restorative items when needed
| 2000
|4000
| 1x1
|1x2
|
|-
|-
! Stardust Miracle
!Courage to Endure
| The effects of stardust herb apply to all party members
|Automatically use stardust herb when needed
| 1000
|3000
| 1x1
|2x1
|  
|-
|-
! Lore of Healers
!Lore of Healers
| Doubles effects of HP recovery items
|Doubles effects of HP recovery items
| 6000
|6000
| 2x1
|2x1
|
|-
|-
! Lore of Mages
!Ultimate Miracle
| Doubles effects of MP recovery items
|The effects of pep root apply to all party members
| 6000
|6000
| 1x2
|2x2
|
|-
|-
! Lore of Angels
!Lore of Alchemists
| Restores to full HP anyone you revive with an angel's grail
|Quintuples the effects of HP recovery items
| 12000
|30000
| 1x2
|2x2
|  
|-
|-
|}
!Lore of Druids
 
|Doubles the effect of HP and MP recovery items
==Yellow Gem Fusion Table==
|5000
{| {{prettytable}}
|2x2
|-
|-
!Lore of Warlocks
|Quintuples the effects of MP recovery items
|
|
! Crystal of Defense
|2x2
! Crystal of Thought
! Herbal Miracle
! Stardust Miracle
! Lore of Healers
! Lore of Mages
! Lore of Angels
|-
|-
! Crystal of Defense
!Meditation
| Courage to Return
|Restores 2 HP every 3 seconds
| Courage to Return
|10000
| Ultimate Miracle
|2x2
| Ultimate Miracle
| Meditation
| Cantrip
| Blessing
|-
|-
! Crystal of Thought
!Cantrip
| Courage to Return
|Restores 2 MP every 3 seconds
| Courage to Return
|10000
| Druid's Miracle
|2x2
| Druid's Miracle
| Deep Meditation
| Powerful Cantrip
| Glorious Blessing
|-
|-
! Herbal Miracle
!Courage to Return
| Ultimate Miracle
|Automatically use an angel's grail when your HP reaches zero
| Druid's Miracle
|5000
| Courage to Fight
|3x2
| Courage to Prevail
| Healer's Miracle
| Mage's Miracle
| Angel's Miracle
|-
|-
! Stardust Miracle
!Deep Meditation
| Ultimate Miracle
|Restores 4 HP every 3 seconds
| Druid's Miracle
|17000
| Courage to Prevail
|3x2
| Courage to Endure
| Healer's Miracle
| Mage's Miracle
| Angel's Miracle
|-
|-
! Lore of Healers
!Powerful Cantrip
| Meditation
|Restores 4 MP every 3 seconds
| Deep Meditation
|17000
| Healer's Miracle
|3x2
| Healer's Miracle
| Lore of Alchemists
| Lore of Druids
| Alchemist's Miracle
|-
|-
! Lore of Mages
!Blessing
| Cantrip
|Restores 3 HP and 3 MP every 3 seconds
| Powerful Cantrip
|30000
| Mage's Miracle
|3x2
| Mage's Miracle
| Lore of Druids
| Lore of Warlocks
| Warlock's Miracle
|-
|-
! Lore of Angels
!Alchemist's Miracle
| Blessing
|Doubles the effect of party's HP recovery items
| Glorious Blessing
|6000
| Angel's Miracle
|3x3
| Angel's Miracle
| Alchemist's Miracle
| Warlock's Miracle
| Courage to Return
|-
|-
!Warlock's Miracle
|Doubles the effect of party's MP recovery items
|6000
|3x3
|-
!Glorious Blessing
|Restores 6 HP and 6 MP every 3 seconds
|30000
|3x3
|}
|}


Line 666: Line 541:
! Cost
! Cost
! Size
! Size
! Fusion Formula
|-
|-
! Life's Thirst
!Life's Thirst
| Converts 3% of damage inflicted on monsters into HP. ATK -10
|Converts 3% of damage inflicted on monsters into HP. ATK -10
|  
|  
| 1x1
|1x1
|
|-
|-
! Mind's Thirst
!Mind's Thirst
| Converts 3% of damage inflicted on monsters into MP. INT -10
|Converts 3% of damage inflicted on monsters into MP. INT -10
|  
|  
| 1x1
|1x1
|
|-
|-
! Meager Resistance
!Meager Resistance
| Automatically use stardust herb. Increases risk of ailments
|Automatically use stardust herb. Increases risk of ailments
|  
|  
| 1x1
|1x1
|
|-
|-
! Meager Courage
!Meager Courage
| Automatically use pep root. Increases risk of ailments
|Automatically use pep root. Increases risk of ailments
|  
|  
| 1x1
|1x1
|
|-
|-
! Chivalry
!Chivalry
| DEF +20, MND -20
|DEF +20, MND -20
|  
|  
| 1x1
|1x1
|
|-
|-
! Ascetism
!Ascetism
| MND +20, DEF -20
|MND +20, DEF -20
|  
|  
| 1x1
|1x1
|-
!Soul's Thirst
|Converts 3% of damage inflicted into HP and MP. ATK -10, INT -10
|
|
|1x1
|-
|-
! Planted Feet
!Good and Bad Luck
| Enables steady travel over sand and ice. Increases risk of ailments
|Increases lucre gain by 20%. Items drop less often.
|
| 2x1
|
|
|1x1
|-
|-
! Berserking
!Cautious Feet
| ATK +15, DEF -10
|Enables safe travel over spikes. Increases risk of ailments
|
| 2x1
|
|-
! Wizardry
| INT +15, MND -10
|
| 2x1
|
|
|1x2
|-
|-
! Clouded Magicite
!Meager Hope
| Raises maximum MP by 30. MND -5
|Automatically use angel's grail, which will revive you, but you will catch on fire
|
| 2x1
|
|
|1x2
|-
|-
! Evil Spirit's Favor
!Planted Feet
| All elemental spells reach level 2. ATK -10
|Enables steady travel over sand and ice. Increases risk of ailments
|
| 2x1
|  
|  
|2x1
|-
|-
! Meager Hope
!Berserking
| Automatically use angel's grail, but you will catch on fire
|ATK +15, DEF -10
|
| 1x2
|
|-
! Fire & Water Flaw
| Raises risk of burning & freezing. Lowers risk of all other ailments
|
| 2x2
|
|-
! Earth & Wind Flaw
| Raises risk of paralysis & disarmament. Lowers risk of all other ailments
|
| 2x2
|  
|  
|2x1
|-
|-
! Moon & Wood Flaw
!Wizardry
| Raises risk of confusion & sleep. Lowers risk of all other ailments
|INT +15, MND -10
|
| 2x2
|  
|  
|2x1
|-
|-
! Light & Dark Flaw
!Clouded Magicite
| Raises risk of stunning & blindness. Lowers risk of all other ailments
|Raises maximum MP by 30. MND -5
|
| 2x2
|  
|  
|2x1
|-
|-
! Poison Flaw
!Clouded Vivicite
| Raises risk of poison. Lowers risk of all other ailments
|Raises maximum HP by 50. DEF -10
|
|
| 2x2
|2x1
|-
!Evil Spirit's Favor
|All elemental spells reach level 2. ATK -10
|
|
|2x1
|-
|-
! Academia
!Fire & Water Flaw
| INT and MND +12. ATK and DEF -5
|Raises risk of burning & freezing. Lowers risk of all other ailments
|
| 2x2
|
|
|2x2
|-
|-
! Barbarism
!Earth & Wind Flaw
| ATK and DEF +12. INT and MND -5
|Raises risk of paralysis & disarmament. Lowers risk of all other ailments
|  
|
| 2x2
|2x2
|
|-
|-
! Bond of Demons
!Moon & Wood Flaw
| All elemental magic reaches level 3. ATK -50
|Raises risk of confusion & sleep. Lowers risk of all other ailments
|  
|
| 2x2
|2x2
|
|-
|-
|}
!Light & Dark Flaw
 
|Raises risk of stunning & blindness. Lowers risk of all other ailments
==Purple Gems (affect Fury and special attacks) 15 types==
|
{| {{prettytable|sortable=1}}
|2x2
|-
|-
! Gem Type
!Poison Flaw
! Description
|Raises risk of poison. Lowers risk of all other ailments
! Cost
|
! Size
|2x2
! Fusion Formula
|-
|-
! Glittering Crystal
!Academia
| DEX (critical hit probability) +10
|INT and MND +12. ATK and DEF -5
| 1000
|
| 1x1
|2x2
| Crystal of Strength + Crystal of Lore
|-
|-
! Fury Reels
!Barbarism
| Enables Fury Reels when you enter Fury
|ATK and DEF +12. INT and MND -5
|
|
| 2x1
|2x2
|-
!Bond of Demons
|All elemental magic reaches level 3. ATK -50
|
|
|2x2
|-
|-
! Ruthless Sword
!Zeal of Demons
| When you are in Fury, your focused sword attacks reach level 3
|All elemental spells consume 30% less MP. ATK -50
| 4000
|
| 2x1
|2x2
| Crystal of Strength + (Salamander's Favor or Shade's Favor)
|-
|-
! Ruthless Flail
!Uneasy Meditation
| When you are in Fury, your focused Flail attacks reach level 3
|Restores 3 HP every 3 seconds. DEF -5.
| 4000
|
| 2x1
|2x2
| Crystal of Strength + (Undine's Favor or Luna's Favor)
|-
|-
! Ruthless Bow
!Budding Warlock
| When you are in Fury, your focused hammer attacks reach level 3
|Doubles effect of MP recovery items. Increases risk of ailments.
| 3000
|
| 2x1
|2x2
| Crystal of Strength + (Jinn's Favor or Dryad's Favor)
|-
|-
! Ruthless Hammer
!Budding Alchemist
| When you are in Fury, your focused hammer attacks reach level 3
|Doubles effect of HP recovery items. Increases risk of ailments.
| 3000
|
| 2x1
|2x2
| Crystal of Strength + (Gnome's Favor or Dryad's Favor)
|-
|-
|}
!Courage to Learn
 
|Increases experience gain by 75%. DEF -20.
==Purple Gem Fusion Table==
|
{| {{prettytable}}
|2x2
|-
|-
!Witch's Meditation
|Restores 5 HP every 3 seconds. DEF -10.
|
|
! Crystal of Strength
|3x2
! Steal Hook
! Sonic Wave
! Multiple Swings
! Triple Shot
! Heavy Swing
! Mighty Defense
! String Resonance
! Great Tremor
|-
|-
! Crystal of Lore
!Witch's Blessing
|Restores 10 HP and 10 MP every 3 seconds. ATK and INT -50.
|
|
|
|3x3
|
|}
|
 
|
==Purple Gems (affect Fury and special attacks) 15 types==
|
{| {{prettytable|sortable=1}}
|
|-
|
!Gem Type
|
!Description
!Cost
!Size
|-
|-
! Salamander's Favor
!Glittering Crystal
|
|DEX (critical hit probability) +10
|
|1000
|
|1x1
|
|
|
|
|
|  
|-
|-
! Undine's Favor
!Cruel Sword
|When you are in Fury, your focused sword attacks reach level 2
|
|
|
|1x1
|
|
|
|
|
|
|
|-
|-
! Gnome's Favor
!Cruel Flail
|
|When you are in Fury, your focused flail attacks reach level 2
|
|
|
|
|1x1
|
|
|
|
|
|-
|-
! Jinn's Favor
!Cruel Bow
|
|When you are in Fury, your focused bow attacks reach level 2
|
|
|
|
|
|
|
|1x1
|
|
|-
|-
! Dryad's Favor
!Cruel Hammer
|When you are in Fury, your focused hammer attacks reach level 2
|
|
|
|1x1
|
|
|
|
|
|
|
|-
|-
! Luna's Favor
!Fury Reels
|
|Enables Fury Reels when you enter Fury
|
|
|
|
|
|
|
|
|2x1
|
|-
|-
! Wisp's Favor
!Morale Boost
|
|Makes the Fury gauge fill faster
|
|4000
|
|2x1
|
|
|
|
|
|  
|-
|-
! Shade's Favor
!Ruthless Sword
|
|When you are in Fury, your focused sword attacks reach level 3
|
|4000
|
|2x1
|
|
|
|
|
|  
|-
|-
|}
!Ruthless Flail
 
|When you are in Fury, your focused Flail attacks reach level 3
==Orange Gems (affects items and EXP gained) 7 types==
|4000
{| {{prettytable|sortable=1}}
|2x1
|-
|-
! Gem Type
!Ruthless Bow
! Description
|When you are in Fury, your focused hammer attacks reach level 3
! Cost
|3000
! Size
|2x1
! Fusion Formula
|-
|-
! Lore of Thieves
!Ruthless Hammer
| Makes fake treasure chests appear as monsters on radar
|When you are in Fury, your focused hammer attacks reach level 3
| 1000
|3000
| 1x1
|2x1
| Crystal of Strength + Crystal of Defense
|-
|-
! Heart of Progress
!Ruthless Gemma
| Increases experience gain by 50%
|When you are in Fury, all focused attacks reach level 3
| 10000
|
| 2x2
|2x2
| Crystal of Strength + Crystal of Thought
|-
|-
! Double Drop
!Spirit of the Hero
| Doubles the chance that monsters will drop items and lucre
|Doubles duration of Fury
| 5000
|5000
| 2x2
|2x2
| Crystal of Strength + (Stardust Miracle or Lore of Healers/Mages/Angels)
|-
|-
!Double Fury
|Doubles experience earned while in Fury
|
|3x2
|}
|}


==Orange Gem Fusion Table==
==Orange Gems (affects items and EXP gained) 7 types==
{| {{prettytable}}
{| {{prettytable|sortable=1}}
|-
|-
|
!Gem Type
! Crystal of Strength
!Description
! Steal Hook
!Cost
! Sonic Wave
!Size
! Multiple Swings
! Triple Shot
! Heavy Swing
! Mighty Defense
! String Resonance
! Great Tremor
|-
! Crystal of Defense
|
|
|
|
|
|
|
|
|
|-
|-
! Crystal of Thought
!Lore of Thieves
|
|Makes fake treasure chests appear as monsters on radar
|
|1000
|
|1x1
|
|
|
|
|
|
|-
|-
! Herbal Miracle
!Drain Will
|
|Converts 3% of damage inflicted on monsters into MP
|
|15000
|
|1x2
|
|
|
|
|
|
|-
|-
! Stardust Miracle
!Drain Life
|
|Converts 3% of damage inflicted on monsters into HP
|
|30000
|
|2x1
|
|
|
|
|
|
|-
|-
! Lore of Healers
!Lore of Niccolos
|
|Adds 10% bonus to lucre gained
|
|4000
|
|2x2
|
|
|
|
|
|
|-
|-
! Lore of Mages
!Heart of Progress
|
|Increases experience gain by 50%
|
|10000
|
|2x2
|
|
|
|
|
|
|-
|-
! Lore of Angels
!Double Drop
|
|Doubles the chance that monsters will drop items and lucre
|
|5000
|
|2x2
|
|
|
|
|
|
|-
|-
!Drain Soul
|Converts 3% of damage inflicted on monsters into HP and MP
|35000
|2x2
|}
|}


Line 1,077: Line 824:
{| {{prettytable|sortable=1}}
{| {{prettytable|sortable=1}}
|-
|-
! Gem Type
!Gem Type
! Description
!Description
! Cost
!Cost
! Size
!Size
! Fusion Formula
|-
!Purity's Shelter
|Prevents you from being poisoned
|8000
|1x2
|-
!Flame's Shelter
|Prevents you from catching fire
|4000
|1x2
|-
|-
|}
!Water's Shelter
 
|Prevents you from being turned into a snowman
==Green Gem Fusion Table==
|4000
{| {{prettytable}}
|1x2
|-
|-
|
!Forest's Shelter
! Crystal of Lore
|Prevents you from being put to sleep
! Salamander's Favor
|4000
! Undine's Favor
|1x2
! Gnome's Favor
! Jinn's Favor
! Dryad's Favor
! Luna's Favor
! Wisp's Favor
! Shade's Favor
|-
|-
! Crystal of Defense
!Moon's Shelter
|
|Prevents you from being confused
|
|4000
|
|1x2
|
|
|
|
|
|
|-
|-
! Crystal of Thought
!Light's Shelter
|
|Prevents you from being stunned
|
|4000
|
|1x2
|
|
|
|
|
|
|-
|-
! Herbal Miracle
!Shadow's Shelter
|
|Prevents you from being blinded
|
|4000
|
|1x2
|
|
|
|
|
|
|-
|-
! Stardust Miracle
!Earth's Shelter
|
|Prevents you from being disarmed
|
|4000
|
|2x1
|
|
|
|
|
|
|-
|-
! Lore of Healers
!Wind's Shelter
|
|Prevents you from being paralyzed
|
|4000
|
|2x1
|
|
|
|
|
|
|-
|-
! Lore of Mages
!Virtue of Safety
|
|Enables safe travel over spikes
|
|6000
|
|2x2
|
|
|
|
|
|
|-
|-
! Lore of Angels
!Virtue of Balance
|
|Enables steady travel over sand and ice
|
|6000
|
|2x2
|
|
|
|
|
|
|-
|-
!Ultimate Protection
|Prevents all ailments
|12000
|3x2
|}
|}
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