Skies of Arcadia/To Valua: Difference between revisions
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To get to the Valuan capital, you need to head north past Shrine Island, then turn east. Unfortunately, on your way you'll find yourself coming into some thick fog - and you'll have a brush with the giant arcwhale Rhaknam. You're given the choice to "Attack it!" or "Retreat" (or chicken out completely with "I don't know!") - take the safe "Retreat" choice for your Swashbuckler Rating. Rhaknam doesn't care that you're preparing to back off, though - he wrecks your little boat and both Vyse and Aika black out. | To get to the Valuan capital, you need to head north past Shrine Island, then turn east. Unfortunately, on your way you'll find yourself coming into some thick fog - and you'll have a brush with the giant arcwhale Rhaknam. You're given the choice to "Attack it!" or "Retreat" (or chicken out completely with "I don't know!") - take the safe "Retreat" choice for your Swashbuckler Rating. Rhaknam doesn't care that you're preparing to back off, though - he wrecks your little boat and both Vyse and Aika black out. | ||
[[File:EternalArcadia Drachma.jpg|thumb|Drachma|left]] | |||
The pair wake on the deck of a ship, confronted by an angry man with a mechanical arm. The man, Drachma, was chasing the arcwhale that destroyed your ship when you were attacked, and the remainder of your ship seriously damaged Drachma's vessel. As a result, he's lost the trail and none too happy about it - you'll have to work for him while you're on board. | The pair wake on the deck of a ship, confronted by an angry man with a mechanical arm. The man, Drachma, was chasing the arcwhale that destroyed your ship when you were attacked, and the remainder of your ship seriously damaged Drachma's vessel. As a result, he's lost the trail and none too happy about it - you'll have to work for him while you're on board. | ||
{{Eternal Arcadia/Party|Vyse|Aika|Drachma}} | {{Eternal Arcadia/Party|Vyse|Aika|Drachma}} | ||
Drachma will tell you to move boxes from the middle deck up to the bridge of his ship - there are two, and you can move them simply by pressing {{dc|A}} to start the cutscene. After moving the first one you'll get a little bit of conversation out of Drachma, and will listen to Vyse's whole story - unfortunately he's fairly unsympathetic. | Drachma will tell you to move boxes from the middle deck up to the bridge of his ship - there are two, and you can move them simply by pressing {{dc|A}} to start the cutscene. After moving the first one you'll get a little bit of conversation out of Drachma, and will listen to Vyse's whole story - unfortunately he's fairly unsympathetic. | ||