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==[[:User:RAP/Sandbox/4]]==
__TOC__
===1===
{{col|2|begin}}
{{User:RAP/Sandbox/4
==Created from Ingredients==
}}
===Apple Pie===
{{-}}
{| align=center
|
{| {{prettytable|sortable=1|notwide=1|float=left}}
! width=170px | Ingredient 1
! width=170px | Ingredient 2
! width=10px | #
|-
| Bronwies
| {{n/a}}
| 1
|-
| abc
| efg
| 2
|-
| MEOW
| CAT MIX
| 2
|}
|}


===2===
===Big Cookie===
{{User:RAP/Sandbox/4
{| align=center
| file = EmeraldMine_Level00.png
|
| filecaption = Level 0 (Single Player)
{| {{prettytable|sortable=1|notwide=1|float=left}}
| time = 200
! width=170px | Ingredient 1
| gems = 10
! width=170px | Ingredient 2
| score = Emerald Mine/Scoring#Level 0 (Single Player)
! width=10px | #
}}
|-
{{-}}
| Bronwies
| {{n/a}}
| 1
|-
| abc
| efg
| 2
|-
| MEOW
| CAT MIX
| 2
|}
|}


===3===
===Bland Meal===
{{User:RAP/Sandbox/4
{| align=center
| file = EmeraldMine_Level00.png
|
| filecaption = Level 0 (Single Player)
{| {{prettytable|sortable=1|notwide=1|float=left}}
| time = 200
! width=170px | Ingredient 1
| gems = 10
! width=170px | Ingredient 2
| magic_wall = 999
! width=10px | #
| magic_wheel = 999
|-
| amoeba_speed = 999
| Bronwies
| score = Emerald Mine/Scoring#Level 0 (Single Player)
| {{n/a}}
}}
| 1
{{-}}
|-
| abc
| efg
| 2
|-
| MEOW
| CAT MIX
| 2
|}
|}


===Boiled Egg===
{| align=center
|
{| {{prettytable|sortable=1|notwide=1|float=left}}
! width=170px | Ingredient 1
! width=170px | Ingredient 2
! width=10px | #
|-
| Bronwies
| {{n/a}}
| 1
|-
| abc
| efg
| 2
|-
| MEOW
| CAT MIX
| 2
|}
|}


==[[:Template:Emerald_Mine level]]==
{{col|2}}
===1===
==Used as an Ingredient==
{{Emerald Mine level
===Apple===
}}
{| align=center
{{-}}
|
{| {{prettytable|sortable=1|notwide=1|float=left}}
! width=180px | Recipe
! width=180px | Result
|-
| ... + abc
| xyz
|-
| ... + MUSTARD
| KETCHUP MUSTARD MIX
|}
|}


===2===
===Blue Berry===
{{Emerald Mine level
{| align=center
| file = EmeraldMine_Level00.png
|
| filecaption = Level 0 (Single Player)
{| {{prettytable|sortable=1|notwide=1|float=left}}
| time = 200
! width=180px | Recipe
| gems = 10
! width=180px | Result
| score = Emerald Mine/Scoring#Level 0 (Single Player)
|-
}}
| ... + abc
{{-}}
| xyz
|-
| ... + MUSTARD
| KETCHUP MUSTARD MIX
|}
|}


===3===
{{col|2|end}}
{{Emerald Mine level
 
| file = EmeraldMine_Level00.png
{{col|2|begin}}
| filecaption = Level 0 (Single Player)
==Created from Ingredients==
| time = 200
===Apple Pie===
| gems = 10
{| {{prettytable|sortable=1|notwide=1|float=left}}
| magic_wall = 999
! width=170px | Ingredient 1
| magic_wheel = 999
! width=170px | Ingredient 2
| amoeba_speed = 999
! width=10px | #
| score = Emerald Mine/Scoring#Level 0 (Single Player)
|-
}}
| Bronwies
{{-}}
| {{n/a}}
| 1
|-
| abc
| efg
| 2
|-
| MEOW
| CAT MIX
| 2
|}
 
===Big Cookie===
{| {{prettytable|sortable=1|notwide=1|float=left}}
! width=170px | Ingredient 1
! width=170px | Ingredient 2
! width=10px | #
|-
| Bronwies
| {{n/a}}
| 1
|-
| abc
| efg
| 2
|-
| MEOW
| CAT MIX
| 2
|}
 
{{col|2}}
==Used as an Ingredient==
===Apple===
{| {{prettytable|sortable=1|notwide=1|float=left}}
! width=180px | Recipe
! width=180px | Result
|-
| ... + abc
| xyz
|-
| ... + MUSTARD
| KETCHUP MUSTARD MIX
|}
 
===Blue Berry===
{| {{prettytable|sortable=1|notwide=1|float=left}}
! width=180px | Recipe
! width=180px | Result
|-
| ... + abc
| xyz
|-
| ... + MUSTARD
| KETCHUP MUSTARD MIX
|}
 
{{col|2|end}}
{|{{prettytable|sortable=1}}
!class="unsortable"| Enemy !! Order Seen !! Points !!class="unsortable"| First Attack !!class="unsortable"| Second Attack
|-
! [[Image:AstroWarrior batship.png]]
| 1 || 100 || None. Flight of six in a row. Hit the first one to explode all. || Shoots intermittent fireballs.
|-
! [[Image:AstroWarrior plasmaball.png]]
| 2 || 100 || None. Sets of four or eight travel lazily down the screen. || Each shoots a fireball until killed.
|-
! [[Image:AstroWarrior greencross.png]]
| 3 || 100 || None. Moved back and forth in place. || Shoots intermittent fireballs.
|-
! [[Image:AstroWarrior purpleorb.png]]
| 4 || 100 || None. Four in a horizontal line come halfway down the screen, circle around then break up. || Shoots intermittent fireballs.
|-
! [[Image:AstroWarrior greenjumper.png]]
| 5 || 200 || Comes down in vertical rows, then jumps from bottom of screen to your ship. || {{n/a}}
|}
 
 
http://strategywiki.org/wiki/MapleStory/Pirate/Skills <br> '''Sommersault Kick:''' A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity.
 
==1==
{| {{prettytable|notwide=1|text center=1|style=font-size:9px}}
! Level || MP <br> Cost || Damage || Max <br> Enemies <br> Hit
|-
|}
==Raw Data==
Level 1: MP Cost: 8, Damage: 229%, Max Enemies Hit: 6
Level 2: MP Cost: 8, Damage: 233%, Max Enemies Hit: 6
Level 3: MP Cost: 8, Damage: 237%, Max Enemies Hit: 6
Level 4: MP Cost: 8, Damage: 241%, Max Enemies Hit: 6
Level 5: MP Cost: 10, Damage: 245%, Max Enemies Hit: 6
Level 6: MP Cost: 10, Damage: 249%, Max Enemies Hit: 6
Level 7: MP Cost: 10, Damage: 253%, Max Enemies Hit: 6
Level 8: MP Cost: 10, Damage: 257%, Max Enemies Hit: 6
Level 9: MP Cost: 10, Damage: 261%, Max Enemies Hit: 6
Level 10: MP Cost: 12, Damage: 265%, Max Enemies Hit: 6
Level 11: MP Cost: 12, Damage: 269%, Max Enemies Hit: 6
Level 12: MP Cost: 12, Damage: 273%, Max Enemies Hit: 6
Level 13: MP Cost: 12, Damage: 277%, Max Enemies Hit: 6
Level 14: MP Cost: 12, Damage: 281%, Max Enemies Hit: 6
Level 15: MP Cost: 14, Damage: 285%, Max Enemies Hit: 6
Level 16: MP Cost: 14, Damage: 289%, Max Enemies Hit: 6
Level 17: MP Cost: 14, Damage: 293%, Max Enemies Hit: 6
Level 18: MP Cost: 14, Damage: 297%, Max Enemies Hit: 6
Level 19: MP Cost: 14, Damage: 301%, Max Enemies Hit: 6
Level 20: MP Cost: 16, Damage: 305%, Max Enemies Hit: 6
==2==
{| {{prettytable|notwide=1|text center=1|style=font-size:11px}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
|-
| 1 || 8 || 229% || 6
|-
| 2 || 8 || 233% || 6
|-
| 3 || 8 || 237% || 6
|-
| 4 || 8 || 241% || 6
|-
| 5 || 10 || 245% || 6
|-
| 6 || 10 || 249% || 6
|-
| 7 || 10 || 253% || 6
|-
| 8 || 10 || 257% || 6
|-
| 9 || 10 || 261% || 6
|-
| 10 || 12 || 265% || 6
|-
| 11 || 12 || 269% || 6
|-
| 12 || 12 || 273% || 6
|-
| 13 || 12 || 277% || 6
|-
| 14 || 12 || 281% || 6
|-
| 15 || 14 || 285% || 6
|-
| 16 || 14 || 289% || 6
|-
| 17 || 14 || 293% || 6
|-
| 18 || 14 || 297% || 6
|-
| 19 || 14 || 301% || 6
|-
| 20 || 16 || 305% || 6
|}
 
==3==
{| style="font-size:11px; text-align:center"
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
|-
| || bgcolor=#90ff90 | '''<font style="font-size:10pt;">+2 <br> per 5 levels</font>''' || bgcolor=#90ff90 | '''<font style="font-size:10pt;">+4% <br> per level</font>''' || bgcolor=salmon | '''<font style="font-size:10pt;">No <br> changes</font>'''
|-
! 1
| 8 || {{yes2|229%}} || 6
|-
! 2
| 8 || {{yes2|233%}} || 6
|-
! 3
| 8 || {{yes2|237%}} || 6
|-
! 4
| 8 || {{yes2|241%}} || 6
|-
! 5
| {{yes2|10}} || {{yes2|245%}} || 6
|-
! 6
| 10 || {{yes2|249%}} || 6
|-
! 7
| 10 || {{yes2|253%}} || 6
|-
! 8
| 10 || {{yes2|257%}} || 6
|-
! 9
| 10 || {{yes2|261%}} || 6
|-
! 10
| {{yes2|12}} || {{yes2|265%}} || 6
|-
! 11
| 12 || {{yes2|269%}} || 6
|-
! 12
| 12 || {{yes2|273%}} || 6
|-
! 13
| 12 || {{yes2|277%}} || 6
|-
! 14
| 12 || {{yes2|281%}} || 6
|-
! 15
| {{yes2|14}} || {{yes2|285%}} || 6
|-
! 16
| 14 || {{yes2|289%}} || 6
|-
! 17
| 14 || {{yes2|293%}} || 6
|-
! 18
| 14 || {{yes2|297%}} || 6
|-
! 19
| 14 || {{yes2|301%}} || 6
|-
! 20
| {{yes2|16}} || {{yes2|305%}} || 6
|}
 
==4==
<center>[[File:MS_Skill_Sommersault_Kick.png|Sommersault Kick]] <br> '''Sommersault Kick''' <br> ''"A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity."''
<div class="mw-collapsible mw-collapsed">
<font style="color:white">.</font>
<div class="mw-collapsible-content">
{| style="font-size:11px; text-align:center"
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
|-
| || bgcolor=#90ff90 | '''<font style="font-size:10pt;">+2 <br> per 5 levels</font>''' || bgcolor=#90ff90 | '''<font style="font-size:10pt;">+4% <br> per level</font>''' || bgcolor=salmon | '''<font style="font-size:10pt;">No <br> changes</font>'''
|-
! bgcolor=silver | 1
| 8 || {{yes2|229%}} || 6
|-
! bgcolor=silver | 2
| 8 || {{yes2|233%}} || 6
|-
! bgcolor=silver | 3
| 8 || {{yes2|237%}} || 6
|-
! bgcolor=silver | 4
| 8 || {{yes2|241%}} || 6
|-
! bgcolor=silver | 5
| {{yes2|10}} || {{yes2|245%}} || 6
|-
! bgcolor=silver | 6
| 10 || {{yes2|249%}} || 6
|-
! bgcolor=silver | 7
| 10 || {{yes2|253%}} || 6
|-
! bgcolor=silver | 8
| 10 || {{yes2|257%}} || 6
|-
! bgcolor=silver | 9
| 10 || {{yes2|261%}} || 6
|-
! bgcolor=silver | 10
| {{yes2|12}} || {{yes2|265%}} || 6
|-
! bgcolor=silver | 11
| 12 || {{yes2|269%}} || 6
|-
! bgcolor=silver | 12
| 12 || {{yes2|273%}} || 6
|-
! bgcolor=silver | 13
| 12 || {{yes2|277%}} || 6
|-
! bgcolor=silver | 14
| 12 || {{yes2|281%}} || 6
|-
! bgcolor=silver | 15
| {{yes2|14}} || {{yes2|285%}} || 6
|-
! bgcolor=silver | 16
| 14 || {{yes2|289%}} || 6
|-
! bgcolor=silver | 17
| 14 || {{yes2|293%}} || 6
|-
! bgcolor=silver | 18
| 14 || {{yes2|297%}} || 6
|-
! bgcolor=silver | 19
| 14 || {{yes2|301%}} || 6
|-
! bgcolor=silver | 20
| {{yes2|16}} || {{yes2|305%}} || 6
|}
</div></center>
 
==Oddity==
Revised page for: http://strategywiki.org/wiki/MapleStory/Pirate/Skills
 
=MapleStory/Pirate/Skills=
==First Job==
===Pirate===
====[[File:MS_Skill_Bullet_Time.png|Bullet Time]] Bullet Time====
''"Permanently increases Accuracy, Max Movement Speed, and Jump."''
<div class="mw-collapsible mw-collapsed">
<font style="color:white">.</font>
<div class="mw-collapsible-content">
{| style="font-size:11px; text-align:center"
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
|-
| || bgcolor=#90ff90 | '''<font style="font-size:10pt;">+2 <br> per 5 levels</font>''' || bgcolor=#90ff90 | '''<font style="font-size:10pt;">+4% <br> per level</font>''' || bgcolor=salmon | '''<font style="font-size:10pt;">No <br> changes</font>'''
|-
! bgcolor=silver | 1
| 8 || {{yes2|229%}} || 6
|-
====[[File:MS_Skill_Sommersault_Kick.png|Sommersault Kick]] Sommersault Kick====
''"A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity."''
<div class="mw-collapsible mw-collapsed">
<font style="color:white">.</font>
<div class="mw-collapsible-content">
{| style="font-size:11px; text-align:center"
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
|-
| || bgcolor=#90ff90 | '''<font style="font-size:10pt;">+2 <br> per 5 levels</font>''' || bgcolor=#90ff90 | '''<font style="font-size:10pt;">+4% <br> per level</font>''' || bgcolor=salmon | '''<font style="font-size:10pt;">No <br> changes</font>'''
|-
! bgcolor=silver | 1
| 8 || {{yes2|229%}} || 6
|-
! bgcolor=silver | 2
| 8 || {{yes2|233%}} || 6
|-
! bgcolor=silver | 3
| 8 || {{yes2|237%}} || 6
|-
! bgcolor=silver | 4
| 8 || {{yes2|241%}} || 6
|-
! bgcolor=silver | 5
| {{yes2|10}} || {{yes2|245%}} || 6
|-
! bgcolor=silver | 6
| 10 || {{yes2|249%}} || 6
|-
! bgcolor=silver | 7
| 10 || {{yes2|253%}} || 6
|-
! bgcolor=silver | 8
| 10 || {{yes2|257%}} || 6
|-
! bgcolor=silver | 9
| 10 || {{yes2|261%}} || 6
|-
! bgcolor=silver | 10
| {{yes2|12}} || {{yes2|265%}} || 6
|-
! bgcolor=silver | 11
| 12 || {{yes2|269%}} || 6
|-
! bgcolor=silver | 12
| 12 || {{yes2|273%}} || 6
|-
! bgcolor=silver | 13
| 12 || {{yes2|277%}} || 6
|-
! bgcolor=silver | 14
| 12 || {{yes2|281%}} || 6
|-
! bgcolor=silver | 15
| {{yes2|14}} || {{yes2|285%}} || 6
|-
! bgcolor=silver | 16
| 14 || {{yes2|289%}} || 6
|-
! bgcolor=silver | 17
| 14 || {{yes2|293%}} || 6
|-
! bgcolor=silver | 18
| 14 || {{yes2|297%}} || 6
|-
! bgcolor=silver | 19
| 14 || {{yes2|301%}} || 6
|-
! bgcolor=silver | <font style="color:gold">20</font>
| {{yes2|16}} || {{yes2|305%}} || 6
|}
</div></center>
 
==Info==
* This table is about displaying the direct variable changes by utilizing colors.
* Before reading the table, it will display info on any future changes in one of the two colors upon leveling; <br> it applies any variable except the "Level" variable. <br> Green for occurring changes, and red for no changes.
* The reason there's no border or [[:Template:Prettytable]] is because it looks more cleaner and slimer.

Latest revision as of 00:07, 19 September 2014

Created from Ingredients[edit]

Apple Pie[edit]

Ingredient 1 Ingredient 2 #
Bronwies N/A 1
abc efg 2
MEOW CAT MIX 2

Big Cookie[edit]

Ingredient 1 Ingredient 2 #
Bronwies N/A 1
abc efg 2
MEOW CAT MIX 2

Bland Meal[edit]

Ingredient 1 Ingredient 2 #
Bronwies N/A 1
abc efg 2
MEOW CAT MIX 2

Boiled Egg[edit]

Ingredient 1 Ingredient 2 #
Bronwies N/A 1
abc efg 2
MEOW CAT MIX 2

Used as an Ingredient[edit]

Apple[edit]

Recipe Result
... + abc xyz
... + MUSTARD KETCHUP MUSTARD MIX

Blue Berry[edit]

Recipe Result
... + abc xyz
... + MUSTARD KETCHUP MUSTARD MIX

Created from Ingredients[edit]

Apple Pie[edit]

Ingredient 1 Ingredient 2 #
Bronwies N/A 1
abc efg 2
MEOW CAT MIX 2

Big Cookie[edit]

Ingredient 1 Ingredient 2 #
Bronwies N/A 1
abc efg 2
MEOW CAT MIX 2

Used as an Ingredient[edit]

Apple[edit]

Recipe Result
... + abc xyz
... + MUSTARD KETCHUP MUSTARD MIX

Blue Berry[edit]

Recipe Result
... + abc xyz
... + MUSTARD KETCHUP MUSTARD MIX
Enemy Order Seen Points First Attack Second Attack
1 100 None. Flight of six in a row. Hit the first one to explode all. Shoots intermittent fireballs.
2 100 None. Sets of four or eight travel lazily down the screen. Each shoots a fireball until killed.
3 100 None. Moved back and forth in place. Shoots intermittent fireballs.
4 100 None. Four in a horizontal line come halfway down the screen, circle around then break up. Shoots intermittent fireballs.
5 200 Comes down in vertical rows, then jumps from bottom of screen to your ship. N/A


http://strategywiki.org/wiki/MapleStory/Pirate/Skills
Sommersault Kick: A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity.

1[edit]

Level MP
Cost
Damage Max
Enemies
Hit

Raw Data[edit]

Level 1: MP Cost: 8, Damage: 229%, Max Enemies Hit: 6 Level 2: MP Cost: 8, Damage: 233%, Max Enemies Hit: 6 Level 3: MP Cost: 8, Damage: 237%, Max Enemies Hit: 6 Level 4: MP Cost: 8, Damage: 241%, Max Enemies Hit: 6 Level 5: MP Cost: 10, Damage: 245%, Max Enemies Hit: 6 Level 6: MP Cost: 10, Damage: 249%, Max Enemies Hit: 6 Level 7: MP Cost: 10, Damage: 253%, Max Enemies Hit: 6 Level 8: MP Cost: 10, Damage: 257%, Max Enemies Hit: 6 Level 9: MP Cost: 10, Damage: 261%, Max Enemies Hit: 6 Level 10: MP Cost: 12, Damage: 265%, Max Enemies Hit: 6 Level 11: MP Cost: 12, Damage: 269%, Max Enemies Hit: 6 Level 12: MP Cost: 12, Damage: 273%, Max Enemies Hit: 6 Level 13: MP Cost: 12, Damage: 277%, Max Enemies Hit: 6 Level 14: MP Cost: 12, Damage: 281%, Max Enemies Hit: 6 Level 15: MP Cost: 14, Damage: 285%, Max Enemies Hit: 6 Level 16: MP Cost: 14, Damage: 289%, Max Enemies Hit: 6 Level 17: MP Cost: 14, Damage: 293%, Max Enemies Hit: 6 Level 18: MP Cost: 14, Damage: 297%, Max Enemies Hit: 6 Level 19: MP Cost: 14, Damage: 301%, Max Enemies Hit: 6 Level 20: MP Cost: 16, Damage: 305%, Max Enemies Hit: 6

2[edit]

Level MP Cost Damage Max Enemies Hit
1 8 229% 6
2 8 233% 6
3 8 237% 6
4 8 241% 6
5 10 245% 6
6 10 249% 6
7 10 253% 6
8 10 257% 6
9 10 261% 6
10 12 265% 6
11 12 269% 6
12 12 273% 6
13 12 277% 6
14 12 281% 6
15 14 285% 6
16 14 289% 6
17 14 293% 6
18 14 297% 6
19 14 301% 6
20 16 305% 6

3[edit]

Level MP Cost Damage Max Enemies Hit
+2
per 5 levels
+4%
per level
No
changes
1 8 229% 6
2 8 233% 6
3 8 237% 6
4 8 241% 6
5 10 245% 6
6 10 249% 6
7 10 253% 6
8 10 257% 6
9 10 261% 6
10 12 265% 6
11 12 269% 6
12 12 273% 6
13 12 277% 6
14 12 281% 6
15 14 285% 6
16 14 289% 6
17 14 293% 6
18 14 297% 6
19 14 301% 6
20 16 305% 6

4[edit]

Sommersault Kick
Sommersault Kick
"A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity."

.

Level MP Cost Damage Max Enemies Hit
+2
per 5 levels
+4%
per level
No
changes
1 8 229% 6
2 8 233% 6
3 8 237% 6
4 8 241% 6
5 10 245% 6
6 10 249% 6
7 10 253% 6
8 10 257% 6
9 10 261% 6
10 12 265% 6
11 12 269% 6
12 12 273% 6
13 12 277% 6
14 12 281% 6
15 14 285% 6
16 14 289% 6
17 14 293% 6
18 14 297% 6
19 14 301% 6
20 16 305% 6

Oddity[edit]

Revised page for: http://strategywiki.org/wiki/MapleStory/Pirate/Skills

MapleStory/Pirate/Skills[edit]

First Job[edit]

Pirate[edit]

Bullet Time Bullet Time[edit]

"Permanently increases Accuracy, Max Movement Speed, and Jump."

.

Sommersault Kick Sommersault Kick[edit]

"A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity."

.

Level MP Cost Damage Max Enemies Hit
+2
per 5 levels
+4%
per level
No
changes
1 8 229% 6
Level MP Cost Damage Max Enemies Hit
+2
per 5 levels
+4%
per level
No
changes
1 8 229% 6
2 8 233% 6
3 8 237% 6
4 8 241% 6
5 10 245% 6
6 10 249% 6
7 10 253% 6
8 10 257% 6
9 10 261% 6
10 12 265% 6
11 12 269% 6
12 12 273% 6
13 12 277% 6
14 12 281% 6
15 14 285% 6
16 14 289% 6
17 14 293% 6
18 14 297% 6
19 14 301% 6
20 16 305% 6

Info[edit]

  • This table is about displaying the direct variable changes by utilizing colors.
  • Before reading the table, it will display info on any future changes in one of the two colors upon leveling;
    it applies any variable except the "Level" variable.
    Green for occurring changes, and red for no changes.
  • The reason there's no border or Template:Prettytable is because it looks more cleaner and slimer.