The Legend of Zelda: Ocarina of Time Master Quest/Shadow Temple: Difference between revisions

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After you do this and obtain the Lens of Truth, play the Nocturne of Shadow as an adult to warp to a ledge in Kakariko Graveyard. You can only get to this ledge by use of the warp song, but you can then get back down into the Graveyard, making this a helpful warp song even if you aren't going to the Temple. Anyway, go down the passage in the wall, stand on the platform, and use Din's Fire to light the torches, opening the gate to '''The Shadow Temple'''.
After you do this and obtain the Lens of Truth, play the Nocturne of Shadow as an adult to warp to a ledge in Kakariko Graveyard. You can only get to this ledge by use of the warp song, but you can then get back down into the Graveyard, making this a helpful warp song even if you aren't going to the Temple. Anyway, go down the passage in the wall, stand on the platform, and use Din's Fire to light the torches, opening the gate to '''The Shadow Temple'''.
As you enter, you’ll immediately be confronted by a pit. Longshot across it and walk towards the fake wall. A voice will proclaim that you need the “eye of truth” to progress through the temple.


==Getting the Hover Boots==
==Getting the Hover Boots==
Go on through the fake wall and we’ll encounter a little puzzle… We’ll get to it in a bit though. Turn to your left and use the Lens of Truth to see through one of those skull plates in the wall where a hidden corridor with a door resides. Go on through.
Once inside the temple, run forward until the wall, then pull out your Longshot and look to the right to see a Hookshot target. Latch yourself onto it to safely get across the pit, then continue by walking through the face.
 
 
Taunting Rooms of Illusion The following two rooms are filled with voices that speak of hatred and death… So much fun. Just ignore them and keep walking. Follow the right wall and you’ll find a door.


Dungeon Map Room In this room, quickly play the Sun’s Song to stun the ReDead. Now kill the two Keese while it’s stunned so they don’t fly around and make your life miserable. Finally, kill the ReDead to make a large chest appear containing the Dungeon Map. Collect the goodies in the jars if you like, then exit.
In this room, there is a statue and multiple skulls. By using the Lens of Truth, you'll see that only one of the skulls is real, and the others are all fakes. You need to push the statue so it faces the real skull. If you fail, a trapdoor will open beneath your feet, but if you succeed, the path to the next part will open. The only problem is that you can't get over there... To solve that, look at the statue over where the grating is and you should notice two torches at the hands. Light them up with Fire Arrows and a platform will appear so you can get across. Follow the path down to the next room which appears to be a dead end with a Beamos, but try to go through the right rock wall and it turns out to be fake. Open the door behind it.


Taunting Rooms of Illusion Follow the right wall again and enter the hidden corridor between the two jars. The voices will proclaim more oddities.
In this room you'll have to fight two Gibdos. Simply use the Sun's Song to stun them, then attack them one by one. Once they're dead, a treasure chest will appear containing a small key. Now return, and this time walk through the rock wall straight ahead and open the door. Here, you have to collect five silver rupees, which is made difficult by the spinning scythe. The two silver rupees in the middle can be collected by waiting until the scythe passes you, then quickly running to it and afterwards running to the wall. The third silver rupee in mid-air can be collected using the nearby Hookshot target and jumping off to collect it. Kill the Skulltula guarding the left alcove and get inside to claim another silver rupee. The last silver rupee is guarded by another Skulltula. Once all five silver rupees are collected, the grating will disappear allowing you to go through. Inside, kill the Skulltula there and open the chest to claim the Dungeon Map.


In this second half of the room, there’s some floating jars on the left side… Follow the right wall again, which leads to the next area.
Now, return all the way to the first room with the bird statue. Strike your sword at all the faces at the wall, one of them should make a hollow noise. Plant a bomb there to destroy the wall, and then go through and unlock the door. In here, there are loads of fake walls. You could of course just use the Lens of Truth, but an easier way is to look at the eyes of the drawing (fake walls have glowing eyes). Go right and to the first door you encounter. Inside, there are four Redeads for you to kill. Use the Sun's Song to stun them, then strike. (You could just use Din's Fire for an easy kill) This will cause a treasure chest to appear containing the Compass.


Hover Boots Room This should look familiar. We have to face another Dead Hand, but there’s a little twist now. You can use the Lens of Truth to see where he’s burrowed, so do so then go away from where he’ll pop up, let the hands grab you, then confront him. He should be easily defeated since you do more damage now, especially if you use the Biggoron’s Sword.
Go outside, and go to your right. At one spot at the wall Navi will glow green, here play the Song of Time to make a Temple of Time block disappear allowing you to go through. On the other side, there are three eye switches to your left. Only the middle one is real (the two others are enemies), so shoot it. Then go into the northwest corner, pass through the fake wall and open the door....


Once he’s dead, open the chest that appears to get the Hover Boots. With them in hand, go back to the entrance room (just keep walking straight).
===Miniboss: Dead Hand===
This battle with Dead Hand is exactly the same as it was in the Bottom of the Well mini-dungeon, but now you have an advantage: the Lens of Truth. If you use it, you will see a very obvious dark shadow on the ground. That signifies where Dead Hand is hiding. Go to the hand farthest from that point, and get captured by it. Then, quickly struggle to break free, then attack Dead Hand when he lowers his face. You can only get in one hit, so make it a jump attack. Two jump attacks from the Biggoron's Sword (which you should have by now, otherwise, check out the [[The_Legend_of_Zelda:_Ocarina_of_Time/Item_Trading|Trading Sequence]]. Once you kill him, a Treasure Chest will appear. Open it, and obtain the Hover Boots. These boots are similar to the Iron Boots (i.e. they function as items in the 3DS version, but as upgrades in any other version, and are a pain to put on). However, instead of weighing you down, they instead allow you to briefly walk on thin air (don't ask me how that works). As a downside, though, they have no traction. Also, a cool trick with them is that you can walk over invisible crystal spikes without getting hurt!


==Delving Deeper into the Dungeon==
==Delving Deeper into the Dungeon==
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