Metroid Prime Hunters/Celestial Archives: Difference between revisions

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{{All Game Nav|game=Metroid Prime Hunters}}
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==Celestial Gateway==
==Celestial Gateway==


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* Object: Starboard Helm
* Object: Starboard Helm
* Object: Sealed Door
* Object: Sealed Door
The helm room is seperated into two parts. The first, and quite a bit larger section is free of enemies, so you won't be bothered while scanning everything in this room. Once you're done scanning, head to the door. The door is locked, you will have to scan the gold colored switch beside the door to get to next part of the Helm Room.
The helm room is separted into two parts. The first, and quite a bit larger section is free of enemies, so you won't be bothered while scanning everything in this room. Once you're done scanning, head to the door. The door is locked, you will have to scan the gold colored switch beside the door to get to next part of the Helm Room.


scans:
Scans:
*Psycho Bit v1.0
*Psycho Bit v1.0
When you step into the second part of the helm room, you will be locked into the small room and attacked by four Psycho Bits. Once you've blasted them to pieces, head on to the next room.
When you step into the second part of the helm room, you will be locked into the small room and attacked by four Psycho Bits. Once you've blasted them to pieces, head on to the next room.
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Scans:
Scans:
*Bioform: Petraysel
*Bioform: Petrasyl
*Equipment: Small Missile Pack
*Equipment: Small Missile Pack
*Object: Synergy Strut
*Object: Synergy Strut
*Object: Tetra Trade Map
*Object: Tetra Trade Map
*Object: Brown Blast Shield
*Object: Brown Blast Shield
Scan the Petraysel, and destroy it to get a small missile pack. Switch to your missile launcher and use it to destroy the brown blast shield to proceed to the next room.
Scan the Petrasyl, and destroy it to get a small missile pack. Switch to your missile launcher and use it to destroy the brown blast shield to proceed to the next room.


==Data Shrine 1==
==Data Shrine 1==
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*Object: Shield Key
*Object: Shield Key
*Object: Cartograpgh Artifact
*Object: Cartograpgh Artifact
Obliterate the Psycho bits in the outer hallway and pass through the tall silver door, which will lock behind you. When you scan the artefact shield in the center of the room several waves of Psycho Bits will appear in room. Circle around the room while firing at the Psycho Bits, to avoid there shots. When you've destroyed them all (at least twenty), a Shield Key will appear close by to the artefact shield. Scan it, then pick it up to lower the artefact shield. Scan the Cartograph Artefact before grabbing it, so don't have to worry about scanning it later.
Obliterate the Psycho bits in the outer hallway and pass through the tall silver door, which will lock behind you. When you scan the artefact shield in the center of the room several waves of Psycho Bits will appear in room. Circle around the room while firing at the Psycho Bits, to avoid their shots. When you've destroyed them all (at least twenty), a Shield Key will appear close to the artefact shield. Scan it, then pick it up to lower the artefact shield. Scan the Cartograph Artefact before grabbing it, so you don't have to worry about scanning it later.


Scans:
Scans:
*Bioform: Lesser Irthak
*Bioform: Lesser Irthak
*Equipment: Energy Tank
*Equipment: Energy Tank
As you exit the central room, turn left and blast the group of Psycho Bits there waiting for you. Once thats dones, roll into the Morph Ball and roll underneath the floor panel to grab your first Energy Tank. As you proceed down the hallway, you will encounter a Lesser Irthak. Dodge its' attacks and fire at it with your Missile Launcher. Its' demise will unlock the door to Fan Room Alpha.
As you exit the central room, turn left and blast the group of Psycho Bits there waiting for you. Once that's done, roll into the Morph Ball and roll underneath the floor panel to grab your first Energy Tank. As you proceed down the hallway, you will encounter a Lesser Irthak. Dodge its attacks and fire at it with your Missile Launcher. Its demise will unlock the door to Fan Room Alpha.


==Fan Room Alpha==
==Fan Room Alpha==
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==Fan Room Beta==
==Fan Room Beta==
Scans:
* Object: Tetra Galaxy


Same as Fan Room Alpha except with Petarysels.
Same as Fan Room Alpha except with Petarysels.
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===Hunter Fight: Kanden===
===Hunter Fight: Kanden===


Kanden's projectiles short curcuit your suit, scrambling your vision, so be wary of his shots. The easiest manner to beat him is to wait until he jumps onto the centre platform. You are able to get two to three shots at him with your Missile Launcher before he moves to one of the platforms on either side of the room. Once again shoot at him with your Missile Launcher. When he Transforms into Stinglarva, following him around the room shooting at him. Be wary of the Larva Bombs he drops off his tail, if you step near one it will lock onto to you.
Kanden's projectiles short circuit your suit, scrambling your vision, so be wary of his shots. The easiest manner to beat him is to wait until he jumps onto the centre platform. You are able to get two to three shots at him with your Missile Launcher before he moves to one of the platforms on either side of the room. Once again shoot at him with your Missile Launcher. When he Transforms into Stinglarva, following him around the room shooting at him. Be wary of the Larva Bombs he drops off his tail, if you step near one it will lock onto to you.


Once defeated, Kanden will drop a Shield Key. To access the artefact, jump up to the center platform and walk over to the small door between the blue crystals. At this point, you can either shoot it open with your Power Beam or blast it open with a Morph Ball Bomb. Once it's open roll through and claim the artifact.
Once defeated, Kanden will drop a Shield Key. To access the artefact, jump up to the center platform and walk over to the small door between the blue crystals. At this point, you can either shoot it open with your Power Beam or blast it open with a Morph Ball Bomb. Once it's open roll through and claim the artifact.
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===Boss: Cretaphid v1===
===Boss: Cretaphid v1===
To expose the Cretaphid's weak spot, you have to destroy each of the blue eyes on the spinning pillar. Use the power beam to do so, and watch out for flaming beams. Once you've obliterated the last blue eye, a crystal will rise from the top of the pillar. Switch to your Missile launcher. Unload Missiles into the crystal while moving around, side to side to avoid it's shots. After a few seconds, the crystal will lower back down into the top of the pillar. This battle may last a while, but the eyes occasionaly drop recovery items to help you last through the battle.
To expose the Cretaphid's weak spot, you have to destroy each of the blue eyes on the spinning pillar. Use the power beam to do so, and watch out for flaming beams. Once you've obliterated the last blue eye, a crystal will rise from the top of the pillar. Switch to your Missile launcher. Unload Missiles into the crystal while moving around, side to side to avoid it's shots. After a few seconds, the crystal will lower back down into the top of the pillar. This battle may last a while, but the eyes occasionally drop recovery items to help you last through the battle.


Once you claim the Octolith and exit the stronghold void, an emergency protocol will leave you 8 minutes to return to your ship. The portal back to Celestial Gateway is down, so you will have no choice but to fight your way back through to your ship.
Once you claim the Octolith and exit the stronghold void, an emergency protocol will leave you 8 minutes to return to your ship. The portal back to Celestial Gateway is down, so you will have no choice but to fight your way back through to your ship. Also, quickly rescan the Stronghold Portal, as it gives a different scan when it is inactive (either before collecting the Artifacts, which is impossible in this case, or after the timer starts).


==Helm Room==
==Helm Room==
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Once you reach the Helm Room, you will be ambushed by a group of Guardians. The easiest way the defeat these powerful enemies is to rush them and fire missiles at close range.
Once you reach the Helm Room, you will be ambushed by a group of Guardians. The easiest way the defeat these powerful enemies is to rush them and fire missiles at close range.


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