Cave Story/Items: Difference between revisions

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{{Header Nav|game=Cave Story}}
{{Header Nav|game=Cave Story}}
{{floatingtoc}}


==Weapons==
==Weapons==
There are a total of ten weapons, but you may carry only five at a time--so choose wisely!
There are a total of ten weapons, but you may carry only seven at a time--so choose wisely!


'''Warning''': Once you exchange a weapon, you typically cannot trade it back, so choose wisely.
'''Warning''': Once you exchange a weapon, you typically cannot trade it back, so choose wisely.


===[[Image:Cavestory polarstar.png|Polar Star]] Polar Star===
===[[File:Cavestory polarstar.png|Polar Star]] Polar Star===
'''Location''': Obtained from the hermit's shack in the First Cave.
'''Location''': Obtained from the hermit's shack in the First Cave.


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Notes: This is the basic weapon, which can be traded/upgraded further in the game.
Notes: This is the basic weapon, which can be traded/upgraded further in the game.


===[[Image:Cavestory missilelauncher.png|Missile Launcher]] Missile Launcher===
===[[File:Cavestory missilelauncher.png|Missile Launcher]] Missile Launcher===
'''Location''': You can get this weapon in the Egg Observation Room. If you skip the chest in the Egg Observation Room, it will appear in any chest that would normally upgrade the amount of missiles you can carry.
'''Location''': You can get this weapon in the Egg Observation Room. If you skip the chest in the Egg Observation Room, it will appear in any chest that would normally upgrade the amount of missiles you can carry.
*Level 1 - Launches a small missile that does moderate damage. Deals 8 damage.
*Level 1 - Launches a small missile that does moderate damage. Deals 8 damage.
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Notes: A very powerful and useful weapon, but its ammo is extremely limited. Can be upgraded in the Boulder Chamber. Other than its upgraded counterpart and the Blade level 3, this is the only weapon in the game with a blast radius.
Notes: A very powerful and useful weapon, but its ammo is extremely limited. Can be upgraded in the Boulder Chamber. Other than its upgraded counterpart and the Blade level 3, this is the only weapon in the game with a blast radius.


===[[Image:Cavestory fireball.png|Fireball]] Fireball===
===[[File:Cavestory fireball.png|Fireball]] Fireball===
'''Location''': Found in Santa's house in Grasstown after letting him into his house.
'''Location''': Found in Santa's house in Grasstown after letting him into his house.


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Notes: This one is good for shooting up hills or attacking enemies below, but for straight shots and airborne foes it doesn't do a lot of good. Also, this weapon will plow through weaker enemies, only dealing half if its damage to the enemy (if the enemy is destroyed by this much damage), then continuing until its range limit is reached or it hits another enemy.
Notes: This one is good for shooting up hills or attacking enemies below, but for straight shots and airborne foes it doesn't do a lot of good. Also, this weapon will plow through weaker enemies, only dealing half if its damage to the enemy (if the enemy is destroyed by this much damage), then continuing until its range limit is reached or it hits another enemy.


===[[Image:Cavestory_bubbler.png|Bubbler]] Bubbler===
===[[File:Cavestory_bubbler.png|Bubbler]] Bubbler===
'''Location''': Use the Jellyfish Juice on the fireplace inside the Assembly Hall to get this weapon.
'''Location''': Use the Jellyfish Juice on the fireplace inside the Assembly Hall to get this weapon.


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Notes: It is very weak at first, but leveling it up gets you a fairly powerful weapon. Due to the way the bubbles move around you, this weapon works best against flying enemies. The bubble "shield" is also good for blocking projectiles.
Notes: It is very weak at first, but leveling it up gets you a fairly powerful weapon. Due to the way the bubbles move around you, this weapon works best against flying enemies. The bubble "shield" is also good for blocking projectiles.


===[[File:Cave story machine gun.gif|Machine Gun]] Machine Gun===
===[[File:CaveStory_MachineGun.png|Machine Gun]] Machine Gun===
'''Location''': Curly gives this to you in exchange for your Polar Star after you defeat her in the Sand Zone. '''Warning''': if exchanged, you will miss the opportunity to gain the [[#Snake|Snake]]. It can also prevent you from getting the [[#Spur|Spur]]. The Spur is much more powerful than the Machine Gun and useful for later bosses.
'''Location''': Curly gives this to you in exchange for your Polar Star after you defeat her in the Sand Zone. '''Warning''': if exchanged, you will miss the opportunity to gain the [[#Snake|Snake]]. It can also prevent you from getting the [[#Spur|Spur]]. The Spur is much more powerful than the Machine Gun and useful for later bosses.


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Notes: It fires quickly, but its ammo is limited and must recharge. Also, you can get the Turbocharger from the Labyrinth shop to improve the recharge rate of the weapon.
Notes: It fires quickly, but its ammo is limited and must recharge. Also, you can get the Turbocharger from the Labyrinth shop to improve the recharge rate of the weapon.


===[[File:Cave story blade.gif|Blade]] Blade===
===[[File:CaveStory_Blade.png|Blade]] Blade===
'''Location''': King gives it to you as memento after you defeat Enraged Tokoro.
'''Location''': King gives it to you as memento after you defeat Enraged Tokoro.


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*'''Level 3''': Summons [[Cave Story/Characters#King|King's]] soul that flies a short distance in a straight line. Small slash-like projectiles appear randomly around King's soul; if these touch enemies, it deals a small amount of damage. If King's soul touches an enemy, it will be struck many times repeatedly and then attack other enemies nearby. The amount of damage it deals depends on the enemy; it can often kill small enemies in one shot. '''Note''': You automatically go to max when you reach level three, meaning you will downgrade if you get hit even once. If you want to keep using King, don't get hit.
*'''Level 3''': Summons [[Cave Story/Characters#King|King's]] soul that flies a short distance in a straight line. Small slash-like projectiles appear randomly around King's soul; if these touch enemies, it deals a small amount of damage. If King's soul touches an enemy, it will be struck many times repeatedly and then attack other enemies nearby. The amount of damage it deals depends on the enemy; it can often kill small enemies in one shot. '''Note''': You automatically go to max when you reach level three, meaning you will downgrade if you get hit even once. If you want to keep using King, don't get hit.


===[[Image:Cave story snake.gif|Snake]] Snake===
===[[File:CaveStory_Snake.png|Snake]] Snake===
'''Location''': The shopkeeper in the Labyrinth Shop will combine your Polar Star and Fireball weapons to make this powerful weapon.
'''Location''': The shopkeeper in the Labyrinth Shop will combine your Polar Star and Fireball weapons to make this powerful weapon.


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'''Warning''': If you collected the Machine Gun, you won't get this weapon at any time in the game.  If you got the Booster 0.8 before getting the Snake, you will no longer be able to retrieve it after defeating the Core.  Otherwise, you are given a choice to either get the Snake or the Spur; you cannot retrieve both.
'''Warning''': If you collected the Machine Gun, you won't get this weapon at any time in the game.  If you got the Booster 0.8 before getting the Snake, you will no longer be able to retrieve it after defeating the Core.  Otherwise, you are given a choice to either get the Snake or the Spur; you cannot retrieve both.


===[[Image:Cave story spur.gif|Spur]] Spur===
===[[File:CaveStory_Spur.png|Spur]] Spur===
'''Location''': Trade the Polar Star back to the Hermit Gunsmith to get this weapon.  Unlike other weapons, the Spur doesn't use exp.  Rather, it relies on charged shots by holding down the fire button.  
'''Location''': Trade the Polar Star back to the Hermit Gunsmith to get this weapon.  Unlike other weapons, the Spur doesn't use exp.  Rather, it relies on charged shots by holding down the fire button.  


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'''Warning''': If you collected the Machine Gun or the Snake, you won't get this weapon at any time in the game. If you got the Booster 0.8 instead of the 2.0, it becomes much harder to reach the cave to get the spur, but it can be done.
'''Warning''': If you collected the Machine Gun or the Snake, you won't get this weapon at any time in the game. If you got the Booster 0.8 instead of the 2.0, it becomes much harder to reach the cave to get the spur, but it can be done.


===[[Image:Cave story super missiles.gif|Super Missile Launcher]] Super Missile Launcher===
===[[File:CaveStory_SuperMissileLauncher.png|Super Missile Launcher]] Super Missile Launcher===
'''Location''': Found in the Boulder Chamber after defeating Balrog
'''Location''': Found in the Boulder Chamber after defeating Balrog


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Notes: Power levels are the same as the Missile Launcher, except they do much more damage and accelerate faster.
Notes: Power levels are the same as the Missile Launcher, except they do much more damage and accelerate faster.


===[[Image:Cave story nemesis.gif|Nemesis]] Nemesis===
===[[File:CaveStory_Nemesis.png|Nemesis]] Nemesis===
'''Location''': Trade the blade to the Little Man in the door at the bottom of the Outer Wall.
'''Location''': Trade the blade to the Little Man in the door at the bottom of the Outer Wall.


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===Field Items===
===Field Items===
*'''Save Disk'''
*'''Save Disk'''
[[Image:Csdisk.gif|left]] Pressing [[Image:Generic Down.png]] on this item will save your game. Can usually be found near servers.
[[File:CaveStory_SaveDisk.png|left]] Pressing [[File:Generic Down.png]] on this item will save your game. Can usually be found near servers.
 


*'''Server (Health Restore)'''
*'''Server (Health Restore)'''
[[Image:Csserver.gif|left]] This item, called the server, will restore your health and missiles (after obtaining the Missile Launcher) when you press [[Image:Generic Down.png]]  on it
[[File:CaveStory_Server.png|left]] This item, called the server, will restore your health and missiles (after obtaining the Missile Launcher) when you press [[File:Generic Down.png]]  on it
 


*'''Treasure Chest'''
*'''Treasure Chest'''
[[Image:Cschest.gif|left]] Pressing [[Image:Generic Down.png]] on this item will open it, usually revealing a present inside.  In some cases, the chests are sealed because you can't use the item within them.  
[[File:CaveStory_TreasureChest.png|left]] Pressing [[File:Generic Down.png]] on this item will open it, usually revealing a present inside.  In some cases, the chests are sealed because you can't use the item within them.  
 


*'''Single Heart'''
*'''Single Heart'''
[[Image:Csheart.gif|left]] This Item, which can be gained from defeated enemies, will restore your health by 2 points.
[[File:CaveStory_HeartSingle.png|left]] This Item, which can be gained from defeated enemies, will restore your health by 2 points.
 


*'''Multiple Hearts'''
*'''Multiple Hearts'''
[[Image:Csmheart.gif|left]] This item, which can be gained from defeated enemies, will restore your health by 6 points.
[[File:CaveStory_HeartMultiple.png|left]] This item, which can be gained from defeated enemies, will restore your health by 6 points.
 


*'''Heart Tank'''
*'''Heart Tank'''
[[Image:Cshearttank.gif|left]] Pressing [[Image:Generic Down.png]] on this item will pick it up and increase your maximum health by a certain amount (varies).
[[File:CaveStory_HeartTank.png|left]] Pressing [[File:Generic Down.png]] on this item will pick it up and increase your maximum health by a certain amount (varies).
 


*'''Energy (Small)'''
*'''Energy (Small)'''
[[Image:Csenergys.gif|left]] This item is dropped by defeated enemies and adds 1 experience point to your currently equipped weapon.
[[File:CaveStory_EnergySmall.png|left]] This item is dropped by defeated enemies and adds 1 experience point to your currently equipped weapon.
 


*'''Energy (Medium)'''
*'''Energy (Medium)'''
[[Image:Csenergym.gif|left]] This item is dropped by defeated enemies and adds 5 experience points to your currently equipped weapon.
[[File:CaveStory_EnergyMedium.png|left]] This item is dropped by defeated enemies and adds 5 experience points to your currently equipped weapon.
 


*'''Energy (Large)'''
*'''Energy (Large)'''
[[Image:Csenergyl.gif|left]] This item is dropped by defeated enemies and adds 20 experience points to your currently equipped weapon.
[[File:CaveStory_EnergyLarge.png|left]] This item is dropped by defeated enemies and adds 20 experience points to your currently equipped weapon.
 


*'''Energy Box'''
*'''Energy Box'''
[[Image:Csenergybox.gif|left]] This item can be opened with a single shot from any weapon. When opened it releases varying amounts of energy.
[[File:CaveStory_EnergyBox.png|left]] This item can be opened with a single shot from any weapon. When opened it releases varying amounts of energy.
 


*'''Arms Barrier'''
*'''Arms Barrier'''
[[Image:Csenergybox.gif|left]] This item halves the amount of experience lost when you are hit. Located in the [[../Labyrinth/]], above the physician.
[[File:CaveStory_EnergyBox.png|left]] This item halves the amount of experience lost when you are hit. Located in the [[../Labyrinth/]], above the physician.
 


*'''Missile'''
*'''Missile'''
[[Image:Csmissile.gif|left]] Picking up this item will refill your missile supply by 1 missile. Works with both normal and super missiler
[[File:CaveStory_Missile.png|left]] Picking up this item will refill your missile supply by 1 missile. Works with both normal and super missiler
 


*'''Multiple Missiles'''
*'''Multiple Missiles'''
[[Image:Csmmissile.gif|left]] Picking up this item will refill your missile supply by 3 missiles. Works with both normal and super missiler
[[File:CaveStory_MissileMultiple.png|left]] Picking up this item will refill your missile supply by 3 missiles. Works with both normal and super missiler
 


*'''Missile Powerup'''
*'''Missile Powerup'''
[[Image:Csmaxmissile.gif|left]] Pressing [[Image:Generic Down.png]] on this item will pick it up and increase the amount of missiles you can carry by 3.
[[File:CaveStory_MissilePowerup.png|left]] Pressing [[File:Generic Down.png]] on this item will pick it up and increase the amount of missiles you can carry by 3.
 


*'''Super Missile Powerup'''
*'''Super Missile Powerup'''
[[Image:Cssmaxmissile.gif|left]] The exact same as the missile powerup, but the color is changed to reflect the color of the super missiles
[[File:CaveStory_MissileSuperPowerup.png|left]] The exact same as the missile powerup, but the color is changed to reflect the color of the super missiles
{{-}}
{{-}}


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====Normal Event Items====
====Normal Event Items====
*'''Map System''' "''So long as you retain your spirit of exploration, surely you shall find your way out. This I believe.''"
*'''Map System''' "''So long as you retain your spirit of exploration, surely you shall find your way out. This I believe.''"
[[Image:csmap.gif|left]]
[[File:CaveStory_MapSystem.png|left]]
The map system can be accessed from the item menu or by pressing {{kbd|W}}. Found in the Mimiga Village, it allows you to see the map layout of any area you are in. It's located on the ledge below where graveyard is, and above the shack.
The map system can be accessed from the item menu or by pressing {{kbd|W}}. Found in the Mimiga Village, it allows you to see the map layout of any area you are in. It's located on the ledge below where graveyard is, and above the shack.


*'''Silver Locket''' "''A silver locket in the shape of a fish. From the condition it’s in, it looks like it’s been treasured for years.''"
*'''Silver Locket''' "''A silver locket in the shape of a fish. From the condition it’s in, it looks like it’s been treasured for years.''"
[[Image:csslocket.gif|left]]
[[File:CaveStory_SilverLocket.png|left]]
Found in at the bottom of the Reservoir, this locket was a gift from Sue to Toroko as a symbol of their friendship. Toroko lost it and would really like it back.
Found in at the bottom of the Reservoir, this locket was a gift from Sue to Toroko as a symbol of their friendship. Toroko lost it and would really like it back.


*'''Arthur's Key''' "''The key to Arthur’s house. It was hidden near Arthur’s gravestone.''"
*'''Arthur's Key''' "''The key to Arthur’s house. It was hidden near Arthur’s gravestone.''"
[[Image:csakey.gif|left]]
[[File:CaveStory_Arthur'sKey.png|left]]
Arthur's Key is found in the Graveyard of the Mimiga Village. You can get it by pressing [[Image:Generic Down.png]] on Arthur's grave. It is used to open the door to Arthur's house.
Arthur's Key is found in the Graveyard of the Mimiga Village. You can get it by pressing [[File:Generic Down.png]] on Arthur's grave. It is used to open the door to Arthur's house.


*'''I.D. Card''' "''An ID card found in Egg No. 06.''"
*'''I.D. Card''' "''An ID card found in Egg No. 06.''"
[[Image:csID.gif|left]]
[[File:CaveStory_IDCard.png|left]]
The I.D. card is found in Egg No. 006 and is used at the computer in Egg No. 001 to open the force field to reach Egg No. 00. There is no other purpose for it.
The I.D. card is found in Egg No. 006 and is used at the computer in Egg No. 001 to open the force field to reach Egg No. 00. There is no other purpose for it.


*'''Santa's Key''' "''The key to Santa’s house.''"
*'''Santa's Key''' "''The key to Santa’s house.''"
[[Image:cssantak.gif|left]]
[[File:CaveStory_Santa'sKey.png|left]]
Santa's Key is found in Grasstown, in an area a few screens from where you talk to him. It is pretty hard to miss, as it is surrounded by many enemies. Give it to Santa for him to open his house, which is required to get another item.
Santa's Key is found in Grasstown, in an area a few screens from where you talk to him. It is pretty hard to miss, as it is surrounded by many enemies. Give it to Santa for him to open his house, which is required to get another item.


*'''Chaco's Lipstick''' "''Red lipstick. It has no use.''"
*'''Chaco's Lipstick''' "''Red lipstick. It has no use.''"
[[Image:cslipstick.gif|left]]
[[File:CaveStory_Chaco'sLipstick.png|left]]
This is the first extra item that you can get in the game. To get it, examine Chaco's fireplace the FIRST time you go into her house (Otherwise it will not work), then immediately go to sleep on her bed. When you wake up you will have it.
This is the first extra item that you can get in the game. To get it, examine Chaco's fireplace the FIRST time you go into her house (Otherwise it will not work), then immediately go to sleep on her bed. When you wake up you will have it.


*'''Jellyfish Juice''' "''A fluid that can quench fireplaces.''"
*'''Jellyfish Juice''' "''A fluid that can quench fireplaces.''"
[[Image:csjellyj.gif|left]]
[[File:CaveStory_JellyfishJuice.png|left]]
The jellyfish juice is one of the few event items that can be refilled as many times as you want. You can get it by defeating the large jellyfish in the area where you found Santa's key. It is used to put out fires.
The jellyfish juice is one of the few event items that can be refilled as many times as you want. You can get it by defeating the large jellyfish in the area where you found Santa's key. It is used to put out fires.


*'''Rusty Key''' "''A Rusty Key''"
*'''Rusty Key''' "''A Rusty Key''"
[[Image:csrust.gif|left]]
[[File:CaveStory_RustyKey.png|left]]
Given to you by a strange man stuck in a house in Grasstown. The rusty key doesn't open his door but it will open the door to the power generator room right below the cliff you used to drop into the area.
Given to you by a strange man stuck in a house in Grasstown. The rusty key doesn't open his door but it will open the door to the power generator room right below the cliff you used to drop into the area.


*'''Gum Key''' "''A tag says Gum''"
*'''Gum Key''' "''A tag says Gum''"
[[Image:csgumk.gif|left]]
[[File:CaveStory_GumKey.png|left]]
This item will be given to you by the same man who gave you the rusty key. He will only give this to you after you talk to the robot in the power generator room. It is used to unlock the door to the Gum Area.
This item will be given to you by the same man who gave you the rusty key. He will only give this to you after you talk to the robot in the power generator room. It is used to unlock the door to the Gum Area.


*'''Gum Base''' "''A clump of gum.''"
*'''Gum Base''' "''A clump of gum.''"
[[Image:csgumbase.gif|left]]
[[File:CaveStory_GumBase.png|left]]
One of the items required for explosive, it is found in the chest in the Gum Area. A word or warning however, as opening the chest will initiate a boss fight with Balrog.
One of the items required for explosive, it is found in the chest in the Gum Area. A word or warning however, as opening the chest will initiate a boss fight with Balrog.


*'''Charcoal''' "''Taken from a fireplace.''"
*'''Charcoal''' "''Taken from a fireplace.''"
[[Image:cschar.gif|left]]
[[File:CaveStory_Charcoal.png|left]]
Another item required to make the bomb, this item can be gained by using jellyfish juice on Santa's fireplace. You don't have to talk to the robot before getting this item however, so you might want to get it before you go over the cliff.
Another item required to make the bomb, this item can be gained by using jellyfish juice on Santa's fireplace. You don't have to talk to the robot before getting this item however, so you might want to get it before you go over the cliff.


*'''Explosive''' "''An explosive for blowing up doors and such.''"
*'''Explosive''' "''An explosive for blowing up doors and such.''"
[[Image:csexplode.gif|left]]
[[File:CaveStory_Explosive.png|left]]
Once you get all the items, talk to the robot again and he will make you the explosive. You then use the explosive to blow up the door and free the man trapped inside the house.
Once you get all the items, talk to the robot again and he will make you the explosive. You then use the explosive to blow up the door and free the man trapped inside the house.


*'''Curly's Underwear''' ''Retrieved from behind the wall. Yellow-green panties with a cute little insignia. They have no use.''" [[Image:Cave story curlys underwear.gif|left]]
*'''Curly's Underwear''' ''Retrieved from behind the wall. Yellow-green panties with a cute little insignia. They have no use.''"
[[File:CaveStory_Curly'sUnderwear.png|left]]
Check the map in the back room where you first meet Curly to see the route for getting her underwear. Will unlock Curly Story mode in CaveStory+ after Warehouse fight.
Check the map in the back room where you first meet Curly to see the route for getting her underwear. Will unlock Curly Story mode in CaveStory+ after Warehouse fight.


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*'''Alien Medal''' ''Engraved with a silhouette of an alien.  It has no use.''  Obtained by defeating the reservoir boss (Ironhead) without taking damage.
*'''Alien Medal''' ''Engraved with a silhouette of an alien.  It has no use.''  Obtained by defeating the reservoir boss (Ironhead) without taking damage.


*'''Booster 0.8''' Received from the professor in the labyrinth, if you follow his downward path. Click jump two times to fly. Note: Unable to upgrade to Booster 2.0 on easy mode in Cave Story+.
*'''Booster 0.8''' Received from the professor in the labyrinth, if you follow his downward path. Click jump two times to fly.


====Hard Event Items====
====Hard Event Items====
*'''Tow Rope''' "''A tow rope for robots.''"
*'''Tow Rope''' "''A tow rope for robots.''"
[[Image:cstow.gif|left]]
[[File:CaveStory_TowRope.png|left]]
Found in the Core battle area. It's found in the lower right area of the room beside a square rock, and can only be picked up when not in combat and before you run out of air.  The tow rope is used to save Curly after the battle with the Core. While you can pick it up after the battle, the flooded chamber makes it slightly harder to return to Curly. *NOTE* This can only be received if you don't have Booster 0.8.  
Found in the Core battle area. It's found in the lower right area of the room beside a square rock, and can only be picked up when not in combat and before you run out of air.  The tow rope is used to save Curly after the battle with the Core. While you can pick it up after the battle, the flooded chamber makes it slightly harder to return to Curly. *NOTE* This can only be received if you don't have Booster 0.8.  


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