Mount&Blade/Companions: Difference between revisions

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{{Header Nav|game=Mount&Blade}}
{{Header Nav|game=Mount&Blade}}
[[Image:MB_Companions.gif|frame|Each companion dislikes the companions on either side of them (Example: Borcha dislikes Deshavi and Klethi). If you wish to maximize your number of companions, you can choose 2-3 from the top circle and 4-5 from the bottom circle that are not touching. The two-way arrows indicates companions that like each other, which can help balance dislikes, increasing the effective limit.]]
[[File:MB Companions.png|frame|Each companion dislikes the companions on either side of them (Example: Borcha dislikes Deshavi and Klethi). If you wish to maximize your number of companions, you can choose 2-3 from the top circle and 4-5 from the bottom circle that are not touching. The two-way arrows indicates companions that like each other, which can help balance dislikes, increasing the effective limit.]]
In Mount&Blade you are not the only hero. When exploring the [[Mount&Blade/Towns#Tavern|taverns]] of Calradia you will come across some named people who are willing to join your cause, for a price of course. Their locations are random and will change from time to time, so check taverns regularly until you find all of them. You can also pay a Traveler to tell you the location of any companion (30 denars per name).
In Mount&Blade you are not the only hero. When exploring the [[Mount&Blade/Towns#Tavern|taverns]] of Calradia you will come across some named people who are willing to join your cause, for a price of course. Their locations are random and will change from time to time, so check taverns regularly until you find all of them. You can also pay a Traveler to tell you the location of any companion (30 denars per name).


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==Specialization==
==Specialization==
Each Companion tends toward a specialization. Certain skills will contribute to the party as a whole; others are personal or leader only (useless in a Companion). When a Companion's health falls to 33% or below the name will be shown in red text and any of their skills that were aiding the party will not work until they heal above 33%. Those with healing abilities should be kept at the bottom of the party list to ensure that they see less battle and therefore are less likely to be wounded too badly to heal others.  
Each Companion tends toward a specialization. Certain skills will contribute to the party as a whole; others are personal or leader only (useless in a Companion, but when made vassal becomes useful). When a Companion's health falls to 33% or below the name will be shown in red text and any of their skills that were aiding the party will not work until they heal above 33%. Those with healing abilities should be kept at the bottom of the party list to ensure that they see less battle and therefore are less likely to be wounded too badly to heal others.  


Looting is the only party skill whose base attribute is [[Mount&Blade/Attributes#Agility|Agility]] (''Klethi'' is the member best suited for looting as her Agility can be raised the quickest).
Looting is the only party skill whose base attribute is [[Mount&Blade/Attributes#Agility|Agility]] (''Klethi'' is the member best suited for looting as her Agility can be raised the quickest).
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Pillaging villages is a very lucrative business. Sadly some companions object to this practice, forcing you to either pillage in moderation or build a party without the heroes Bunduk, Firentis, Jeremus, Ymira and Marnid.
Pillaging villages is a very lucrative business. Sadly some companions object to this practice, forcing you to either pillage in moderation or build a party without the heroes Bunduk, Firentis, Jeremus, Ymira and Marnid.


This chart helps picking a pillage-happy party with not too much bickering.
This table helps picking a pillage-happy party with not too much bickering. To use this table, select the champions you want and make sure everyone got a neutral or positive rating. Meaning you can not have Klethi and Artimenner, without balancing it out by having Lezalit and Deshavi too. All the companions who are not pillage-happy, or dislike it, have been removed from this table.


{|{{prettytable|text center=1|notwide=1}}
{|{{prettytable|text center=1|notwide=1}}
|+Hero combinations and their effect on happiness
!colspan="2" rowspan="2" width="12%"| !!width="8%"| Alayen !!width="8%"| Artimenner !!width="8%"| Baheshtur !!width="8%"| Borcha !!width="8%"| Deshavi !!width="8%"| Katrin !!width="8%"| Klethi !!width="8%"| Lezalit !!width="8%"| Matheld !!width="8%"| Nizar !!width="8%"| Rolf
!colspan="2" rowspan="2" width="12%"| !!width="8%"| Alayen !!width="8%"| Artimenner !!width="8%"| Baheshtur !!width="8%"| Borcha !!width="8%"| Deshavi !!width="8%"| Katrin !!width="8%"| Klethi !!width="8%"| Lezalit !!width="8%"| Matheld !!width="8%"| Nizar !!width="8%"| Rolf
|-
|-
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| || || {{yes|1}} || || {{no|-1}} || || || || || ||  
| || || {{yes|1}} || || {{no|-1}} || || || || || ||  
|}
|}


==Nobility==
==Nobility==
If you make your own kingdom you can also give your companions fiefs to make them vassals. This can be a blessing early in the game because you have allies to help you fight large armies. However, if you plan to make allies you have to be careful about who you give fiefs to. Giving fiefs to companions who are not noble may anger other lords (-2 to -5 penalty). Once lords, the faction of the troop they recruit depends on their own faction.
If you make your own kingdom you can also give your companions fiefs to make them vassals. This can be a blessing early in the game because you have allies to help you fight large armies. However, if you plan to make allies you have to be careful about who you give fiefs to. Giving fiefs to companions who are not noble may anger other lords (-2 to -5 penalty). Once lords, the faction of the troop they recruit depends on their own faction.


[[File:M&B Nobles.gif|thumb|The nobles are circled in red.]]
[[File:MB Nobles.png|thumb|The nobles are circled in red.]]


{|{{prettytable|notwide=1}}
{|{{prettytable|notwide=1}}
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|Lezalit||Yes||Geroian (says he is the youngest son of the count of Geroia, outside of Calradia)
|Lezalit||Yes||Geroian (says he is the youngest son of the count of Geroia, outside of Calradia)
|-
|-
|Marnid||No||Nord (recruits Nord soldiers when elevated to lordship)
|Marnid||No||? (recruits Nord soldiers when elevated to lordship)
|-
|-
|Matheld||Yes||Nord
|Matheld||Yes||Nord
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== Searching for lost companions ==
== Searching for lost companions ==


If your companions left over a dispute or if you were defeated in battle you can randomly find them in a city tavern. The best way is to find a Traveller in a tavern and ask him where to find your companion. Than head quickly into that city, because your companion can move in the meantime.
If your companions left over a dispute or if you were defeated in battle you can randomly find them in a city tavern. The best way is to find a Traveller in a tavern and ask him where to find your companion. Then head quickly into that city, because your companion can move in the meantime.


==See also==
==See also==

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