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{{All_Game_Nav|game=Elevator Action}}
{{Header Nav|game=Elevator Action}}
== Atari 2600 (Prototype) ==
 
[[Image:Elevator_Action_2600.png|left|thumb|Atari 2600]]
==Atari 2600 (Prototype)==
A prototype was developed by Atari, and nearly completed in 1983. Atari changed ownership and the project was scrapped shortly before it was completed. The game was officially released in small quantities at the 2001 Classic Gaming Expo.
[[File:Elevator Action 2600.png|left|thumb|screen]]
[[File:Elevator Action 2600 box.jpg|thumb|120px|right|box]]
A prototype was developed by Atari, and nearly completed in 1983. Atari changed ownership and the project was scrapped shortly before it was completed. The game was officially released in small quantities at the 2001 Classic Gaming Expo.
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== Amstrad CPC ==
 
[[Image:Elevator_Action_CPC.png|left|thumb|Amstrad CPC]]
==Amstrad CPC==
Released by Quicksilva in the United Kingdomin 1987.
[[File:Elevator Action CPC.png|left|thumb|screen]]
[[File:Elevator Action CPC box.jpg|thumb|120px|right|box]]
Released by Quicksilva in the United Kingdom in 1987.
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== Commodore 64 ==
 
[[Image:Elevator_Action_C64.gif|left|thumb|Commodore 64]]
==Commodore 64==
[[File:Elevator Action C64.png|left|thumb|screen]]
[[File:Elevator Action C64 box.jpg|thumb|120px|right|box]]
Released by Quicksilva in 1986.
Released by Quicksilva in 1986.
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== Game Boy ==
 
[[Image:Elevator_Action_GB.png|left|thumb|Game Boy]]
==Game Boy==
Released by Taito in 1991. This version contains a small departure from the arcade version. It contains various weapons for the player to use. Due to the lack of color, doors containing documents are signified by a "?" instead of a red door. Doors that contain a "!" contain different weapons. There is no indication of which weapon is behind each "!" door, so players can only find out through discovery. Weapons include a shotgun and grenades.
Released by Taito in 1991. This version contains a few departures from the arcade version. It added the feature to acquire different weapons, including a shotgun, a machine gun, and grenades. Due to the lack of color, doors containing documents are signified by an exclamation mark instead of a red door, while doors marked with question mark provide one random weapon. The small screen size requires you to move left and right to explore the more maze-like building. The game is generally easier. It added the health, allowed the player to cross elevator cables, and permitted a one floor drop without damage.
 
<gallery>
File:Elevator Action GB.png|screen
File:Elevator Action GB JP box.jpg|Japanese box
File:Elevator Action GB box.jpg|American box
</gallery>
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== Game Boy Advance ==
==Game Boy Advance==
[[Image:Elevator_Action_GBA.gif|left|thumb|Game Boy Advance]]
[[File:Elevator Action GBA.png|left|thumb|screen]]
[[Elevator Action Old & New]] was developed by MediaKite and published by Taito in 2002. The original arcade conversion is contained in the game as the "old" Elevator Action, and is very accurate. The "new" Elevator Action contains a choice of characters to choose from that have different attributes, as well as updated graphics.
[[File:Elevator Action Old & New GBA box.jpg|thumb|120px|right|box]]
[[Elevator Action Old & New]] was developed by MediaKite and published by Taito in 2002. The original arcade conversion is contained in the game as the "old" Elevator Action, and is very accurate. The "new" Elevator Action contains a choice of characters to choose from that have different attributes, as well as updated graphics.
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== MSX ==
 
[[Image:Elevator_Action_MSX.png|left|thumb|MSX]]
==MSX==
[[File:Elevator Action MSX.png|left|thumb|screen]]
[[File:Elevator Action MSX box.jpg|thumb|120px|right|box]]
Released by Taito in 1985.
Released by Taito in 1985.
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== NES ==
 
[[Image:Elevator_Action_NES.gif|left|thumb|NES]]
==NES==
Released by Taito in 1985. Very accurate to the arcade.
Released by Taito in 1985. Very accurate to the arcade.
<gallery>
File:Elevator Action NES.png|screen
File:Elevator Action FC box.jpg|Famicom box
File:Elevator Action NES box.jpg|NES box
</gallery>
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== Sega SG-1000 ==
 
[[Image:Elevator_Action_SG1K.gif|left|thumb|Sega SG-1000]]
==Sega SG-1000==
[[File:Elevator Action SG1K.png|left|thumb|screen]]
[[File:Elevator Action SG1K box.jpg|thumb|120px|right|box]]
Published by Sega in 1985.
Published by Sega in 1985.
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== ZX Spectrum ==
 
[[Image:Elevator_Action_ZX.png|left|thumb|ZX Spectrum]]
==Windows==
[[File:Elevator Action W95 box.jpg|thumb|120px|right|box]]
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==ZX Spectrum==
[[File:Elevator Action ZX.png|left|thumb|ZX Spectrum]]
Released by Quicksilva in the United Kingdom in 1986.
Released by Quicksilva in the United Kingdom in 1986.
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{{Footer Nav|game=Elevator Action|prevpage=Walkthrough}}

Latest revision as of 18:10, 14 July 2022

Atari 2600 (Prototype)[edit]

screen
box

A prototype was developed by Atari, and nearly completed in 1983. Atari changed ownership and the project was scrapped shortly before it was completed. The game was officially released in small quantities at the 2001 Classic Gaming Expo.

Amstrad CPC[edit]

screen
box

Released by Quicksilva in the United Kingdom in 1987.

Commodore 64[edit]

screen
box

Released by Quicksilva in 1986.

Game Boy[edit]

Released by Taito in 1991. This version contains a few departures from the arcade version. It added the feature to acquire different weapons, including a shotgun, a machine gun, and grenades. Due to the lack of color, doors containing documents are signified by an exclamation mark instead of a red door, while doors marked with question mark provide one random weapon. The small screen size requires you to move left and right to explore the more maze-like building. The game is generally easier. It added the health, allowed the player to cross elevator cables, and permitted a one floor drop without damage.

Game Boy Advance[edit]

screen
box

Elevator Action Old & New was developed by MediaKite and published by Taito in 2002. The original arcade conversion is contained in the game as the "old" Elevator Action, and is very accurate. The "new" Elevator Action contains a choice of characters to choose from that have different attributes, as well as updated graphics.

MSX[edit]

screen
box

Released by Taito in 1985.

NES[edit]

Released by Taito in 1985. Very accurate to the arcade.

Sega SG-1000[edit]

screen
box

Published by Sega in 1985.

Windows[edit]

box

ZX Spectrum[edit]

ZX Spectrum

Released by Quicksilva in the United Kingdom in 1986.