Beyond Zork: Difference between revisions

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{{Header Nav|game=Beyond Zork}}
{{needinfobox}}
{{Game
{{needcat}}
|completion=0
{{Header Nav|game=Beyond Zork|num=0}}
|image=Beyond Zork box art.jpg
{{Infobox
|title=Beyond Zork
|title=Beyond Zork
|image=Beyond Zork box art.jpg
|developer=[[Infocom]]
|developer={{co|Infocom}}
|publisher=[[Infocom]]
|publisher={{co|Infocom}}
|year=1987
|systems={{syslist|a2|apple2gs|atarist|c64|msdos|macos}}
|designer=Brian Moriarty
|designer=Brian Moriarty
|engine=[[Z-code]] version 5
|genre=[[Adventure]]
|released={{rd|1987|September 15}}(Release 47){{rd|1987|September 17}}(Release 49){{rd|1987|September 23}}(Release 51){{rd|1987|December 21}}(Release 57)
|genre=[[Text adventure]], [[RPG]]
|systems=[[Apple II]], [[Apple IIGS]], [[Atari ST]], [[Commodore 128]], [[IBM PC]]
|modes=[[Single player]]
|modes=[[Single player]]
|followed by=[[Zork Zero]]
|series=Zork
|series=Zork
|pcgamingwiki=Beyond Zork
}}
}}
 
'''''Beyond Zork''''' (full title: ''Beyond Zork: The Coconut of Quendor'') was a [[text adventure]] [[RPG]] (advertised as "interactive fiction") computer game written by Brian Moriarty and released by [[Infocom]] in [[1987]]. It was one of the last games in Infocom's {{c|Zork}} series; or, rather, one of the last Zork games that many Infocom fans consider "official" (titles such as ''[[Zork: Nemesis]]'' and ''[[Zork Grand Inquisitor]]'' were created after [[Activision]] had dissolved Infocom as a company and kept the "brand name"). It signified a notable departure from the standard format of Infocom's earlier games which relied purely on text and puzzle-solving: among other features, ''Beyond Zork'' incorporated a crude on-screen map, the use of character statistics and levels, and RPG combat elements. It is Infocom's twenty-ninth game.
'''''Beyond Zork''''' (full title: ''Beyond Zork: The Coconut of Quendor'') was a [[text adventure]] [[RPG]] (advertised as "interactive fiction") computer game written by Brian Moriarty and released by [[Infocom]] in [[1987]]. It was one of the last games in Infocom's [[:Category:Zork|Zork]] series; or, rather, one of the last Zork games that many Infocom fans consider "official" (titles such as ''[[Zork: Nemesis]]'' and ''[[Zork Grand Inquisitor]]'' were created after [[Activision]] had dissolved Infocom as a company and kept the "brand name"). It signified a notable departure from the standard format of Infocom's earlier games which relied purely on text and puzzle-solving: among other features, ''Beyond Zork'' incorporated a crude on-screen map, the use of character statistics and levels, and RPG combat elements. It is Infocom's twenty-ninth game.
 
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==Plot==
==Plot==
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{{ToC}}
{{ToC}}
{{Zork}}
{{Zork}}


[[Category:Apple II]]
[[Category:Infocom]]
[[Category:Apple IIGS]]
[[Category:Adventure]]
[[Category:Atari ST]]
[[Category:Commodore 128]]
[[Category:IBM PC]]
[[Category:RPG]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Text adventure]]

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