The Legend of Zelda: Ocarina of Time/Spirit Temple: Difference between revisions

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Fixing Armos inline images.
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The sandstorm will finally subside and you'll be in the desert. if you wander around, you'll see a dried up oasis. Step up onto the rock nearby and play the {{im/oot|Ocarina Songs|Song of Storms}} to refill it. Then you'll find out it isn't an oasis; it's a Fairy Fountain! Collect them and heal from them if you wish. By the two other palm trees there is a crack in the wall, behind which is a Great Fairy Fountain. Play {{im/oot|Ocarina Songs|Zelda's Lullaby}} on the Triforce symbol, and a Great Fairy will appear and give you {{im/oot|Items|Nayru's Love}}. Desert Colossus is filled with {{im/oot|Enemies|Leever|display=Leevers}} and {{im/oot|Enemies|Guay}}, so watch your step. You'll see a large temple ahead, an owl perched above. Kaporea Gaebora, perhaps? Enter inside this place, which is more formally known as the Spirit Temple.
The sandstorm will finally subside and you'll be in the desert. if you wander around, you'll see a dried up oasis. Step up onto the rock nearby and play the {{im/oot|Ocarina Songs|Song of Storms}} to refill it. Then you'll find out it isn't an oasis; it's a Fairy Fountain! Collect them and heal from them if you wish. By the two other palm trees there is a crack in the wall, behind which is a Great Fairy Fountain. Play {{im/oot|Ocarina Songs|Zelda's Lullaby}} on the Triforce symbol, and a Great Fairy will appear and give you {{im/oot|Items|Nayru's Love}}. Desert Colossus is filled with {{im/oot|Enemies|Leever|display=Leevers}} and {{im/oot|Enemies|Guay}}, so watch your step. You'll see a large temple ahead, an owl perched above. Kaporea Gaebora, perhaps? Enter inside this place, which is more formally known as the Spirit Temple.


As you enter, two bewitched jars will fly at you. Don't get injured by them. You'll see two paths, one a crawlspace, the other blocked by a large grey block presently unmovable, two {{im/oot|Enemies|Armos}}, and two snake statues with inscriptions on them. The left one says that you must return with the pure heart of a child to enter the left path. The right one says you must acquire the temple's silver treasure to enter the right path. Since you can't do anything at the moment, leave the temple.
As you enter, two bewitched jars will fly at you. Don't get injured by them. You'll see two paths, one a crawlspace, the other blocked by a large grey block presently unmovable, two {{im/oot|Enemies|Armos|jpg}}, and two snake statues with inscriptions on them. The left one says that you must return with the pure heart of a child to enter the left path. The right one says you must acquire the temple's silver treasure to enter the right path. Since you can't do anything at the moment, leave the temple.


==The Last Song==
==The Last Song==
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====Entrance to the Past====
====Entrance to the Past====
The first room is swarming with enemies. Two {{im/oot|Enemies|Fire Keese}} will attack you. Kill them, then pass the spike trap. Stay close to the wall and {{control|{{N64|Z}}|{{gc|L}}|{{wii-cc|L}}|{{3ds|L}}|{{Switch|ZL}}}}-target the next two {{im/oot|Enemies|Keese}} to kill them. Afterwards you'll face an {{im/oot|Enemies|Armos}}. To kill it, stun it with your {{im/oot|Items|Boomerang}} and then slash it with your sword. The Armos will explode after being killed, so be sure to keep your distance. After all the enemies are killed, both doors will open, but enter the door on the left. Enter into the next room.
The first room is swarming with enemies. Two {{im/oot|Enemies|Fire Keese}} will attack you. Kill them, then pass the spike trap. Stay close to the wall and {{control|{{N64|Z}}|{{gc|L}}|{{wii-cc|L}}|{{3ds|L}}|{{Switch|ZL}}}}-target the next two {{im/oot|Enemies|Keese}} to kill them. Afterwards you'll face an {{im/oot|Enemies|Armos|jpg}}. To kill it, stun it with your {{im/oot|Items|Boomerang}} and then slash it with your sword. The Armos will explode after being killed, so be sure to keep your distance. After all the enemies are killed, both doors will open, but enter the door on the left. Enter into the next room.


====Bridge the Gap====
====Bridge the Gap====
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====Old Enemy Faces====
====Old Enemy Faces====
In this room, kill all of the {{im/oot|Enemies|Anubis}} and the {{im/oot|Enemies|Beamos}} to move on. The Anubis can also be killed with the {{im/oot|Items|Fire Arrows}} or {{im/oot|Items|Din's Fire}} (if you have them). You can play the {{im/oot|Ocarina Songs|Song of Time}} in the far corner near the south east corner of the room and a block will appear. In the room ahead, there are four {{im/oot|Enemies|Armos}} statues and a switch in the middle that opens up the locked door to your right, but requires weight to do it. This can get tricky. Run over to the locked door and shoot an arrow at the statue in the upper-right corner and it should start moving around. Once it jumps onto the switch and unlocks the door, head into the next room while you have a chance. Alternatively, if you have the {{im/oot|Items|Ice Arrows}}, you can time it so that the frozen Armos stands on the switch, opening the door. Climb up the stairs to the next door. If you need to refill some of your energy, in the corridor there are two boxes containing hearts that can only be seen with the eye of truth, or on the map.
In this room, kill all of the {{im/oot|Enemies|Anubis}} and the {{im/oot|Enemies|Beamos}} to move on. The Anubis can also be killed with the {{im/oot|Items|Fire Arrows}} or {{im/oot|Items|Din's Fire}} (if you have them). You can play the {{im/oot|Ocarina Songs|Song of Time}} in the far corner near the south east corner of the room and a block will appear. In the room ahead, there are four {{im/oot|Enemies|Armos|jpg}} statues and a switch in the middle that opens up the locked door to your right, but requires weight to do it. This can get tricky. Run over to the locked door and shoot an arrow at the statue in the upper-right corner and it should start moving around. Once it jumps onto the switch and unlocks the door, head into the next room while you have a chance. Alternatively, if you have the {{im/oot|Items|Ice Arrows}}, you can time it so that the frozen Armos stands on the switch, opening the door. Climb up the stairs to the next door. If you need to refill some of your energy, in the corridor there are two boxes containing hearts that can only be seen with the eye of truth, or on the map.


===Iron Knuckle #2===
===Iron Knuckle #2===
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