RuneScape/Combat: Difference between revisions

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The combat system of RuneScape gives a character experience when they hit. The experience is divided differently depending on what style of attacking you have chosen.  
The combat system of RuneScape gives a character experience when they hit. The experience is divided differently depending on what style of attacking you have chosen.  
Accurate attacks are more accurate, meaning you have a better chance of hitting.
Accurate attacks are more accurate, meaning you have a better chance of hitting.
Aggressive attacks are stronger, meaning you can hit slightly higher.
Aggressive attacks are stronger, meaning you can hit slightly higher.
Defencive attacks block more, meaning you can recieve less damage.
Defencive attacks block more, meaning you can recieve less damage.
Controlled attacks are basically controlled, giving bonus in all 3 areas.
Controlled attacks are basically controlled, giving bonus in all 3 areas.
If fighting in Accurate, Aggressive or Defencive modes, 4 experience points are given to the corresponding mode (Accurate gives attack experience, aggressive gives strength experience, defencive gives defence experience). Fighting in controlled means that experience is evenly divided throughout all the three skills, 1.33 being given to each skill per 1 damage dealt.  
If fighting in Accurate, Aggressive or Defencive modes, 4 experience points are given to the corresponding mode (Accurate gives attack experience, aggressive gives strength experience, defencive gives defence experience). Fighting in controlled means that experience is evenly divided throughout all the three skills, 1.33 being given to each skill per 1 damage dealt.  
Hitpoints experience is 1.33 per damage dealt, regardless of the mode chosen.
Hitpoints experience is 1.33 per damage dealt, regardless of the mode chosen.
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