King's Quest VI: Heir Today, Gone Tomorrow/Points: Difference between revisions
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King's Quest VI: Heir Today, Gone Tomorrow/Points (edit)
Revision as of 16:36, 2 January 2012
, 2 January 2012Add min/max score info for each path
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{{Header Nav|game=King's Quest VI: Heir Today, Gone Tomorrow}} | {{Header Nav|game=King's Quest VI: Heir Today, Gone Tomorrow}} | ||
A number of the actions that you can take while playing the game are optional, particularly if you're playing on the short path. The following tables note which actions are required, and whether they're only required on one path or another. | A number of the actions that you can take while playing the game are optional, particularly if you're playing on the short path. The following tables note which actions are required, and whether they're only required on one path or another. | ||
Because of all the optional actions, there is a significant difference between the minimum possible score and the maximum possible score for each path. The list below shows how many points are possible for a minimal and maximal completion of each path. | |||
* Minimum score (short path) = 116 points | |||
* Maximum score (short path) = 184 points | |||
* Minimum score (long path) = 179 points | |||
* Maximum score (long path) = 231 points | |||
=== Exploring the Isle of the Crown === | === Exploring the Isle of the Crown === |