Pistol Daimyo no Bouken/World 2: Difference between revisions

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The fifth stage has now been written for...
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(The fifth stage has now been written for...)
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==Area 3 (Stage 4)==
==Area 3 (Stage 4)==
Once Pistol Daimyo has reappeared on the screen, he will start moving forward yet again as a Kappa No Sara comes flying towards him at the top of the screen; once you've gone around it, five Red Kaeru will come bouncing towards you at the bottom of the screen. Once you've fired a medium cannonball at each of them to kill them, seven more Kappa No Sara will come flying towards you at the top of the screen - and once you have gone round them, five Purple Kaeru will come bouncing towards you at the bottom of the screen. Once you've fired a small cannonball at each of these to kill them, you'll come to a blue vase; once you have fired a medium cannonball at it to break it open, it will leave a Hanafuda card behind. Once you have collected the card, it will be displayed in that top-right corner of the screen - and seven more Kaeru (three Red, three Purple, and one Black) will then come bouncing towards you at the bottom of the screen. Once you've fired a medium cannonball at each of the Red ones (and the Black one) to kill them and a small cannonball at each of the Purple ones to kill them, you will come to another blue vase; once you have fired a medium cannonball at it, to break it open, it will leave a Hanafuda card behind. Once you have collected it, it will be displayed in that top-right corner of the screen next to the first one - and two more Kappa No Sara will then come flying towards you, at the top of the screen. Once you've gone around them, ten more Purple Kaeru will come bouncing towards you at the bottom of the screen; once you've fired a small cannonball at each of these to kill them an eleventh Kappa No Sara will come flying towards you at the top of the screen. Once you have gone around it, two Gama Gaeru will come bouncing towards you, at the bottom of the screen - and once you have fired two medium cannonballs (or one large one) at both of them to kill them two more Kappa No Sara will come flying towards you at the bottom and top of the screen. Once you have gone around them, nine more Red Kaeru will come bouncing towards you at the bottom of the screen; once you have fired a medium-sized cannonball at each of these ones to kill them, seven more Kappa No Sara will come flying towards you at the top of, in the centre of and at the bottom of the screen. Once you have gone around them, eight more Purple Kaeru and a third Gama Gaeru will come bouncing towards you at the bottom of the screen - and once you've fired a small cannonball at each of the Purple Kaeru to kill them and two medium cannonballs (or a large one) at the Gama Gaeru to kill him, four more Kappa No Sara will come flying towards you, at the top of, in the centre of, and at the bottom of that screen. Once you have gone around them, two more Kaeru (one Black and one Red) and two more Gama Gaeru will come bouncing towards you at the bottom of the screen; once you've fired a medium cannonball at the two Kaeru to kill them and two medium cannonballs (or a large one) at the two Gama Gaeru to kill them, you will come to a third blue vase. Once you have fired a medium cannonball at it to break it open, it will leave a Hanafuda card behind - and once you have collected it, a second Kusudama will drop down into view from the top of the screen. Once you've shot a medium cannonball it to break it open before it goes back up off the top of the screen again, it will leave a suit of metal (or wooden if you were unfortunate enough to be hit after putting on the first suit of it) armour behind; once you have put it on, the game's second boss theme will start to be heard from the Yamaha YM-2151 for a second time as [[Pistol Daimyo no Bouken/Getting Started#Kokakkake (コカッカケ)|Kokakkake]] emerges from the water and speaks the Katakana/Hiragana text '''''Kokakakukokakkake!''' Koshakuna kowappame!'' ('''コカカク コカッカケ'''! こしゃくな こわっぱめ!) to Pistol Daimyo (his ''Waru'' meter, comprised of four ''Waru'', will also appear in that bottom-right corner of the screen at this point). The four Kappa No Sara that are covering the hole up at the top of his head, of which only the top one is visible, will then slide off and fly towards you in turn - and once you have fired eight medium cannonballs or four large cannonballs into that hole (a medium cannonball will register half a cross on his ''Waru'' meter, and a large cannonball will register a full cross on it; the hits will also knock him back a bit, but he will recede back into the water then re-emerge from it with four new Kappa No Sara on his head until he is defeated), any of his Kappa No Sara that are still on the screen will explode, and he'll speak an explosive Katakana/Hiragana text '''''Kukyakī! Kyaparepā''' kuyashī!! Yararetā a! '''A''''' ('''クキャキイ! キャパレパア''' くやしい!! やられたああ!'''ア''') to Pistol Daimyo before exploding himself. The "stage clear" theme will then be heard from the Yamaha YM-2151 for a fourth time as Pistol Daimyo flies off the right side of the screen - and the view will now return to the overworld map, as the third lantern on the top row (which had represented this stage) changes colour from yellow to red, and the fan which indicates Pistol Daimyo's current position moves forward to and unfolds over the fourth and last lantern on the top row, which represents the fifth stage. This stage is the last of ''Waru Gappa no Maki''; the next four stages after it will take place in ''Shuriken-dan no Maki''.
Once Pistol Daimyo has reappeared on the screen, he will start moving forward yet again as a Kappa No Sara comes flying towards him at the top of the screen; once you've gone around it, five Red Kaeru will come bouncing towards you at the bottom of the screen. Once you've fired a medium cannonball at each of them to kill them, seven more Kappa No Sara will come flying towards you at the top of the screen - and once you have gone round them, five Purple Kaeru will come bouncing towards you at the bottom of the screen. Once you've fired a small cannonball at each of these to kill them, you'll come to a blue vase; once you have fired a medium cannonball at it to break it open, it will leave a Hanafuda card behind. Once you have collected the card, it will be displayed in that top-right corner of the screen - and seven more Kaeru (three Red, three Purple, and one Black) will then come bouncing towards you at the bottom of the screen. Once you've fired a medium cannonball at each of the Red ones (and the Black one) to kill them and a small cannonball at each of the Purple ones to kill them, you will come to another blue vase; once you have fired a medium cannonball at it, to break it open, it will leave a Hanafuda card behind. Once you have collected it, it will be displayed in that top-right corner of the screen next to the first one - and two more Kappa No Sara will then come flying towards you, at the top of the screen. Once you've gone around them, ten more Purple Kaeru will come bouncing towards you at the bottom of the screen; once you've fired a small cannonball at each of these to kill them an eleventh Kappa No Sara will come flying towards you at the top of the screen. Once you have gone around it, two Gama Gaeru will come bouncing towards you, at the bottom of the screen - and once you have fired two medium cannonballs (or one large one) at both of them to kill them two more Kappa No Sara will come flying towards you at the bottom and top of the screen. Once you have gone around them, nine more Red Kaeru will come bouncing towards you at the bottom of the screen; once you have fired a medium-sized cannonball at each of these ones to kill them, seven more Kappa No Sara will come flying towards you at the top of, in the centre of and at the bottom of the screen. Once you have gone around them, eight more Purple Kaeru and a third Gama Gaeru will come bouncing towards you at the bottom of the screen - and once you've fired a small cannonball at each of the Purple Kaeru to kill them and two medium cannonballs (or a large one) at the Gama Gaeru to kill him, four more Kappa No Sara will come flying towards you, at the top of, in the centre of, and at the bottom of that screen. Once you have gone around them, two more Kaeru (one Black and one Red) and two more Gama Gaeru will come bouncing towards you at the bottom of the screen; once you've fired a medium cannonball at the two Kaeru to kill them and two medium cannonballs (or a large one) at the two Gama Gaeru to kill them, you will come to a third blue vase. Once you have fired a medium cannonball at it to break it open, it will leave a Hanafuda card behind - and once you have collected it, a second Kusudama will drop down into view from the top of the screen. Once you've shot a medium cannonball it to break it open before it goes back up off the top of the screen again, it will leave a suit of metal (or wooden if you were unfortunate enough to be hit after putting on the first suit of it) armour behind; once you have put it on, the game's second boss theme will start to be heard from the Yamaha YM-2151 for a second time as [[Pistol Daimyo no Bouken/Getting Started#Kokakkake (コカッカケ)|Kokakkake]] emerges from the water and speaks the Katakana/Hiragana text '''''Kokakakukokakkake!''' Koshakuna kowappame!'' ('''コカカク コカッカケ'''! こしゃくな こわっぱめ!) to Pistol Daimyo (his ''Waru'' meter, comprised of four ''Waru'', will also appear in that bottom-right corner of the screen at this point). The four Kappa No Sara that are covering the hole up at the top of his head, of which only the top one is visible, will then slide off and fly towards you in turn - and once you have fired eight medium cannonballs or four large cannonballs into that hole (a medium cannonball will register half a cross on his ''Waru'' meter, and a large cannonball will register a full cross on it; the hits will also knock him back a bit, but he will recede back into the water then re-emerge from it with four new Kappa No Sara on his head until he is defeated), any of his Kappa No Sara that are still on the screen will explode, and he'll speak an explosive Katakana/Hiragana text '''''Kukyakī! Kyaparepā''' kuyashī!! Yararetā a! '''A''''' ('''クキャキイ! キャパレパア''' くやしい!! やられたああ!'''ア''') to Pistol Daimyo before exploding himself. The "stage clear" theme will then be heard from the Yamaha YM-2151 for a fourth time as Pistol Daimyo flies off the right side of the screen - and the view will now return to the overworld map, as the third lantern on the top row (which had represented this stage) changes colour from yellow to red, and the fan which indicates Pistol Daimyo's current position moves forward to and unfolds over the fourth and last lantern on the top row, which represents the fifth stage. This stage is the last of ''Waru Gappa no Maki''; the next four stages after it will take place in ''Shuriken-dan no Maki''.
==Area 4 (Stage 5)==
Once Pistol Daimyo has reappeared on the screen, he will start moving forward for the fifth time as four Suzume come flying and a Green Kaeru comes bouncing towards him at the bottom of the screen; once you have fired a small cannonball at each of these, to kill them, three Kappa No Sara will come flying towards you, at the bottom of the screen. Once you have gone around these, a Gama Gaeru will come bouncing towards you at the bottom of the screen - and once you have fired two medium cannonballs (or a large one) at him to kill him, three more Kappa No Sara will come flying towards you at the top of the screen. Once you've gone around them you will come to a blue vase at the top of the screen; once you've fired a medium cannonball at it to break it open it will leave a Hanafuda card behind. Once you have collected it, it will be displayed in the top-right corner of the screen - and five more Kappa No Sara will then come flying towards you at the top and bottom of the screen. Once you have gone round them, seven more Kaeru (five Purple and two Black) will come bouncing towards you at the bottom of the screen; once you've fired a small cannonball at each of the Purple ones to kill them and a medium one at both of the Black ones to kill them, you will come to another blue vase at the bottom of the screen. Once you have fired a medium cannonball at it to break it open it will leave a Hanafuda card behind - and once you have collected it, it will be displayed up in the top-right corner of the screen next to that first one. A twelfth Kappa No Sara will then come flying towards you, at the top of the screen; once you have gone around it, you will come to a third blue vase at the top of the screen. Once you have fired a medium cannonball at it to break it open it will leave a Hanafuda card behind - and once you have collected it, a third Kusudama will drop down into view, from the top of the screen. Once you have fired a medium cannonball at it to break it open before it goes back up off the top of the screen again, it will leave a second suit of metal (or wooden if you were unfortunate enough to get hit twice) armour behind; once you have put it on if you were unlucky enough to get hit, the third boss theme will start to be heard from the Yamaha YM-2151 as you come to [[Pistol Daimyo no Bouken/Getting Started#Kappa Sennin (カッパ仙人)|Kappa Sennin]], who will speak that Katakana/Hiragana text '''''Kapape''' washi '''Kappa''' Sennin washi totemotsu oi'' ('''カパ ペッ''' わし '''カッパ''' せんにん わし とても つおい), to Pistol Daimyo, once he has seen him (his ''Waru'' meter, which is comprised of three ''Waru'', will also appear in that bottom-right corner of the screen at this point, but if you managed to fire a large cannonball at the star before he speaks, only two will appear). He will then start flying around the screen, as a shower of shooting stars (which are identical to that one hovering over his head) starts flying past in the top-left corner (so you should not fly up there yourself) - and once you've fired forty-eight small cannonballs, six medium cannonballs or three large cannonballs at that star (as eight small cannonballs and a medium one will both register as half a cross on his ''Waru'' meter, and a large one will register as a full cross on it), any shooting stars on the screen will explode for 100 extra points apiece and that one over his head will spin around in an anticlockwise direction, fly into the air, come down on top of him (raising a lump on his head in the process), and fall off the screen's bottom as he speaks the explosive Katakana/Hiragana text '''''Appare''''' ('''アッパレ''') twice, ''Ayamaru'' (あやまる) thrice and '''''Ayamarūu''''' ('''アヤマルウウ''') to Pistol Daimyo. The "stage clear" theme will then be heard from the Yamaha YM-2151 for a fifth time as he disappears behind the foreground; Pistol Daimyo will then fly off the right side of the screen (he can also land on the tree in front of him before he does so), and the view will now return to the overworld map as the fourth and final lantern on the top row (which had represented this stage) changes its colour from yellow to red, and that fan which indicates Pistol Daimyo's current position moves forward to and unfolds over the first lantern on the central row, which is representing the first area of the game's third world (and the sixth stage overall): ''Shuriken-dan no Maki''.
{{Footer Nav|game=Pistol Daimyo no Bouken|prevpage=World 1|prevname=World 1: Tabidachi no Maki (Stage 1)|here=World 2: Waru Gappa no Maki (Stages 2-5)|nextpage=World 3|nextname=World 3: Shuriken-dan no Maki (Stages 6-9)}}
{{Footer Nav|game=Pistol Daimyo no Bouken|prevpage=World 1|prevname=World 1: Tabidachi no Maki (Stage 1)|here=World 2: Waru Gappa no Maki (Stages 2-5)|nextpage=World 3|nextname=World 3: Shuriken-dan no Maki (Stages 6-9)}}
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