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(is this better?)
(maybe)
Line 768: Line 768:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||4}}
|{{Appjam|4}}
| A highly appealing move.
| A highly appealing move.
|-
|-
Line 779: Line 779:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||4}}
|{{Appjam|4}}
| ???
| ???
|-
|-
Line 790: Line 790:
| 80%
| 80%
| Generation 1
| Generation 1
|{{Appjam||6}}
|{{Appjam|6}}
|
|
| ???
| ???
Line 802: Line 802:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||1|4}}
|{{Appjam|1|4}}
| Badly startles the Pokémon in front.
| Badly startles the Pokémon in front.
|-
|-
Line 813: Line 813:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 825: Line 825:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| Startles Pokémon that made a Tough-type appeal earlier in the same turn.
| Startles Pokémon that made a Tough-type appeal earlier in the same turn.
Line 837: Line 837:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| Startles Pokémon that made a Same Type Appeal
| Startles Pokémon that made a Same Type Appeal
Line 849: Line 849:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥♥♥
| ♥♥♥
| Subtracts 3 appeal points from the preceeding Pokémon.
| Subtracts 3 appeal points from the preceeding Pokémon.
Line 861: Line 861:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 873: Line 873:
| 90%
| 90%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥♥
| ♥♥
| ???
| ???
Line 885: Line 885:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Ups the user's condition and helps prevent nervousness.
| Ups the user's condition and helps prevent nervousness.
Line 897: Line 897:
| 95%
| 95%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|  
|  
| Affected by how well the appeal in front goes.
| Affected by how well the appeal in front goes.
Line 909: Line 909:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 921: Line 921:
| 75%
| 75%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 933: Line 933:
| 75%
| 75%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 945: Line 945:
| 75%
| 75%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 957: Line 957:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||4}}
|{{Appjam|4}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 969: Line 969:
| 95%
| 95%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 981: Line 981:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 993: Line 993:
| 70%
| 70%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 1,005: Line 1,005:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 1,017: Line 1,017:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 1,029: Line 1,029:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 1,041: Line 1,041:
| 70%
| 70%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥♥
| ♥♥
| Startles all Pokémon that have already appealed
| Startles all Pokémon that have already appealed
Line 1,053: Line 1,053:
| 90%
| 90%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 1,065: Line 1,065:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| Badly startles those that have made appeals.
| Badly startles those that have made appeals.
Line 1,077: Line 1,077:
| 30%
| 30%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 1,089: Line 1,089:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 1,101: Line 1,101:
| 85%
| 85%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 1,113: Line 1,113:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥♥♥
| ♥♥♥
| Startles the Pokémon that appealed before the user.
| Startles the Pokémon that appealed before the user.
Line 1,125: Line 1,125:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| Badly startles those that have made appeals.
| Badly startles those that have made appeals.
Line 1,137: Line 1,137:
| 60%
| 60%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 1,149: Line 1,149:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Ups the user's condition. Helps prevent nervousness
| Ups the user's condition. Helps prevent nervousness
Line 1,173: Line 1,173:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| The user's appeal can be made earlier on the next turn.
| The user's appeal can be made earlier on the next turn.
Line 1,185: Line 1,185:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 1,197: Line 1,197:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Can avoid being startled by others.
| Can avoid being startled by others.
Line 1,209: Line 1,209:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 1,221: Line 1,221:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 1,233: Line 1,233:
| 85%
| 85%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| Badly startles those that have made appeals
| Badly startles those that have made appeals
Line 1,245: Line 1,245:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 1,257: Line 1,257:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 1,269: Line 1,269:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||2}}  
|{{Appjam|2}}  
|
|
| Can avoid being startled by others once
| Can avoid being startled by others once
Line 1,281: Line 1,281:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 1,293: Line 1,293:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 1,305: Line 1,305:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| Scrambles the order of appeals on the next turn.
| Scrambles the order of appeals on the next turn.
Line 1,317: Line 1,317:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 1,329: Line 1,329:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| Can avoid being startled by othrs once
| Can avoid being startled by othrs once
Line 1,341: Line 1,341:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 1,353: Line 1,353:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 1,365: Line 1,365:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 1,377: Line 1,377:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Can avoid being startled by others.
| Can avoid being startled by others.
Line 1,389: Line 1,389:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| Badly startles those that have made appeals
| Badly startles those that have made appeals
Line 1,401: Line 1,401:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Can avoid being startled by others
| Can avoid being startled by others
Line 1,413: Line 1,413:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 1,425: Line 1,425:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 1,437: Line 1,437:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||8}}
|{{Appjam|8}}
|
|
| ???
| ???
Line 1,449: Line 1,449:
| 75%
| 75%
| Generation 1
| Generation 1
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 1,461: Line 1,461:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 1,473: Line 1,473:
| 70%
| 70%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 1,485: Line 1,485:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 1,497: Line 1,497:
| 85%
| 85%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 1,509: Line 1,509:
| 85%
| 85%
| Generation 1
| Generation 1
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 1,521: Line 1,521:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| The appeal works great if performed last.
| The appeal works great if performed last.
Line 1,533: Line 1,533:
| 75%
| 75%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 1,545: Line 1,545:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 1,557: Line 1,557:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 1,569: Line 1,569:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 1,581: Line 1,581:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 1,593: Line 1,593:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Ups the user's condition. Helps prevent nervousness
| Ups the user's condition. Helps prevent nervousness
Line 1,605: Line 1,605:
| 80%
| 80%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 1,617: Line 1,617:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 1,629: Line 1,629:
| 90%
| 90%
| Generation 1
| Generation 1
|{{Appjam||6}}
|{{Appjam|6}}
|
|
| ???
| ???
Line 1,641: Line 1,641:
| 75%
| 75%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 1,653: Line 1,653:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥♥
| ♥♥
| ???
| ???
Line 1,665: Line 1,665:
| 55%
| 55%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 1,677: Line 1,677:
| 85%
| 85%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 1,689: Line 1,689:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 1,701: Line 1,701:
| 75%
| 75%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 1,713: Line 1,713:
| 90%
| 90%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 1,725: Line 1,725:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 1,737: Line 1,737:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥♥
| ♥♥
| Startles all Pokémon that have made their appeals for this turn.
| Startles all Pokémon that have made their appeals for this turn.
Line 1,749: Line 1,749:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 1,761: Line 1,761:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 1,773: Line 1,773:
| 70%
| 70%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| Shifts the judge's attention from the others.
| Shifts the judge's attention from the others.
Line 1,785: Line 1,785:
| 80%
| 80%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 1,797: Line 1,797:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 1,809: Line 1,809:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| The user gains a star if their condition is good. Stars add one more heart to future appeals and reduce the chance of nervousness.
| The user gains a star if their condition is good. Stars add one more heart to future appeals and reduce the chance of nervousness.
Line 1,821: Line 1,821:
| 85%
| 85%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 1,833: Line 1,833:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||8}}
|{{Appjam|8}}
|
|
| ???
| ???
Line 1,845: Line 1,845:
| 80%
| 80%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 1,857: Line 1,857:
| 90%
| 90%
| Generation 1
| Generation 1
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 1,869: Line 1,869:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| Can avoid being startled by others once
| Can avoid being startled by others once
Line 1,881: Line 1,881:
| 90%
| 90%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 1,893: Line 1,893:
| 90%
| 90%
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 1,905: Line 1,905:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 1,917: Line 1,917:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 1,929: Line 1,929:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥♥
| ♥♥
| ???
| ???
Line 1,941: Line 1,941:
| 90%
| 90%
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 1,953: Line 1,953:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| Affected by how well the appeal in front goes.
| Affected by how well the appeal in front goes.
Line 1,965: Line 1,965:
| –
| –
| Generation 1
| Generation 1
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 1,977: Line 1,977:
| 100%
| 100%
| Generation 1
| Generation 1
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 1,989: Line 1,989:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Identical to appeal made prior to this one.
| Identical to appeal made prior to this one.
Line 2,001: Line 2,001:
| 90%
| 90%
| Generation 2
| Generation 2
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 2,013: Line 2,013:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 2,025: Line 2,025:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,037: Line 2,037:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| Temporarily stops the crowd from getting excited.
| Temporarily stops the crowd from getting excited.
Line 2,049: Line 2,049:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 2,061: Line 2,061:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 2,073: Line 2,073:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 2,085: Line 2,085:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 2,097: Line 2,097:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 2,109: Line 2,109:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,121: Line 2,121:
| 95%
| 95%
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 2,133: Line 2,133:
| 85%
| 85%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 2,145: Line 2,145:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,157: Line 2,157:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 2,169: Line 2,169:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 2,181: Line 2,181:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Can avoid being startled by others
| Can avoid being startled by others
Line 2,193: Line 2,193:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| The appeal can be made earlier next turn
| The appeal can be made earlier next turn
Line 2,205: Line 2,205:
| 90%
| 90%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| Startles the Pokémon that has the judge's attention
| Startles the Pokémon that has the judge's attention
Line 2,217: Line 2,217:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| The appeal works great if performed first.
| The appeal works great if performed first.
Line 2,229: Line 2,229:
| 75%
| 75%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,241: Line 2,241:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Ups user's condition, helpsprevent nervousness
| Ups user's condition, helpsprevent nervousness
Line 2,253: Line 2,253:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| Startles the Pokémon that has the JUDGE's attention.
| Startles the Pokémon that has the JUDGE's attention.
Line 2,265: Line 2,265:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| Startles the Pokémon that has the judge's attention
| Startles the Pokémon that has the judge's attention
Line 2,277: Line 2,277:
| 85%
| 85%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 2,289: Line 2,289:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,301: Line 2,301:
| 50%
| 50%
| Generation 2
| Generation 2
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 2,313: Line 2,313:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| Worsens the condition of those that made appeals
| Worsens the condition of those that made appeals
Line 2,325: Line 2,325:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||8}}
|{{Appjam|8}}
|
|
| ???
| ???
Line 2,337: Line 2,337:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 2,349: Line 2,349:
| 95%
| 95%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 2,361: Line 2,361:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| Can avoid being startled by others once.
| Can avoid being startled by others once.
Line 2,373: Line 2,373:
| 80%
| 80%
| Generation 2
| Generation 2
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 2,397: Line 2,397:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||4}}
|{{Appjam|4}}
| ♥♥♥♥
| ♥♥♥♥
| Jams the others, and misses one turn of appeals.
| Jams the others, and misses one turn of appeals.
Line 2,409: Line 2,409:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| Scrambles the order of appeals on the next turn
| Scrambles the order of appeals on the next turn
Line 2,421: Line 2,421:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 2,433: Line 2,433:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| Avoids being startled once
| Avoids being startled once
Line 2,445: Line 2,445:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 2,457: Line 2,457:
| 90%
| 90%
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 2,469: Line 2,469:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 2,481: Line 2,481:
| 90%
| 90%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,493: Line 2,493:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,505: Line 2,505:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 2,517: Line 2,517:
| 95%
| 95%
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| Can be repeatedly used without boring the judge.
| Can be repeatedly used without boring the judge.
Line 2,529: Line 2,529:
| 90%
| 90%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,541: Line 2,541:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,553: Line 2,553:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,565: Line 2,565:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 2,577: Line 2,577:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,589: Line 2,589:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 2,601: Line 2,601:
| 90%
| 90%
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 2,613: Line 2,613:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 2,625: Line 2,625:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Can avoid being startled by others.
| Can avoid being startled by others.
Line 2,637: Line 2,637:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 2,649: Line 2,649:
| 95%
| 95%
| Generation 2
| Generation 2
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 2,661: Line 2,661:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 2,673: Line 2,673:
| 50%
| 50%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| Startles the Pokémon that has the Judge's attention.
| Startles the Pokémon that has the Judge's attention.
Line 2,685: Line 2,685:
| 85%
| 85%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,697: Line 2,697:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| Badly startles those that have made appeals.
| Badly startles those that have made appeals.
Line 2,709: Line 2,709:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,721: Line 2,721:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,733: Line 2,733:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| Badly startles all Pokémon that made good appeals
| Badly startles all Pokémon that made good appeals
Line 2,745: Line 2,745:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| Can avoid being startled by others once.
| Can avoid being startled by others once.
Line 2,757: Line 2,757:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| Badly startles those that have made their appeals for this turn.
| Badly startles those that have made their appeals for this turn.
Line 2,769: Line 2,769:
| 75%
| 75%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| Badly startles the Pokémon in front.
| Badly startles the Pokémon in front.
Line 2,781: Line 2,781:
| 95%
| 95%
| Generation 2
| Generation 2
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 2,793: Line 2,793:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| The user will appeal later in the next turn.
| The user will appeal later in the next turn.
Line 2,805: Line 2,805:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| The appeal's quality varies depending on its timing.
| The appeal's quality varies depending on its timing.
Line 2,817: Line 2,817:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Changes the appeal points to 1, 2, 4, 6 or 8.
| Changes the appeal points to 1, 2, 4, 6 or 8.
Line 2,829: Line 2,829:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 2,841: Line 2,841:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| Can be repeatedly used without boring the judge.
| Can be repeatedly used without boring the judge.
Line 2,853: Line 2,853:
| 80%
| 80%
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 2,877: Line 2,877:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Works best if the crowd is excited.
| Works best if the crowd is excited.
Line 2,889: Line 2,889:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 2,913: Line 2,913:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,925: Line 2,925:
| –
| –
| Generation 2
| Generation 2
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 2,937: Line 2,937:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 2,949: Line 2,949:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Ups the user's condition to prevent nervousness
| Ups the user's condition to prevent nervousness
Line 2,961: Line 2,961:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| Shifts the judge's attention from others.
| Shifts the judge's attention from others.
Line 2,973: Line 2,973:
| 90%
| 90%
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 2,985: Line 2,985:
| 100%
| 100%
| Generation 2
| Generation 2
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| Works best if user's condition is good.
| Works best if user's condition is good.
Line 2,997: Line 2,997:
| 70%
| 70%
| Generation 2
| Generation 2
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 3,009: Line 3,009:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 3,021: Line 3,021:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| Startles Pokémon that made Cute appeals earlier in the same round.
| Startles Pokémon that made Cute appeals earlier in the same round.
Line 3,033: Line 3,033:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 3,045: Line 3,045:
| –
| –
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| Can avoid being startled by others once.
| Can avoid being startled by others once.
Line 3,057: Line 3,057:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| A highly appealing move
| A highly appealing move
Line 3,069: Line 3,069:
| –
| –
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 3,081: Line 3,081:
| 90%
| 90%
| Generation 3
| Generation 3
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 3,093: Line 3,093:
| –
| –
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 3,105: Line 3,105:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 3,117: Line 3,117:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 3,129: Line 3,129:
| 75%
| 75%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 3,141: Line 3,141:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||8}}
|{{Appjam|8}}
|
|
| ???
| ???
Line 3,153: Line 3,153:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 3,165: Line 3,165:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 3,177: Line 3,177:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 3,189: Line 3,189:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 3,201: Line 3,201:
| 95%
| 95%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 3,213: Line 3,213:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 3,225: Line 3,225:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 3,237: Line 3,237:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 3,249: Line 3,249:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 3,261: Line 3,261:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 3,273: Line 3,273:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 3,285: Line 3,285:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 3,297: Line 3,297:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 3,309: Line 3,309:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||6}}
|{{Appjam|6}}
|
|
| ???
| ???
Line 3,321: Line 3,321:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 3,333: Line 3,333:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 3,345: Line 3,345:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| The next appeal can be made later next turn
| The next appeal can be made later next turn
Line 3,357: Line 3,357:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| Badly startles the Pokémon in front
| Badly startles the Pokémon in front
Line 3,369: Line 3,369:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| Makes all Pokémon after the user nervous
| Makes all Pokémon after the user nervous
Line 3,381: Line 3,381:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 3,393: Line 3,393:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| The appeal works great if performed last
| The appeal works great if performed last
Line 3,405: Line 3,405:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 3,417: Line 3,417:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 3,429: Line 3,429:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 3,441: Line 3,441:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 3,453: Line 3,453:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 3,465: Line 3,465:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 3,477: Line 3,477:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| The appeal works well if the user's condition is good.
| The appeal works well if the user's condition is good.
Line 3,489: Line 3,489:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| Can avoid being startled by others once.
| Can avoid being startled by others once.
Line 3,501: Line 3,501:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| Startles the Pokémon that has the judge's attention.
| Startles the Pokémon that has the judge's attention.
Line 3,513: Line 3,513:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 3,525: Line 3,525:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 3,537: Line 3,537:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 3,549: Line 3,549:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 3,561: Line 3,561:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| Startles the Pokémon that has the Judge's attention
| Startles the Pokémon that has the Judge's attention
Line 3,573: Line 3,573:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||4}}
|{{Appjam|4}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 3,585: Line 3,585:
| 90%
| 90%
| Generation 3
| Generation 3
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 3,597: Line 3,597:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| A highly appealing move
| A highly appealing move
Line 3,609: Line 3,609:
| 90%
| 90%
| Generation 3
| Generation 3
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 3,621: Line 3,621:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 3,633: Line 3,633:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 3,645: Line 3,645:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 3,657: Line 3,657:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 3,669: Line 3,669:
| 95%
| 95%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 3,681: Line 3,681:
| 90%
| 90%
| Generation 3
| Generation 3
|{{Appjam||4}}
|{{Appjam|4}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 3,693: Line 3,693:
| 90%
| 90%
| Generation 3
| Generation 3
|{{Appjam||4}}
|{{Appjam|4}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 3,705: Line 3,705:
| 85%
| 85%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 3,717: Line 3,717:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥♥♥
| ♥♥♥
| Startles the Pokémon that appealed before the user.
| Startles the Pokémon that appealed before the user.
Line 3,729: Line 3,729:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| ???
| ???
Line 3,741: Line 3,741:
| –
| –
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 3,753: Line 3,753:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 3,765: Line 3,765:
| 95%
| 95%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 3,777: Line 3,777:
| 90%
| 90%
| Generation 3
| Generation 3
|{{Appjam||6}}
|{{Appjam|6}}
|
|
| ???
| ???
Line 3,789: Line 3,789:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 3,801: Line 3,801:
| 80%
| 80%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 3,813: Line 3,813:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Ups the user's condition and helps prevent nervousness.
| Ups the user's condition and helps prevent nervousness.
Line 3,825: Line 3,825:
| 85%
| 85%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 3,837: Line 3,837:
| 55%
| 55%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| ???
| ???
Line 3,849: Line 3,849:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 3,861: Line 3,861:
| –
| –
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 3,873: Line 3,873:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 3,885: Line 3,885:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| Randomizes the order of appeals on the next turn.
| Randomizes the order of appeals on the next turn.
Line 3,897: Line 3,897:
| –
| –
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 3,909: Line 3,909:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 3,921: Line 3,921:
| 90%
| 90%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| Startles Pokémon that made a same-type appeal
| Startles Pokémon that made a same-type appeal
Line 3,933: Line 3,933:
| 70%
| 70%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 3,945: Line 3,945:
| 30%
| 30%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 3,957: Line 3,957:
| 85%
| 85%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 3,969: Line 3,969:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| Badly startles all Pokémon that made good appeals.
| Badly startles all Pokémon that made good appeals.
Line 3,981: Line 3,981:
| –
| –
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| The user gains triple the appeal points in the first round only.
| The user gains triple the appeal points in the first round only.
Line 3,993: Line 3,993:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| ???
| ???
Line 4,005: Line 4,005:
| –
| –
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Can avoid being startled by others.
| Can avoid being startled by others.
Line 4,017: Line 4,017:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| Makes all Pokémon after the user nervous
| Makes all Pokémon after the user nervous
Line 4,029: Line 4,029:
| –
| –
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 4,041: Line 4,041:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
| ♥
| ♥
| Startles Pokémon that made a same-type appeal
| Startles Pokémon that made a same-type appeal
Line 4,053: Line 4,053:
| 90%
| 90%
| Generation 3
| Generation 3
|{{Appjam||4}}
|{{Appjam|4}}
| ♥♥♥♥
| ♥♥♥♥
| ???
| ???
Line 4,065: Line 4,065:
| –
| –
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 4,077: Line 4,077:
| 85%
| 85%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| ???
| ???
Line 4,089: Line 4,089:
| 95%
| 95%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
| ♥♥♥
| ♥♥♥
| Badly startled those that have made appeals
| Badly startled those that have made appeals
Line 4,101: Line 4,101:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| Worsens the condition of those that made appeals.
| Worsens the condition of those that made appeals.
Line 4,113: Line 4,113:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Makes the appeal as good as those before it
| Makes the appeal as good as those before it
Line 4,125: Line 4,125:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||6}}
|{{Appjam|6}}
|
|
| User will be more easily startled afterwards.
| User will be more easily startled afterwards.
Line 4,137: Line 4,137:
| –
| –
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 4,149: Line 4,149:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||4}}
|{{Appjam|4}}
|
|
| A highly appealing move
| A highly appealing move
Line 4,161: Line 4,161:
| –
| –
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| ???
| ???
Line 4,173: Line 4,173:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 4,185: Line 4,185:
| –
| –
| Generation 3
| Generation 3
|{{Appjam||1}}
|{{Appjam|1}}
|
|
| Ups the user's condition. Helps prevent nervousness
| Ups the user's condition. Helps prevent nervousness
Line 4,197: Line 4,197:
| 80%
| 80%
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| Works well if it's the same type as the one before
| Works well if it's the same type as the one before
Line 4,209: Line 4,209:
| –
| –
| Generation 3
| Generation 3
|{{Appjam||2}}
|{{Appjam|2}}
|
|
| The appeal works great if performed first.
| The appeal works great if performed first.
Line 4,221: Line 4,221:
| 100%
| 100%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 4,233: Line 4,233:
| 85%
| 85%
| Generation 3
| Generation 3
|{{Appjam||3}}
|{{Appjam|3}}
|
|
| ???
| ???
Line 4,245: Line 4,245:
| 90%
| 90%
| Generation 3
| Generation 3
|{{Appjam||6}}
|{{Appjam|6}}
|
|
| ???
| ???

Revision as of 06:55, 17 June 2007

# Name Type Category Contest Power Accuracy Generation Appeal Jam Notes
001 Pound Normal Physical Tough 40 100% Generation 1 ♥♥♥♥ A highly appealing move
002 Karate Chop Fighting Physical Tough 50 100% Generation 1 ♥♥♥ Affected by how well the appeal in front goes.
003 Doubleslap Normal Physical Tough 15 85% Generation 1 ♥♥ Startles the Pokémon that has the judge's attantion
004 Comet Punch Normal Physical Tough 18 85% Generation 1 ♥♥ Works well if it's the same type as the one before
005 Mega Punch Normal Physical Tough 80 85% Generation 1 ♥♥♥♥ A highly appealing move
006 Pay Day Normal Physical Smart 40 100% Generation 1 ???
007 Fire Punch Fire Physical Beauty 75 100% Generation 1 ♥♥♥♥ A highly appealing move
008 Ice Punch Ice Physical Beauty 75 100% Generation 1 ♥♥♥♥ A highly appealing move
009 Thunderpunch Electric Physical Cool 75 100% Generation 1 ♥♥♥♥ A highly appealing move
010 Scratch Normal Physical Tough 40 100% Generation 1 ♥♥♥♥ A highly appealing move
011 Vicegrip Normal Physical Tough 55 100% Generation 1 ♥♥♥♥ A highly appealing move
012 Guillotine Normal Physical Cool 1HKO 30% Generation 1 ♥♥ Badly startles all Pokémon that made good appeals
013 Razor Wind Normal Special Cool 80 100% Generation 1 ♥♥♥ Affected by how well the appeal in front goes
014 Swords Dance Normal Status Beauty Generation 1 Ups the user's condition and helps prevent nervousness.
015 Cut Normal Physical Cool 50 95% Generation 1 ♥♥ Badly startles all Pokémon that made good appeals.
016 Gust Flying Special Smart 40 100% Generation 1 ♥♥♥ Scrambles the order of appeals next turn
017 Wing Attack Flying Physical Cool 60 100% Generation 1 ♥♥ Works better if the previous appealer also used a Cool move.
018 Whirlwind Normal Status Smart 100% Generation 1 ♥♥♥ Scrambles the order of appeals on the next turn
019 Fly Flying Physical Smart 70 95% Generation 1 Can avoid being startled by others.
020 Bind Normal Physical Tough 15 75% Generation 1 ♥♥♥ Temporarily stops the crowd from getting excited
021 Slam Normal Physical Tough 80 75% Generation 1 ♥♥ Startles Pokémon that made a same-type appeal
022 Vine Whip Grass Physical Cool 035 100% Generation 1 ♥♥♥♥ A highly appealing move
023 Stomp Normal Physical Tough 65 100% Generation 1 ♥♥♥♥ Badly startles the Pokémon in front.
024 Double Kick Fighting Physical Cool 30 100% Generation 1 ♥♥ Works well if it's the same type as the one before
025 Mega Kick Normal Physical Cool 120 75% Generation 1 ♥♥♥♥ ???
026 Jump Kick Fighting Physical Cool 70 95% Generation 1 ♥♥♥♥♥♥ After this move, the user is more easily startled
027 Rolling Kick Fighting Physical Cool 60 85% Generation 1 ♥♥♥ Badly startles those that have made appeals
028 Sand-Attack Ground Status Cute 100% Generation 1 ♥♥ Startles the Pokémon that has the judge's attention.
029 Headbutt Normal Physical Tough 70 100% Generation 1 ♥♥ ♥♥♥ Startles the Pokémon that appealed before the user.
030 Horn Attack Normal Physical Cool 65 100% Generation 1 ♥♥♥♥ A highly appealing move
031 Fury Attack Normal Physical Cool 15 85% Generation 1 ♥♥ Startles the Pokémon that has the judge's attention
032 Horn Drill Normal Physical Cool 1HKO 30% Generation 1 ♥♥ Badly startles all Pokémon that made good appeals
033 Tackle Normal Physical Tough 35 95% Generation 1 ♥♥♥♥ A highly appealing move.
034 Body Slam Normal Physical Tough 85 100% Generation 1 ♥♥♥♥ Badly startles the Pokémon in front.
035 Wrap Normal Physical Tough 15 85% Generation 1 ♥♥♥ Temporarily stops the crowd from growing excited
036 Take Down Normal Physical Tough 90 85% Generation 1 ♥♥♥♥♥♥ After this move, the user is more easily startled
037 Thrash Normal Physical Tough 90 100% Generation 1 ♥♥♥♥ ♥♥♥♥ Jams the others, and misses one turn of appeals
038 Double-Edge Normal Physical Tough 120 100% Generation 1 ♥♥♥♥♥♥ After this move, the user is easily startled
039 Tail Whip Normal Status Cute 100% Generation 1 ♥♥ The appeal works great if performed last
040 Poison Sting Poison Physical Smart 15 100% Generation 1 ♥♥ ♥♥♥ Startles the Pokémon before the user
041 Twineedle Bug Physical Cool 25 100% Generation 1 ♥♥ ♥♥♥ ???
042 Pin Missile Bug Physical Cool 14 85% Generation 1 ♥♥ Allows performance of the same move twice in a row.
043 Leer Normal Status Cool 100% Generation 1 ♥♥♥ Temporarily stops the crowd from growing excited
044 Bite Dark Physical Tough 60 100% Generation 1 ♥♥♥ Badly startles those that have made appeals
045 Growl Normal Status Cute 100% Generation 1 ♥♥ The appeal works great if performed last
046 Roar Normal Status Cool 100% Generation 1 ♥♥♥ Scrambles the order of the next turn
047 Sing Normal Status Cute 55% Generation 1 ♥♥ Makes all Pokémon after the user nervous.
048 Supersonic Normal Status Smart 55% Generation 1 ♥♥♥ Scrambles the order of appeals on the next turn
049 Sonicboom Normal Special Cool Fixed 90% Generation 1 ♥♥ Works well if it's the same type as the one before
050 Disable Normal Status Smart 55% Generation 1 ♥♥ Makes all Pokémon after the user nervous.
051 Acid Poison Special Smart 40 100% Generation 1 ♥♥♥♥ Subtracts four appeal points from the preceding Pokémon.
052 Ember Fire Special Beauty 40 100% Generation 1 ♥♥♥♥ A highly appealing move
053 Flamethrower Fire Special Beauty 95 100% Generation 1 ♥♥♥♥ A highly appealing move
054 Mist Ice Status Beauty Generation 1 Can avoid being startled by others
055 Water Gun Water Special Cute 40 100% Generation 1 ♥♥♥♥ A highly appealing move
056 Hydro Pump Water Special Beauty 120 80% Generation 1 ♥♥♥♥ A highly appealing move
057 Surf Water Special Beauty 95 100% Generation 1 ♥♥♥ Affected by how well the appeal in front goes.
058 Ice Beam Ice Special Beauty 95 100% Generation 1 ♥♥ Startles all Pokémon that have made a Beauty-type appeal this turn.
059 Blizzard Ice Special Beauty 120 70% Generation 1 ♥♥♥♥ A highly appealing move.
060 Psybeam Psychic Special Beauty 65 100% Generation 1 ♥♥♥ Scrambles the order of appeals on the next turn.
061 Bubblebeam Water Special Beauty 65 100% Generation 1 ♥♥♥ Badly startles those that have made appeals
062 Aurora Beam Ice Special Beauty 65 100% Generation 1 ♥♥ Startles Pokémon that made a same-type appeal
063 Hyper Beam Normal Special Cool 150 90% Generation 1 ♥♥♥♥ ♥♥♥♥ Jams the others and misses one turn of appeals
064 Peck Flying Physical Cool 35 100% Generation 1 Template:Appjam A highly appealing move.
065 Drill Peck Flying Physical Cool 80 100% Generation 1 Template:Appjam ???
066 Submission Fighting Physical Cool 80 80% Generation 1 Template:Appjam ???
067 Low Kick Fighting Physical Tough Varies 100% Generation 1 Template:Appjam Badly startles the Pokémon in front.
068 Counter Fighting Physical Tough Varies 100% Generation 1 Template:Appjam ???
069 Seismic Toss Fighting Physical Tough Varies 100% Generation 1 Template:Appjam Startles Pokémon that made a Tough-type appeal earlier in the same turn.
070 Strength Normal Physical Tough 80 100% Generation 1 Template:Appjam Startles Pokémon that made a Same Type Appeal
071 Absorb Grass Special Smart 20 100% Generation 1 Template:Appjam ♥♥♥ Subtracts 3 appeal points from the preceeding Pokémon.
072 Mega Drain Grass Special Smart 40 100% Generation 1 Template:Appjam ♥♥♥♥ ???
073 Leech Seed Grass Status Smart 90% Generation 1 Template:Appjam ♥♥ ???
074 Growth Normal Status Beauty Generation 1 Template:Appjam Ups the user's condition and helps prevent nervousness.
075 Razor Leaf Grass Physical Cool 55 95% Generation 1 Template:Appjam Affected by how well the appeal in front goes.
076 Solarbeam Grass Special Cool 120 100% Generation 1 Template:Appjam ???
077 Poisonpowder Poison Status Smart 75% Generation 1 Template:Appjam ???
078 Stun Spore Grass Status Smart 75% Generation 1 Template:Appjam ???
079 Sleep Powder Grass Status Smart 75% Generation 1 Template:Appjam ♥♥♥ ???
080 Petal Dance Grass Special Beauty 70 100% Generation 1 Template:Appjam ♥♥♥♥ ???
081 String Shot Bug Status Smart 95% Generation 1 Template:Appjam ♥♥♥ ???
082 Dragon Rage Dragon Special Cool Fixed 100% Generation 1 Template:Appjam ???
083 Fire Spin Fire Special Beauty 15 70% Generation 1 Template:Appjam ???
084 Thundershock Electric Special Cool 40 100% Generation 1 Template:Appjam ???
085 Thunderbolt Electric Special Cool 95 100% Generation 1 Template:Appjam ???
086 Thunder Wave Electric Status Cool 100% Generation 1 Template:Appjam ???
087 Thunder Electric Special Cool 120 70% Generation 1 Template:Appjam ♥♥ Startles all Pokémon that have already appealed
088 Rock Throw Rock Physical Tough 50 90% Generation 1 Template:Appjam ???
089 Earthquake Ground Physical Tough 100 100% Generation 1 Template:Appjam ♥♥♥ Badly startles those that have made appeals.
090 Fissure Ground Physical Tough 1HKO 30% Generation 1 Template:Appjam ???
091 Dig Ground Physical Smart 60 100% Generation 1 Template:Appjam ???
092 Toxic Poison Status Smart 85% Generation 1 Template:Appjam ???
093 Confusion Psychic Special Smart 50 100% Generation 1 Template:Appjam ♥♥♥ Startles the Pokémon that appealed before the user.
094 Psychic Psychic Special Smart 90 100% Generation 1 Template:Appjam ♥♥♥ Badly startles those that have made appeals.
095 Hypnosis Psychic Status Smart 60% Generation 1 Template:Appjam ♥♥♥ ???
096 Meditate Psychic Status Beauty Generation 1 Template:Appjam Ups the user's condition. Helps prevent nervousness
097 Agility Psychic Status Cool Generation 1 ♥♥♥ The next appeal can be made earlier next turn
098 Quick Attack Normal Physical Cool 40 100% Generation 1 Template:Appjam The user's appeal can be made earlier on the next turn.
099 Rage Normal Physical Cool 20 100% Generation 1 Template:Appjam ???
100 Teleport Psychic Status Cool Generation 1 Template:Appjam Can avoid being startled by others.
101 Night Shade Ghost Special Smart Varies 100% Generation 1 Template:Appjam ???
102 Mimic Normal Status Cute 100% Generation 1 Template:Appjam ???
103 Screech Normal Status Smart 85% Generation 1 Template:Appjam ♥♥♥ Badly startles those that have made appeals
104 Double Team Normal Status Cool Generation 1 Template:Appjam ???
105 Recover Normal Status Smart Generation 1 Template:Appjam ???
106 Harden Normal Status Tough Generation 1 Template:Appjam Can avoid being startled by others once
107 Minimize Normal Status Cute Generation 1 Template:Appjam ???
108 Smokescreen Normal Status Smart 100% Generation 1 Template:Appjam ???
109 Confuse Ray Ghost Status Smart 100% Generation 1 Template:Appjam Scrambles the order of appeals on the next turn.
110 Withdraw Water Status Cute Generation 1 Template:Appjam ???
111 Defense Curl Normal Status Cute Generation 1 Template:Appjam Can avoid being startled by othrs once
112 Barrier Psychic Status Cool Generation 1 Template:Appjam ???
113 Light Screen Psychic Status Beauty Generation 1 Template:Appjam ???
114 Haze Ice Status Beauty Generation 1 Template:Appjam ???
115 Reflect Psychic Status Smart Generation 1 Template:Appjam Can avoid being startled by others.
116 Focus Energy Normal Status Cool Generation 1 Template:Appjam ♥♥♥ Badly startles those that have made appeals
117 Bide Normal Physical Tough Varies 100% Generation 1 Template:Appjam Can avoid being startled by others
118 Metronome Normal Status Cute Generation 1 Template:Appjam ???
119 Mirror Move Flying Status Smart Generation 1 Template:Appjam ???
120 Selfdestruct Normal Physical Beauty 200 100% Generation 1 Template:Appjam ???
121 Egg Bomb Normal Physical Tough 100 75% Generation 1 Template:Appjam ???
122 Lick Ghost Physical Tough 20 100% Generation 1 Template:Appjam ♥♥♥♥ ???
123 Smog Poison Special Tough 20 70% Generation 1 Template:Appjam ♥♥♥ ???
124 Sludge Poison Special Tough 65 100% Generation 1 Template:Appjam ♥♥♥♥ ???
125 Bone Club Ground Physical Tough 65 85% Generation 1 Template:Appjam ???
126 Fire Blast Fire Special Beauty 120 85% Generation 1 Template:Appjam ???
127 Waterfall Water Physical Tough 80 100% Generation 1 Template:Appjam The appeal works great if performed last.
128 Clamp Water Physical Tough 35 75% Generation 1 Template:Appjam ???
129 Swift Normal Special Cool 60 Generation 1 Template:Appjam ???
130 Skull Bash Normal Physical Tough 100 100% Generation 1 Template:Appjam ♥♥♥♥ ???
131 Spike Cannon Normal Physical Cool 20 100% Generation 1 Template:Appjam ???
132 Constrict Normal Physical Tough 10 100% Generation 1 Template:Appjam ♥♥♥♥ ???
133 Amnesia Psychic Status Cute Generation 1 Template:Appjam Ups the user's condition. Helps prevent nervousness
134 Kinesis Psychic Status Smart 80% Generation 1 Template:Appjam ???
135 Softboiled Normal Status Beauty 100% Generation 1 Template:Appjam ???
136 Hi Jump Kick Fighting Physical Cool 85 90% Generation 1 Template:Appjam ???
137 Glare Normal Status Tough 75% Generation 1 Template:Appjam ♥♥♥ ???
138 Dream Eater Psychic Special Smart 100 100% Generation 1 Template:Appjam ♥♥ ???
139 Poison Gas Poison Status Smart 55% Generation 1 Template:Appjam ???
140 Barrage Normal Physical Tough 15 85% Generation 1 Template:Appjam ???
141 Leech Life Bug Physical Smart 20 100% Generation 1 Template:Appjam ♥♥♥ ???
142 Lovely Kiss Normal Status Beauty 75% Generation 1 Template:Appjam ♥♥♥ ???
143 Sky Attack Flying Physical Cool 140 90% Generation 1 Template:Appjam ???
144 Transform Normal Status Smart Generation 1 Template:Appjam ???
145 Bubble Water Special Cute 20 100% Generation 1 Template:Appjam ♥♥ Startles all Pokémon that have made their appeals for this turn.
146 Dizzy Punch Normal Physical Cool 70 100% Generation 1 Template:Appjam ♥♥♥♥ ???
147 Spore Grass Status Beauty 100% Generation 1 Template:Appjam ♥♥♥ ???
148 Flash Normal Status Beauty 70% Generation 1 Template:Appjam Shifts the judge's attention from the others.
149 Psywave Psychic Special Smart Varies 80% Generation 1 Template:Appjam ???
150 Splash Normal Status Cute Generation 1 Template:Appjam ???
151 Acid Armor Poison Status Tough Generation 1 Template:Appjam The user gains a star if their condition is good. Stars add one more heart to future appeals and reduce the chance of nervousness.
152 Crabhammer Water Physical Tough 90 85% Generation 1 Template:Appjam ???
153 Explosion Normal Physical Beauty 250 100% Generation 1 Template:Appjam ???
154 Fury Swipes Normal Physical Tough 18 80% Generation 1 Template:Appjam ???
155 Bonemerang Ground Physical Tough 50 90% Generation 1 Template:Appjam ???
156 Rest Psychic Status Cute Generation 1 Template:Appjam Can avoid being startled by others once
157 Rock Slide Rock Physical Tough 75 90% Generation 1 Template:Appjam ♥♥♥ ???
158 Hyper Fang Normal Physical Cool 80 90% Generation 1 Template:Appjam ♥♥♥♥ ???
159 Sharpen Normal Status Cute Generation 1 Template:Appjam ???
160 Conversion Normal Status Beauty Generation 1 Template:Appjam ???
161 Tri Attack Normal Special Beauty 80 100% Generation 1 Template:Appjam ♥♥ ???
162 Super Fang Normal Physical Tough Varies 90% Generation 1 Template:Appjam ???
163 Slash Normal Physical Cool 70 100% Generation 1 Template:Appjam Affected by how well the appeal in front goes.
164 Substitute Normal Status Smart Generation 1 Template:Appjam ???
165 Struggle Normal Physical Cool 50 100% Generation 1 Template:Appjam ???
166 Sketch Normal Status Smart Generation 2 Template:Appjam Identical to appeal made prior to this one.
167 Triple Kick Fighting Physical Cool 10 90% Generation 2 Template:Appjam ???
168 Thief Dark Physical Tough 40 100% Generation 2 Template:Appjam ???
169 Spider Web Bug Status Smart 100% Generation 2 Template:Appjam ???
170 Mind Reader Normal Status Smart 100% Generation 2 Template:Appjam Temporarily stops the crowd from getting excited.
171 Nightmare Ghost Status Smart 100% Generation 2 Template:Appjam ♥♥♥ ???
172 Flame Wheel Fire Physical Beauty 60 100% Generation 2 Template:Appjam ???
173 Snore Normal Special Cute 40 100% Generation 2 Template:Appjam ???
174 Curse Unknown Status Tough Generation 2 Template:Appjam ???
175 Flail Normal Physical Cute Varies 100% Generation 2 Template:Appjam ???
176 Conversion2 Normal Status Beauty 100% Generation 2 Template:Appjam ???
177 Aeroblast Flying Special Cool 100 95% Generation 2 Template:Appjam ???
178 Cotton Spore Grass Status Beauty 85% Generation 2 Template:Appjam ???
179 Reversal Fighting Physical Cool Varies 100% Generation 2 Template:Appjam ???
180 Spite Ghost Status Tough 100% Generation 2 Template:Appjam ???
181 Powder Snow Ice Special Beauty 40 100% Generation 2 Template:Appjam ???
182 Protect Normal Status Cute Generation 2 Template:Appjam Can avoid being startled by others
183 Mach Punch Fighting Physical Cool 40 100% Generation 2 Template:Appjam The appeal can be made earlier next turn
184 Scary Face Normal Status Tough 90% Generation 2 Template:Appjam Startles the Pokémon that has the judge's attention
185 Faint Attack Dark Physical Smart 60 Generation 2 Template:Appjam The appeal works great if performed first.
186 Sweet Kiss Normal Status Cute 75% Generation 2 Template:Appjam ???
187 Belly Drum Normal Status Cute Generation 2 Template:Appjam Ups user's condition, helpsprevent nervousness
188 Sludge Bomb Poison Special Tough 90 100% Generation 2 Template:Appjam Startles the Pokémon that has the JUDGE's attention.
189 Mud-Slap Ground Special Cute 20 100% Generation 2 Template:Appjam Startles the Pokémon that has the judge's attention
190 Octazooka Water Special Tough 65 85% Generation 2 Template:Appjam ???
191 Spikes Ground Status Smart Generation 2 Template:Appjam ???
192 Zap Cannon Electric Special Cool 100 50% Generation 2 Template:Appjam ???
193 Foresight Normal Status Smart 100% Generation 2 Template:Appjam Worsens the condition of those that made appeals
194 Destiny Bond Ghost Status Smart Generation 2 Template:Appjam ???
195 Perish Song Normal Status Beauty Generation 2 Template:Appjam ???
196 Icy Wind Ice Special Beauty 55 95% Generation 2 Template:Appjam ♥♥♥ ???
197 Detect Fighting Status Cool Generation 2 Template:Appjam Can avoid being startled by others once.
198 Bone Rush Ground Physical Tough 25 80% Generation 2 Template:Appjam ???
199 Lock-On Normal Status Smart 100% Generation 2 ???
200 Outrage Dragon Physical Cool 90 100% Generation 2 Template:Appjam ♥♥♥♥ Jams the others, and misses one turn of appeals.
201 Sandstorm Rock Status Tough Generation 2 Template:Appjam Scrambles the order of appeals on the next turn
202 Giga Drain Grass Special Smart 60 100% Generation 2 Template:Appjam ???
203 Endure Normal Status Tough Generation 2 Template:Appjam Avoids being startled once
204 Charm Normal Status Cute 100% Generation 2 Template:Appjam ???
205 Rollout Rock Physical Tough 30 90% Generation 2 Template:Appjam ???
206 False Swipe Normal Physical Cool 40 100% Generation 2 Template:Appjam ♥♥♥ ???
207 Swagger Normal Status Cute 90% Generation 2 Template:Appjam ???
208 Milk Drink Normal Status Cute Generation 2 Template:Appjam ???
209 Spark Electric Physical Cool 65 100% Generation 2 Template:Appjam ♥♥♥♥ ???
210 Fury Cutter Bug Physical Cool 10 95% Generation 2 Template:Appjam Can be repeatedly used without boring the judge.
211 Steel Wing Steel Physical Cool 70 90% Generation 2 Template:Appjam ???
212 Mean Look Normal Status Beauty 100% Generation 2 Template:Appjam ???
213 Attract Normal Status Cute 100% Generation 2 Template:Appjam ???
214 Sleep Talk Normal Status Cute Generation 2 Template:Appjam ???
215 Heal Bell Normal Status Beauty Generation 2 Template:Appjam ???
216 Return Normal Physical Cute Varies 100% Generation 2 Template:Appjam ???
217 Present Normal Physical Cute Varies 90% Generation 2 Template:Appjam ???
218 Frustration Normal Physical Cute Varies 100% Generation 2 Template:Appjam ???
219 Safeguard Normal Status Beauty Generation 2 Template:Appjam Can avoid being startled by others.
220 Pain Split Normal Status Smart 100% Generation 2 Template:Appjam ♥♥♥♥ ???
221 Sacred Fire Fire Physical Beauty 100 95% Generation 2 Template:Appjam ???
222 Magnitude Ground Physical Tough Varies 100% Generation 2 Template:Appjam ???
223 Dynamicpunch Fighting Physical Cool 100 50% Generation 2 Template:Appjam Startles the Pokémon that has the Judge's attention.
224 Megahorn Bug Physical Cool 120 85% Generation 2 Template:Appjam ???
225 Dragonbreath Dragon Special Cool 60 100% Generation 2 Template:Appjam ♥♥♥ Badly startles those that have made appeals.
226 Baton Pass Normal Status Cute Generation 2 Template:Appjam ???
227 Encore Normal Status Cute 100% Generation 2 Template:Appjam ???
228 Pursuit Dark Physical Smart 40 100% Generation 2 Template:Appjam Badly startles all Pokémon that made good appeals
229 Rapid Spin Normal Physical Cool 20 100% Generation 2 Template:Appjam Can avoid being startled by others once.
230 Sweet Scent Normal Status Cute 100% Generation 2 Template:Appjam ♥♥♥ Badly startles those that have made their appeals for this turn.
231 Iron Tail Steel Physical Cool 100 75% Generation 2 Template:Appjam ♥♥♥♥ Badly startles the Pokémon in front.
232 Metal Claw Steel Physical Cool 50 95% Generation 2 Template:Appjam ???
233 Vital Throw Fighting Physical Cool 70 100% Generation 2 Template:Appjam The user will appeal later in the next turn.
234 Morning Sun Normal Status Beauty Generation 2 Template:Appjam The appeal's quality varies depending on its timing.
235 Synthesis Grass Status Smart Generation 2 Template:Appjam Changes the appeal points to 1, 2, 4, 6 or 8.
236 Moonlight Normal Status Beauty Generation 2 Template:Appjam ???
237 Hidden Power Normal Special Smart Varies 100% Generation 2 Template:Appjam Can be repeatedly used without boring the judge.
238 Cross Chop Fighting Physical Cool 100 80% Generation 2 Template:Appjam ???
239 Twister Dragon Special Cool 40 100% Generation 2 ♥♥♥ Scrambles the order of appeal on the next turn
240 Rain Dance Water Status Tough Generation 2 Template:Appjam Works best if the crowd is excited.
241 Sunny Day Fire Status Beauty Generation 2 Template:Appjam ???
242 Crunch Dark Physical Tough 80 100% Generation 2 ♥♥♥♥ Badly startles the Pokémon in front
243 Mirror Coat Psychic Special Beauty Varies 100% Generation 2 Template:Appjam ???
244 Psych Up Normal Status Smart Generation 2 Template:Appjam ???
245 Extremespeed Normal Physical Cool 80 100% Generation 2 Template:Appjam ???
246 Ancientpower Rock Special Tough 60 100% Generation 2 Template:Appjam Ups the user's condition to prevent nervousness
247 Shadow Ball Ghost Special Smart 80 100% Generation 2 Template:Appjam Shifts the judge's attention from others.
248 Future Sight Psychic Special Smart 80 90% Generation 2 Template:Appjam ???
249 Rock Smash Fighting Physical Tough 20 100% Generation 2 Template:Appjam ♥♥♥ Works best if user's condition is good.
250 Whirlpool Water Special Beauty 15 70% Generation 2 Template:Appjam ???
251 Beat Up Dark Physical Smart 10 100% Generation 3 Template:Appjam ???
252 Fake Out Normal Physical Cute 40 100% Generation 3 Template:Appjam Startles Pokémon that made Cute appeals earlier in the same round.
253 Uproar Normal Special Cute 50 100% Generation 3 Template:Appjam ???
254 Stockpile Normal Status Tough Generation 3 Template:Appjam Can avoid being startled by others once.
255 Spit Up Normal Special Tough 100 100% Generation 3 Template:Appjam A highly appealing move
256 Swallow Normal Status Tough Generation 3 Template:Appjam ???
257 Heat Wave Fire Special Beauty 100 90% Generation 3 Template:Appjam ???
258 Hail Ice Status Beauty Generation 3 Template:Appjam ♥♥♥ ???
259 Torment Dark Status Tough 100% Generation 3 Template:Appjam ???
260 Flatter Dark Status Smart 100% Generation 3 Template:Appjam ???
261 Will-O-Wisp Fire Status Beauty 75% Generation 3 Template:Appjam ♥♥♥♥ ???
262 Memento Dark Status Tough 100% Generation 3 Template:Appjam ???
263 Facade Normal Physical Cute 70 100% Generation 3 Template:Appjam ???
264 Focus Punch Fighting Physical Tough 150 100% Generation 3 Template:Appjam ???
265 Smellingsalt Normal Physical Smart 60 100% Generation 3 Template:Appjam ♥♥♥ ???
266 Follow Me Normal Status Cute 100% Generation 3 Template:Appjam ???
267 Nature Power Normal Status Beauty 95% Generation 3 Template:Appjam ???
268 Charge Electric Status Smart 100% Generation 3 Template:Appjam ???
269 Taunt Dark Status Smart 100% Generation 3 Template:Appjam ???
270 Helping Hand Normal Status Smart 100% Generation 3 Template:Appjam ???
271 Trick Psychic Status Smart 100% Generation 3 Template:Appjam ???
272 Role Play Psychic Status Cute 100% Generation 3 Template:Appjam ???
273 Wish Normal Status Cute 100% Generation 3 Template:Appjam ???
274 Assist Normal Status Cute 100% Generation 3 Template:Appjam ???
275 Ingrain Grass Status Smart 100% Generation 3 Template:Appjam ???
276 Superpower Fighting Physical Tough 120 100% Generation 3 Template:Appjam ???
277 Magic Coat Psychic Status Beauty 100% Generation 3 Template:Appjam ???
278 Recycle Normal Status Smart 100% Generation 3 Template:Appjam ???
279 Revenge Fighting Physical Tough 60 100% Generation 3 Template:Appjam The next appeal can be made later next turn
280 Brick Break Fighting Physical Cool 75 100% Generation 3 Template:Appjam ♥♥♥♥ Badly startles the Pokémon in front
281 Yawn Normal Status Cute 100% Generation 3 Template:Appjam Makes all Pokémon after the user nervous
282 Knock Off Dark Physical Smart 20 100% Generation 3 Template:Appjam ♥♥♥♥ ???
283 Endeavor Normal Physical Tough Varies 100% Generation 3 Template:Appjam The appeal works great if performed last
284 Eruption Fire Special Beauty 150 100% Generation 3 Template:Appjam ???
285 Skill Swap Psychic Status Smart 100% Generation 3 Template:Appjam ???
286 Imprison Psychic Status Smart 100% Generation 3 Template:Appjam ???
287 Refresh Normal Status Cute 100% Generation 3 Template:Appjam ???
288 Grudge Ghost Status Tough 100% Generation 3 Template:Appjam ???
289 Snatch Dark Status Smart 100% Generation 3 Template:Appjam ???
290 Secret Power Normal Physical Smart 70 100% Generation 3 Template:Appjam The appeal works well if the user's condition is good.
291 Dive Water Physical Beauty 60 100% Generation 3 Template:Appjam Can avoid being startled by others once.
292 Arm Thrust Fighting Physical Tough 15 100% Generation 3 Template:Appjam Startles the Pokémon that has the judge's attention.
293 Camouflage Normal Status Smart 100% Generation 3 Template:Appjam ???
294 Tail Glow Bug Status Beauty 100% Generation 3 Template:Appjam ???
295 Luster Purge Psychic Special Smart 70 100% Generation 3 Template:Appjam ♥♥♥ ???
296 Mist Ball Psychic Special Smart 70 100% Generation 3 Template:Appjam ♥♥♥♥ ???
297 Featherdance Flying Status Beauty 100% Generation 3 Template:Appjam Startles the Pokémon that has the Judge's attention
298 Teeter Dance Normal Status Cute 100% Generation 3 Template:Appjam ♥♥♥♥ ???
299 Blaze Kick Fire Physical Beauty 85 90% Generation 3 Template:Appjam ???
300 Mud Sport Ground Status Cute 100% Generation 3 Template:Appjam A highly appealing move
301 Ice Ball Ice Physical Beauty 30 90% Generation 3 Template:Appjam ???
302 Needle Arm Grass Physical Smart 60 100% Generation 3 Template:Appjam ♥♥♥♥ ???
303 Slack Off Normal Status Cute 100% Generation 3 Template:Appjam ???
304 Hyper Voice Normal Special Cool 90 100% Generation 3 Template:Appjam ♥♥♥ ???
305 Poison Fang Poison Physical Smart 50 100% Generation 3 Template:Appjam ???
306 Crush Claw Normal Physical Cool 75 95% Generation 3 Template:Appjam ♥♥♥♥ ???
307 Blast Burn Fire Special Beauty 150 90% Generation 3 Template:Appjam ♥♥♥♥ ???
308 Hydro Cannon Water Special Beauty 150 90% Generation 3 Template:Appjam ♥♥♥♥ ???
309 Meteor Mash Steel Physical Cool 100 85% Generation 3 Template:Appjam ???
310 Astonish Ghost Physical Smart 30 100% Generation 3 Template:Appjam ♥♥♥ Startles the Pokémon that appealed before the user.
311 Weather Ball Normal Special Smart 50 100% Generation 3 Template:Appjam ???
312 Aromatherapy Grass Status Smart Generation 3 Template:Appjam ???
313 Fake Tears Dark Status Smart 100% Generation 3 Template:Appjam ???
314 Air Cutter Flying Special Cool 55 95% Generation 3 Template:Appjam ???
315 Overheat Fire Special Beauty 140 90% Generation 3 Template:Appjam ???
316 Odor Sleuth Normal Status Smart 100% Generation 3 Template:Appjam ???
317 Rock Tomb Rock Physical Smart 50 80% Generation 3 Template:Appjam ???
318 Silver Wind Bug Special Beauty 60 100% Generation 3 Template:Appjam Ups the user's condition and helps prevent nervousness.
319 Metal Sound Steel Status Smart 85% Generation 3 Template:Appjam ♥♥♥ ???
320 Grasswhistle Grass Status Smart 55% Generation 3 Template:Appjam ♥♥♥ ???
321 Tickle Normal Status Cute 100% Generation 3 Template:Appjam ???
322 Cosmic Power Psychic Status Cool Generation 3 Template:Appjam ???
323 Water Spout Water Special Beauty 150 100% Generation 3 Template:Appjam ???
324 Signal Beam Bug Special Beauty 75 100% Generation 3 Template:Appjam Randomizes the order of appeals on the next turn.
325 Shadow Punch Ghost Physical Smart 60 Generation 3 Template:Appjam ???
326 Extrasensory Psychic Special Cool 80 100% Generation 3 Template:Appjam ♥♥♥♥ ???
327 Sky Uppercut Fighting Physical Cool 85 90% Generation 3 Template:Appjam Startles Pokémon that made a same-type appeal
328 Sand Tomb Ground Physical Smart 15 70% Generation 3 Template:Appjam ???
329 Sheer Cold Ice Special Beauty 1HKO 30% Generation 3 Template:Appjam ???
330 Muddy Water Water Special Tough 95 85% Generation 3 Template:Appjam ???
331 Bullet Seed Grass Physical Cool 10 100% Generation 3 Template:Appjam Badly startles all Pokémon that made good appeals.
332 Aerial Ace Flying Physical Cool 60 Generation 3 Template:Appjam The user gains triple the appeal points in the first round only.
333 Icicle Spear Ice Physical Beauty 10 100% Generation 3 Template:Appjam ???
334 Iron Defense Steel Status Tough Generation 3 Template:Appjam Can avoid being startled by others.
335 Block Normal Status Cute 100% Generation 3 Template:Appjam Makes all Pokémon after the user nervous
336 Howl Normal Status Cool Generation 3 Template:Appjam ???
337 Dragon Claw Dragon Physical Cool 80 100% Generation 3 Template:Appjam Startles Pokémon that made a same-type appeal
338 Frenzy Plant Grass Special Cool 150 90% Generation 3 Template:Appjam ♥♥♥♥ ???
339 Bulk Up Fighting Status Beauty Generation 3 Template:Appjam ???
340 Bounce Flying Physical Cute 85 85% Generation 3 Template:Appjam ???
341 Mud Shot Ground Special Tough 55 95% Generation 3 Template:Appjam ♥♥♥ Badly startled those that have made appeals
342 Poison Tail Poison Physical Smart 50 100% Generation 3 Template:Appjam Worsens the condition of those that made appeals.
343 Covet Normal Physical Cute 40 100% Generation 3 Template:Appjam Makes the appeal as good as those before it
344 Volt Tackle Electric Physical Cool 120 100% Generation 3 Template:Appjam User will be more easily startled afterwards.
345 Magical Leaf Grass Special Beauty 60 Generation 3 Template:Appjam ???
346 Water Sport Water Status Cute 100% Generation 3 Template:Appjam A highly appealing move
347 Calm Mind Psychic Status Smart Generation 3 Template:Appjam ???
348 Leaf Blade Grass Physical Cool 70 100% Generation 3 Template:Appjam ???
349 Dragon Dance Dragon Status Cool Generation 3 Template:Appjam Ups the user's condition. Helps prevent nervousness
350 Rock Blast Rock Physical Tough 25 80% Generation 3 Template:Appjam Works well if it's the same type as the one before
351 Shock Wave Electric Special Cool 60 Generation 3 Template:Appjam The appeal works great if performed first.
352 Water Pulse Water Special Beauty 60 100% Generation 3 Template:Appjam ???
353 Doom Desire Steel Special Cool 120 85% Generation 3 Template:Appjam ???
354 Psycho Boost Psychic Special Smart 140 90% Generation 3 Template:Appjam ???
355 Roost Flying Status Cool Generation 4
356 Gravity Psychic Status Beauty Generation 4
357 Miracle Eye Psychic Status Cute Generation 4
358 Wake-up Slap Fighting Physical Smart 60 100% Generation 4
359 Hammer Arm Fighting Physical Cool 100 90% Generation 4
360 Gyro Ball Steel Physical Beauty Varies 100% Generation 4
361 Healing Wish Psychic Status Cute Generation 4
362 Brine Water Special Smart 65 100% Generation 4
363 Natural Gift Normal Physical Cool Varies 100% Generation 4
364 Feint Normal Physical Beauty 50 100% Generation 4
365 Pluck Flying Physical Cute 60 100% Generation 4
366 Tailwind Flying Status Smart Generation 4
367 Acupressure Normal Status Cool Generation 4
368 Metal Burst Steel Physical Beauty Varies 100% Generation 4
369 U-turn Bug Physical Cute 70 100% Generation 4
370 Close Combat Fighting Physical Smart 120 100% Generation 4
371 Payback Dark Physical Cool 50 100% Generation 4
372 Assurance Dark Physical Beauty 50 100% Generation 4
373 Embargo Dark Status Cute 100% Generation 4
374 Fling Dark Physical Tough Varies 100% Generation 4
375 Psycho Shift Psychic Status   90% Generation 4
376 Trump Card Normal Special   Varies Generation 4
377 Heal Block Psychic Status   100% Generation 4
378 Wring Out Normal Special   Varies 100% Generation 4
379 Power Trick Psychic Status   Generation 4
380 Gastro Acid Poison Status   100% Generation 4
381 Lucky Chant Normal Status   Generation 4
382 Me First Normal Status   Generation 4
383 Copycat Normal Status   Generation 4
384 Power Swap Psychic Status   Generation 4
385 Guard Swap Psychic Status   Generation 4
386 Punishment Dark Physical   Varies 100% Generation 4
387 Last Resort Normal Physical   130 100% Generation 4
388 Worry Seed Grass Status   100% Generation 4
389 Sucker Punch Dark Physical   80 100% Generation 4
390 Toxic Spikes Poison Status   Generation 4
391 Heart Swap Psychic Status   Generation 4
392 Aqua Ring Water Status   Generation 4
393 Magnet Rise Electric Status   Generation 4
394 Flare Blitz Fire Physical   120 100% Generation 4
395 Force Palm Fighting Physical   60 100% Generation 4
396 Aura Sphere Fighting Special   90 Generation 4
397 Rock Polish Rock Status   Generation 4
398 Poison Jab Poison Physical   80 100% Generation 4
399 Dark Pulse Dark Special   80 100% Generation 4
400 Night Slash Dark Physical   70 100% Generation 4
401 Aqua Tail Water Physical   90 90% Generation 4
402 Seed Bomb Grass Physical   80 100% Generation 4
403 Air Slash Flying Special   75 95% Generation 4
404 X-scissor Bug Physical   80 100% Generation 4
405 Bug Buzz Bug Special   90 100% Generation 4
406 Dragon Pulse Dragon Special   90 100% Generation 4
407 Dragon Rush Dragon Physical   100 75% Generation 4
408 Power Gem Rock Special   70 100% Generation 4
409 Drain Punch Fighting Physical   60 100% Generation 4
410 Vacuum Wave Fighting Special   40 100% Generation 4
411 Focus Blast Fighting Special   120 70% Generation 4
412 Energy Ball Grass Special   80 100% Generation 4
413 Brave Bird Flying Physical   120 100% Generation 4
414 Earth Power Ground Special   90 100% Generation 4
415 Switcheroo Dark Status   100% Generation 4
416 Giga Impact Normal Physical   150 90% Generation 4
417 Nasty Plot Dark Status   Generation 4
418 Bullet Punch Steel Physical   40 100% Generation 4
419 Avalanche Ice Physical   60 100% Generation 4
420 Ice Shard Ice Physical   40 100% Generation 4
421 Shadow Claw Ghost Physical   70 100% Generation 4
422 Thunder Fang Electric Physical   65 95% Generation 4
423 Ice Fang Ice Physical   65 95% Generation 4
424 Fire Fang Fire Physical   65 95% Generation 4
425 Shadow Sneak Ghost Physical   40 100% Generation 4
426 Mud Bomb Ground Special   65 85% Generation 4
427 Psycho Cut Psychic Physical   70 100% Generation 4
428 Zen Headbutt Psychic Physical   80 90% Generation 4
429 Mirror Shot Steel Special   65 85% Generation 4
430 Flash Cannon Steel Special   80 100% Generation 4
431 Rock Climb Normal Physical   90 85% Generation 4
432 Defog Flying Status   Generation 4
433 Trick Room Psychic Status   Generation 4
434 Draco Meteor Dragon Special   140 90% Generation 4
435 Discharge Electric Special   80 100% Generation 4
436 Lava Plume Fire Special   80 100% Generation 4
437 Leaf Storm Grass Special   140 90% Generation 4
438 Power Whip Grass Physical   120 85% Generation 4
439 Rock Wrecker Rock Physical   150 90% Generation 4
440 Cross Poison Poison Physical   70 100% Generation 4
441 Gunk Shot Poison Physical   120 70% Generation 4
442 Iron Head Steel Physical   80 100% Generation 4
443 Magnet Bomb Steel Physical   60 Generation 4
444 Stone Edge Rock Physical   100 80% Generation 4
445 Captivate Normal Status   100% Generation 4
446 Stealth Rock Rock Status   Generation 4
447 Grass Knot Grass Special   Varies 100% Generation 4
448 Chatter Flying Special   60 100% Generation 4
449 Judgment Normal Special   100 100% Generation 4
450 Bug Bite Bug Physical   60 100% Generation 4
451 Charge Beam Electric Special   50 90% Generation 4
452 Wood Hammer Grass Physical   120 100% Generation 4
453 Aqua Jet Water Physical   40 100% Generation 4
454 Attack Order Bug Physical   90 100% Generation 4
455 Defense Order Bug Status   Generation 4
456 Heal Order Bug Status   Generation 4
457 Head Smash Rock Physical   150 80% Generation 4
458 Double Hit Normal Physical   35 90% Generation 4
459 Roar of Time Dragon Special   150 90% Generation 4
460 Spacial Rend Dragon Special   100 95% Generation 4
461 Lunar Dance Psychic Status   Generation 4
462 Crush Grip Normal Physical   Varies 100% Generation 4
463 Magma Storm Fire Special   120 70% Generation 4
464 Dark Void Dark Status   80% Generation 4
465 Seed Flare Grass Special   120 85% Generation 4
466 Ominous Wind Ghost Special   60 100% Generation 4
467 Shadow Force Ghost Physical   120 100% Generation 4