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{{Header Nav|game=Fire Battle|num=0|onepage=1}}
{{Header Bar|game=Fire Battle}}
{{Infobox
{{Game
|completion=0
|image=Fire Battle title screen.jpg
|title=Fire Battle
|title=Fire Battle
|image=Fire Battle title screen.jpg
|japanese=ファイヤーバトル
|developer=[[Woodplace]]
|developer=[[Woodplace]]
|publisher=[[Taito Corporation]]
|publisher=[[Taito Corporation]]
|japanese=ファイヤーバトル
|year=1984
|genre=Vertical scrolling [[shooter]]
|systems={{syslist|cade}}
|systems=[[Arcade]]
|genre=[[Shooter]]
|released={{rd|1984}}
|players=1-2
|players=1-2
|modes=[[Single player]], [[Multiplayer]]
|modes=[[Single player]], [[Multiplayer]]
}}
}}
'''Fire Battle''' is a vertical scrolling [[shooter]] arcade game which had been developed by [[Woodplace]] for [[Taito Corporation]], in [[1984]]; it utilizes two Zilog Z80 microprocessors (running up at 3 MHz), with one custom sound chip for audio. It represents the company's response to [[Namco]]'s [[Xevious]] (which was released two years earlier) - and this is reflected by the game's font, which is very similar to the one Namco had designed in [[1982]]. The player must use an 8-way joystick to take control of a spaceship with two buttons to make it fire shots at air-based enemies and drop bombs on ground-based ones; there are a total of eight (unnamed) types of enemies, and their point values range from 50 to 1000.
'''Fire Battle''' is a vertical scrolling [[shooter]] arcade game which had been developed by [[Woodplace]] for [[Taito Corporation]], in [[1984]]; it utilizes two Zilog Z80 microprocessors (running up at 3 MHz), with one custom sound chip for audio. It represents the company's response to [[Namco]]'s [[Xevious]] (which was released two years earlier) - and this is reflected by the game's font, which is very similar to the one Namco had designed in [[1982]]. The player must use an 8-way joystick to take control of a spaceship with two buttons to make it fire shots at air-based enemies and drop bombs on ground-based ones; there are a total of eight (unnamed) types of enemies, and their point values range from 50 to 1000.


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</gallery>
</gallery>


[[Category:Woodplace]]
[[Category:Taito Corporation]]
[[Category:Taito Corporation]]
[[Category:Woodplace]]
[[Category:Arcade]]
[[Category:Shooter]]
[[Category:Shooter]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:MAME]]
[[Category:MAME]]

Latest revision as of 20:20, 14 February 2022

Box artwork for Fire Battle.
Box artwork for Fire Battle.
Fire Battle
Developer(s)Woodplace
Publisher(s)Taito Corporation
Year released1984
System(s)Arcade
Japanese titleファイヤーバトル
Genre(s)Shooter
Players1-2
ModesSingle player, Multiplayer
LinksFire Battle ChannelSearchSearch

Fire Battle is a vertical scrolling shooter arcade game which had been developed by Woodplace for Taito Corporation, in 1984; it utilizes two Zilog Z80 microprocessors (running up at 3 MHz), with one custom sound chip for audio. It represents the company's response to Namco's Xevious (which was released two years earlier) - and this is reflected by the game's font, which is very similar to the one Namco had designed in 1982. The player must use an 8-way joystick to take control of a spaceship with two buttons to make it fire shots at air-based enemies and drop bombs on ground-based ones; there are a total of eight (unnamed) types of enemies, and their point values range from 50 to 1000.