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{{Header | {{Header Bar|game=Fire Battle}} | ||
{{Game | |||
|completion=0 | |||
|image=Fire Battle title screen.jpg | |||
|title=Fire Battle | |title=Fire Battle | ||
| | |japanese=ファイヤーバトル | ||
|developer=[[Woodplace]] | |developer=[[Woodplace]] | ||
|publisher=[[Taito Corporation]] | |publisher=[[Taito Corporation]] | ||
| | |year=1984 | ||
| | |systems={{syslist|cade}} | ||
| | |genre=[[Shooter]] | ||
|players=1-2 | |players=1-2 | ||
|modes=[[Single player]], [[Multiplayer]] | |modes=[[Single player]], [[Multiplayer]] | ||
}} | }} | ||
'''Fire Battle''' is a vertical scrolling [[shooter]] arcade game which had been developed by [[Woodplace]] for [[Taito Corporation]], in [[1984]]; it utilizes two Zilog Z80 microprocessors (running up at 3 MHz), with one custom sound chip for audio. It represents the company's response to [[Namco]]'s [[Xevious]] (which was released two years earlier) - and this is reflected by the game's font, which is very similar to the one Namco had designed in [[1982]]. The player must use an 8-way joystick to take control of a spaceship with two buttons to make it fire shots at air-based enemies and drop bombs on ground-based ones; there are a total of eight (unnamed) types of enemies, and their point values range from 50 to 1000. | '''Fire Battle''' is a vertical scrolling [[shooter]] arcade game which had been developed by [[Woodplace]] for [[Taito Corporation]], in [[1984]]; it utilizes two Zilog Z80 microprocessors (running up at 3 MHz), with one custom sound chip for audio. It represents the company's response to [[Namco]]'s [[Xevious]] (which was released two years earlier) - and this is reflected by the game's font, which is very similar to the one Namco had designed in [[1982]]. The player must use an 8-way joystick to take control of a spaceship with two buttons to make it fire shots at air-based enemies and drop bombs on ground-based ones; there are a total of eight (unnamed) types of enemies, and their point values range from 50 to 1000. | ||
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</gallery> | </gallery> | ||
[[Category:Woodplace]] | |||
[[Category:Taito Corporation]] | [[Category:Taito Corporation]] | ||
[[Category:Shooter]] | [[Category:Shooter]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] | ||
[[Category:MAME]] | [[Category:MAME]] |
Latest revision as of 20:20, 14 February 2022
Fire Battle | |
---|---|
Developer(s) | Woodplace |
Publisher(s) | Taito Corporation |
Year released | 1984 |
System(s) | Arcade |
Japanese title | ファイヤーバトル |
---|---|
Genre(s) | Shooter |
Players | 1-2 |
Modes | Single player, Multiplayer |
Fire Battle is a vertical scrolling shooter arcade game which had been developed by Woodplace for Taito Corporation, in 1984; it utilizes two Zilog Z80 microprocessors (running up at 3 MHz), with one custom sound chip for audio. It represents the company's response to Namco's Xevious (which was released two years earlier) - and this is reflected by the game's font, which is very similar to the one Namco had designed in 1982. The player must use an 8-way joystick to take control of a spaceship with two buttons to make it fire shots at air-based enemies and drop bombs on ground-based ones; there are a total of eight (unnamed) types of enemies, and their point values range from 50 to 1000.
-
Screenshot of the game.