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Talk:City of Heroes: Difference between revisions
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Clarified difference between ++autorun and ++forward
*>Mrnoj |
*>Sten (Clarified difference between ++autorun and ++forward) |
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:I'll try talking to the owner of the other wiki next week... (have a lot to do today and I won't have much time all weekend). It'd be a good idea to clean up the other wiki, give it a usable interface, and put all of this info on it. There's just too much good information on both sites to want to lose any of it. --[[User:Mrnoj|Mrnoj]] 21:55, 1 Apr 2005 (UTC) | :I'll try talking to the owner of the other wiki next week... (have a lot to do today and I won't have much time all weekend). It'd be a good idea to clean up the other wiki, give it a usable interface, and put all of this info on it. There's just too much good information on both sites to want to lose any of it. --[[User:Mrnoj|Mrnoj]] 21:55, 1 Apr 2005 (UTC) | ||
== Clarified difference between ++autorun and ++forward == | |||
The original FAQ stated that these were redundant, but there is a subtle difference between them, in that ++autorun is turned off by movement in any direction, while ++{direction} is only turned off by another movment in the same direction. I didn't mention this, but you could do something like "++up$++left$++forward", say, to start flying or leaping forward and to the left. | |||
Something that I'm unsure about is the TILDE named key. I just tried it with I4, and it did not work. I'd want to try it out more, and get some other feedback, before making a note about it in the FAQ itself! |