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(small edit to prevent confusion - replaced "computers" with "AI" when talking about AI-controlled opponents)
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Don't hope for too much in terms of framing success.  The framing angle is often more fun than anything else.  When you frame a computer it often won't have the effect on their relationships that you are hoping for.  Their alliances often wont break up because of it.  Often it will, but most of the time it probably won't.
Don't hope for too much in terms of framing success.  The framing angle is often more fun than anything else.  When you frame a computer it often won't have the effect on their relationships that you are hoping for.  Their alliances often wont break up because of it.  Often it will, but most of the time it probably won't.


The computers tend to have very high relations with their allies because of how the diplomacy structure works.  If two empires are both at war with the same empire, they are likely to pretty instantly reach the highest friendliness level possible on the chart due to the "enemy of my enemy" clause.  Most of the time, a spying fail will result in a huge worsening of relations, but if that doesn't drop you into into the red, say, because you are at the highest levels of ally, then as long as you keep pounding the enemy you will probably jump right back to the highest levels of friendliness again.
The computers often tend to have very high relations with their allies because of how the diplomacy structure works.  If two empires are both at war with the same empire, they are often likely to pretty instantly reach the highest friendliness level possible on the chart due to the "enemy of my enemy" clause.  Often, a spying fail will result in a huge worsening of relations, but if that doesn't drop you into into the red, say, because you are at the highest levels of ally, then as long as you keep pounding the enemy you will often probably jump right back to the highest levels of friendliness again.


The drop in relations is worse every time it happens, but getting these frames often enough to fracture an alliance is often really hard to do when it really matters.
The drop in relations is worse every time it happens, but getting these frames often enough to fracture an alliance is often really hard to do when it really matters.


Even if the alliance splits, they will probably still both be tag teaming ''you'', because they probably still hate you anyway.  The best you could hope is that they divert enough resources to the other enemy that the pressure on you is lessened enough that you can get by.
Even if the alliance splits, they will often still both be tag teaming ''you'', because they probably still hate you anyway.  The best you could hope is that they divert enough resources to the other enemy that the pressure on you is lessened enough that you can get by.


One of the best parts of framing is that you are guaranteed a "critical success" in terms of the original mission.  There is no chance that your spy will be caught if a frame is successful and their access will always remain intact after a frame.  Even without a harming of relations this is still very good news.
One of the best parts of framing is that you are guaranteed a "critical success" in terms of the original mission.  There is no chance that your spy will be caught if a frame is successful and their access will always remain intact after a frame.  Even without a harming of relations this is often still very good news.


Another thing, they might cancel trade treaties with each other if you frame them often enough, and getting foreign civilizations to quit trading with each other while still trading with you is very very good.  Even if the alliance remains intact, you could benefit this way.
Another thing, they often might cancel trade treaties with each other if you frame them often enough, and getting foreign civilizations to quit trading with each other while still trading with you is often very very good.  Even if the alliance remains intact, you could often benefit this way.


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