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OhanaUnited (talk | contribs) (→RaonLauncher: convert to table format) |
OhanaUnited (talk | contribs) (→Lightning: convert lightning info to table format) |
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==Lightning== | ==Lightning== | ||
{{Gunbound/Mobile | |||
|name=Lightning | |||
|pic= | |||
|type=Shield - Electricity | |||
|HP=760HP, 220HP(shield), regenerate 20HP per round | |||
|base delay=500 | |||
|turn delay=10 | |||
|general=High attack, defense and HP. High mobility but slow and not good at climbing. Great for using as a combo mobile in Tag mode. | |||
|s1desc=A ball of electricity that sends a lightning bolt straight down on it wherever it lands. If it lands right on a player, but there is land above the player, the lightning will hit the land but not the player. After the primary damage, an "aftershock" occurs, dealing additional damage to the player. Lightning has the strongest aftershock, dealing around 80 damage to Mechanical and 70 damage to Shield and Bionic. | |||
|s1dam=150-250 (includes aftershock) | |||
|s1del=250 | |||
|s2desc=Like Shot 1, but two lightning bolts come diagonally from both sides of where the ball lands. | |||
|s2dam=150-300 (includes aftershock) | |||
|s2del=300 | |||
|ssdesc=An electric bird projectile that creates a cool magical circle where it lands. Enemies in the vicinity (even those outside the circle) get hit by a bolt of lightning that deals around 170 damage. This SS is especially useful for Double Kills. | |||
|ssdam=150-200 (per target; includes aftershock) | |||
|ssdel=800 | |||
}} | |||
==J.D.== | ==J.D.== |