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:Is the problem that the bottom templates don't show up properly (just links to the template rather than actually doing the replace)?  If yes, than I'm already aware of the problem and it's on my todo list to fix.  I may get around to it in a about a week or so (hopefully sooner though). If you want to try and fix it, the problem is that the template is far too long.  
:Is the problem that the bottom templates don't show up properly (just links to the template rather than actually doing the replace)?  If yes, than I'm already aware of the problem and it's on my todo list to fix.  I may get around to it in a about a week or so (hopefully sooner though). If you want to try and fix it, the problem is that the template is far too long.  
:Of course, if it's a different problem, let me know what it is and I'll look into it sooner. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 00:56, 10 February 2008 (CST)
:Of course, if it's a different problem, let me know what it is and I'll look into it sooner. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 00:56, 10 February 2008 (CST)
::I think the templates are working properly now.  I checked some that seemed to be the biggest offenders, and they're working properly now.  Let me know if you have any further problems. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 13:59, 28 February 2008 (CST)


== Smash Bros moves template ==
== Smash Bros moves template ==


Hi Wanderer.  I noticed the work you've been doing on the moves template.  While I agree that it's a great idea, you've got to try to reduce the complexity of it substantially.  I understand precisely what you're trying to do, but you're running up against hard limits of the template functionality, and it's becoming very impractical as the number of inputs you try to express increases.  While I admire your determination to make the template extremely easy to use, I think you may have to aim a little lower, and accept the fact that authors may have to deal with a little more typing and copy/pasting.  Believe me, as the guy who did the majority of the Capcom fighting game move lists, I know what it's like.  A little extra typing won't hurt anyone.  :)  Anyway, Prod mentioned that he would like to help you out.  He was integral to the fighting game reorganization project, and I'm sure that you will find his help invaluable as well.  Take care.  [[User:Procyon|Procyon]] ([[User talk:Procyon|Talk]]) 22:11, 14 February 2008 (CST)
Hi Wanderer.  I noticed the work you've been doing on the moves template.  While I agree that it's a great idea, you've got to try to reduce the complexity of it substantially.  I understand precisely what you're trying to do, but you're running up against hard limits of the template functionality, and it's becoming very impractical as the number of inputs you try to express increases.  While I admire your determination to make the template extremely easy to use, I think you may have to aim a little lower, and accept the fact that authors may have to deal with a little more typing and copy/pasting.  Believe me, as the guy who did the majority of the Capcom fighting game move lists, I know what it's like.  A little extra typing won't hurt anyone.  :)  Anyway, Prod mentioned that he would like to help you out.  He was integral to the fighting game reorganization project, and I'm sure that you will find his help invaluable as well.  Take care.  [[User:Procyon|Procyon]] ([[User talk:Procyon|Talk]]) 22:11, 14 February 2008 (CST)