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(Undo revision 696245 by 75.177.117.137 (talk) "GAMP" is not an acronym used in the game's title: the furigana is clear on the box artwork and the possible transliteration is noted)
m (Update infobox)
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{{Header Nav|game=Super Xevious: Ganpu no Nazo|num=4}}
{{Header Nav|game=Super Xevious: Ganpu no Nazo}}
{{Infobox
{{Game
|completion=4
|image=Super Xevious Ganpu no Nazo FC box.jpg
|title=Super Xevious: Ganpu no Nazo
|title=Super Xevious: Ganpu no Nazo
|image=Super Xevious Ganpu no Nazo FC box.jpg
|japanese=スーパーゼビウス・ガンプの謎
|developer=[[Namco]]
|developer=[[Namco]]
|publisher=[[Namco]]
|publisher=[[Namco]]
|japanese=スーパーゼビウス・ガンプの謎
|year=1986
|systems={{syslist|cade|nes}}
|genre=[[Shooter]]
|genre=[[Shooter]]
|systems=[[Arcade]], [[Family Computer]]
|released={{rd|1986|September 19}}
|players=1
|players=1
|modes=[[Single player]]
|modes=[[Single player]]
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|series=Xevious
|series=Xevious
}}
}}
{{nihongo|'''Super Xevious: Ganpu no Nazo'''|スーパーゼビウスガンプの謎|suupaa zebiusu ganpu no nazo|lit. Super Xevious: GAMP's Puzzle}}, often transliterated as Super Xevious: GAMP no Nazo, is a vertical scrolling shooter developed for the [[Family Computer]] by [[Namco]] in [[1986]], and not to be confused with the update to the original arcade Xevious called [[Super Xevious]]. Unlike the original Xevious, this version was not designed by Masanobu Endoh, who had left Namco by the time this game was in development. Endoh opposed the idea of creating a sequel to Xevious, as he felt it was unnecessary. Presumably, Namco was hungry to cash in on the success of Xevious, so they created this game.
{{nihongo|'''Super Xevious: Ganpu no Nazo'''|スーパーゼビウスガンプの謎|suupaa zebiusu ganpu no nazo|lit. Super Xevious: GAMP's Puzzle}}, often transliterated as Super Xevious: GAMP no Nazo, is a vertical scrolling shooter developed for the [[Family Computer]] by [[Namco]] in [[1986]], and not to be confused with the update to the original arcade Xevious called [[Super Xevious]]. Unlike the original Xevious, this version was not designed by Masanobu Endoh, who had left Namco by the time this game was in development. Endoh opposed the idea of creating a sequel to Xevious, as he felt it was unnecessary. Presumably, Namco was hungry to cash in on the success of Xevious, so they created this game.


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In addition to being released on the Family Computer, a version of the game was released for the Nintendo VS. System arcade hardware. This version is known as '''VS. Super Xevious''', though the game itself bears the same title screen as the original version of Super Xevious: Ganpu no Nazo. A sequel to Super Xevious: Ganpu no Nazo was developed and released for the Japanese MSX2 home computer, entitled [[Xevious: Fardraut Saga]].
In addition to being released on the Family Computer, a version of the game was released for the Nintendo VS. System arcade hardware. This version is known as '''VS. Super Xevious''', though the game itself bears the same title screen as the original version of Super Xevious: Ganpu no Nazo. A sequel to Super Xevious: Ganpu no Nazo was developed and released for the Japanese MSX2 home computer, entitled [[Xevious: Fardraut Saga]].
{{Continue Nav|nextpage=How to play}}


The "ganpu" or "GAMP" portion of the title refers to the General Artificial Matrix Producer, the super-computer intelligence that controls the enemies that the player fights.
The "ganpu" or "GAMP" portion of the title refers to the General Artificial Matrix Producer, the super-computer intelligence that controls the enemies that the player fights.
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[[Category:Namco]]
[[Category:Namco]]
[[Category:NES]]
[[Category:Shooter]]
[[Category:Shooter]]
[[Category:Single player]]
[[Category:Single player]]