Master of Orion II: Battle at Antares/Some effective race designs: Difference between revisions

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*Charismatic [3]: make friends fast with the bonus to diplomacy.
*Charismatic [3]: make friends fast with the bonus to diplomacy.
*Telepathic [6]: it's just the diplomacy bonus that counts here.
*Telepathic [6]: it's just the diplomacy bonus that counts here.
*Dictatorship [0]: government doesn't matter for this race. no early advantages; suffers morale penalty at new colonies.
*Dictatorship [0]: government doesn't matter for this race.
*Large Homeworld [1]: use the last pick.
*Large Homeworld [1]: use the last pick.


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