Dominions 3: The Awakening/Nations/Helheim: Difference between revisions
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Dominions 3: The Awakening/Nations/Helheim (edit)
Revision as of 05:20, 12 March 2007
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The unique pretender chassis for Helheim seems to be the [[Dominions 3: The Awakening/Physical Form/Son of Fenrer|Son of Fenrer]], and they share the [[Dominions 3: The Awakening/Physical Form/Keeper of the Bridge|Keeper of the Bridge]], the [[Dominions 3: The Awakening/Physical Form/Allfather|Allfather]], and the [[Dominions 3: The Awakening/Physical Form/Asynja|Asynja]] with Vanheim. | The unique pretender chassis for Helheim seems to be the [[Dominions 3: The Awakening/Physical Form/Son of Fenrer|Son of Fenrer]], and they share the [[Dominions 3: The Awakening/Physical Form/Keeper of the Bridge|Keeper of the Bridge]], the [[Dominions 3: The Awakening/Physical Form/Allfather|Allfather]], and the [[Dominions 3: The Awakening/Physical Form/Asynja|Asynja]] with Vanheim. | ||
A traditional Helheim pick is dual-blessed W9F9, for the defense boost, quickness, and attack bonus. Since Valkyries especially tend to tire swiftly in long battles, if you're intending to do a lot of air raiding you might take W9E9 instead for the recuperation benefits and extra Protection--against garrison units F9 is overkill. | |||
== Units == | == Units == |