Torchlight/Alchemist: Difference between revisions
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Added starting attributes and skill statistics
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Magic is considered the key attribute for Alchemists, however, note that Magic only affects your wand damage and some skills (see below). Stacking Elemental damage improvement (e.g. +1% Fire damage, etc.) will be vital if you plan to focus on offensive spells. | Magic is considered the key attribute for Alchemists, however, note that Magic only affects your wand damage and some skills (see below). Stacking Elemental damage improvement (e.g. +1% Fire damage, etc.) will be vital if you plan to focus on offensive spells. | ||
;Starting attributes | |||
*Strength: 6 | |||
*Dexterity: 7 | |||
*Magic: 10 | |||
*Defense: 5 | |||
*Health: 200 | |||
*Mana: 30 | |||
Each level adds 40 health. Mana gain varies, with 7 points average. | |||
==Arcane== | ==Arcane== | ||
;Tier | ;Tier 1 | ||
*Ember Bolt | *Ember Bolt | ||
Effect: Bolts of ember energy seek out their target. | |||
50% magic | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||0||2||3||5||7||10||13||17||21||26 | |||
|- | |||
|style="text-align:left"|Mana cost||4||5||6||7||8||9||10||12||14||16 | |||
|- | |||
|style="text-align:left"|Bolts||2||2||2||3||3||3||3||4||4||4 | |||
|- | |||
|style="text-align:left"|Poison damage +#||10-14||18-25||21-31||26-37||34-49||47-68||62-89||85-122||110-159||147-211 | |||
|- | |||
|style="text-align:left"|Knockback +#||5||5||5||5||5||5||5||5||5||5 | |||
|- | |||
|style="text-align:left"|Weapon damage %||10||20||20||20||20||20||20||20||20||20 | |||
|} | |||
*Magic Weapons Expertise | *Magic Weapons Expertise | ||
Effect: Mastery of all wands and staves, and reduced requirements for rings and amulets. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||1||2||3||4||5||6||7||8||9||10 | |||
|- | |||
|style="text-align:left"|Mage equipment requirements -#||1||2||3||4||5||6||7||8||9||10 | |||
|- | |||
|style="text-align:left"|Mage weapon damage +%||4||8||12||16||20||24||28||32||36||40 | |||
|} | |||
;Tier 2 | |||
*Iceshock | *Iceshock | ||
Effect: Hurl a crystal that detonates with a chilling blast, freezing nearby foes. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||5||6||7||9||11||13||16||19||23||28 | |||
|- | |||
|style="text-align:left"|Mana cost||8||9||10||11||12||13||14||15||17||19 | |||
|- | |||
|style="text-align:left"|Ice damage +#||25-34||30-41||35-48||44-62||55-77||66-92||85-118||106-148||136-191||180-252 | |||
|- | |||
|style="text-align:left"|Chance to freeze target for 5 seconds %||63||65||68||73||78||83||90||98||108||120 | |||
|} | |||
*Critical Strikes | *Critical Strikes | ||
Effect: Increases the chance and improves the damage of all critical strikes. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||5||6||7||8||9||10||11||12||13||14 | |||
|- | |||
|style="text-align:left"|Critical damage +%||12||24||36||48||60||72||84||96||108||120 | |||
|- | |||
|style="text-align:left"|Critical hit chance +#||1||2||3||4||5||6||7||8||9||10 | |||
|} | |||
;Tier 3 | |||
*Adventurer | *Adventurer | ||
Effect: Improves the potency of potions, increases the rate of experience and fame gain, and reduces resurrection penalties. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||10||11||12||13||14||15||16||17||18||19 | |||
|- | |||
|style="text-align:left"|Experience gain +%||2||4||6||8||10||12||14||16||18||20 | |||
|- | |||
|style="text-align:left"|Fame gain +%||2||4||6||8||10||12||14||16||18||20 | |||
|- | |||
|style="text-align:left"|Potion effectiveness +%||8||16||24||32||40||48||56||64||72||80 | |||
|} | |||
*Ember Lightning | *Ember Lightning | ||
Effect: Blasts foes with a bolt of ember energy. | |||
100% magic | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||10||11||12||13||15||17||20||23||26||30 | |||
|- | |||
|style="text-align:left"|Mana cost||9||10||11||12||13||14||15||17||19||21 | |||
|- | |||
|style="text-align:left"|Weapon damage %||20||20||20||20||20||20||20||20||20||20 | |||
|- | |||
|style="text-align:left"|Electric damage +#||54-221||60-246||66-270||72-295||86-349||100-409||124-505||150-612||178-726||218-892 | |||
|- | |||
|style="text-align:left"|Knockback +#||5||5||5||5||5||5||5||5||5||5 | |||
|- | |||
|style="text-align:left"|Weapon damage % (secondary)||20||20||20||20||20||20||20||20||20||20 | |||
|} | |||
*Offensive Spell Mastery | *Offensive Spell Mastery | ||
Effect: Increases the level of all offensive magic spells. Spells can be found or bought, and fall under the spells tab in your inventory. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||10||11||12||13||14||15||16||17||18||19 | |||
|- | |||
|style="text-align:left"|Attack spell levels +#||1||2||3||4||5||6||7||8||9||10 | |||
|} | |||
;Tier 4 | |||
*Ember Lance | *Ember Lance | ||
Effect: Pierces foes with a shaft of blistering energy. | |||
75% magic | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||15||16||17||18||19||21||23||25||28||31 | |||
|- | |||
|style="text-align:left"|Mana cost||18||20||22||24||26||28||30||32||34||36 | |||
|- | |||
|style="text-align:left"|Fire damage +#||61-152||66-165||71-178||77-192||83-206||94-235||107-266||120-298||141-351||163-407 | |||
|} | |||
;Tier 5 | |||
*Pyre | *Pyre | ||
Effect: Hurls a crystal filled with nether flames - flames burns foes over time. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||20||21||22||23||24||25||27||29||31||33 | |||
|- | |||
|style="text-align:left"|Mana cost||18||20||22||24||26||28||30||32||34||36 | |||
|- | |||
|style="text-align:left"|Fire damage +#||61-152||66-165||71-178||77-192||83-206||94-235||107-266||120-298||141-351||163-407 | |||
|} | |||
*Advanced Spellcasting | *Advanced Spellcasting | ||
Effect: Reduces the level requirements of all spells and improves mana recharge rate. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||20||21||22||23||24||25||26||27||28||29 | |||
|- | |||
|style="text-align:left"|Spell learning requirements -#||1||2||3||4||5||6||7||8||9||10 | |||
|- | |||
|style="text-align:left"|Mana recovery per second||2||3||4||5||6||8||9||10||11||12 | |||
|} | |||
;Tier 6 | |||
*Ember Strike | *Ember Strike | ||
Effect: A bolt of burning energy from the sky strikes the target location. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||25||26||27||28||29||30||31||32||33||34 | |||
|- | |||
|style="text-align:left"|Mana cost||30||32||34||36||38||40||42||44||46||48 | |||
|- | |||
|style="text-align:left"|Weapon damage %||20||20||20||20||20||20||20||20||20||20 | |||
|- | |||
|style="text-align:left"|Fire damage +#||305-488||323-516||340-544||359-574||378-604||396-634||416-666||436-697||457-731||478-764 | |||
|} | |||
==Lore== | ==Lore== | ||
;Tier | ;Tier 1 | ||
*Nether Imp | *Nether Imp | ||
Effect: Summons Nether Imps from the dormant energies of corpses. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||1||2||3||5||7||10||13||17||21||26 | |||
|- | |||
|style="text-align:left"|Mana cost||12||13||14||15||16||17||18||19||20||21 | |||
|- | |||
|style="text-align:left"|Imps||1||2||2||3||3||4||4||5||5||6 | |||
|- | |||
|style="text-align:left"|Health +%||0||0||20||20||40||40||60||60||80||80 | |||
|- | |||
|style="text-align:left"|Damage +%||0||0||5||5||10||10||15||15||20||20 | |||
|} | |||
;Tier 2 | |||
*Thorned Minions | *Thorned Minions | ||
Effect: Your minions are imbued with crackling energy that reflects the damage foes inflict on them. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||5||6||7||9||11||13||16||19||23||28 | |||
|- | |||
|style="text-align:left"|Mana cost||14||16||18||20||22||24||26||28||30||32 | |||
|- | |||
|style="text-align:left"|Damage reflected back for # seconds %||25 / 10||30 / 12||35 / 14||40 / 16||45 / 18||50 / 20||55 / 22||60 / 24||65 / 26||70 / 30 | |||
|} | |||
*Pet Mastery | *Pet Mastery | ||
Effect: Your affinity for animals increases your pet and minion's power and decreases the pet's town-travel time. | |||
*Summon Alchemic Golem | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||5||6||7||8||9||10||11||12||13||14 | |||
|- | |||
|style="text-align:left"|Pet and minion damage +%||4||8||12||16||20||24||28||32||36||40 | |||
|- | |||
|style="text-align:left"|Pet and minion armor +%||4||8||12||16||20||24||28||32||36||40 | |||
|- | |||
|style="text-align:left"|Pet town travel time -%||8||16||24||32||40||48||56||64||72||80 | |||
|} | |||
;Tier 3 | |||
*Summon Alchemic Golem | |||
Effect: Summons an alchemical golem to attack your foes. | |||
Level 2: Golem upgrade has increased damage, armor, and health. | |||
Level 3: Golem upgrade has further increased damage, armor, and health. | |||
Level 4: Golem upgrade delivers new Smash Attack. | |||
Level 5: Golem upgrade has increased damage, armor, and health. | |||
Level 6: Golem upgrade has further increased damage, armor, and health. | |||
Level 7: Golem upgrade delivers new Vortex Attack. | |||
Level 8: Golem upgrade has increased damage, resistances, and health. | |||
Level 9: Golem upgrade has further increased damage, resistances, and health. | |||
Level 10: Golem receives ultimate upgrade. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||10||11||12||13||15||17||20||23||26||30 | |||
|- | |||
|style="text-align:left"|Mana cost||20||22||24||26||28||30||32||34||36||38 | |||
|} | |||
*Charm Spell Mastery | *Charm Spell Mastery | ||
Effect: Increases the level of all charm magic spells. Spells can be found or bough, and fall under the spells tab in your inventory. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||10||11||12||13||14||15||16||17||18||19 | |||
|- | |||
|style="text-align:left"|Charm spell levels +#||1||2||3||4||5||6||7||8||9||10 | |||
|} | |||
;Tier 4 | |||
*Terror | *Terror | ||
Effect: Causes enemies within range to flee in mortal terror. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||15||16||17||18||19||21||23||25||28||31 | |||
|- | |||
|style="text-align:left"|Mana cost||8||12||13||14||15||16||17||18||19||20 | |||
|- | |||
|style="text-align:left"|Knockback +#||6||8||10||12||14||16||18||20||22||24 | |||
|- | |||
|style="text-align:left"|75% change that target flees for # seconds||2||3||3||4||4||5||5||6||6||7 | |||
|} | |||
*Ranged Weapons Expertise | *Ranged Weapons Expertise | ||
Effect: Mastery of bows, pistols, crossbows, and rifles. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||15||16||17||18||19||20||21||22||23||24 | |||
|- | |||
|style="text-align:left"|Ranged equipment requirements -#||1||2||3||4||5||6||7||8||9||10 | |||
|- | |||
|style="text-align:left"|Ranged weapon damage +%||4||8||12||16||20||24||28||32||36||40 | |||
|} | |||
;Tier 5 | |||
*Burning Blind | *Burning Blind | ||
Effect: Your minions are enraged, resulting in improved damage and attack speeds. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||20||21||22||23||24||25||27||29||31||33 | |||
|- | |||
|style="text-align:left"|Mana cost||14||16||18||20||22||24||26||28||30||32 | |||
|- | |||
|style="text-align:left"|Physical & elemental damage for # seconds +%||50 / 15||60 / 17||70 / 19||80 / 21||90 / 23||100 / 25||110 / 27||120 / 29||130 / 31||140 / 33 | |||
|- | |||
|style="text-align:left"|Faster attack for # seconds %||10 / 15||11 / 17||12 / 19||13 / 21||14 / 23||15 / 25||16 / 27||17 / 29||18 / 31||20 / 33 | |||
|} | |||
*Barter | *Barter | ||
Effect: Reduces the purchase prices at merchants, enchanters, and gamblers. Improves the sale prices of your own goods. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||20||21||22||23||24||25||26||27||28||29 | |||
|- | |||
|style="text-align:left"|Vendor prices -%||6||12||18||24||30||36||42||43||54||60 | |||
|} | |||
;Tier 6 | |||
*Summon Beam Golem | *Summon Beam Golem | ||
Effect: Summons a golem to blast your foes with a beam of electricity. | |||
Desummon an alchemical golem. | |||
Levels 2-9: Golem gets upgraded damage, critical hit, and reflects a small static charge on attackers. | |||
Level 10: The golem's ultimate upgrade includes a multi-element beam attack. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||25||26||27||28||29||30||31||32||33||34 | |||
|- | |||
|style="text-align:left"|Mana cost||40||42||44||46||48||50||52||54||56||58 | |||
|} | |||
*Treasure Hunter | *Treasure Hunter | ||
Effect: Increases the chance to find magic items, and potency of enchantments. Treasure hunters also find more gold. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||25||26||27||28||29||30||31||32||33||34 | |||
|- | |||
|style="text-align:left"|Gold find +%||3||5||8||10||13||15||18||20||23||25 | |||
|- | |||
|style="text-align:left"|Magic find +%||3||5||8||10||13||15||18||20||23||25 | |||
|} | |||
==Battle== | ==Battle== | ||
;Tier | ;Tier 1 | ||
*Ember Shock | *Ember Shock | ||
Effect: A gauntlet overload delivers a devastating charge to a single target. Power diffuses into nearby foes for lesser damage. | |||
100% magic | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||1||2||3||5||7||10||13||17||21||26 | |||
|- | |||
|style="text-align:left"|Mana cost||8||10||12||14||16||18||20||22||24||28 | |||
|- | |||
|style="text-align:left"|Weapon damage %||20||20||20||20||20||20||20||20||20||20 | |||
|- | |||
|style="text-align:left"|Electric damage +#||49-77||68-108||88-139||129-205||151-239||216-343||288-459||400-636||528-840||710-1129 | |||
|- | |||
|style="text-align:left"|Chance to stun for 4 seconds %||100||100||100||100||100||100||100||100||100||100 | |||
|- | |||
|style="text-align:left"|Weapon damage % (secondary)||20||20||20||20||20||20||20||20||20||20 | |||
|- | |||
|style="text-align:left"|Electric damage +# (secondary)||3-40||4-56||4-72||5-88||7-123||10-177||14-236||19-327||24-432||33-581 | |||
|- | |||
|style="text-align:left"|Chance to stun for 2 seconds % (secondary)||100||100||100||100||100||100||100||100||100||100 | |||
|} | |||
*Armor Expertise | *Armor Expertise | ||
Effect: Mastery of all forms of armor reduces requirements and improves armor absorption. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||1||2||3||4||5||6||7||8||9||10 | |||
|- | |||
|style="text-align:left"|Armor equipment requirements -#||1||2||3||4||5||6||7||8||9||10 | |||
|- | |||
|style="text-align:left"|Armor +%||4||8||12||16||20||24||28||32||36||40 | |||
|} | |||
;Tier 2 | |||
*Ember Shield | *Ember Shield | ||
Effect: Envelops you in ember energy, absorbing physical damage. | |||
50% defense, 50% magic | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||5||6||7||9||11||13||16||19||23||28 | |||
|- | |||
|style="text-align:left"|Mana cost||12||13||14||15||16||17||18||19||21||23 | |||
|- | |||
|style="text-align:left"|Damage absorption||129||162||194||226||258||291||323||355||387||420 | |||
|- | |||
|style="text-align:left"|Knockback resistance %||100||100||100||100||100||100||100||100||100||100 | |||
|} | |||
*Martial Weapons Expertise | *Martial Weapons Expertise | ||
Effect: Mastery of swords, axes, maces, and polearms. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||5||6||7||8||9||10||11||12||13||14 | |||
|- | |||
|style="text-align:left"|Martial equipment requirements -#||1||2||3||4||5||6||7||8||9||10 | |||
|- | |||
|style="text-align:left"|Martial weapon damage +%||4||8||12||16||20||24||28||32||36||40 | |||
|} | |||
;Tier 3 | |||
*Infuse | *Infuse | ||
Effect: Imbue your weapons with ember energy for increased damage. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||10||11||12||13||15||17||20||23||26||30 | |||
|- | |||
|style="text-align:left"|Mana cost||12||13||14||15||16||17||18||19||20||21 | |||
|- | |||
|style="text-align:left"|Melee damage for # seconds +%||30 / 30||35 / 35||40 / 40||45 / 45||50 / 50||55 / 55||60 / 60||65 / 65||70 / 70||75 / 75 | |||
|- | |||
|style="text-align:left"|Ranged damage for # seconds +%||30 / 30||35 / 35||40 / 40||45 / 45||50 / 50||55 / 55||60 / 60||65 / 65||70 / 70||75 / 75 | |||
|} | |||
*Defensive Spell Mastery | *Defensive Spell Mastery | ||
Effect: Increases the level of all defensive magic spells. Spells can be found or bough, and fall under the spells tab in your inventory. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||10||11||12||13||14||15||16||17||18||19 | |||
|- | |||
|style="text-align:left"|Defense spell levels +#||1||2||3||4||5||6||7||8||9||10 | |||
|} | |||
;Tier 4 | |||
*Frailty | *Frailty | ||
Effect: Enfeebles Nearby enemies, reducing their armor and elemental resistances, and slowing their attacks. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||15||16||17||18||19||21||23||25||28||31 | |||
|- | |||
|style="text-align:left"|Mana cost||8||9||10||11||12||13||14||15||16||17 | |||
|- | |||
|style="text-align:left"|Physical & elemental armor for # seconds -%||20 / 6||25 / 7||30 / 8||35 / 9||40 / 10||45 / 11||50 / 12||55 / 13||60 / 14||65 / 15 | |||
|- | |||
|style="text-align:left"|Slower attack for # seconds %||10 / 6||12 / 7||14 / 8||16 / 9||18 / 10||20 / 11||22 / 12||24 / 13||26 / 14||28 / 15 | |||
|- | |||
|style="text-align:left"|Slower cast speed for # seconds %||10 / 6||12 / 7||14 / 8||16 / 9||18 / 10||20 / 11||22 / 12||24 / 13||26 / 14||28 / 15 | |||
|- | |||
|style="text-align:left"|Poison damage for # seconds +#||2 / 6||2 / 7||2 / 8||2 / 9||2 / 10||3 / 11||3 / 12||3 / 13||4 / 14||4 / 15 | |||
|} | |||
*Dual Wielding | *Dual Wielding | ||
Effect: Improves damage of all weapons when dual-wielding. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||15||16||17||18||19||20||21||22||23||24 | |||
|- | |||
|style="text-align:left"|Damage +%||6||12||18||24||30||36||42||48||54||60 | |||
|} | |||
;Tier 5 | |||
*Ember Phase | *Ember Phase | ||
Effect: Phase to a new location dealing damage as you enter and exit nether space. | |||
50% strength, 50% magic | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||20||21||22||23||24||25||27||29||31||33 | |||
|- | |||
|style="text-align:left"|Mana cost||16||16||16||16||16||16||16||16||16||16 | |||
|- | |||
|style="text-align:left"|Damage +#||78-155||83-165||88-176||94-187||100-199||105-210||117-234||130-260||143-286||157-314 | |||
|- | |||
|style="text-align:left"|Knockback +#||30||30||30||30||30||30||30||30||30||30 | |||
|- | |||
|style="text-align:left"|Chance to stun for 2 seconds %||42||44||46||48||50||52||56||60||64||68 | |||
|} | |||
*Block and Parry | *Block and Parry | ||
Effect: Increases the chance to block, either with or without shield. | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||20||21||22||23||24||25||26||27||28||29 | |||
|- | |||
|style="text-align:left"|Chance to block +%||2||4||6||8||10||12||14||16||18||20 | |||
|} | |||
;Tier 6 | |||
*Ember Sentry | *Ember Sentry | ||
Effect: A sentry crystal blasts nearby enemies with a beam of ember energy. | |||
50% magic | |||
{|{{prettytable|text center=1}} | |||
! !!1!!2!!3!!4!!5!!6!!7!!8!!9!!10 | |||
|- | |||
|style="text-align:left"|Level required||25||26||27||28||29||30||31||32||33||34 | |||
|- | |||
|style="text-align:left"|Mana cost||20||22||24||26||28||30||32||34||36||38 | |||
|- | |||
|style="text-align:left"|Damage +%||136||141||146||151||156||161||166||171||176||181 | |||
|- | |||
|style="text-align:left"|Summon duration (seconds)||350||371||393||416||448||472||497||522||559||585 | |||
|} | |||
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