Dominions 3: The Awakening/Units/Mage: Difference between revisions

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*Alchemy: The mage performs alchemy with magic gems. Usually in Dominions, the Alchemy is an instant action. A mage can alchemize some gems and then move from province to another or go back doing whatever he was doing before alchemy.
*Alchemy: The mage performs alchemy with magic gems. Usually in Dominions, the Alchemy is an instant action. A mage can alchemize some gems and then move from province to another or go back doing whatever he was doing before alchemy.
*Build Laboratory: All mages and only mages can build laboratories
*Build Laboratory: All mages and only mages can build laboratories
*Blood Hunt: A Blood mage tries to capture sacrificial virgis called Blood Slaves. This takes one turn and is on by default once a mage is ordered to do this. He or she will keep doing it until told otherwise. The better the mage is the more he'll find Blood Slaves. The less unrest there are in province the more successful he'll be. The more population, the more succes. Blood hunting upsets the population a lot.
*Blood Hunt: A Blood mage tries to capture sacrificial virgins called Blood Slaves. This takes one turn and is on by default once a mage is ordered to do this. He or she will keep doing it until told otherwise. The better the mage is, the more often he'll find Blood Slaves. The less unrest there is in province the more successful he'll be. The more population, the more success. Blood hunting upsets the population a lot.
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