StarCraft/Rushing: Difference between revisions

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Try to play against your opponent in a small one-on-one map that you know very well. Send your four drones to start mining minerals and order your overlord to your opponent's base (to spy on him; no race starts out with anything to attack air early; by they time a Terran player gets Marines you should have your Zerglings). Hatch 5 more drones (for a total of 9, the maximum supply available (1 Overlord (8) + 1 Hatchery (1))) as soon as you can and order those to mine too.
Try to play against your opponent in a small one-on-one map that you know very well. Send your four drones to start mining minerals and order your overlord to your opponent's base (to spy on him; no race starts out with anything to attack air early; by they time a Terran player gets Marines you should have your Zerglings). Hatch 5 more drones (for a total of 9, the maximum supply available (1 Overlord (8) + 1 Hatchery (1))) as soon as you can and order those to mine too.
:Variation: Order one Drone to build an Extractor so that your supply goes down to 8. Hatch a drone, cancel the Extractor, and order the drone to mine again. This way, you have 10 drones with only 9 supply.
:Variation: Order one Drone to build an Extractor so that your supply goes down to 8. Hatch a drone, cancel the Extractor, and order the drone to mine again. This way, you have 10 drones with only 9 supply.
When you reach 200 minerals, order a drone to morph into a Spawning Pool. At 100 more, hatch an Overlord (it takes less time to build than a Spawning Pool and you won't need it until the Pool is done). On another note, if the player has amassed at least 450 minerals, he can build a second Hatchery, for if the rush fails.
When you reach 200 minerals, order a drone to morph into a Spawning Pool. At 100 more, hatch an Overlord (it takes less time to build than a Overlord and you won't need it until the Pool is done). On another note, if the player has amassed at least 450 minerals, he can build a second Hatchery, for if the rush fails.
:Variation: Do the Extractor trick again for another 10th Drone.
:Variation: Do the Extractor trick again for another 10th Drone.
:Another variation: Since Zerg buildings can be built on '''any''' creep (including that of another player), send a Drone to your opponent's base and order it to morph to a Creep Colony. Once this is done (probably after the Zerglings hatch), morph the Creep Colony into a Sunken Colony. Obviously, this only works if your opponent is also Zerg and pays no attention to his/her own base.
:Another variation: Since Zerg buildings can be built on '''any''' creep (including that of another player), send a Drone to your opponent's base and order it to morph to a Creep Colony. Once this is done (probably after the Zerglings hatch), morph the Creep Colony into a Sunken Colony. Obviously, this only works if your opponent is also Zerg and pays no attention to his/her own base.
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