Portal/Chamber 13: Difference between revisions

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# Orange portal in entrance room, upper level. Grab cube, put on button, walk to door.
# Orange portal in entrance room, upper level. Grab cube, put on button, walk to door.
# Orange portal on highest point of the wall next to the button. Grab cube, walk through, jump with cube to lower button, place cube there.
# Orange portal on highest point of the wall next to the button. Grab cube, walk through, jump with cube to lower button, place cube there.
# Blue portal on floor between upper button and second cube. Having the portal placed just on the second cube’s side of the blue wire from the pellet receiver to the platform should work. Come through to the upper button, then jump and fling yourself to the potentially-moving platform. Once you have the cube, go through the portal again, leave it on the upper button, and you are able to jump to the lower button, and then to the exit platform. This solution has the benefit of not needing to start over if you mess up anything after placing the 4th portal.
# Blue portal on floor between upper button and second cube. Having the portal placed just on the second cube’s side of the blue wire from the pellet receiver to the platform should work. Come through to the upper button, then jump and fling yourself to the potentially-moving platform (see [[Portal/Tips and Advanced Techniques#Angle Flinging|Angle Flinging]] for tips on making this fling successful). Once you have the cube, go through the portal again, leave it on the upper button, and you are able to jump to the lower button, and then to the exit platform. This solution has the benefit of not needing to start over if you mess up anything after placing the 4th portal.


Solution 2:
Solution 2:
# Blue portal in entrance room, lower level.
# Blue portal in entrance room, lower level.
# Orange portal in entrance room, upper level. Grab cube, put on button, walk to door.
# Orange portal in entrance room, upper level. Grab cube, put on button, walk to door.
# Orange portal on wall next to upper red button, within jumping height. Carry cube through, and throw it onto the lower button (you stay on the top button platform).

# Orange portal on wall next to upper red button, within jumping height. Carry cube through, and [[Portal/Tips and Advanced Techniques#Cube Throwing|throw it]] onto the lower button (you stay on the top button platform).

# Blue portal through the exit door. If the cube hits the button, shoot this right away, just in case the cube doesn’t stay on the button. Hop back through the existing orange portal.
# Blue portal through the exit door. If the cube hits the button, shoot this right away, just in case the cube doesn’t stay on the button. Hop back through the existing orange portal.


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