Battlestations: Pacific/Allied Aircraft: Difference between revisions

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The Dauntless remains quite maneuverable, more so than a bomb-laden Helldiver, but it can no longer out-turn dedicated fighters like the A6M Zero. As with its Battlestations: Midway counterpart it isn't such a bad second-line fighter, decent at for taking out enemy dive bombers and torpedo bombers. It is also reasonable at strafing cargo ships, a good tactic in the first mission is to bomb the cargo ships and then strafe them whilst waiting for the bombs to reload.
The Dauntless remains quite maneuverable, more so than a bomb-laden Helldiver, but it can no longer out-turn dedicated fighters like the A6M Zero. As with its Battlestations: Midway counterpart it isn't such a bad second-line fighter, decent at for taking out enemy dive bombers and torpedo bombers. It is also reasonable at strafing cargo ships, a good tactic in the first mission is to bomb the cargo ships and then strafe them whilst waiting for the bombs to reload.


Its twin 30 cal machine guns are decent,even though they dont tear planes apart like they used to in ''Battlestations: Midway'' they are better than nothing, they seem to have been toned down since ''Battlestations: Midway'', the Dauntless of BSM was a Zero-killer in the hands of a good pilot.  
Its twin 30 cal machine guns are decent,even though they dont tear planes apart like they used to in ''Battlestations: Midway'' they are better than nothing, they seem to have been toned down since ''Battlestations: Midway'', the Dauntless of BSM was a Zero-killer in the hands of a good pilot. That said, the Dauntless can be useful against unescorted flights of D3A Vals and B5N Kates, both of which are highly susceptible to the Dauntless bomber, it can be useful to send the Dauntlesses which bomb the Tarawa HQ in the mission ''Invasion of Tarawa'' to deal with the unescorted Vals which attack the island from the south-east, the Dauntless bombers shred them when being controlled by the player.


The rear machine gun offers some protection from fighters attacking the rear even though it can only cover a small area behind and above the plane, and does little damage. It becomes a good dive bomber against ships like aircraft carriers if you send 2 or 3 squads at once,each attacking from a different direction. this splits the AA fire, meaning you can drop your payload without getting blasted from the sky.
The rear machine gun offers some protection from fighters attacking the rear even though it can only cover a small area behind and above the plane, and does little damage. It becomes a good dive bomber against ships like aircraft carriers if you send 2 or 3 squads at once,each attacking from a different direction. this splits the AA fire, meaning you can drop your payload without getting blasted from the sky.
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