Final Fantasy X/Kilika: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
m (Reverted edits by 99.203.117.132 (talk) to last revision by 75.80.183.117)
Tag: Rollback
 
Line 47: Line 47:


==Navigating Kilika Woods (Continued)==
==Navigating Kilika Woods (Continued)==
Before you continue any further, return to the Save Sphere and save, or at least use it to heal/revive Valefor and your party without using precious MP using Cure or Potions. Valefor will make the upcoming proper boss battle significantly easier, especially with an Overdrive handy. If you need to build it up again then summon Valefor in a random battle and have him use Boost (right on the D-Pad) to help it charge faster. It doesn't matter if he takes some damage; you'll only need one turn to use Energy Ray anyway, but make sure he doesn't die.
Before you continue any further, return to the Save Sphere and save, or at least use it to heal/revive Valefor and your party without using precious MP using Cure or Potions. Valefor will make the upcoming proper boss battle significantly easier, especially with an Overdrive handy. If you need to build it up again then summon Valefor in a random battle and have her use Boost (right on the D-Pad) to help it charge faster. It doesn't matter if she takes some damage; you'll only need one turn to use Energy Ray anyway, but make sure she doesn't die.


The Crusader commander at the third crossroad along the main path of the forest will give you a '''Hi-Potion'''. Take the north path here and follow it until you reach a chest containing a '''Luck Sphere'''. These are ''incredibly'' rare and not much use at all for the mean time, but you'll want to pick it up to save time later. The MP Sphere you got earlier creates an MP +40 node on the Sphere Grid in any nearby empty node which can then be activated by a normal Mana Sphere. The Luck Sphere creates a Luck +4 node which you can then activate with a Fortune Sphere. You'll notice at this point that you don't have any Fortune Spheres. No ordinary random battle in the game will drop any. Ignore this for the mean time, but don't use the Luck Sphere. You might want to wait before you use the MP Sphere as well.
The Crusader commander at the third crossroad along the main path of the forest will give you a '''Hi-Potion'''. Take the north path here and follow it until you reach a chest containing a '''Luck Sphere'''. These are ''incredibly'' rare and not much use at all for the mean time, but you'll want to pick it up to save time later. The MP Sphere you got earlier creates an MP +40 node on the Sphere Grid in any nearby empty node which can then be activated by a normal Mana Sphere. The Luck Sphere creates a Luck +4 node which you can then activate with a Fortune Sphere. You'll notice at this point that you don't have any Fortune Spheres. No ordinary random battle in the game will drop any. Ignore this for the mean time, but don't use the Luck Sphere. You might want to wait before you use the MP Sphere as well.
Anonymous user