From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Line 7: Line 7:


== Siege Party ==
== Siege Party ==
Your siege has then begun, the owner of the fort is now alerted that you are preparing to attack his/her fortress and can now teleport to the fort to defend it (currently not implemented). You are now greeted with a dialog with a 10 minute timer that allows you to invite others to the siege or say that you are ready to begin the attack. You can invite anyone in your faction (Dark or Light) to help you with this siege, as long as they meet the level requirement. When they accept the invitation, they are instantly teleported to the siege location. Be careful, when you accept an invitation to a siege, to be on the ground, because teleporting requires you to kneel and if you are flying in the air, you will fall quickly to the ground, and possibly die.  The person defending the fort can also invite others to defend just as you can invite to attack, so watch numbers next to 'Enemy Force' and 'Friendly Force' to make sure you have enough people to win the fight. A maximum number of 15 people can attack and a maximum number of 15 can defend. There is also a Mercenary search fuction in this dialog, but it does not seem functional yet.
Your siege has then begun, the owner of the fort is now alerted that you are preparing to attack his/her fortress and can now teleport to the fort to defend it (currently not implemented). You are now greeted with a dialog with a 10 minute timer that allows you to invite others to the siege or say that you are ready to begin the attack. You can invite anyone in your faction (Dark or Light) to help you with this siege, as long as they meet the level requirement. When they accept the invitation, they are instantly teleported to the siege location (currently bugged). Be careful, when you accept an invitation to a siege, to be on the ground, because teleporting requires you to kneel and if you are flying in the air, you will fall quickly to the ground, and possibly die.  The person defending the fort can also invite others to defend just as you can invite to attack, so watch numbers next to 'Enemy Force' and 'Friendly Force' to make sure you have enough people to win the fight. A maximum number of 15 people can attack and a maximum number of 15 can defend. There is also a Mercenary search fuction in this dialog, but it does not seem functional yet.


Edit:
Edit:
There is an additional requirement for starting a siege on a barony fort, if you dont qualify you get the message: "You don't have enough control on inferior domains to declare this siege", the requirement is currently unknown.
There is an additional requirement for starting a siege on a barony fort, if you dont qualify you get the message: "You don't have enough control on inferior domains to declare this siege", When you get this error messaage it means that other Light/Dark forts are in that barony and must first be eliminated. To get information on the number of forts in each barony discover the Mana Towers. They will provide you with the Current Barony holder, Number of Light/Dark inferior domains, Number of reservations, and Total inferior domains.


== Sieging ==
== Sieging ==

Revision as of 02:10, 4 January 2006

How to Siege a Fort

Level Requirements

To siege a fort you must be at least the level required to build that type of fort. To siege a regular fort you must be FxP level 15 and to siege a Barony fort you must be at least Fxp level 25.

Starting the Siege

To start the siege, you must find a fort that is currently able to be attacked (forts can only be attacked four hours each day). You will also need a fort flag for the type of fort you are trying to siege, (these can be bought from the town of Cidd as described in Fort Building). Once you do this you right click on the fort and select 'Declare Siege'. You will then see a little box in the center of your screen. Take one of your personalized fort flags and drag it into this box and click 'Start Siege'.

Siege Party

Your siege has then begun, the owner of the fort is now alerted that you are preparing to attack his/her fortress and can now teleport to the fort to defend it (currently not implemented). You are now greeted with a dialog with a 10 minute timer that allows you to invite others to the siege or say that you are ready to begin the attack. You can invite anyone in your faction (Dark or Light) to help you with this siege, as long as they meet the level requirement. When they accept the invitation, they are instantly teleported to the siege location (currently bugged). Be careful, when you accept an invitation to a siege, to be on the ground, because teleporting requires you to kneel and if you are flying in the air, you will fall quickly to the ground, and possibly die. The person defending the fort can also invite others to defend just as you can invite to attack, so watch numbers next to 'Enemy Force' and 'Friendly Force' to make sure you have enough people to win the fight. A maximum number of 15 people can attack and a maximum number of 15 can defend. There is also a Mercenary search fuction in this dialog, but it does not seem functional yet.

Edit: There is an additional requirement for starting a siege on a barony fort, if you dont qualify you get the message: "You don't have enough control on inferior domains to declare this siege", When you get this error messaage it means that other Light/Dark forts are in that barony and must first be eliminated. To get information on the number of forts in each barony discover the Mana Towers. They will provide you with the Current Barony holder, Number of Light/Dark inferior domains, Number of reservations, and Total inferior domains.

Sieging

With the current version of SoG, all you can do is defeat the defending force and knock down all the walls. Once you do this, you have to wait for the timer to finish, use a /gate command, or leave the siege area by walking 500m or more from the flagpole and then the siege is over. If, however, the towers were attackable then once all Walls/Towers/Defenders were destroyed a fort boss monster would appear at the flagpole location. After being defeated the fort would then be controlable or destroyed.

When the siege engine is added to the game, the towers will shoot at you. You will also be able to attack the towers with siege weapons to completely destroy a fortress. You can then build your own fortress in its place. If the fort you destroyed was a Barony fort, then this would give you control of the Barony.