Mount&Blade/Weapons: Difference between revisions
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added some details for weapons modifiers
m (mentioned bonus against shield for some thrown weapons) |
m (added some details for weapons modifiers) |
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{{Header Nav|game=Mount&Blade}} | {{Header Nav|game=Mount&Blade}} | ||
{| class=wikitable style="float:right;" | {| class=wikitable style="float:right;" | ||
! modifier !! cost !! damage !! speed !! str !! quantity | ! modifier !! cost !! damage !! speed !! str !! quantity !! note | ||
|- | |- | ||
| Cracked || 60% || -5 || || | | Cracked || 60% || -5 || || || | ||
|- | |- | ||
| Rusty || 75% || -3 || || | | Rusty || 75% || -3 || || || | ||
|- | |- | ||
| Bent || 80% || -3 || -3 || | | Bent || 80% || -3 || -3 || || | ||
|- | |- | ||
| Chipped || 85% || -1 || || | | Chipped || 85% || -1 || || || | ||
|- | |- | ||
| Heavy || 135% || +2 || -2 || | | Heavy || 135% || +2 || -2 || || | ||
|- | |- | ||
| Balanced || 160% || +3 || +3 || | | Balanced || 160% || +3 || +3 || || | ||
|- | |- | ||
| Tempered || ?% || +3 || -1 || | | Tempered || ?% || +3 || -1 || || || only swords | ||
|- | |- | ||
| Strong || ?% || +3 || -3 || +2 | | Strong || ?% || +3 || -3 || +2 || || only bows | ||
|- | |- | ||
| Masterwork || ?% || +5 || +1 || +4 | | Masterwork || ?% || +5 || +1 || +4 || | ||
|- | |- | ||
| Large Bag | | rowspan="3" | Large Bag || rowspan="3" | 130% || rowspan="3" | || rowspan="3" | || rowspan="3" | || +1 || for thrown weapons | ||
|- | |||
|| +4 || for arrows | |||
|- | |||
|| +3 || for bolts | |||
|} | |} | ||
Weapons in Mount&Blade are divided into a number of categories based on the [[Mount&Blade/Proficiencies|weapon proficiencies]] used when wielding them. Weapons can also have various modifiers (shown to the right) that determine weapon quality or attribute changes. Some modifiers are only for certain type of weapons. | Weapons in Mount&Blade are divided into a number of categories based on the [[Mount&Blade/Proficiencies|weapon proficiencies]] used when wielding them. Weapons can also have various modifiers (shown to the right) that determine weapon quality or attribute changes. Some modifiers are only for certain type of weapons. | ||
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===Crossbows=== | ===Crossbows=== | ||
"str" is the [[Mount&Blade/Attributes#Strength|Strength]] requirement (if any) | "str" is the [[Mount&Blade/Attributes#Strength|Strength]] requirement (if any). Crossbows can have the Masterwork, Bent and Cracked modifiers. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! name !! cost !! weight !! str req !! speed !! damage | ! name !! cost !! weight !! str req !! speed !! damage !! note | ||
|- | |- | ||
| Hunting Crossbow || 22 || 2.25 || || 47 || 28p | | Hunting Crossbow || 22 || 2.25 || || 47 || 28p | ||
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| Light Crossbow || 67 || 2.5 || 8 || 45 || 34p | | Light Crossbow || 67 || 2.5 || 8 || 45 || 34p | ||
|- | |- | ||
| Crossbow || 182 || 3.0 || 8 || 43 || 38p | | Crossbow || 182 || 3.0 || 8 || 43 || 38p || can't use on horseback | ||
|- | |- | ||
| Heavy Crossbow || 349 || 3.5 || 9 || 41 || 46p | | Heavy Crossbow || 349 || 3.5 || 9 || 41 || 46p || can't use on horseback | ||
|- | |- | ||
| Siege Crossbow || 683 || 3.75 || 10 || 37 || 49p | | Siege Crossbow || 683 || 3.75 || 10 || 37 || 49p || can't use on horseback | ||
|} | |} | ||