Mount&Blade/Weapons: Difference between revisions

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m
added some details for weapons modifiers
m (mentioned bonus against shield for some thrown weapons)
m (added some details for weapons modifiers)
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{{Header Nav|game=Mount&Blade}}
{{Header Nav|game=Mount&Blade}}
{| class=wikitable style="float:right;"
{| class=wikitable style="float:right;"
! modifier !! cost !! damage !! speed !! str !! quantity
! modifier !! cost !! damage !! speed !! str !! quantity !! note
|-
|-
| Cracked      ||  60% || -5 ||    ||
| Cracked      ||  60% || -5 ||    ||    ||
|-
|-
| Rusty        ||  75% || -3 ||    ||
| Rusty        ||  75% || -3 ||    ||    ||
|-
|-
| Bent         ||  80% || -3 || -3 ||
| Bent         ||  80% || -3 || -3 ||    ||
|-
|-
| Chipped      ||  85% || -1 ||    ||
| Chipped      ||  85% || -1 ||    ||    ||
|-
|-
| Heavy        || 135% || +2 || -2 ||
| Heavy        || 135% || +2 || -2 ||    ||
|-
|-
| Balanced      || 160% || +3 || +3 ||
| Balanced      || 160% || +3 || +3 ||    ||
|-
|-
| Tempered      ||  ?% || +3 || -1 ||
| Tempered      ||  ?% || +3 || -1 || || || only swords
|-
|-
| Strong        ||  ?% || +3 || -3 || +2
| Strong        ||  ?% || +3 || -3 || +2 || || only bows
|-
|-
| Masterwork    ||  ?% || +5 || +1 || +4
| Masterwork    ||  ?% || +5 || +1 || +4 ||
|-
|-
| Large Bag || 130% ||   ||   ||   ||+1
| rowspan="3" | Large Bag || rowspan="3" | 130% || rowspan="3" |  ||  rowspan="3" | || rowspan="3" | || +1 || for thrown weapons
|-
|| +4 || for arrows
|-
|| +3 || for bolts
|}
|}
Weapons in Mount&Blade are divided into a number of categories based on the [[Mount&Blade/Proficiencies|weapon proficiencies]] used when wielding them. Weapons can also have various modifiers (shown to the right) that determine weapon quality or attribute changes. Some modifiers are only for certain type of weapons.
Weapons in Mount&Blade are divided into a number of categories based on the [[Mount&Blade/Proficiencies|weapon proficiencies]] used when wielding them. Weapons can also have various modifiers (shown to the right) that determine weapon quality or attribute changes. Some modifiers are only for certain type of weapons.
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===Crossbows===
===Crossbows===
"str" is the [[Mount&Blade/Attributes#Strength|Strength]] requirement (if any). The Crossbow, Heavy Crossbow, and Sniper Crossbow cannot be equipped from horseback. Crossbows can have the Masterwork, Bent and Cracked modifiers.
"str" is the [[Mount&Blade/Attributes#Strength|Strength]] requirement (if any). Crossbows can have the Masterwork, Bent and Cracked modifiers.
{| class="wikitable sortable"
{| class="wikitable sortable"
! name !! cost !! weight !! str req !! speed !! damage
! name !! cost !! weight !! str req !! speed !! damage !! note
|-
|-
| Hunting Crossbow ||  22 || 2.25 ||    || 47 || 28p
| Hunting Crossbow ||  22 || 2.25 ||    || 47 || 28p
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| Light Crossbow  ||  67 || 2.5  ||  8 || 45 || 34p
| Light Crossbow  ||  67 || 2.5  ||  8 || 45 || 34p
|-
|-
| Crossbow        || 182 || 3.0  ||  8 || 43 || 38p
| Crossbow        || 182 || 3.0  ||  8 || 43 || 38p || can't use on horseback
|-
|-
| Heavy Crossbow  || 349 || 3.5  ||  9 || 41 || 46p
| Heavy Crossbow  || 349 || 3.5  ||  9 || 41 || 46p || can't use on horseback
|-
|-
| Siege Crossbow  || 683 || 3.75 || 10 || 37 || 49p
| Siege Crossbow  || 683 || 3.75 || 10 || 37 || 49p || can't use on horseback
|}
|}


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