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==Level 1== | ==Level 1== | ||
You get this level for free. | You get this level for free. | ||
* | *Titanium Armor - Standard armor for ships and missile bases. Gives small ships 3 hit points, medium ships 18 hit points, large ships 100 hit points, and assault ships 600 hit points. Gives missile bases 15 hit points. | ||
==Level | ==Level 3== | ||
* | *Industrial Tech 9 - Reduces the cost to construct a factory to 9 BCs. | ||
==Level 5== | ==Level 5== | ||
* | *Reduced Industrial Waste 80% - Reduces the pollution by factories to 80% of its original amount. | ||
==Level 8== | ==Level 8== | ||
* | *Industrial Tech 8 - Reduces the cost to construct a factory to 8 BCs. | ||
==Level 10== | ==Level 10== | ||
* | *Duralloy Armor - Increases the armor protection on ships that equip it by 50% (round down). Adds 5 to ground combat rolls. | ||
==Level | ==Level 11== | ||
* | *Battle Suits - Adds 10 to ground combat rolls. | ||
==Level 13== | ==Level 13== | ||
* | *Industrial Tech 7 - Reduces the cost to construct a factory to 7 BCs. | ||
==Level 14== | |||
*Automated Repair Unit - "Heals" each equipped ship 15% of its maximum hit points per turn. | |||
==Level 15== | ==Level 15== | ||
* | *Reduced Industrial Waste 60% - Reduces the pollution by factories to 60% of its original amount. | ||
==Level 17== | ==Level 17== | ||
* | *Zoritum Armor - Increases the armor protection on ships that equip it by 100%. Adds 10 to ground combat rolls. | ||
==Level 18== | ==Level 18== | ||
* | *Industrial Tech 6 - Reduces the cost to construct a factory to 6 BCs. | ||
==Level 23== | ==Level 23== | ||
* | *Industrial Tech 5 - Reduces the cost to construct a factory to 5 BCs. | ||
==Level 24== | |||
*Armored Exoskeleton - Adds 20 to ground combat rolls. Replaces Battle Suits. | |||
==Level 25== | ==Level 25== | ||
* | *Reduced Industrial Waste 40% - Reduces pollution by factories to 40% of its original amount. | ||
==Level | ==Level 26== | ||
* | *Andrium Armor - Increases the hit points of equipped ships by 150% of the original amount (round down). Adds 15 to ground combat rolls. | ||
==Level 28== | ==Level 28== | ||
* | *Industrial Tech 4 - Reduces the cost to construct a factory to 4 BCs. | ||
==Level | ==Level 33== | ||
* | *Industrial Tech 3 - Reduces the cost to construct a factory to 3 BCs. | ||
==Level 34== | ==Level 34== | ||
* | *Tritanium Armor - Increases the hit points of equipped ships by 200% of the original amount. Adds 20 to ground combat rolls. | ||
==Level 35== | ==Level 35== | ||
* | *Reduced Industrial Waste 20% - Reduces pollution by factories to 20% of its original amount. | ||
==Level | ==Level 36== | ||
* | *Advanced Damage Control Unit - "Heals" each equipped ship 30% of its maximum hit points per turn. | ||
==Level 38== | ==Level 38== | ||
* | *Industrial Tech 2 - Reduces the cost to construct a factory to 2 BCs. | ||
==Level 40== | ==Level 40== | ||
*Battle | *Powered Armor - Adds 30 to ground combat rolls. Replaces Battle Suits and Armored Exoskeleton. | ||
==Level 42== | ==Level 42== | ||
* | *Adamantium Armor - Increases the hit points of equipped ships by 250% of the original amount (round down). Adds 25 to ground combat rolls. | ||
==Level 45== | ==Level 45== | ||
* | *Industrial Waste Elimination - Reduces pollution by factories to 0% of its original amount. Completely eliminates all pollution by factories owned. | ||
==Level 50== | ==Level 50== | ||
* | *Neutronium Armor - Increases the hit points of equipped ships by 300% of the original amount. Adds 30 to ground combat rolls. | ||
{{Footer Nav|game=Master of Orion|prevpage=Computers|nextpage=Force Fields}} | {{Footer Nav|game=Master of Orion|prevpage=Computers|nextpage=Force Fields}} |
Revision as of 22:38, 2 December 2009
A listing of the technologies in the Construction field, their level, and a brief description of each are listed below.
Level 1
You get this level for free.
- Titanium Armor - Standard armor for ships and missile bases. Gives small ships 3 hit points, medium ships 18 hit points, large ships 100 hit points, and assault ships 600 hit points. Gives missile bases 15 hit points.
Level 3
- Industrial Tech 9 - Reduces the cost to construct a factory to 9 BCs.
Level 5
- Reduced Industrial Waste 80% - Reduces the pollution by factories to 80% of its original amount.
Level 8
- Industrial Tech 8 - Reduces the cost to construct a factory to 8 BCs.
Level 10
- Duralloy Armor - Increases the armor protection on ships that equip it by 50% (round down). Adds 5 to ground combat rolls.
Level 11
- Battle Suits - Adds 10 to ground combat rolls.
Level 13
- Industrial Tech 7 - Reduces the cost to construct a factory to 7 BCs.
Level 14
- Automated Repair Unit - "Heals" each equipped ship 15% of its maximum hit points per turn.
Level 15
- Reduced Industrial Waste 60% - Reduces the pollution by factories to 60% of its original amount.
Level 17
- Zoritum Armor - Increases the armor protection on ships that equip it by 100%. Adds 10 to ground combat rolls.
Level 18
- Industrial Tech 6 - Reduces the cost to construct a factory to 6 BCs.
Level 23
- Industrial Tech 5 - Reduces the cost to construct a factory to 5 BCs.
Level 24
- Armored Exoskeleton - Adds 20 to ground combat rolls. Replaces Battle Suits.
Level 25
- Reduced Industrial Waste 40% - Reduces pollution by factories to 40% of its original amount.
Level 26
- Andrium Armor - Increases the hit points of equipped ships by 150% of the original amount (round down). Adds 15 to ground combat rolls.
Level 28
- Industrial Tech 4 - Reduces the cost to construct a factory to 4 BCs.
Level 33
- Industrial Tech 3 - Reduces the cost to construct a factory to 3 BCs.
Level 34
- Tritanium Armor - Increases the hit points of equipped ships by 200% of the original amount. Adds 20 to ground combat rolls.
Level 35
- Reduced Industrial Waste 20% - Reduces pollution by factories to 20% of its original amount.
Level 36
- Advanced Damage Control Unit - "Heals" each equipped ship 30% of its maximum hit points per turn.
Level 38
- Industrial Tech 2 - Reduces the cost to construct a factory to 2 BCs.
Level 40
- Powered Armor - Adds 30 to ground combat rolls. Replaces Battle Suits and Armored Exoskeleton.
Level 42
- Adamantium Armor - Increases the hit points of equipped ships by 250% of the original amount (round down). Adds 25 to ground combat rolls.
Level 45
- Industrial Waste Elimination - Reduces pollution by factories to 0% of its original amount. Completely eliminates all pollution by factories owned.
Level 50
- Neutronium Armor - Increases the hit points of equipped ships by 300% of the original amount. Adds 30 to ground combat rolls.