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(Japanese name + box art)
(japanese)
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|developer=[[Rare]]
|developer=[[Rare]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|japanese=スーパードンキーコングGB
|released={{sys|gb}}{{na|1995|June 26}}{{jp|1995|July 27}}{{eu|1995|August 24}}
|released={{sys|gb}}{{na|1995|June 26}}{{jp|1995|July 27}}{{eu|1995|August 24}}
|genre=[[Platform]]
|genre=[[Platform]]
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|followed by=[[Donkey Kong Land 2]]
|followed by=[[Donkey Kong Land 2]]
}}
}}
'''Donkey Kong Land''' ('''Super Donkey Kong GB''' in Japan) is a video game developed by [[Rare (company)|Rareware]] for the [[Game Boy]]. It was released in [[1995]]. Unlike the other games in the Donkey Kong Land series for the portable, this is not a port but in fact a completely original follow-up to the first ''[[Donkey Kong Country]]''. This time, a bitter [[Cranky Kong]], jealous of all the success [[Donkey Kong]] and [[Diddy Kong]] have had from ''Donkey Kong Country'', states that the only reason their first adventure was such a big hit was because of all the fanciful graphics and sound. He challenges that they'd never cut it on an 8-bit system, and then proceeds to get [[King K. Rool]] to steal the banana hoard once again. There were several gameplay mechanics that were changed to better suit the Game Boy. For example, only one character was displayed at one time because of the smaller screen, while the second one would teleport in when players needed him.
'''Donkey Kong Land''' ('''Super Donkey Kong GB'''/スーパードンキーコングGB in Japan) is a video game developed by [[Rare (company)|Rareware]] for the [[Game Boy]]. It was released in [[1995]]. Unlike the other games in the Donkey Kong Land series for the portable, this is not a port but in fact a completely original follow-up to the first ''[[Donkey Kong Country]]''. This time, a bitter [[Cranky Kong]], jealous of all the success [[Donkey Kong]] and [[Diddy Kong]] have had from ''Donkey Kong Country'', states that the only reason their first adventure was such a big hit was because of all the fanciful graphics and sound. He challenges that they'd never cut it on an 8-bit system, and then proceeds to get [[King K. Rool]] to steal the banana hoard once again. There were several gameplay mechanics that were changed to better suit the Game Boy. For example, only one character was displayed at one time because of the smaller screen, while the second one would teleport in when players needed him.


==Box artwork==
==Box artwork==

Revision as of 17:59, 10 September 2012

Template:Infobox Donkey Kong Land (Super Donkey Kong GB/スーパードンキーコングGB in Japan) is a video game developed by Rareware for the Game Boy. It was released in 1995. Unlike the other games in the Donkey Kong Land series for the portable, this is not a port but in fact a completely original follow-up to the first Donkey Kong Country. This time, a bitter Cranky Kong, jealous of all the success Donkey Kong and Diddy Kong have had from Donkey Kong Country, states that the only reason their first adventure was such a big hit was because of all the fanciful graphics and sound. He challenges that they'd never cut it on an 8-bit system, and then proceeds to get King K. Rool to steal the banana hoard once again. There were several gameplay mechanics that were changed to better suit the Game Boy. For example, only one character was displayed at one time because of the smaller screen, while the second one would teleport in when players needed him.

Box artwork

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