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(New version! It might look weird at first but it makes sense.) |
m (Sentence tweakings.) |
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Line 29: | Line 29: | ||
|- | |- | ||
| colspan=2 | | | colspan=2 | | ||
* If at | * If at max laser level, all Laser tiles turn into Laser Down tiles. | ||
|- | |- | ||
! [[File:ASO_Keep_Yellow.png]] || Keep Laser | ! [[File:ASO_Keep_Yellow.png]] || Keep Laser | ||
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|- | |- | ||
| colspan=2 | | | colspan=2 | | ||
* If at | * If at max missile level, all Missile tiles turn into Missiles Down tiles. | ||
|- | |- | ||
! [[File:ASO_Keep_Red.png]] || Keep Missile | ! [[File:ASO_Keep_Red.png]] || Keep Missile | ||
Line 66: | Line 66: | ||
|- | |- | ||
| colspan=2 | | | colspan=2 | | ||
* If any armor is active, all Yellow or Red Energy tiles | * If any armor is active, all Yellow or Red Energy tiles turn into Blue Energy tiles. | ||
|- | |- | ||
! [[File:ASO_Energy_Down.png]] || Energy Down | ! [[File:ASO_Energy_Down.png]] || Energy Down | ||
Line 75: | Line 75: | ||
| colspan=4 | | | colspan=4 | | ||
* Increase storable energy unit by 1. | * Increase storable energy unit by 1. | ||
* Stores 16 units by default | * Stores 16 units by default; can be raised to 24 units max. | ||
|- | |- | ||
! [[File:ASO_Bonus.png]] || Bonus | ! [[File:ASO_Bonus.png]] || Bonus |
Revision as of 05:03, 12 September 2014
Tiles are hidden under ground targets, and must usually be revealed with Missiles. Other Armors such as Fire or Thunder have the ability to reveal the tiles which are hidden beneath ground targets. In order to collect a tile, you must simply fly the Syd over the tile. Below is a list of every available tile as well as their effects.