MapleStory/Beginner/Skills: Difference between revisions

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(sub-paged Guild skills to MapleStory/Guild skills)
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* '''Level 1:'''  MP -10, Weapon Def +10, Magic Def +10, Speed +140, Jump +120
* '''Level 1:'''  MP -10, Weapon Def +10, Magic Def +10, Speed +140, Jump +120
|MS Skill ZD Tiger.png}}
|MS Skill ZD Tiger.png}}
==Oz Rings==
These skills are only listed when you equip Oz Rings. Once unequipped, skill will be unlisted until re-equipped.
;Certain general rules
*Other than Durability Ring and Risk Taker Ring, which has 12/18/24/30 seconds of buff duration, and Tower Boost Ring which has no duration, all other rings have a 9/11/13/15 buff duration.
*All rings have '''180 seconds cooldown'''.
*'''Buff duration increase''' effects are '''not applied'''.
*'''Cooldown reduction''' and '''Cooldown ignorance chance''' are '''applied'''.
*A ring has 4 levels. The levels are '''dependent on the ring itself''' (which is random upon receiving the ring from the Oz box), and the level '''cannot be increased in any way'''.
*If you wear 2 of the same rings, '''regardless of level, the skill effects are not stacked (shares the same cooldown)'''.
{{MapleStory/Skill desc||Ring of Restraint|Increases Weapon ATT and Magic ATT but you cannot move for the skill duration. (Mobility skills are still allowed)||
*'''Level 1''': MP Cost: 1200, Weapon ATT and Magic ATT +25% for 9 seconds, during the duration, movement is restricted. Cooldown 180 seconds.
*'''Level 2''': MP Cost: 1000, Weapon ATT and Magic ATT +50% for 11 seconds, during the duration, movement is restricted. Cooldown 180 seconds.
*'''Level 3''': MP Cost: 800, Weapon ATT and Magic ATT +75% for 13 seconds, during the duration, movement is restricted. Cooldown 180 seconds.
*'''Level 4''': MP Cost: 600, Weapon ATT and Magic ATT +100% for 15 seconds, during the duration, movement is restricted. Cooldown 180 seconds.
}}
{{MapleStory/Skill desc||Ultimatum Ring|Sets your Attack Range (before Total Damage %) to 2,000,000. (Your damage range may be reduced due to this skill.)||
*'''Level 1''': MP Cost: 1200, sets your Attack Range (before Total Damage %) to 2,000,000 for 9 seconds. Cooldown 180 seconds.
*'''Level 2''': MP Cost: 1000, sets your Attack Range (before Total Damage %) to 2,000,000 for 11 seconds. Cooldown 180 seconds.
*'''Level 3''': MP Cost: 800, sets your Attack Range (before Total Damage %) to 2,000,000 for 13 seconds. Cooldown 180 seconds.
*'''Level 4''': MP Cost: 600, sets your Attack Range (before Total Damage %) to 2,000,000 for 15 seconds. Cooldown 180 seconds.
}}
{{MapleStory/Skill desc||Limit Ring|Limits your Maximum MP to 500 while increasing Boss Damage. '''Jobs without MP cannot use this skill.'''||
*'''Level 1''': MP Cost: 1200, limits your MaxMP to 500 and Boss Damage +4% for 9 seconds, cooldown 180 seconds.
*'''Level 2''': MP Cost: 1000, limits your MaxMP to 500 and Boss Damage +6% for 11 seconds, cooldown 180 seconds.
*'''Level 3''': MP Cost: 800, limits your MaxMP to 500 and Boss Damage +8% for 13 seconds, cooldown 180 seconds.
*'''Level 4''': MP Cost: 600, limits your MaxMP to 500 and Boss Damage +10% for 15 seconds, cooldown 180 seconds.
}}
{{MapleStory/Skill desc||Health Cut Ring|Reduces your Maximum HP by 70% to increase your Boss Damage.||
*'''Level 1''': MP Cost: 1200, MaxHP -70% and Boss Damage +4% for 9 seconds, cooldown 180 seconds.
*'''Level 2''': MP Cost: 1000, MaxHP -70% and Boss Damage +6% for 11 seconds, cooldown 180 seconds.
*'''Level 3''': MP Cost: 800, MaxHP -70% and Boss Damage +8% for 13 seconds, cooldown 180 seconds.
*'''Level 4''': MP Cost: 600, MaxHP -70%,and Boss Damage +10% for 15 seconds, cooldown 180 seconds.
}}
{{MapleStory/Skill desc||Mana Cut Ring|Reduces your Maximum MP by 70% to increase your Ignore DEF.||
*'''Level 1''': MP Cost: 1200, MaxMP -70% and Ignore DEF +4% for 9 seconds, cooldown 180 seconds.
*'''Level 2''': MP Cost: 1000, MaxMP -70% and Ignore DEF +6% for 11 seconds, cooldown 180 seconds.
*'''Level 3''': MP Cost: 800, MaxMP -70% and Ignore DEF +8% for 13 seconds, cooldown 180 seconds.
*'''Level 4''': MP Cost: 600, MaxMP -70%,and Ignore DEF +10% for 15 seconds, cooldown 180 seconds.
}}
{{MapleStory/Skill desc||Durability Ring|Increase your Maximum HP by +100%.||
*'''Level 1''': MP Cost: 1200, MaxHP +100% for 12 seconds, cooldown 180 seconds.
*'''Level 2''': MP Cost: 1000, MaxHP +100% for 18 seconds, cooldown 180 seconds.
*'''Level 3''': MP Cost: 800, MaxHP +100% for 24 seconds, cooldown 180 seconds.
*'''Level 4''': MP Cost: 600, MaxHP +100% for 30 seconds, cooldown 180 seconds.
}}
{{MapleStory/Skill desc||Max Crit Ring|Increase your Maximum Critical Damage by a certain amount based on your existing Maximum Critical Damage. (Basically multiplicative increase)||
*'''Level 1''': MP Cost: 1200, Maximum Critical Damage ×1.25 for 9 seconds, cooldown 180 seconds.
*'''Level 2''': MP Cost: 1000, Maximum Critical Damage ×1.50 for 11 seconds, cooldown 180 seconds.
*'''Level 3''': MP Cost: 800, Maximum Critical Damage ×1.75 for 13 seconds, cooldown 180 seconds.
*'''Level 4''': MP Cost: 600, Maximum Critical Damage ×2.00 for 15 seconds, cooldown 180 seconds.
}}
{{MapleStory/Skill desc||Critical Defense Ring|Ignore DEF increases based on your critical rate.||
*'''Level 1''': MP Cost: 1200, Ignore DEF increases by 25% of your criticL rate for 9 seconds, cooldown 180 seconds.
*'''Level 2''': MP Cost: 1000, Ignore DEF increases by 50% of your criticL rate for 11 seconds, cooldown 180 seconds.
*'''Level 3''': MP Cost: 800, Ignore DEF increases by 75% of your criticL rate for 13 seconds, cooldown 180 seconds.
*'''Level 4''': MP Cost: 600, Ignore DEF increases by 100% of your criticL rate for 15 seconds, cooldown 180 seconds.
}}
{{MapleStory/Skill desc||Critical Shift Ring|Replaces your critical rate by a portion of your '''base main stat'''. (Your critical rate may decrease due to this skill)||
*'''Level 1''' MP Cost: 1200, Critical Rate is set to 9% of your base main stat for 9 seconds, cooldown 180 seconds.
*'''Level 2''' MP Cost: 1000, Critical Rate is set to 9% of your base main stat for 11 seconds, cooldown 180 seconds.
*'''Level 3''' MP Cost: 800, Critical Rate is set to 10% of your base main stat for 13 seconds, cooldown 180 seconds.
*'''Level 4''' MP Cost: 600, Critical Rate is set to 10% of your base main stat for 15 seconds, cooldown 180 seconds.
}}
{{MapleStory/Skill desc||Stance Shift Ring|Replaces your stance by a portion of your '''base main stat'''. (Your stance may decrease due to this skill)||
*'''Level 1''' MP Cost: 1200, Stance is set to 9% of your base main stat for 9 seconds, cooldown 180 seconds.
*'''Level 2''' MP Cost: 1000, Stance is set to 9% of your base main stat for 11 seconds, cooldown 180 seconds.
*'''Level 3''' MP Cost: 800, Stance is set to 10% of your base main stat for 13 seconds, cooldown 180 seconds.
*'''Level 4''' MP Cost: 600, Stance is set to 10% of your base main stat for 15 seconds, cooldown 180 seconds.
}}


''Skills not listed: Downward Jump, Mu Lung Training Academy skills, Follow the Leader.''
''Skills not listed: Downward Jump, Mu Lung Training Academy skills, Follow the Leader.''


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