Jump to navigation
Jump to search
m (Add pcgamingwiki link to infobox) |
(rm {{pcreq}} - StrategyWiki:Staff lounge#Remove PC system requirements) |
||
Line 8: | Line 8: | ||
|genre=[[Strategy]] | |genre=[[Strategy]] | ||
|systems=[[Windows]], [[Mac OS]] | |systems=[[Windows]], [[Mac OS]] | ||
|modes=[[Single player]] | |modes=[[Single player]] | ||
|ratings={{ELSPA|3}}{{ESRB|E}} | |ratings={{ELSPA|3}}{{ESRB|E}} | ||
Line 17: | Line 16: | ||
}} | }} | ||
'''Caesar III''' is a video game developed by [[Impressions Games]] and published by [[Sierra Entertainment]]; the third installment of the {{c|Caesar}} series, part of Sierra's City Building Series. It was released in September [[1998]]. | '''Caesar III''' is a video game developed by [[Impressions Games]] and published by [[Sierra Entertainment]]; the third installment of the {{c|Caesar}} series, part of Sierra's City Building Series. It was released in September [[1998]]. | ||
{{Continue Nav}} | {{Continue Nav}} | ||
Cities in Caesar III try to accurately reflect the life of Roman citizens – the lowest plebs live in tents and shacks, while the richest patricians live in villas. Staple foods include wheat, fruits, and pork, and wine is required for some festivals and houses. Citizens wander the streets in their various garbs and can tell the player their name and how they feel about the city. | Cities in Caesar III try to accurately reflect the life of Roman citizens – the lowest plebs live in tents and shacks, while the richest patricians live in villas. Staple foods include wheat, fruits, and pork, and wine is required for some festivals and houses. Citizens wander the streets in their various garbs and can tell the player their name and how they feel about the city. | ||
The city is viewed in a two dimensional isometric view with a fixed magnification level, and can be rotated ninety degrees. | The city is viewed in a two dimensional isometric view with a fixed magnification level, and can be rotated ninety degrees. | ||
{{ToC}} | {{ToC}} | ||
{{City Building Series}} | {{City Building Series}} | ||
[[Category:Impressions Games]] | [[Category:Impressions Games]] | ||
[[Category:Sierra Entertainment]] | [[Category:Sierra Entertainment]] | ||
[[Category:Strategy]] | [[Category:Strategy]] | ||
[[Category:Single player]] | [[Category:Single player]] |
Revision as of 16:13, 16 August 2016
![Box artwork for Caesar III.](http://cdn.wikimg.net/en/strategywiki/images/thumb/5/56/Caeser_III_Coverart.jpg/250px-Caeser_III_Coverart.jpg)
Caesar III | |
---|---|
Developer(s) | Impressions Games |
Publisher(s) | Sierra Entertainment |
Year released | |
System(s) | Windows, Mac OS |
Preceded by | Caesar II |
Followed by | Caesar IV |
Series | City Building Series |
Genre(s) | Strategy |
---|---|
Modes | Single player |
Rating(s) |
Caesar III is a video game developed by Impressions Games and published by Sierra Entertainment; the third installment of the Caesar series, part of Sierra's City Building Series. It was released in September 1998.
Cities in Caesar III try to accurately reflect the life of Roman citizens – the lowest plebs live in tents and shacks, while the richest patricians live in villas. Staple foods include wheat, fruits, and pork, and wine is required for some festivals and houses. Citizens wander the streets in their various garbs and can tell the player their name and how they feel about the city.
The city is viewed in a two dimensional isometric view with a fixed magnification level, and can be rotated ninety degrees.
Table of Contents
City Building Series series
Roman Empire:
Ancient Egypt:
Ancient China: